The Sims Wiki:Featured Contest/October 2010

Each month on The Sims Wiki, we feature a contest on the main page. This month's contest is to decide the next Expansion Pack EA should make. If you have ideas for new expansion packs, add them below.

Votes
Nominate a game or present an idea and/or place your vote for a game below.

The Sims 3: Better Life
Similar to The Sims 2: Seasons. Add Seasons. Add snow, rain and lightning. Sims can own a farm. They can plant diferent plants in different seasons. They can also have pigs and cows. They can earn money. Jasonyiu 06:48, October 2, 2010 (UTC)

Votes

 * I loved seasons in sims 2 and it would be so awesome in sims 3 .Thecodemon 03:21, October 3, 2010 (UTC)

The Sims 3: Disaster
A new game, this expansion pack would allow for sims to experience horrifying distastes such as tornadoes, hurricanes, and wildfires. Your sims could seek shelter, or not.

Features

 * The ability go to other installed town (Not in WA). This way you could leave the town in case of emergency.
 * For the first time in TS3, you could swim in the ocean.
 * There would be new weather types with a level of threat meter. 1= Light, 2= Bad, 3= Dangerous, 4= Extreme, 5= Deadly
 * There could be Tornado Shelters.

I Hope that the winner is "The Sims 3: Disasters"!

Votes
sounds so cool!--Bellagoth 19:52, October 28, 2010 (UTC)

The Sims 3: University Life
"Get your sims ready for college! Brand new way's to shape your sims life! Send your sims off to collage. Will they live in a peacefull, uper-class sarority? Or wil they be up to the challange to studie in a large, classic dormintry? The classes have started and your sim is registard, and everything is set! Thier lockers are assigned, classes are asined and pranks are ready to be made! With all new career oppirtunities to explore, wich path wil your sim take? And wil they be the soft-harted bookworm, the collage community director, the jock who makes collage history on the field, or the cold, prank pulling slacker? Its all up to you! And what happens to your other Sims... With 4 new life states, 3 new skills and all new and returning objects, you got a one way ticket to fun! Or, if you prefer to unravel the mysteries of Strangetown... "

Features

 * New sub-nieghborhood: Landgraab University of Llama Studies.
 * Returning Families: The Terrano Family. The Smith's. The Grunt's. The Pleasants. They will all be in the family bin.
 * New lots: Dormintory, Class building, field, sorority house.
 * New careers: Enviromentilist, Law, Proffesor in ... (subject).(proffersors live in the collage nieghborhood). Enviromentilist is a proffesion, and Law is split into 2 branches, Lawyer and Judge.
 * Young adults can choose to go to collage. Adults/Elders who are proffesors can move to collage.
 * 4 New life states. Bigfoot. His needs are frozen, but he can become an NPC if you take a picture of him, and he will run away for scientists! He can also, if your Sim gets to close, brake his/her bones!


 * Zombies. Their hunger, sleep and hygiene motives are frozen and they have a 30+ relationship boost with ghosts, but ocasionaly they fall apart! Zombies can be made if a Sim dies on a Science Facility lot.


 * Aliens: This time, they don't have any need's! Alien's can shapeshift, and can impersonate any Sim! Abduction will also return, and males can become pregnant. But now, there is a chance that your Sims may not come back, or all their needs and skills will be maxed out!
 * Genies: Actually an NPC. A Sim can wish for anything, from objects, a job position, a life state, for wealth, love, ect, but there are negative sides. Only 3 wishes, and there is a chance that it will kill your Sim!
 * New life stage: Pregnant sims can now be created in CAS.
 * New traits, Stupid: Learning new skills takes longer., Jock: Great in sports., Prankster: Pranks are more likely to succeed, and give a +30 moodlet for 5 hours.
 * New NPC's, including Anti-Alien-Sims, who will throw Aliens with rock's, Enviromentilists, who might set your house on fire if you are using to much electricity. Proffesors, Lawyers, Skater-dude/dudett, vandalisers.
 * Law wil be a new feature in the game. Stealing, vandalism, prank-calling and streaking, if caught, wil get your Sims fined. 3 offences wil lead your Sim to trial, and not paying for a lawyer wil cause that you wil go to prison!
 * Sims now pay electricity and water bills. Not paying results in t.v's, lights, computers, stoves, showers, toiletts and sinks to not work.
 * New body sliders, body hair slider, height slider. New sliders: Mental (How smart your sim is).
 * Gradual hair and nail growth.
 * New interactions, including graffiti, cut hair/nails, video-chat on computer, start large fight (more than 4 sims), play piantball and pulling pranks, play basketball. Streaking wil return.
 * Bullying will be a new teen feature. Bullying includes: Pushing a Sims head down toilette, steal lunch money, give wedgie, ect. Being caught by a adult wil get the bully in trouble.
 * Skating will be a new form of transportation.
 * Skills. Learning, Skating, Vandalism.
 * New rabbit holes: Classes, court and piantball building.
 * Diseases are back! 2 wil be average, 3 life-threatning, and Sims can brake thier bones. If a Sims bones are broken, there are limits as to what they can do.
 * The ability for elders to write wills. You can choose how much insurance each Sim gets.
 * Sims can now be turned down for jobs. A plus side to this is you can choose the day's your Sims will work, if they get accepted of course.
 * Death by disease will return.
 * In the patch will be a new create a university, witch will link all the existing neighborhoods. It also allows the player to use CATS: Create a townie and create a student.
 * Teens now pick which classes they attend, and can earn skills at school. For example, picking math will give a higher chance of getting logic skill points at school. Art gives a higher chance of gaining painting skill, ect.
 * New radio stations. Golden Oldie's, Rap, The News. Radios wont work if there is not a radio tower in the neighborhood.
 * A new completed moodlet, witch will give Sims +50 mood forever. Reaching the top of a career, space rift, completing collage with honors and maximising 5 skills can give your Sim this moodlet.
 * Over 120 new objects, including skating boards, slip 'n slides, toy airplanes, graffiti cans, scissors for cutting hair, basketballs and much more!
 * 2 new disasters: Tornado, witch can destroy up to 4 lots. Space Rift, witch will randomly appear around town. They can suck in all objects left outside, and if a Sim is sucked in, he will emerge with no skill's and be alien pregnant, but this can give him the Completed Moodlet.
 * Adopted Sims now remember their birth parents and their adoptive parents.


