Fanon:Heptanomis

Heptanomis is a upcoming neighborhood of the Papal State. It is the relaunch of the failed experiments of Hekatonschoinos, which was rendered uneditable. Currently Heptanomis is at terrain stages.

Description
'''A City made by nerds, of the nerds, and of course, for the nerds. Libertarians are not included.'''

''The Papacy has been always the power and application taken to the extreme. Hekatonschoinos was a failure, but a good one, since it was a necessary step to provide first-hand experience on city planning. A cluster of isles made solely to be the haven for scientists, nerds, and entrepreneurs oppressed by big businesses and petty conventional morals, Heptanomis takes a similar but fundamentally different step from the Randian Rapture eschewing libertarian anti-government ideologies and most certainly rejecting the anti-welfare stance.''

New Lore  and read Dune Ripoff
The Landmass Heptanomis, also known as Nomes.

Varied yet fertile land, cradle of the mineral Tiberium...

Whoever controls the Tiberium will inherit the world...

Whoever controls Nomes controls the Tiberium.

''The Pope, Kallisto, has proposed a challenge to each of the houses. ''

"The house that produces the most Tiberium will administer the Nomes. The Ecclesiarchal Headquarter Islets are the only territory off-limit, and all non-destructive engagements are allowed."

Aspiring houses arrived...

''Now six major houses compete for control of the Nomes. ''

The noble Quasi-Puritans...

the ambitious Argeadai...

the amicable Attalidai...

the introvert Ptolemaioi...

''the insidious Immortalists... ''

''and the evil Zarach. ''

''Only one house will prevail... Your battle for Nomes begins... Now.''

Overview
The Hekatonschoinos project was a bold project of the Papal State. Although it provided a unique flavor to the Papal State, namely as a experimental grounds in which the Papal State could test their policies, Hekatonschoinos suffered from rapid aging problems, especially ironic given its newness. A problem namely contributed by poor planning and conceptualization, the inability to edit the world was a final straw to the Ecclesiarchy (and user). As such, the Papal State decides to do their capital a wholly new makeover, although they liked the core theme of multiple landmasses based on historical Mediterranean region. Unlike the previous Hekatonschoinos, Heptanomis's general shape will be more akin to the actual Eastern Mediterranean regions: a counterpart to India islet will be removed, replaced with what will simulate the Lower Egypt under Ptolemaic rule alongside a simulacrum "Sinai" peninsula. In that matter, the Lower Egypt emulation will involve elevation to simulate a river valley.

The Levantine region will also be depicted in a more complete fashion, centered not on what would be the Jewish Hierosolyma but instead centered on the Syrian region, namely a suburban depiction of Antiocheia.

To effectively make the name meaningful, Heptanomis will have 7 distinct regions or nomes. At the bottom left is the Kyrenaian nome, which will be the counterpart to the Asian enclave of the old, which is separated from the Ptolemaic nome by a stretch of sand, a fairly monotonous region that is broken by a oasis. The Ptolemaic nome is already described, and it will also include the Sinai peninsula simulacrum. The Syrian Nome will involve the counterpart to the Levant as well as a counterpart to the actual region of Syria (and Syria-Koile), which is also described as well. To the left is the Anatolian nome, which will be fairly mountainous with a touch of lakes. West of Anatolia is the Paleohellenic nome, which is unsurprisingly based on the Balkan Peninsula, which will also contain the Euboia peninsula named just after the actual Euboian peninsula attached to the right flank of Attica. Below the Paleohellenic nome is the Nesos Heterogenes nome, which is based on both Trinakrie and Krete. Below Anatolian node is the Agoraios nome, which fills the role of the Central Islet of the old Hekatonschoinos, filling in the Rhodos and Kypros, although these islands are very discrete in the real world.

Another great distortion of Heptanomis in comparison to the real Eastern Mediterranean is the vastly exaggerated size of the Delta Neilou, which was necessary to properly emulate something akin to the Alexandreia of Aigyptos. In addition, the counterpart to Faiyum depression is somewhat off given the map size.

Onomatology is here

Demography
As is with the old Hekatonschoinos, the Greek segment of the population is the most visible and the largest. However, given the disappointment posed by the neighborhood of the old, many of the non-Greeks grew disinterested, and Greeks remain the predominant ethnicity in the new neighborhood, encompassing most of the new capital's wealth and population. As many of the old non-Greeks went out, the average wealth held by each family increased, as Heptanomis attracted wealthy groups into investing in it given the high returns that the old Hekatonschoinos brought to those invested in it, such as the Kostopouloi.

