Goth family

The Goth family is a family that has amounted fame throughout The Sims (series). As well as being one of the few families that appears in all three main games (The Sims, The Sims 2 and The Sims 3); the Goths also appear in The Sims 2 for GameBoy Advance and The Sims: Bustin' Out for console; and Bella Goth exists in SimCity 4, The Sims 2 for PlayStation Portable and in the Facebook online game The Sims Social.

The Goth family is an aristocratic and influential family hailing from the Old Country, a rural civilization far from the hustle and bustle of SimCity. The breadwinners are the men of the family, who are mostly hard-working businessmen, while most the female members of the family enjoyed a much more laid back lifestyle as housewives, though none of them haughty and pretentious.

The known members are Victor Goth, Samuel Goth, Gretle Goth, Olivia Goth, Frida Goth, Gunther Goth, Lolita Goth, Mortimer Goth, Bella Goth, Cassandra Goth, Alexander Goth and Cecilia Goth.

Being the key founders of Sunset Valley/Pleasantview/Old Town, the immediate members of the Goth family spent most of their lives there and is considered to be the oldest and one of the most influential families to exist within the town's boundaries. However, several members of the family, such as Samuel, Olivia and Frida Goth, lived in Moonlight Falls, and a mysterious and deceased member, Bella Goth, whom shares her name with the Bella from Pleasantview, is buried in Lunar Lakes. A mailwoman by the name of Mathilde Goth also resides on this foreign planet.

In The Sims 3, Sims can obtain a book called "Murder in Pleasantview", which was written by Alexander Goth. However, it is not established that it was written by the Alexander Goth who is a child at the start of The Sims 2.

The appearances of Goth family members throughout the tree indicate a long lineage of wealthy businessmen, politicians, and scientists. Most male Goths are seen in suits and business clothes, while the women usually prefer long and elegant dresses.

The Sims 3
In The Sims 3, the family lives in Sunset Valley, which is set about 50 years before The Sims 2 and 25 years before The Sims. At this time, it consists of Gunther, Cornelia, and young Mortimer. They are "old money", which means that they have inherited their wealth from earlier generations. They have §50,000 in funds and live in a large Victorian manor by the cemetery; it is the first house built in Sunset Valley and was built so that it presides over the town.

In the description of Sunset Valley, we learn that the town was "founded by the Goths and built up by the Landgraabs." The "uptown ideals" of the new Alto family clashed with the more traditional views of the Goths, forcing the townspeople to choose sides. However, this is contradicted by the fact that the Goths start out as friends with Vita Alto.

In The Sims 3, the Goth family seems more literally Gothic - which their name refers to - than they seem in previous games in The Sims series. For example, their appearance in The Sims 3 is of more of a Gothic nature, as Cornelia, Gunther Goth, and Agnes Crumplebottom all wear a lot of dark purple and black (for Agnes, this also may be related to mourning the death of her husband). Mortimer and his father also prefer the color black, while Cornelia prefers purple - both are typical colors used in Gothic fashion.

The strongest evidence, however, is the prevalence of the Grumpy trait in this family. There are only 6 sims in Sunset Valley that are Grumpy, and 4 of them are related to the Goth family - These are Agnes, Cornelia, Gunther and Mortimer. It appears that the Grumpy trait is a Goth family trait, at least among its living members. However, the pattern doesn't seem to apply to the deceased relatives, like Gretle Goth and Victor Goth.

They live on 13 Skyborough Blvd in Goth Manor - 3br, 3ba. "Antiquated Victorian elegance has been preserved exquisitely in this landmark home. The first home built in this town, Goth Manor presides over the town and is in convenient proximity to the local graveyard."

The Sims 3: Supernatural
Gunther's recently deceased spinster sister Frida Goth had decided to move to Moonlight Falls (prior to her demise from a fire) when her family suggested a marriage to a member of the Landgraab family, joining her eccentric uncle Samuel Goth, who tragically died when he ate a magic jelly bean, and his youthful, trashy wife Olivia Goth, who, during mourning, electrocuted herself to death and setting the house ablaze, killing Frida along with it. The household was later joined by a fortune-telling band manager, Helen Hall, whom Samuel met at a convention.

The Sims Bustin' Out
In the The Sims Bustin' Out on console, the Goth family only consists of Mortimer Goth and Bella Goth. One could assume they had not had children yet. They live in the Goth Manor, where there are 2 tombstones at their backyard. Sims will need to exorcise the ghosts that haunt them. The manor, however, has a graveyard visible at the background, behind their backyard.

