Template:Infobox neighborhood/doc

Description
Infobox for neighborhoods. For worlds, use Infobox world.

Parameters

 * name: Name of the neighborhood.
 * image: Example.jpg The image should be 250px or smaller.
 * caption: Caption for the image.
 * world: The world this neighborhood is located in.
 * game: The main game this neighborhood is featured in.

TemplateData
{	"params": { "basegame": { "label": "Base Game", "description": "Causes the template to be styled after the specified base game theme (e.g. red for TS1, dark blue for TS2, green for TS3). This should only be used if the \"game\" parameter is used in an unusual format (e.g. listing multiple games at once) that causes the template to display its default gray scheme.", "example": "The Sims 3", "type": "string" },		"game": { "label": "Game", "description": "The game the neighborhood appears in.", "example": "The Sims 2", "type": "string", "suggested": true },		"name": { "label": "Name", "description": "The name of the neighborhood. If left blank, will default to the name of the page.", "example": "Pleasantview", "type": "string" },		"image": { "label": "Image", "description": "An image of the neighborhood, usually an in-game thumbnail or an overhead shot. Requires full wiki markup.", "example": "", "type": "content" },		"caption": { "label": "Caption", "description": "Caption to be displayed under the image. This is usually used for the neighborhood description.", "type": "string" },		"world": { "label": "World", "description": "If the neighborhood is located within a larger world, as is the case with The Sims 4, specify the name of the world here.", "example": "Oasis Springs", "type": "string" },		"cat": { "label": "Categorize?", "description": "If set to \"no\", the template will not add categories to the page. Defaults to \"yes\" if left blank. Used for testing and demonstration purposes only.", "type": "string" }	},	"description": "Infobox for neighborhoods, like Pleasantview and Strangetown. For worlds, use .", "paramOrder": [ "name", "image", "game", "basegame", "caption", "world", "cat" ],	"format": "\n" }