In terms of relationship, the vast majority of the Heptanomian population are either single or married before immigrating into Heptanomis. The Ecclesiarchy may not approve of romance or marriage, but new romances are seen as the greater evil, and established and stable marriages are left alone by the state. This has the unfortunate side effect of low fertility rates, which doesn't bother the Ecclesiarchy as they see it only as an incentive to further their artificial womb technology, while also working to minimize children and the non-adult phase as Dr. Yi Suchong of Bioshock would have liked in the quote "Why children take so long to grow? They eat and drink like pig and give nothing back. Must find way to accelerate process..." Given this, Heptanomis is not known for a significant child population.

Demographic Table by Ethnicity
-* denotes before Zarach and Townies

Interesting Demographic Facts

 * Only the Russian Heroes household do not have any young adults in the household.
 * Theophania is the only elder female, only because Theophania is a simbot and thus starts out as "elder."

Poll
Do you like the current population setup ethnically? Yes No Do you like the current population setup age-wise? Yes No

Lots
To be Announced, although some of the Hekatonschoinos lots will be reused.

Residential Lots

 * Epiteichisma Epistemes: A new approach to the Naos-Stratopedon class structures. The scale and the designs will largely follow the Champs Les Sims Castle, but with a Grecian flavor.

Community Lots

 * Cheiropoion: Now one of the central addition to the Papal Capital to further symbolize it as a technological center of the Time Paradox universe, the Cheiropoion is basically a structure that holds vast materials and capital necessary to produce the state-of-the-art technological goods. It succeeds the workshop concept that is a common theme in the old Hekatonschoinos, this one focusing on robotics.
 * Ecclesiarchal Assembly Market: Robotic Consignment Store
 * Paidagogia: A caretaker home in which the children are taken care of while the parents are off to work. Currently empty due to a lack of children.

Families of the old Hekatonschoinos

 * Ecclesiarchal Headquarters: 11 Tribos Pellaios
 * §50,000,000
 * Difficulty: 6
 * Kallisto Syrakosia, Kallistrata Pellaia, Stratonike Attalida, Hypatia Pydnaia, Lysistrata Amphipolita, Eurydike Alkmaionida
 * The effective ruler of the Papal State and by extension the capital, the Ecclesiarchy's top members are located here. An academic conglomerate of unprecendented scale and quality, the Ecclesiarchy commands riches and skills like no other. However, Kallisto certainly wants more and megalomania is always an visible variable in the house...
 * Player Notes: Ecclesiarchy is the easiest family to play financially, given the almost complete control of all enterprises, as well as their extreme wages, as all of the Big 6 save Kallistrata earns more than 1,000§ per hour. On top, they are located closest to the Tiberium vein, and the biggest factor is that they pay no bills: they own the place! Kallistrata may not earn wages, but still is a huge factor given her uncontested supremacy in nectar making both quantitatively and qualitatively, which is complemented by the Ecclesiarchal control of extremely high quality fruits. However, the Ecclesiarchal chapter is composed of 8 members at the moment, making gameplay slightly busy. They also have upgraded Nectar Makers in the family inventory, allowing Kallistrata to resume production even after their transfer to the Naos-Stratopedon III. In the actual relesase version, they will own the most expensive real estates, although smaller ones will be open for purchase.
 * Story Progression Notes: If possible, get the NRaas mods, and have their Kinsey Values at say -50000 (if the value does not persist) to reflect the setting that they are anti-romance and anti-WooHoo. As they are the family that I play with the most, I have not gotten a significant pattern, although it seems like they tend to hack and dump their stock of fruits. It is possible with NRaas that they will produce nectar.


 * Kang Family: 1 Seleukos Road
 * §100,000
 * Difficulty: 5
 * Tae Jong Kang, Mi Ae Kang, Yu Ri Kang (Yuri), Ho Young Kang, Gyuri Kang, Sung Hoon Kang
 * The Korean patriarchal family of the 3rd Timeline, they are a proud family to say the least, standing against the Chinese and the Japanese in the three-way feud. However Yuri was a solid friend of an equally techy Eun Jin, who happened to be a Philhellene. This would play a critical role in the resolution of the conflict with the arrival of the Greeks, who would naturally find Eun Jin the most open of them all. With the Greek power play, the Koreans find the forged alliance quite beneficial, and Tae Jong, who was quite tired of all the ethnic conflict, decides to accompany Eun Jin to take a rest as well as to thank the foreign power. Was this a good choice?
 * Player Notes: As it is with most families, Kang Family will initially suffer a financial deficit, especially so as Tae Jong and Gwi Bin aren't high up in the career rung, and Sung Hoon has not found an employment yet. Yuri serves as an interesting variable: Yuri initially is working as an inventor, which earns no wages. However, Yuri has points on both Handiness and Invention, allowing Yuri a route in either the Science or the Military career.


