Aspiration benefit

Lifetime aspiration benefits become available to Sims as they fill their Lifetime aspiration bar.

Aspiration benefit points are used to pay for these benefits. Each benefit costs one aspiration benefit point. A single aspiration benefit point is gained when the lifetime aspiration level increases, and when the maximum lifetime aspiration level is reached, the total amount increases to 16, allowing the player to select all motives, work, and primary aspiration benefits, as well as the first three benefits for a secondary aspiration.

There are four areas in which these points can be spent: motives, work, primary aspiration and secondary aspiration. Benefits must be gained in order from bottom to top per category. Toddlers and children can only spend points in the motives and work categories until they choose a primary aspiration when they become a teen. However, while toddlers and children can spend points in the work category, those benefits are not useful until a Sim becomes a teen and can get a job.

"Slower Motive Decay" benefits reduce the decay rate for the affected motives by 12%, and are cumulative. For example, if a Sim has the first benefit in the Motives category, and is given the first benefit for the Knowledge aspiration, his or her Social motive will decay even slower.