The Sims Online

The Sims Online, or TSO, was a massively multiplayer online game. It was based on The Sims, and offered online play with other gamers via PC. It was published by Electronic Arts and released on December 17, 2002 for Windows. After the popularity of the game waned, the name was changed to EA Land; the change failed, and EA Land was permanently shut down by EA on August 1, 2008. This shutdown is commonly referred to as the "EA Land Sunset". In 2011, a new online based game known as The Sims Social was announced as a Facebook application and it is considered by some to be a new version of The Sims Online.

Overview
There were 12 cities for a Sim to choose:


 * Mount Fuji -- Targeted at the Asian market.
 * Calvin's Creek -- A small close-knit town.
 * Interhogan
 * East Jerome
 * Fancy Fields
 * Test Center -- Sims start with 3 times the start-up money of other cities, in return for never being able to leave.
 * Blazing Falls -- One of the most populated cities.
 * Alphaville -- One of the most populated cities.
 * Dan's Grove -- A small close-knit town.
 * Jolly Pines
 * Dragon's Cove -- "Hardcore city": Harder objectives, energy is lost quicker, items cost twice as much.
 * Betaville -- Created to test new functions; had the ability to create a family of adult Sims and to adjust their level of free will.
 * Test Center 3 -- Created as of the TSO-E Project; merged with Test Center on December 4.

Players needed to train skills (mechanical, cooking, charisma, body, creativity, and logic) to unlock new interactions and careers. A player increased skills usually by visiting Skill category properties, as skill could be increased at a faster rate when multiple Sims worked on the same skill concurrently. These Skill properties, or "Skill Houses" as they were commonly referred to in the game, usually specialized in only one or two skills, as was often mentioned in the property's name.

Controversy
There was some controversy in The Sims Online concerning some players who were setting up virtual brothels in the game, exchanging cyber sex for Simoleons.

EA Land
After The Sims Online had been somewhat of a failure, EA changed the name from The Sims Online to EA Land. They also implemented some other changes:


 * All cities were merged into one megacity known as EA Land, with the exception of Test Center 3, which remained as a testing ground for new features.
 * Existing users could buy land in EA Land.
 * Users could create and upload custom content, and purchase custom content from other users, subject to approval from EA.

Many previous users from TSO didn't welcome the recent changes, because of the limits placed on free accounts and the requirement of paying $9.95 monthly to keep your account for over a year.

Further disappointment and lack of any new content to keep the users staying caused many users to quit. Eventually an official message was posted, ending EA Land permanently on August 1, 2008.

Revival
In October 2010, a small team of professional programmers revealed the TSO Restoration Project(dead link). They stated that they will be bringing back TSO free of charge through a private server.

However the project was officially cancelled on September 21st, 2011 due to a cease and desist letter from EA. The team has since forked into Project Dollhouse, and Niotso, which are ongoing attempts to revive the game with new and completely seperate engines from the original. Edit: It was never cancelled at all! A friend of afr0 told me that it was a myth, a lie! They are still working on The Sims Online Restoration in...another place.