 * Attalid Family: Near East Road, Baktria
 * §1,000,000
 * Difficulty: 5
 * Philetairos Attalides, Eumenes Attalides, Parthenope Attalida, Theophania Attalida, Thetis Attalida, Olympias Attalida, Polyxena Attalida, Lede Attalida (Horse)
 * The Attalids are one of the oldest families, as well as the most reputable to be a party flock. So great was the party-hosting of their first timeline that the reputation pretty much crossed the timeline via the gossips. However, such was a good past, and the Attalids have lost much of the party-hosting steam. Despite that, the Attalids still look for a good party, and has gone to Hekatonschoinos for one reason: the extremely large party lounge Basileion Pelles kai Syrakouson noted to be the largest in the world. The Attalids also have interests in the Ecclesiarchy, namely their own family member in the ranks, Stratonike. Will this place hold the opportunities for the good life and parties as they wish it is?
 * Player Notes: The Attalids live in the 2nd most expensive abode. However, despite the high bills that would be associated with the extremely lavish house, the Attalids have high wage earners: Philetairos and Eumenes earn well over 200§ per hour, and Polyxena earns 444§ per hour as an Mad Scientist. On top, all of the Attalids are in an wage-earning career (save Olympias), and all are able to do so with ease. As such, the Attalids can expect a minimal surplus despite a crushing bill.
 * Story Progression Notes: The Attalids are very likely to split (without limitations), with Eumenes and Polyxena usually separating away taking the pony Lede. Otherwise, expect them to lead the Equestrian notification screen once Lede develops into an adult. Assumes the usage of NRaas Story Progression Mod.


 * Choi Family: 16 Seleukos Road
 * §50,000
 * Difficulty: 3
 * Bong Jun Choi, Eun Jin Choi, Cur (Dog), Useless Dog (Dog)
 * Eun Jin is one of the high priority figures as Ecclesiarchy sees, given the fact that Eun Jin was the big Philhellen who drew the attention of the Greek time travelers. Eun Jin is on top quite a valuable figure, as the Ecclesiarchy constantly scout Eun Jin (alongside Yuri) hoping to recruit her into the machine cult. Internally, Eun Jin is quite troubled, since her father Bong Jun loves dogs, and Eun Jin does not share his love for the furry animals. Only thing that keeps Eun Jin from exploding? A hefty money grant from the Greek benefactors. Is this enough?
 * Player Notes: the Choi family will suffer initial deficits, as Bong Jun has just started in a career. Eun Jin however has 6 points in handiness, which puts her in a similar position to Yuri, although much less profitable since Eun Jin can't put the skills to use immediately. However, the Choi family is quite fortunate in that it is a small family, allowing them to easily degrade to the smallest houses if needed, which is much more easy given the increased availability of land and smaller/cheaper lots.


 * Alkmaionidai: 6 Alexandros Road
 * §98,100
 * Difficulty: 3
 * Kleisthenes Alkmaionides, Helene Alkmaionida, Andromeda Alkmaionida, Chryseis Alkmaionida, Nikias Alkmaionides (Horse)
 * The oldest of the sims in terms of chronology, they may not seem entirely successful on their own. However, this doesn't take into account the fact that their interest is well represented in the Ecclesiarchy, given Eurydike and their former houseguest Lysistrata. Will this representation do them any good?
 * Player Notes: Their status is lot like the Attalids: Decent wages and high bills, although the Alkmaionids have lower wages and smaller bills. Andromeda is right behind Philetairos as a leading figure in the Culinary career, and Kleisthenes is quite high on the Journalism career. Chryseis is underperforming, but is very likely to get promoted given her high skill parameters.


 * Mathetai: 11 Alexandros Road
 * §15,000
 * Difficulty: 3
 * Immanuel Ames, Liam Awlaki, Tiffany Dennis, Shirley Anley
 * Former disciples of none other than Kallistrata herself, the Mathetai moved to Hekatonschoinos simply because they had no other place to go. Having been the test subject of the Ecclesiarchal tertiary education, they are more than equipped to forge a path...
 * Player Notes: They are quite "average": not too high, not too low in almost all matters.


 * Swanson Family: 2 Alexandros Road
 * §100,000
 * Difficulty: 2
 * Tessa Swanson, Nicole Swanson, Rachel Swanson
 * Effective servitors to the Ecclesiarchy, they are extremely unfortunate yet fortunate. In the fortunate side, they were finally united by the Ecclesiarchal string pulls, although they are also unfortunate as they would never be able to find true love that they always wished for given the Ecclesiarchy's attitude about Romance... or can they?
 * Player Notes: Perhaps one of the easiest family to play, as Tessa and Nicole earn very high wages as a International Super Spy and Dynamic DNA Profiler respectively. As such, they can actually afford to maintain the current lot, which requires extensive maintenance. On top, there are 3 Swansons, and there are 8 in the Ecclesiarchal chapter, making for a far more leisurely experience on the player's side.