 * Rodney's Death Creator, the wedding arch and memories will return.
 * Photo Albums
 * Lottery. Sims can now enter lotteries, and possibly win a) a car (that can't be bought in buy mode) or b) 100 000 simileons.
 * The game will take feature's out of Strangetown, Freetime and University.
 * Collage only: Become community director, work as librarian/barista, tutor in subject. BobNewbie (talk)(blog) 08:05, October 2, 2010 (UTC)

Votes

 * 1) This features are absolutely amazing! ---Guilherme Guerreiro 11:17, October 2, 2010 (UTC)
 * 2) I would love this pack!--Bella Goth 13:21, October 2, 2010 (UTC)Bella Goth
 * 3) YES!!!!!! I can't wait for college! Supercrazycat 19:24, October 2, 2010 (UTC)supercrazycat
 * 4) being able to make the Sims pregnant in cas would be sweet.Thecodemon 03:20, October 3, 2010 (UTC)
 * 5) ♥Icyyy♥  07:29, October 3, 2010 (UTC)
 * 6) I think we should send it to EA and tell them to make it--God of the sims 14:49, October 3, 2010 (UTC)
 * 7) Wonderful idea, just perfect! Roseposey11 13:18, October 6, 2010 (UTC)
 * 8) Gotta love it! I also like The Sims 2: "Pets" and "Seasons" Expansion Packs included to TS3! 220.255.7.132 Wikia Name
 * 9) Would love to see this one. Ae jarv 11:17, October 11, 2010 (UTC)
 * 10) I love this idea go submit it to EA. --I am cool . 17:18, October 12, 2010 (UTC) Tamara destiny.
 * 11) That sounds AWESOME!!!! I_Am_Such_A_Sim 21:04, October 13, 2010 (UTC)
 * 12) I hope I can vote for my own idea. BobNewbie (talk)(blog) 06:27, October 16, 2010 (UTC)
 * 13) The best idea ever! Werewolfs would also be a very good addition!85.74.76.195 20:27, October 22, 2010 (UTC)supercrazycat
 * 14) That sounds amazing!!!! SuperHLK 19:12, October 29, 2010 (UTC)

Comments
luv it -Shay

I don't understand how a Bigfoot would die by camera, I don't think that is such a good idea, but the rest is ok.--Eduardog3000 21:06, October 13, 2010 (UTC)

I think what he or she means is that the sim who take a picture of a Bigfoot dies by camera. I am cool . 15:44, October 14, 2010 (UTC) Tamara destiny

It's only a way to shorten what would happen in real life. Everyone finds out, Bigfoot gets locked into a cage and experiments are done on him for the rest of his life. In the game, he just dies instanly. BobNewbie (talk)(blog) 18:48, October 15, 2010 (UTC)

Yeah, no, that doesn't work, because if he gets caught, he wouldn't be killed, also, a picture isn't going to ensure he will be caught, people could assume it was photoshopped (talking about real life), so in the game, maybe make it to where if his pic is taken scientists would try to capture him, and if they succeed, bigfoot would then be a part of the scientist's (or s') household.--Eduardog3000 19:04, November 1, 2010 (UTC)

Thats a good idea! BobNewbie talk • blog 19:13, November 1, 2010 (UTC)

ok it would be coolNari50 13:34, November 4, 2010 (UTC)

The Sims 3: ER
"Calling all doctors to the emergancy room! Watch out because The Sims 3: ER will be heading your way.New threats await watch out.The hospital is not just a rabbithole anymore it now is functionial from your waiting room,operating room, examination room and wards. Doctors will be on call every night and will have to rush to the scene of an accident or else the victims will die. Be careful!"

Mrs Taylor Lautner 15:09, October 9, 2010 (UTC)
 * New Neighbourhood: Mayview Hosiptal (live in hospital neighbourhood)
 * New Deaths: death by knocked over by car. Death by allergies, e.g. nuts (choose your allergies in CAS). Death by disease, e.g. food poisening. Death by accident on operating table. Death by murder e.g. evil sim. Death by childbirth. Death by natural distastar
 * New jobs: Mid-Wife, Nurses.
 * Part-time jobs :receptionist, ambulance driver.
 * New Branches:Surgeon, Pharmicist (create vaccines or diseases), Psychiatrist (make a lot of money, change sims traits)
 * Weather:rain, snow, sun,
 * More improved earthquakes, hurricanes, floods,storms, snow storms
 * New traits: health freak e.g. get vaccines every week. accident prone e.g. bad things happen. born surivor e.g. bigger chances of surviing.
 * CAS:choose your allergies.
 * New sliders: mental health e.g. crazy or sane.
 * New objects: first-aid kit, weather detector, operating table,life support machine.
 * Ambulance is not a rabbit hole. Has first-aid kit and bed and oxygen tank.
 * Sims can now brake bones, get cuts or black eyes from fights.
 * Hover your cursor over the sims thumbnail to see their health.