The Sims (console)
In The Sims for console, the family takes place before The Sims and consists Mortimer Goth, Bella Goth and Cassandra Goth. They live at 5 Sim Avenue, a one story version of their house from The Sims.

The Sims
In The Sims, the Goths (Mortimer, Bella and Cassandra) live in a small, shabby house at 5 Sim Lane and have §2,542 in funds.

The Sims: Unleashed
Mortimer's aristocratic parents, Gunther and Cornelia Goth, the town's founders, made their debut in The Sims: Unleashed along with their two cats, Hecuba and Menelaus in a plantation-styled mansion. Gunther is in the Education career track as a Dean, and Cornelia is still a housewife. It is noted that their relationship had vastly improved since 25 years ago, during the timeline of The Sims 3.

The Sims 2
In The Sims 2, the Goth family is the richest pre-made family in Pleasantview (and all of The Sims 2). The family is worth around §640,000 and, unlike most pre-made families, the bulk of it is in cash. The house and furnishings at 165 Sim Lane are worth around §124,000 and the family has §511,000 in funds. Normally, it wouldn't be possible to reach this amount without cheats, but Gunther started out rich and got richer, and with Mortimer being his only child, it's likely that much of it was inherited. It's also possible that some of the cash came from selling the house at 77 Maple Street (which cost 160,000 simoleons), or at least, from selling the furnishings and fixtures.

By this point in the game, Mortimer is an elder nearing death. His wife, Bella Goth, has mysteriously disappeared and never returned, having been abducted by aliens. Since her disappearance, Mortimer has been seeing Dina Caliente, a much younger woman who is only with him for his money. Cassandra Goth, his daughter, is engaged to Don Lothario, the local womanizer (who is romantically involved with three other women, Dina being one of them). Alexander Goth is Mortimer's only son.

When the family is first played, the yard is set for Cassandra and Don's wedding. Unless the player has them perform some romantic interactions before the actual marriage takes place, Don will almost always leave Cassandra at the altar.

The Sims 2 (Game Boy Advance)
In The Sims 2 (Game Boy Advance) they are unplayable, as they don't have a major role. They only appear when a new episode starts and ends. They rate your episode when you finish it. The game is set some time after The Sims 2, as Bella is reunited with her family.

The Sims 3 (Nintendo DS)
The Goth family re-appears in The Sims 3 for Nintendo DS. It takes place after The Sims 2. Alexander is a young adult, and married to a woman named Cecilia Goth. They have §50,000 and appear to be a very gloomy couple, due to Alexander having to grow up with a father named Mortimer. They both wear all black clothing and top hats, with Alexander looking very much like how Gunther Goth did in The Sims 3. Alexander has orange hair, meaning that he may have dyed it. While Mortimer is mentioned in the family bio, Cassandra and Bella are nowhere to be found, along with Gunther, Cornelia, and the other relatives. They may have died.

Trivia

 * The main Goth family, consisting of Mortimer, Bella, Cassandra and Alexander, may have been inspired by The Addams Family. This is evidenced by the fact that both families possess many features that are in common: For example, both families are aristocratic and old money, with European lineage and an extended family clan. They associate with macabre and gothic themes, reflected in their dwellings which are Victorian mansions surrounded by a family graveyard filled with ancestral tombstones. The architectural design of the Goth family home in The Sims 3 is identical to the Addams family home in Addams Family Values, whilst the house in The Sims is identical to the 1964 TV series version of the Addams family house. The basic family nucleus, consisting of a husband, wife, daughter and son, is the same. Morticia Addams' and Mortimer's names share the Latin root word of "Mort", which means death. Both Mortimer and Gomez Addams have a habit of kissing up their wives' arms. Cassandra and Wednesday Addams play the part of the shy, quiet and mysterious daughter who wears pigtails. Additionally, in The Sims 3 version of Mortimer, as a child, he is dressed in similar clothing to Pugsley Addams. Mortimer's maternal aunt, Agnes Crumplebottom is renowned as the old prude in The Sims: Hot Date. Coincidentally, "Frump", Morticia Addams' maiden name, has a similar connotation, referring to a dull and old-fashioned person.
 * If a player chooses the Goth Household to start out with in The Sims 3, all their needs indicate a fair mood, yet all of them are sad.
 * The Grumpy trait is a common trait in Goths and Crumplebottoms. Mortimer, Gunther, Cornelia, Frida, Samuel Goth, Agnes, and Beatrice Crumplebottom all share it.

The Goth home
Because the Goth family has featured in so many different games, there have been a variety of different homes for them. Most of them have their own graveyard. Each of the PC games, plus all the console editions, have shown ghosts haunting the mansions and scaring the inhabitants.

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