 * The Working Immigrants: 81 Seleukos Road
 * §17,500
 * Difficulty: 3
 * Teddy Kaplan, Strauss Gauss, Cherry LaPlace, Hye Ri Wang
 * Currently the only independent immigrants who immigrated out of free will, they wish to improve their lot just as immigrants had wished to do so via immigration to America. Of course, we don't have a stock bubble to screw them up... but then one always has to watch out for the ordinances.
 * Player Notes: Challenging initially given their low initial wages. However, their bills aren't as large, so it isn't too difficult to handle given time.


 * Libuoi: 1 Taxila Road
 * §27,000
 * Difficulty: 3
 * Thrasymachos Kyrenaios, Hippias Karchedonios, Heron Aithiopikos, Attalos Aithiopikos
 * The African Cleruchs, they are considered due to Kallisto's staunch anti-racist policy that led Kallisto to shower some benefits to the Africans. Hellenized they may be, but African nonetheless are they, and Kallisto wishes to use them as a bulwark against the primarily Western Celebrity Culture.
 * Player Notes: Similar to the Working Immigrants, except with less money and skills.


 * Mathetai Mouson: 1 Ptolemaios Road
 * §28,000
 * Difficulty: 5
 * Okeanos Iolkios, Zoe Drabesike, Melissa Epeirota, Persephone Phalara, Seleukis Enopronos, Krinias Enopronos
 * They are one of the Klerouchoi families, although they are the most unusual of the Klerouchoi. As their name would suggest (it means the disciple of the Muses), they are talented in the arts, particularly music, something that isn't esteemed too much by the Ecclesiarchy. However, they also are represented in the Ecclesiarchy by none other than Esomena Protogena, a member who was long believed to be lost. It was Esomena who wanted to help them out, but the Mathetai aren't used to a settled life nor high taxes. Was Esomena's recommendation a mistake?
 * Player Notes: One of the difficult family to play given the difficulty downgrading. The bill is one of the smallest given their cheap housing, but their wages are also low, and they have 3 minors, so they have a goon number of mouths to feed on a limited wage and reserve funds. Also, the Hekatonschoinos will contain one that looks significantly different to the one in the picture in the Fanon page.


 * Ptolemaioi: 16 Fayuum Depression Road
 * §1,200,000
 * Difficulty: 5
 * Ptolemaios Soter, Berenike Ptolemaie, Ptolemaios Philadelphos, Arsinoe Ptolemaie (Arsione II), Arsinoe Lysimache (Arsinoe I), Kleito Ptolemaie, Ptolemaios Euergetes
 * Ptolemaioi are what it says on the tin: the Ptolemaic dynasty. However, this by itself is a bit of a problem, given their adoption of Egyptian practices, including one that involves something heretical by the Ecclesiarchy. On top, Philadelphos got both of his consorts, Arsinoe I and Arsione II alive, which causes some problems naturally. Will they be able to settle all of the crises?
 * Player Notes: Difficult initially given brutally high bills. However, they are earning fair wages, and all are able to work on full-time jobs except one. Arsinoe Ptolemaie and Kleito earning the top wages in the Ptolemaioi for the moment, they must supplement that income, although their initial fundings give them some leeway.


 * Strategoi: 11 Alexandros Road
 * §93,000
 * Difficulty: 3
 * Phylagoras Megistos Massaliotes, Epicharis Alexandreiana, Xenotima Chersonesia, Kalliphana Pergamena
 * Kallistrata's buddies tracing back to Kallistrata's creation at Pella, they were eventually lured into the capital by their former mate from across the Mediterranean (and Pontos Euxeinos), from Massalia/Marseille all the way to the Crimea. They themselves aren't the most normal of the bunch, and share with Kallistrata the disdain for natural procreation. What will be their move afterward?
 * Player Notes: An easy family, with stable wages and a diverse range of skills. Phylagoras serves as the main bread winner as the Squadron Leader, while Epicharis, Xenotima, and Kalliphana more than fit for a rapid progression.