Votes

 * 1) I love this pack! Its so orignal! They should create this Gossip Girl 18:00, October 9, 2010 (UTC)
 * 2) This sounds cool and it hasn't been done!109.78.65.14 16:56, October 11, 2010 (UTC)
 * 3) Great idea I also love this pack. And I think Ea should make it. I am cool . 17:19, October 12, 2010 (UTC) Tamara destiny
 * 4) Woah! Thats awesome! I_Am_Such_A_Sim 21:02, October 13, 2010 (UTC)
 * 5) Awesome! BobNewbie talk •  blog 07:11, October 31, 2010 (UTC)

The Sims 3: Furry Friends
Adopt a furry little pal and start having fun!


 * Adopt a dog, cat, goldfish, rabbit, hamster, snake, bird, or even a horse!


 * Explore the beautiful neighborhood of Hountings, a small village home to many adorable critters!


 * Experience new lots like the Pet Shop, the Forest, the Daycare (for pets and babies), and the zoo, where you can see many animals!


 * Get a new job as pet shop worker, babysitter, zookeeper, or vet!


 * Have your sim go wild when they become a werewolf! Eat raw meat, howl around at night, and have a wild time!


 * Go hunting for dinner! Head out to the forest, and you can hunt for deer! But watch out for angry park officials!


 * Ride horses around town to save power, fly on a giant eagle, and have fun!


 * However, not all is good. If you anger an elephant, it can squash you to death, killing you instantly!

Features

 * Pets- Cats, Dogs, New Fish, Birds, New Bugs, Reptiles, all nameable and breedable. Also have relationships with them, similar to the relations with cats and dogs in The Sims 2: Pets.


 * Farm Animals- Cows, Sheep, Chickens, etc., all nameable and breedable. Also have relationships with them, similar to the relations with cats and dogs in The Sims 2: Pets.


 * Horses- Nameable, Breedable, Also have relationships with them, similar to the relations with cats and dogs in The Sims 2: Pets.


 * Weather- Similar to The Sims 2: Seasons


 * Traits- Animal Lover, Dislikes Animals, Green Thumbs can now name plants (and maybe have relationships with them, like a car relationship in Fast Lane), Family-Oriented will have a greater chance of wanting to get a pet.


 * Returning Life States: Werewolf and PlantSim, also pets can have all life states (excluding werewolf), ex. a vampire dog, or a robot cat (like a SimBot), of course they would require the right expansion (ex. Late Night for a vampire dog or Ambitions for a robot cat)


 * Pet jobs return with even more pet jobs.


 * New Careers- Oceanography and other pet or seasons related jobs.


 * Returning NPCs- Leader of the Pack (This time adoptable and they will keep their powers to change a sim to a werewolf), Skunk


 * New "Towines"- Random animals coming, pet trainers, etc.


 * New Deaths- All pets can die the same way as normal sims.

Votes

 * 1) Why wouldn't I vote for my own idea?--Eduardog3000 15:17, October 2, 2010 (UTC)
 * 2) I hope there will be one like this one ^^. ---Guilherme Guerreiro 15:42, October 2, 2010 (UTC)
 * 3) i think it would be cool especially having the Sims 1 unleashed neighborhood for Sims 3 the neighborhood would be a bonus .Thecodemon 03:32, October 3, 2010 (UTC)
 * 4) It´s a great idea. I would buy it.--81.225.214.30 08:23, October 3, 2010 (UTC)
 * 5) This is soo cool! I never played Sims 2, but I'd like to experience plantsims and werewolves, and pets! 72.154.204.19 13:23, October 10, 2010 (UTC)
 * 6) I would SOOOOO buy this. —Preceding unsigned comment added by 75.207.72.84 (talk • contribs) (UTC) - Please sign your comments with ~
 * 7) i would love this as it is a great game. —Preceding unsigned comment added by 86.41.84.13 (talk • contribs) (UTC) - Please sign your comments with ~
 * 8) but please make the werewolves look good. —Preceding unsigned comment added by 98.250.27.70 (talk • contribs) (UTC) - Please sign your comments with ~
 * 9) It's ok but hopefully EA will replace the Plant Sim with another life state or create a new one. Also, no new town. Main reason is because if every EP has a town then a lot of space will be used and the game will be very slow and constantly crash. Just add weather/seasons, pets and that other stuff. The other kinds of deaths and lifestates for pets would be better in a Magic/Supernatural EP that would come after this one. otherwise this is a good idea. and Weather has been practically confirmed for one of the next EPs.Bafendo 11:53, October 11, 2010 (UTC)
 * YEP, I WOULD REALLY LIKE THIS EXPANSION, I WANT DOGS!! Vampire1901 15:21, October 14, 2010 (UTC)
 * 1) Yeah, t'would be great —Preceding unsigned comment added by 79.97.109.195 (talk • contribs) 2010-10-14T18:45:16 (UTC) - Please sign your comments with ~
 * 2) Seasons and Pets were my favorite Sims 2 expansions, so of course I'm going to vote for this one! Abyss Raider 03:30, October 27, 2010 (UTC)
 * 3) It's awesome! Two expansion packs in one! (Pets and Weather) ♥Angela♥ 06:07, October 28, 2010 (UTC)
 * 4) Why wouldent they make this?--Bellagoth 19:52, October 28, 2010 (UTC)

