Mixology (The Sims 3)

Mixology is a new skill introduced in The Sims 3: Late Night. It will function somewhat similarly to Nectar Making.

Features

 * Mix drinks at a Bar.
 * Name your drink creations
 * Skill books will be available for reading
 * Sims can get disoriented and possible vomit from having too many drinks.
 * There will be a minimum of 55 drinks (which is a mastery)

Drinks

 * Bye-Bye - Makes Sims raging/excited (new moodlet)
 * Melting Snowman
 * Hemoglobin charge - No effect.
 * Cherry Casanova 
 * Party Pooper- (Unknown Effect)
 * Stomach Churner - Can make a Sim sick if drank to much.
 * WooHoo on the Beach - Makes Sims 'In the Mood' (New Moodlet)
 * Tombstone Topper - Either gives the "Wide Awake" moodlet or nothing.
 * Shillelagh - Gives the "Wide Awake" moodlet.
 * Alein Brain - Gives the "Cerebal Boost" moodlet.
 * Neon Breeze - No effect.
 * KTHXBYE - Gives the "Going Wild!" moodlet.
 * Glow Goo - Gives the "Wide Awake" moodlet for 5 hours.
 * Spotlight Polish - Either gives "Going Wild!" moodlet or nothing.
 * Spline Reticulator - No effect.
 * Tropic Twister - Gives the "Brightened Day" moodlet.
 * Barnacle Breeze - Gives the "Wide Awake" moodlet for 5 hours.
 * Flaming Flotsam - Gives the "Warmed" moodlet.
 * Carribbey Cooler - No effect.
 * Lllama Head - No effect.
 * Big Mistake - (Colored Pink, Lime Green, & Blue) Gives the "Going Wild!" moodlet.
 * Kneecapper - No effect.
 * Sweet Hijinks - Gives the "Wide Awake" moodlet for 5 hours.
 * Morcubus Molotov - Gives the "Warmed" moodlet for 3 hours.
 * Kyoto My Heart - Gives the "In The Mood" moodlet.
 * Zen Zinger - Gives the "Wide Awake" moodlet.
 * Sapphire Samuri - Either gives the "Wide Awake" moodlet or nothing.
 * Kozui Kooler - No effect.
 * Sakura Shoji Sweetness - No effect.
 * Feng Shui Fountain - No effect.
 * Vera's Glass of Sass - Gives the "Wide Awake" moodlet.
 * Pomegranate Passion - Gives the "In The Mood" moodlet.
 * Simoleon Sunrise - Gives the "Wash Away the Worry" moodlet for 2 hours.
 * Simsmapolitan - No effect.
 * Starry Sea - Gives the "Warmed" moodlet.
 * Aristocratic Gimlet - No effect.
 * Plasma Punch - No effect.
 * Deathflower Drops - Gives the "Going Wild!" moodlet.
 * Dark Energies - Gives the "Wide Awake" moodlet.
 * Black Mood - No effect.
 * Red Water
 * Deep Despair - No effect.
 * Falling Forever - Gives the "In The Mood" moodlet.
 * Sanguine Slush - Gives the "In The Mood" moodlet.
 * Ectoplasmic Residue - No effect.

Drink effects

 * Better improvement on Fun
 * Some might cause sickness
 * Better romantic interactions

Learning Mixology
Sims will learn how to make drinks by going to different bars or nightclubs and drinking the drinks. They will have to drink them a couple of times before they learn.

Facts

 * At regular bars, Mixologists/Bartenders may trip and fall. But at popular, high-rated bars, Bartenders will flip and light drinks on fire.
 * Drinks are not alcoholic, they are certain types of juice. But they can get your Sim's sick, and maybe vomit.