 * Kostopouloi
 * §440,000
 * Difficulty: 3
 * Angelos Kostopoulos, Athanasia Kostopoulou, Kyriake Kostopoulou, Theophylaktos Kostopoulos
 * The Kostopouloi are not like the most other families: their immigration was not triggered by financial opportunity nor the oppressive conditions of their old place. Rather, Athanasia and Angelos wanted to spread the Kostopouloi family name, which was gaining some fame ever since Angelos' grandfather made a fortune in the shipbuilding industry. More over, they wanted to outdo their Turkish rivals, the Demirci family, by moving over to now the bastion of Greek power. Little did they know that the Demircis were also welcomed... Will they be able to shine the family name?


 * Demirci Family
 * §280,000
 * Difficulty: 4
 * Bayram Demirci, Ayla Demirci, Engin Demirci, Kelebek Demirci, Sevil Demirci
 * The surname Demirci means blacksmith, and Bayram was a descendant of a blacksmith family. As noted, the blacksmith job was in decay ever since the industrial revolution, and the Demircis lived a harsh life ever since. However, Bayram was not let down, and he forged his own way, eventually leading to his own shipbuilding firm. Given the Greek-Turkish relationships, Bayram found the rival in the Kostopouloi, more specifically Angelos' father. With Angelos' father passing away, Angelos took up the rivalry and made a bold move. Not to be outdone, Bayram took advantage of Kallisto's indifference to the Greek-Turkish relationships (given her Italian birth) and followed suit without much resistance from the Greek population. Will this situation start a new page in the Greek-Turkish relationship?


 * Silver Lilies, Hekatonschoinos Chapter
 * §30,000
 * Difficulty: 3
 * Alkmene Kresia, Diomede Paphia, Kalypso Naupaktia, Agatha Broomsworth
 * Moonlight Falls is the home of many witch cults, and the alchemy trade between Hekatonschoinos and Moonlight Falls had been a delight to many witch cults, especially the Silver Lilies, which was a local alchemy powerhouse. When high quality wares of Hekatonschoinos came in, the Silver Lilies weren't discouraged, but in the contrary was eager to embrace the art of those who had proven superior.
 * Especially relevant is the rise of Ezekiel Gretchyn, who had taken up an anti-Papal attitude, one that doesn't please the Silver Lilies (who wished continued ties with the Papal State, if not annexation). Nor did the Silver Lilies' structural embracing of celibacy helped Ezekiel's cause, which he promoted via the fear of WooHoo being taken away. To further secure ties with their new allies, the Silver Lilies sent their members to establish a local chapter in Hekatonschoinos, and so it came to pass.


 * Heraldry of Machine
 * §88,000
 * Nikanor Trapezountios (Simbot), Euphrosyne Trapezountia, Ione Trapezountia, Lyra Trapezountia
 * Nikanor was one attracted to automation and machines, as was Kallisto at her tenure as a member of the Beauty 4. He was thus enrolled into the New Phrontisterion of Trapezous, re-established by the time of the Papal State through the sponsorship of the Papal State, which was not surprisingly specialized in mechanical arts and science. Unfortunately, the Greek-Turkish tensions were not resolved in the mainlands unlike the case with Angelos and Bayram, and a Turkish mob roused by right-wing rhetorics involving Kypros resulted in a temporary time of chaos, violence, and anarchy in Trapezous (Trabzon), which resulted in destruction of most of Nikanor's research, as well as violence against the Greek population in Trapezous. Nikanor would take in 3 who suffered loss of limbs through the violence, and give them prosthetics, while he himself took to the task of mechanizing himself. Having succeeded in the task, Nikanor traveled to Hekatonschoinos to spread the word to those who are most receptive to the new progress: Ecclesiarchy, which conveniently provided them with a grant of cash and a place to live.


 * Argead Dynasty
 * §1,350,000
 * Perdikkas Argeades, Amyntas Argeades, Philippos Argeades, Kynane Argeada, Kleopatra Argeada, Alexandros Argeades, Roxana Baktriana, Philippos Arrhidaios
 * Megas Alexandros was always a figure revered by the Hellenes-dominated Ecclesiarchy, especially as he was the can-do guy who conquered with speed. Of course, Kallisto did harbor some reserves, namely because Alexandros was rash with a touch of polypotic nature. Nonetheless, Alexandros was supposedly restrained in the pleasure of the body (despite having multiple spouses like other royalties), and had the drive for knowledge that was estemmed by the Ecclesiarchy. This begets the question: Why are 3 generations of the Argead dynasty summoned to Hekatonschoinos in the first place? To that no one has the answers, although many believe that it was the Ecclesiarchy that brought them up.