The Sims 3 Weather

 * Returning life state:Plant Sim
 * Weather:Rainy,Sunny,Snowy,Hail,Foggy,Cloudy,Windy
 * Returning Objects:Wishing Well,Greenhouse...
 * New Objects:garden tools,new seeds,weather machine,new magic gnome,machine which makes bread,windmill
 * Neighbourhood:Weathertown(Strangetown 50 years before)
 * Returning Families:Grunt Family, Specter Family,Caliente Family(Nestor with his parents before they moved to Pleasantview)
 * New families:Farmers Houshold,Ticky family,Harris Family,Von family,Rich family,Halls Household,Roomates and more
 * New channel:Weather News
 * Returning NPC:MRS CRUMPLEBOTTOM
 * New Community Lots:Bakery,flower shop,butchers,train station(rabbit holes),observatory and the mysterious weather cave(not rabbit holes)
 * Transportation:train,farm tractor
 * New career:astronomer and self-employed cattle-breeder
 * Upgrades to the self-employed gardener job
 * New part-time jobs : clerk at the bakery,flower shop and butchers
 * New fish and metals
 * new insects:bees and flies
 * new animals:cow,sheep,goat,horse
 * New recipes and a returning food truck:groceries
 * New deaths:by thunder(electrocution)and by thirst(Plant Sims)
 * Returning Rabbit Holes:City Hall,Graveyard,Hospital,Science Lab,Military Base,Bookstore,Supermarket,Business Building and a big park

Votes
1.This is the return of The Sims2 Seasons User:PMS

The Sims 3 Animals

 * 1) Pets,Farm Animals,Wild Animals(only will be available in zoo,s)
 * 2) new type of lot(s):zoo, aquarium, pet store, farm, farm animal store, beach(sims can swim in there).
 * 3) new living creature:home animals(pets),farm animals(chicken, horses etc,),wild animals, plantsims.
 * 4) new build mode objects:curved walls.
 * 5) new buy mode objects: (Add your ideas about this section).
 * 6) new neighborhood: greenhood.

Votes

 * 1) I love this pack and think EA can make it.--I am cool . 17:18, October 12, 2010 (UTC) Tamara destiny

Features

 * Reintroduction of Apartments and rental properties.
 * Sims can own apartments and be the landlord, set rental rates, and manage the building.


 * Introduce farms that Sims can own.
 * Sims can own livestock, horses, etc. on their farm. They can milk cows, collect chicken eggs, and sell livestock to the butcher. Or, Sims can befriend their livestock and keep them as pets or friends.
 * Sims can grow vegetables and fruit on a much larger scale than in a garden, and can buy equipment or hire other Sims to help care for and pick the produce.


 * Reintroduce Sim-owned businesses
 * Sims can own apartments or farms to make money (explained above), or start their own grocery stores, book stores, restaurants, consignment shops, spas, salons, bars, clubs. Additionally, Sims can start their own stores selling just about anything - a bakery selling baked goods, a car dealership, a furniture store, an electronics store, an art gallery


 * New Town
 * Would be a massive world that encompasses both a rural lifestyle, complete with large farming tracts and rolling hills, and an urban lifestyle, complete with housing blocks, apartment complexes, a business district, and tasteful suburbs.


 * New Creature
 * One with the animals - for those who grow extremely attached to their animals, they start acquiring traits and qualities possessed by those animals. Eventually, they turn into the animal they've befriended, and can live a double life.


 * New Jobs
 * Sims can be hired part-time or full-time by a business or farm. Sims will be able to control their working hours (to an extent) with the person they work for. Business and farm owners can talk to Sims they know and offer them jobs, or else pay a small fee to place an ad in the newspaper and online. The next day, Sims will reply to the ads and the owner can select new employees. Similarly, Player-controlled Sims will be able to browse the newspaper or online classified to find jobs with business or farm owners, then apply.
 * The employee model will not be based on direct conversation between employee and boss - the tasks of the employee will be changeable at any time by the player, even if the boss is not present.


 * New Traits
 * Animal Lover - This Sim deeply cares about all animals, big or small, and will try and befriend even the meanest of animals.
 * Entrepreneurial Spirit - This Sim has a desire to start and manage their own businesses - they are inherently better and more successful at managing businesses than other Sims.
 * Greedy - This Sim loves having money, so much so that they are ruthless in their money-making exploits. Don't get in their way, or you'll pay!
 * Slacker (conflicts with Workaholic) - This Sim hates work (or school)! It takes a lot to get this Sim motivated to get off the couch and into the workforce.

Votes

 * 1) -- LostInRiverview talk · blog 17:11, October 3, 2010 (UTC)
 * 2) Very good idea too. ---Guilherme Guerreiro 18:25, October 8, 2010 (UTC)
 * 3) BobNewbie (talk)(blog) 18:57, October 8, 2010 (UTC)
 * 4) Great idea!I am cool . 15:47, October 14, 2010 (UTC) Tamara destiny

The Sims 3: Paranormal
Has your Sim ever looked up into the night sky and wondered if there is something more to it? Have they ever wanted to bring back their deceased worst enemy as something... incomplete? Have they ever wanted to create something totally random? In the Sims 3: Paranormal, all these dreams can come to life! Unleash the weird, the wonderful and the wacky upon your Sim's world. Will your Sims use their new knowledge to enrich the world... or for their own personal gain?