 * Hadi
 * §5,550
 * Abdul Abbasi, Fawzi Boulos, Hosni Ghazali, Ilham Manzur, Karima Sidqi, Maryam Rafiq
 * Hadi means calm, and the Hadi are a progressive Muslim group impressed by the Ecclesiarchy's positive views of medieval Islam. In fact, the Hadi wishes to start the turn towards the medieval Islam, wishing to embrace the Islam in which philosophy, mathematics, and other academic developments are embraced as it was in the Golden Age of Islam under the Abbasids. In fact, Abdul the leader is of the Abbasid line, and has sought the Ecclesiarchy as a model with which they would build their new movement


 * Gem Explorers
 * §100,000
 * Tariq Ali, Jones Indus
 * Gems are truly outrageous, and there are few that know the value and aesthetic beauty of a gem more than Tariq. With his more-than-friend and explorer Jones Indus, Tariq came to Heptanomis to study the Papal gems. After all, rare gems do not come so commonly without a cause... In addition, Heptanomis is probably one place where hom... "oops" "cough" will never take root.


 * Tycoons Family
 * §75,000
 * Difficulty: 4
 * Alexei Zharkov, Ulrich Hermann, Erland Bjorkman, Esteban Rojas, Oksana Zharkova
 * Alexei, Ulrich, Erland, and Esteban originally were simple stock traders. However, one lucky touch and a collaboration between the 4 suddenly left them with a pile of cash as well as a budding feeling of companionship. Having struck gold, they decided to take what they claim to be a very long business trip to Hekatonschoinos in search for more profitable businesses to invest in. Their goal? Significant share in the juggernaught that is Kallistrata's nectar industry.

New Families

 * Quasi-Puritans: Asterolotou Naus, located initially at the Kyrenaian Port
 * §763,000
 * Difficulty: 3
 * Hiera Leukolotos, Nektarine Hylophyleta, Kyklia Nephela, Agapeta Paleolamprotope
 * Hiera Leukolotos is not a typical hermit. Having suffered the worst, including a stay at the Eye of Terror, it is amazing that Hiera has not broken and given into the temptation of Chaos. Thankfully, Hiera's benevolent nature which persisted through her "tenure" at the Eye of Terror has gathered followers, one of which were Nektarine. Although Hiera's doctrine of self-denial, which includes but is not limited to avoidance of luxury and alcohol isn't exactly accepted by Hiera's followers, Hiera's release from the Eye of Terror after a scuffle between Hiera's followers and a band of witches and shamans was most welcomed by the followers. With the release, Hiera first made an alliance with the geomancers, taking into custody a sister of the head geomancer Agapeta. But Hiera would face a new rival, namely an opposing cult based on mysticist alchemy led by Theogone...
 * They are also the noblest of the competing houses. Hiera embraces the noblesse oblige mentality to its fullest. Given Hiera's benevolence and mercy, Hiera easily gains the loyalty of the vanquished and neighbors alike.


 * The Immortalists: Conceptualized to be located at the Antiocheian suburbs
 * §941,270
 * Difficulty: 3
 * Theogone Plousiakoe, Hyphaipolis Prodota, Kuanokalle Tachysta, Anthereuodia Basileia
 * Where the Quasi-Puritans would look towards self-denial in search of peace, the Immortalists looked towards immortality, believing immortality to relieve the ever-so-common worry of death from clouding the mind. To accomplish such goals, Theogone received the art of alchemy from Kuanokalle, who had been a mystic in Syria receiving such knowledge from the Silk Road trade with China. However, problem came when the Immortalists thought immortality would allow for luxury that the Quasi-Puritans abhorred, and the fairly tense relations between the sides grew openly hostile with the defection of Hyphaipolis, who had been in a family that supported Hiera over Theogone. Will there be peace in the neutral grounds, or will there be conflict to be spilled?
 * The insidious house. Kuanokalle is most definitely not the benevolent mind, having only selfish motivations. While Theogone, the leader, is no less selfish, Theogone is definitely pragmatic enough to maintain a good face. After all, they don't want other houses at them checking their every move...


 * East Asian Trade Confederation: Conceptualized to be located at the Antiocheian suburbs
 * §385,000
 * Difficulty: 5
 * Wong Chut King, Mu Wu zhou, Tian Lien, Lee Man-Hong, Choe-Pappas Dikaiopolis Soo-Man, Choe Chun-Hwa, Shimane Satomi (Rendered Asian style where surnames are first)
 * If there was anything close to the idealized imagery of East Asian cooperation, it'd be the East Asian Trade Confederation. The ultimate heterogenous and cooperative organization, the East Asian Trade Confederation is as tolerant and liberal as it is determined in the pursuit of profit. Knowing that a good number of Asians resided in Hekatonschoinos, they decided to make a huge gamble by moving their headquarters into the heart of the new Papal Capital which is supposedly the vanguard of the heterogeneity. Was their gamble a productive one?


 * Scientists: Conceptualized to be located at the western part of the Anatolian nome
 * §130,000
 * Difficulty: 3
 * Eukleides Alexandreias, Heron Aiolipiles, Pagondas Xenophilos, Iphikrateia Agna
 * Eukleides is an ambiguous figure: he is an science prodigy, yet he is a shameful display when it comes to using the markets to reap the rewards of his ever-growing achievements. Having made friends with other marginally more commercially successful engineers and scientists, Eukleides would establish the Scientists clique. 


 * The Lone Gardener: Conceptualized to be located at the Neilos Nome
 * §10,000
 * Difficulty: 1
 * Euodia Anemotheata
 * Euodia has never took part in the notion that human companions are the best ones, instead taking up the notion that plants can fill that emotional need. A character of prodigious achievements in gardening, her lack of sociability had generated negative reputations regarding Euodia. Euodia did not give a hoot, but then the very fertile soils of the Heptaonomian river valley is too much for Euodia to skip...


 * One Who Leapt Through Time
 * §10,000
 * Difficulty: 1
 * Regina Solis, Apollon
 * Time Paradox is known for its multiple timelines, shifting time-spaces and different outcomes for same neighborhoods. If there was any sime to take the cake, Regina would be the one. Why? Regina hails from the third timeline as a would-be ordinary citizen whose only noticeable feature is her love for punk, lolita, and goth fashion. That would all change with a bit of time traveling made even more convenient, which leads Regina to the first timeline of all things, continuing the storyline that was cut short by the sudden transfer of the entirety of the Greek population introduced to the second timeline, allowing Regina to actually match up to the Greeks of the first timeline, who had only the skills up to those provided by the Late Night expansion, while Regina had access to far more skills, topped by the fact that the Scholars' Alliance back then weren't the superhuman juggernaughts that mastered 10+ skills back then. Becoming a second Hypatia would have been inevitable... until the Ecclesiarchy pulled Regina back into the third timeline to have her join the Tech Nerd Trine in counter-progress body. Regina isn't too interested in power play, but what could Regina do?


 * The Crimson Family
 * §50,000
 * Difficulty: 3
 * Erasta Crimson, Xanthe Taboulara, Bernard Chen
 * There once was a noble Romanian family Rosu that supposedly reached its peak when it gained favor with Vlad II Dracul and exchanged marriage partners. However, by the time Erasta came to the world, the family has turned into mostly normal middle class family. Erasta was taught about the family's old days by her ambitious father, and became equally ambitious. To restore what is now the Crimson family, Erasta's father invested the last of the family valuables to Erasta, attaching two character as Erasta's retinue and caretaker and sent Erasta to Heptanomis, which was the uncontested Mecca of learning. However, Erasta's father was aware of the Papacy's love of looking for volunteers for cyborgs, and chose the two members of Erasta's retinue specifically to enforce more traditional morality, ambition, and surprisingly, goodness. Erasta's father left an audio log which Erasta would listen to every day:
 * "Dear beloved daughter,
 * Investment are for worthy causes and vehicles. With that said, I entrust that you will return to us as a worthy, no, illustrious member of the Rosu family. Housework there will be handled primarily by your retinue members. Perhaps you may need to do some yourself, and if so, it'll be a worthy experience. But always keep in mind that your main objective here is to gain erudition and more importantly, worthy relationships. I haven't spent the last of the family's treasures for you to fail, Erasta, and I am confident that you will not fail the family. Since family is of utmost importance, keep in touch with us. Please.
 * Be safe, be successful, and make me proud,
 * Your father, Lorin"


 * Goose Family
 * §100,000
 * Difficulty: 2
 * Howard Goose, Peter Goose


 * Secret Superhuman
 * §100,000
 * Difficulty: 1
 * Hyperion Protogenes
 * Yuri had Rahn in Mental Omega. If the rumors are correct, then Hyperion is Rahn's counterpart for the Ecclesiarchy. This would be the crowning moment in the Ecclesiarchy, as Hyperion would be the first male artificial sim if the rumors are indeed true. Hyperion is in a privileged position, and he will take advantage of it. Free will? Check. Above-average skillset and physique? Check. He needs only a push. Will he find it?


 * Russian Heroes
 * §10,000
 * Difficulty: 2
 * Sergei Volkov, Yefim Rasputin, Yuri Kapitsa
 * They were once unsung heroes of Soviet Union, having served in numerous proxy wars to earn the infamy that they had to the opposing side in the Cold War. Now they are left with scars and memories, but little else, having banded together to Heptanomis to spend rest of their lives after serving anonymously as mercenaries with mixed success. Perhaps the Papal hostility toward SimNation's celebrities might find use in the former soldiers...