Features

 * Returning Neighbourhood: Strangetown (albiet 50 years before the Sims 2)
 * New alien plants and recipies.
 * Returning life states: Alien (can sometimes appear near crop circles or can be met via Alien Abduction), Zombie (the Oh My Ghost! opportunity now has a 10% chance of going horribly wrong. They can also be created if they are buried near a Science Lab. Zombies can now also eat brains, thus turning other Sims into Zombies. However, the zombie embraces the Sim while doing this, hiding the brain eating from view, so as not to terrify the pants off of sensitive people)
 * New skill: Enlightenment (increases as Sims encounter more and more paranormal activity)
 * New life state: Monster (can be created via a special object. There are a few different varieties, each with a different personality and each requiring different ingredients to make (e.g. common houseold goods like apples and steaks, apliances such as microwaves and/or metals/gems. A monster will be very obedient to its creator and creator's friends, while aggresive toword his/her enemies. However, a Sim with low Logic, Mechanical and Enlightenment skill may create an out of control monster, which goes aroud breaking things, attacking other Sims/monsters, etc)
 * New traits: Extra-terrestrial addict (likes the idea of aliens and has more luck getting abducted), Zombie Freak (likes Zombies and seems to be able to control them), Enlightened (gains enlightenment skill faster), Un-enlightened (is terrified by paranormal), Secretive (can avoid Men in Black better, but other Sims may find your Sim to be a bit weird, unless they too have ths trait), Monster Guru (has a way with monsters), Interstellar Gastronome (likes alien food better than human food!).
 * New NPC: Men in Black (may stalk your Sim if they gain too much enlightenment skill. If they catch up to you, they will fight you. If they win, they will use a special device on your Sim, draining some of their enlightnment skill, knocking them out and leaving them with a bad moodlet, if your Sim wins, they will run away and keep their skill)
 * New Metals: Moon Rock, UFO Fragment, Uberly Gigantic Meteor (8x5).
 * New Insects: Radioactive Cockroach, Undead Beetle, Sporeomite (alien-looking bug, name is a reference to Spore)
 * New lifetime rewards: Beam Me Up (10000 LWP, has a better chance of being abducted), Foul Tasting Brain (15000LWP, Zombies cannot eat your Sim's brain), Men in Black, Begone (25000 LWP, Men in Black no longer trouble your Sim), Monster Mogul (30000 LWP has less chance of making a bad monster), SETI device (50000 LWP, furniture item, allows your Sims to contact aliens and even invite them over, like a phone).
 * Alien abduction and pollination return. Pollination now only has a 15% chance of happening instead of 100%, and it can happen to both genders.
 * If you are employed in the Millitary Career, Alien Invasions may occur! When this happens, a Mothership will hover above a community lot and deploy a small troop of aliens. You and some squad members will be deployed to the scene. You will use a special gun to trap the aliens in force fields. They will try to do the same to you. You can also use your gun to free members of your squad that have been trapped. Civilians may also get caught up in the action. If your squad wins (by trapping all invaders) you will send them back to their ship, which will fly away. Then, the screen will turn black, a strange noise will be heard, and your squad will reappear at the millitary base. A dialogue pops up saying that your Sim doesn't remember what happened to the last x hours y minutes (depending on how long it's been since the invasion started) of their life. It says that the last thing they remember was a group of men in black tuxedos approaching them... If they lose, then all sorts of carnage, destruction and doom will occur! One last thing. If your Sim decides to show mercy and frees a trapped alien, the aliens may like you and diplomaticaly end the battle.
 * New Career: Paranormal (SETI and Post-Death Investigator branches) The rabbithole for this career is an old abandoned laundromat.
 * New life stage: Extra Elder (Sims who complete the jogging challenge in Athletic skill enter this stage rather than just having a longer elder stage)
 * Children Sims can now use some romantic interactions (OBVIOUSLY not WooHoo or Marriage, because that's just wrong! I'm thinkimg of just the kissing and the hugging and the flirting, etc, etc).

Votes

 * 1) i think it sounda cool .Thecodemon 15:56, October 4, 2010 (UTC)
 * 2) Super interesting.In fact,I really think that it could be the kind of the game that any person after 16 would love.But make it have a better title like The Sims 3 In the Creepy AtmosphereAndronikos Leventis 16:50, October 5, 2010 (UTC
 * 3) Seems very cool. --BobNewbie (talk)(blog) 16:22, October 6, 2010 (UTC)
 * 4) OMG! Best expansion pack idea I've ever heard! 96.242.58.183 20:50, October 7, 2010 (UTC)
 * 5) Awsome! What a good idea... ---Guilherme Guerreiro 18:24, October 8, 2010 (UTC)
 * 6) ..er... I was actually going to suggest this... --Norman Average 10:36, October 10, 2010 (UTC)
 * 7) I miss aliens so much. I'm also dying for a desert town - perfect place to move in my cults and build their compounds. Naam Tin Jau 20:07, October 10, 2010 (UTC)
 * 8) This sounds orgnial109.78.65.14 16:56, October 11, 2010 (UTC)
 * 9) This sounds great. --I am cool . 17:18, October 12, 2010 (UTC) Tamara destiny
 * 10) love it lots Xxgreenbunnyxx
 * 11) I love it!--Bellagoth 19:52, October 28, 2010 (UTC)
 * 12) sound good you have really thought about it JRCS+CAS 11:41, October 31, 2010 (UTC)
 * 13) Well, everyone semes to be voting their own idea, so I may as well too... 82.42.36.14 17:43, November 1, 2010 (UTC)

The Sims 3: Magical Horizons
Some time your Sims have submerged in the stories of fantasy as leak of the reality? They have desired to be able to dispel the annoying neighbor, or at least to silence it with magic? They would desire to change the same old routine in something more colorful and entertaining? With The Sims 3: Magician Horizons those dreams are possible! Free the warlock all they carry inside untying magic for all over the world. The power is great, but they will use it for good or for the chaos? Find it out immediately.