 * Saint Marie's MaidCorps School
 * §500,000
 * Difficulty: 5
 * Duke Eisenhower, Mnemosyne Mysia, Euphemia Artopolia, Andromeda Artopolia, Marie DuGalle, Selene Alexander
 * The standing stereotype of maids do not render them with erudition in fields of hard science. Duke Eisenhower, with sponsorship of the Papacy which wishes to break that stereotype, came up with the rather impractical idea. After all, maids do not find work in laboratories. Nonetheless, there are always few scientific minds who might find use in a houseworker who is also capable of assisting in his work in more than an elementary fashion, Kallisto argues, and the Saint Marie's MaidCorps School was formed. Applicants are few, and accepted ones even fewer, given the high demand for both mental aptitude and patience, thus requiring applicants to have the capabilities of both a maid and a scholar. Crazy idea, but then rule of cool says "to the hell with reality, it's cool so we must do it!"
 * Some people think Kallistrata, who helped name the school, should seriously lay off Mental Omega... Who in the right mind would name a school for maids after a corp of psychics created by a charismatic freak?


 * Zarach
 * §666,000
 * Difficulty: 4
 * Elenin Hadar, Sirith Hadar, Ilmadin Hadar, Nirmaire Hadar
 * Sense of ethnic superiority is a great flaw that leads to arrogance and eventually destruction. Sadly, the Hadar family, a notorious family even amongst the generally right-wing Zionist factions, embrace this to the fullest. Hadar family is so bad, that its subfaction, the Zarach, is a faction that is not named in non-Zionist Israelis and even the moderate Zionists. With a new power rising that has the key to the control of the world, what better way to express Hebrew supremacy than to take the lands for themselves?
 * The evil faction, they only know power and seeks to topple anyone who gets in the way. Mercy is hooted down as weakness there, and the Zarach never shirks from violence to achieve their aims. This causes fear, although penchant for violence may be their undoing...

Families not returning

 * Hugo's Orphanage
 * Rich Girls and Butler
 * Kirishima
 * Diplomat
 * Xue
 * Gao
 * Mates
 * Millenium Friends
 * Equestrian Entrepreneurs
 * Yoo

Favorite Family Poll
Which family do you like most from the lore provided? Ecclesiarchal Headquarters Kang Attalidai Choi Alkmaionidai Mathetai Swanson Family Working Immigrants Libuoi Mathetai Mouson Ptolemaioi Strategoi Kostopouloi Demirci Family Silver Lilies Heraldry of Machines Argeadai Hadi Gem Explorers Tycoons Quasi-Puritans Immortalists East Asian Trade Confederation Scientists Lone Gardener One Who Leapt Through Time Crimson Family Goose Family Secret Superhuman Russian Heroes Saint Marie's MaidCorps School Zarach

Townies

 * Halourge Oktanephela
 * Atreus Chalkideus
 * Atlas Sikyonios
 * Serena Selene
 * Sematia Astronome
 * Hesperia Demetrieis
 * Harvey Sanders
 * Anthere Hekkaidekanyx
 * Duran Samil
 * Parthenos Sideris
 * Sander Bernie

Familial Relationships
There are 7 primary houses to which most other families are "attached" to. The 6 competing houses and the Ecclesiarchal Headquarters. All of the competing houses, asides from the Zarach, ensure to maintain a good relation with the Ecclesiarchy. Zarach doesn't particularly mind, since they want to claim the Papal State for themselves.

Generally speaking, vicinity means friendship. The Quasi-Puritans settled in the Kyrenaian nome, so one of their first encounters were with the Korean families. Given the benevolent nature of Hiera, the leading figure of the Quasi-Puritans, Yuri fully supports the Quasi-Puritan cause, and the Korean families in general support the Quasi-Puritans. Likewise, the Immortalists, who situated themselves in the Syriaka nome, have made attempts at making friends with the Crimson family, who also live in the Syriaka nome. The Pergamene Attalidai have earned the favor of the MaidCorp School's founder Duke Eisenhower, as the Attalid attitude makes them one of the the most enthusiastic potential employers.

Trivia

 * Like the old capital Hekatonschoinos, Heptanomis too is named after an Ancient Egyptian administrative region Heptanomis.
 * There are many references to various video game merchandises in the game, some very blatant, others somewhat discreet.
 * With the exception of the Russian Heroes household, all families in Heptanomis has at least 1 young adult.
 * If the new lore is to be the new lore, the Quasi-Puritans are the equivalent of House Atreides, the Immortalists House Ordos, and Zarach House Harkonnen.
 * The Sims with the names linked to Anatolika - Definitely not Touhou will not look like they are in the fanon picture. Curse my lack of creativity