Features

 * New neighborhood: Fantasia. A vibrant town, full of life. Although pretends to be a common neighborhood there are large and sleepy magical secrets in each one of its inhabitants.
 * Returning life state: Warlock/Witch. (Usually found around the library or magical store). Can be combined with another life states. E: Vampire warlock.
 * New skills: Alchemy, spellcasting and crystal ball reading. The first one allows you to create potions able to alter the mood and even the relationships of the sims. The second one can only be used by Warlocks/Witches allowing them to cast some useful spells ranging from the useful reanimate dead to metamorphosis. Last skill allows you to vigil an area from a remote location.
 * New NPC's: Warlocks/Witches. These townsfollk allow you to join the guild but are a bit temperamental. If you fight them and loose you will loose some skill points due to magic and also have a negative "headache" moodlet.
 * New Rocks/Metals/Jewels: Moon crystal/ Sunrock/ Rhodium/ Tademite
 * New Traits: Magical maniac (Gives a bonus to spellcasting/ alchemy learning rate and also tends to make better potions) Ingredient conosseiur (The ingredients bought at the magical shop are from better quality but slightly more expensive). Magically impeded (Don't expect him to success with the complex magical arts, or even to quickly understand the scripts)
 * New jobs: Magical branch (Media or Arcane)
 * New pets: Cats, Gargoyles, Great Spiders and Dragons (Danger: While more exotic it be the creature the more danger the Sims run if itself is not coached adequate. A cat would not represent a great problem, but a dragon would be able to burn and ultimately devour to the sims).
 * New community lot: Halls of magic (Only accesible to the magical users, this is where you buy your magical supplies and even the pets)
 * New objects: Crystall ball, Cow plant, cauldrons and much more. Even a broom to fly at high speeds.
 * New Lifetime rewards: Choosen by the hand 30000 LWP (Automatically be accepted in the magical guild). The Arcanist 50000 LWP (Spells never fail and your time of spellcasting/ brewing would be shortened as well having a bonus to the magic strength when dueling)


 * Metamorph state: When you use the metamorph spell you have a 50% chance of succesing. If so, the higher your skill the more perfect the morphing could be. Note that the metamorphing into an animal requires to have a pet of the desired state and a high relationship with it. #--Valdur 06:42, October 7, 2010 (UTC)
 * If you like H2O Just Add Water, and you watched the last episode of Season 3: Well you get to make the Tower of Light. Like: A Comet will come if you reached to Week 3, Wednesday evening. You have to save the world, there will be a island on the ocean named Great Island, and go into the moon pool and make the tower of light. Go into the moon pool and lift the water up and turn it into Jelly, Fire and shapes then it will go up into the sky and distroy the comet!!!!! —Preceding unsigned comment added by Vampire1901 (talk • contribs) 2010-10-14T10:29:54 (UTC) - Please sign your comments with ~

Votes

 * Guilherme Guerreiro 18:26, October 8, 2010 (UTC)
 * it sounds cool and maybe they could have it to were you dont need to keep makeing things to cast spells .Thecodemon 22:57, October 8, 2010 (UTC)
 * I really want this and the pets one!!!! ITS SO COOL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Vampire1901 15:25, October 14, 2010 (UTC)
 * I love this idea because I would like a magic themed expantion.I am cool . 15:52, October 14, 2010 (UTC) Tamara destiny
 * This would be the greatest expansion pack, this could top any other

I like this it sounds epic- TF Author

The Sims 3: Live the Life
The Sims creators should team up with Sid Meier to make an expansion based off of "Sid Meier's Pirates: Live the Life"

Features
(feel free to add more ideas)
 * Own fully customizable pirate ships (would act as a lot, having beds and that sort), floating in the middle of the sea.
 * Swim in oceans and lakes.
 * Sword Fights
 * NPCs: The Flying Dutchman, Davy Jones, Pirate Captains
 * Life State: Skeleton (like from the Pirates of the Caribbean movies).
 * New Deaths: Death by Stabbing, Death by Sharks, Death by Kraken.
 * New Careers: Pirate, which has two branches - First Mate and Captain.

Votes

 * 1) I hope I am allowed to submit multiple ideas.--Eduardog3000 23:17, October 10, 2010 (UTC)
 * 2) This sounds cool but Barnicle Bay has done that109.78.65.14 16:56, October 11, 2010 (UTC)

Comments
Reply to User:109.78.65.14: that just added items, this would actually add pirate-y gameplay.--Eduardog3000 18:21, October 11, 2010 (UTC)

The Sims 3: Reality
This expansion pack they really should make, it should have seasons, and when you walk outside your door there would be a chance percent of your day going good or bad. Like you could get fired one day but find some money the other day. And the glances part would be like if you look into another Sim's eyes (a menu option), you could see your future together. Like it would give the Sim physic abilities.

This expansion should also have Sims with multiple personalities, disorders like ADD, ADHD, Bipolar and other disorders. Just integrating the feel of real life like that, and they should make it like if a child doesn't eat the child will get sick but not die, and cars can have accidents.

It would truly be integrating real life into this Sims reality, it would bring it to life in no other ways possible. These are all the ideas I have now.-- ♥DarthCookie♥ ♥Talk♥ 23:58, October 10, 2010 (UTC)

The Sims 3: MVP
This expansion would take your Sims into a world of sports-mania!

Audball2108 01:05, October 11, 2010 (UTC)
 * Over 200 new objects, including basketball hoops, stadium seats, goal posts, and for community lots, concession stands!
 * Plenty of new lot types, including ice skating rinks, baseball fields, football fields, and basketball stadiums!
 * New skills to learn, like figure skating, hockey, basketball, and other sports.
 * The athletic career would get re-vamped so that you could be in different branches for different sports (ie. Figure skating, baseball, basketball, hockey, etc.)
 * Hundreds of new sports AND non-sports related outfits, hair, and costume make-up.
 * New favorite: favorite sport.
 * New town: Jordain Valley, where sports are number 1!
 * New things to collect: vintage jerseys, trophies, and baseball caps.
 * Sims can now compete in their sports for opportunities to earn cash, skills, and meet new Sims.
 * New NPC's: Athletic Trainers
 * Have your Virtuoso Sims try out to sing the SimNation National Anthem before sporting events!
 * New traits: Graceful, Speedy, and Athleticly Challenged
 * Have your Sims work at concession stands at athletic events!
 * Your Sim can now also get hurt during games and other athletic events, sidelining them for 1 or 2 games, depending on the severeness. They will still get paid, though.

Votes

 * 1) I like this its orignial109.78.65.14 16:56, October 11, 2010 (UTC)
 * 2) I love this idea.I am cool . 15:56, October 14, 2010 (UTC)Tamara destiny

The Sims 3: Seasonal Pets
Now your Sims can enjoy pets and seasons at the same time!


 * New pets such as snakes, birds, dogs, cats, hamasters, fish, werewolf, horse, cows, pigs, and many more!
 * Plenty of new lot types, including Pet Competition Lot, Pet Store, and Farm
 * New skills to learn for pets including jumping, playing dead, shake, shake each others paw, and many more!
 * New Jobs: Weatherman, Lawn Mower, Newspaper Deliever, Game Designer, Petsitter, and Pet Trainer,
 * New CAP: Now created pets with Create - A - Pet
 * New favorite: favorite season, favorite animal
 * New town: Whiskersville!
 * New NPC's: Weatherman, Skunk, Werewolf, Will Wright, and Strays
 * New traits: Pet Lover, Animal Trainer, Summer Lover, Snowman, Nude, Dreamer, Easily Bored

The Sims 3: Live It Up
Experience The Sims 3 with old and new features alike!


 * Pets and exotic pets (dog, cat, monkey, tropical birds, etc.)
 * Innapropriate Content Level (shows content that is apropriate for Kids, Teens,and Adults.)
 * Innapropriate Content level features: Kids: Clothes on all the time even in shower. Teens: What it is right now. Adults: there is no censor and nipples and WooHoo are shown(Can be locked by a parent).
 * New life states (Aliens, Bigfoot, SimBot, PlantSim, Zombies, Mummies, Yeti, Werewolf, Playable Ghosts, Vampires, Creature From The Sim Lagoon, Ent, )
 * New Life Stages (Newborn Baby, Pregnant, Mummie, Zombie, Alien, Ghost)
 * Visit all continents in the world!
 * boolProp testingcheatsenabled is added instead of testingcheatsenabled


 * New money cheats like HolyLlama(100,000 Simoleons) and StruckIt(1,000,000 Simoleons) and SystemError(Unlimited Simoleons(Disguised like its going to give your system an error XD))


 * New pool items like Ducky Floaties, Inflatable beds whick you can relax in and gives you the Relaxed moodlet, and Diving Boards.


 * New deaths: Industrial Inhale: When you put in too much industrial buildings(10-15 depending on your Hippie level). Ghost is black and hair is replaced with oil, too much WooHoo(Adult Apropriate Level only): When you have WooHoo too much(10 times). Ghost is pink and hearts are coming out of it.


 * Control Fighting with your keyboard. Based off Guitar Hero or Rock Band. You will have to hit the correct keys on time.


 * Start what year you're in, from the 60's, where you'll rock out with the Spyders, all the way to 2050, where you'll drive in a Floating Car!


 * New Part-Time jobs: Ice Cream Man, Lawn Care Service, Mailman, and Carni.


 * New skill: Hippie


 * New items: Puppet Stage, sm PC, Printer, Scanner, Wall Microwaves, Simsphere gaming system, Music Star video game, Guns(Adult Appropriate Level only(use for Burgelars and Killers) and much more!


 * Everything else from every sims game and expansion packs
 * New Lot Type: Amusment Park. Build games, rides, and many more!
 * Seasons
 * Weather: Rain, Snow, Hail, Earthquake, Tornado, and Hurricane.\


 * New Crminal Career Branch: Murderer(Adult Apropriate Level only). Levels: 1.Lookout 2.Killer 3.Assaninator

67.184.250.37 04:44, October 16, 2010 (UTC)

Feel free to ask any questions!

Questions
Do you really think computers could hold such a game?Wouldn't that change game rating?Andronikos Leventis 17:09, November 3, 2010 (UTC)

-67.184.250.37 The I7 can hold all the expansion packs, I mean, look at the requirements for the base game alone. And yes to E 10+-M, and it'd be both.

The Sims 3: Family Fun Time
If you want to get out of the house, and go on a family-orrientated outing, now you can with The Sims 3: Family Fun Time!


 * Sims can now do family-orientated activities, such as going to the zoo, go-cart racing, caravaning etc.
 * Sims can adopt dogs, cats, parrots, mice or hermit crabs over the phone or by visiting the petting zoo.
 * Taxi trips now cost 25 simoleons each.
 * Sims can catch buses to venues for a fee of 15 simoleons.
 * Sims can catch trains at the train station to transport Sims from town to town. (E.g. Sunset Valley to Riverview)
 * New Lot Types: Theme Park, Racetrack, Petting Zoo, Train Station, Tourist Park.
 * New Traits: Animal Lover, High Intensity Rider, Historic Expert, Focused.
 * Sims can use trains to transport themselves to prehistoric lands. There they can discover fossils, meet dinosaurs and if your sim is in the Archaeology career, they can examine buried bones!
 * And many more! (By Tyjawa98)

Votes

 * 1) --203.206.49.33 06:02, October 17, 2010 (UTC)
 * 2) --sounds cool--Thecodemon 16:10, October 17, 2010 (UTC)

The Sims 3: Fly-by
The Sky is the limit with this expansion pack! You can take to the skies as a crop duster or join the Air force and serve your country with lots of new items.

By Craziebon
 * The hangar now serves as the hub of the town, allowing Sims to join the Air force, dust crops, pilot for commercial airlines, or just fly for fun!
 * New life state: Mutants, which can be caused in various ways
 * New Skills would be piloting and video games
 * New features would be planes, some new Eco-Friendly items, and
 * New items: Planes and other sky vehicles, kiddie rides in front of stores, Eco-friendly cars planes and other items, and more
 * New buildings: the hangar, Taxi-cab central, temp stations, and community  services
 * New jobs: Full-time commercial pilots,Part-time crop dusting, Air force Military branch, taxi driver, maid, and temp jobs for Sims who are taking days off
 * New traits would be Born to Fly, Fear of the Skies
 * New ways to die would be Plane crash and Injury
 * Injuries add to repertoire of this expansion as the can be caused in numerous ways and often end in a hospital visit
 * Just remember, there is no limit (except the sky) to what you can do in this expansion pack

The Sims 3: FurryFun
Your Sims' house is kinda sleepy. Adopt the pet and let the fun begin!

Anchy1991
 * Pets: Dog (small dogs can be created only small, and only big), cat (in CAS), rabbit, hamster, parrot and snake (in buy mode)
 * New NPCs: Pet trainer, Pet stylist, Fleecer, Gypsy Matchmaker (Miss Lucille, this time she will look more like gypsy, and be an owner of skunk.)
 * New animal NPCs: Wolfs, Skunks, Wild Dogs (similar to wolfs, but Sim or pet can become rabid if it bite his/her), Foxes, Mata (leopard, lives in forest, can have progeny with big dogs, as well as wolfs and wild dogs, cats can have progeny with foxes and skunks) and Mice (they will apear if family own a cat)
 * New neighborhood: Crittur Lakes (after TS2 Crittur family)
 * New lots: Pets park, Pet shop and Cat/Dog asylum
 * Returning families: Kat family, Roseland family, Kim family, Crittur family, Hick family and Charming family.
 * New traits for Sims: Animal friend (befriend pet faster), Trainer (teach commands faster), Prefer Dog/Cat, Animal Freak (Sim pay too much time to pet, so pet will get bored, or Sim will ignore family, who will even leave him/her), Never angry (Sim will fix damage maden by pets, will never yell at them)
 * New LTWs: Great Owner (raise 50 Puppies/Kittens), Do-Gooder (adopt 10 pets from asylum), Own Animal Gallery (have 20 photos of animal and 3 dog/cat portraits), Super Trainer (teach 30 commands to dog/cat)
 * New pets' traits: Chewer/Scrabbler (dogs will chew furniture or even bite Sims if they don't like them/cats will scrabble furniture and Sims if they don't like them), Mice haunter (only cats), House guardian (only dog, Coward Sims wouldn't come into yard if there is dog with this trait), Coward, Smart, Friendly, Jealous (pet will be jealous at other pet or even owner's child), Playful, Basket potato, Grateful (pet will protect owner from Wild Dogs, Wolfs, Foxes, Skunk and Mata), Choosy (eat only very nice and better food) and Decent (cats will automatically use sand box, or even toilet, if have Smart trait, dogs won't bark if there are guests in house)
 * Pets' careers: Showbiz (Film Star or Advertisement branches), Police Dog (dogs only), Laboratory Test Subject and Professional Mice Haunter (cats only)
 * New ways to die: From rabid (if bitten from Wild Dog) and from Dog bite/Cat scrabble (no immediately, after 48 hours, if don't get medical help)
 * Over 150 new objects animal themed.

THE SIMS 3: CLIMATE AND PARANORMAL MAGIC
FEATURES..............

You could choose any climate like tundra (mostly winter), sahara (desert!!), temperate(winter, spring, summer and fall) or tropical (rainy and summer)Neighborhoods in earlier expansions and games become temperate Aliens are back, you could get abducted, if adult male sims get abducted,they get impregnated. You could die by satellite, allergies(you choose them in CAS of it may get inherited), tornado, freezing, heatstroke,and being put a spell on by an evil witch/warlock. ANIMALS!!!!!!!!!!!!! Some hibernate in the winter. Ever kind can be seen and adopted. There is also Create-a-pet (CAP) NEW JOBS. weatherperson,animal trainer, paranormal investigator, news anchor. Waterfall tool. Returning life states: Witch/Warlock, Alien, Plantsim, Zombies New life state, Rocksim,Goo Four new worlds, symbolizing world climates: Allso (Tundra) Grumbila (Sahara) Darmont (Temperate) and Koala Eucalyptii (Tropical) AND MORE---Anonymous---
 * There is magic, aliens, and climate (weather)


 * Element A
 * Element B
 * Element C
 * Element A
 * Element B
 * Element C
 * Element B
 * Element C
 * Element A
 * Element B
 * Element C

The Sims 3 In Space
/Firre 23:26, October 25, 2010 (UTC)
 * Different planets, similar to the resorts in World Adventures.
 * Each planet has its own plants, collectibles and color palette. Planets also have different clock cycles.
 * Each planet has its own domestic alien race (Greys, Reptilians, Bugs etc) with special skills, needs and life cycles. Aliens should be playable.
 * Careers: Exploration, Security, Logistics, Government, Space Medicine and Black Market
 * Objects: Spaceship, Jetpack, Holoscreen, Antigrav Chamber

Votes
<!-- Write new submissions above this notice. At the end of the submission, include four lines: .<---

The Sims 3: Seasons

 * Returning life state:Plant Sim
 * Weather:Rainy,Sunny,Snowy,Hail,Foggy,Cloudy,Windy
 * Returning Seasons: Spring, summer, fall, winter
 * Returning Clothes: Outer ware