Talk:List of Moodlets (The Sims 3)

I have a theory about the fulfilled moodlet mood bonus:

It starts at +15, and for each wish completed without letting the moodlet disappear, an extra +5 is added. Anyone have some proof/disproof for this theory? Pim gd 18:13, 12 June 2009 (UTC)

Also, my pictures seem to be too dark, I hope anyone will be able to find a replacement. Pim gd 19:04, 12 June 2009 (UTC)
 * It looks like your desktop Gamma correction is set to 0% while mine is set to 50%. I used photoshop's gamma correction on your pictures, set to 200% to get the same gamma correction that happens naturally on my computer.—ErzengelLichtes (Contribs) 19:31, 12 June 2009 (UTC)
 * Ah yes, that could be it, the monitor does all the changing for me. Thanks for the tip. (Edit, 19:50, 12 June 2009 (UTC), I don't have photoshop! I tried using gimp, but they didn't look even close enough. I hope the dark versions atleast save you the puzzling required to get some. Pim gd 19:38, 12 June 2009 (UTC)

Contraption
There is one we left out: When a pregnant woman is about to give birth. We left that one off the list. 07:42, 13 June 2009 (UTC)
 * There are a lot that haven't been added because they haven't been found. Feel free to take screen shots, note down the name, worth, and source, and add it into the wiki. If you don't want to gather the data, add the moodlet to the "To be added" list.—ErzengelLichtes (Contribs) 05:48, 21 June 2009 (UTC)

Fulfilled Moodlet Bonus
I have done some tests, and it seems my theory is correct. Anyone else would like to test it, so that it's alright to add into the wiki? (Complete 2 wishes within 6 hours, Fulfilled moodlet bonus should be +20)Pim gd 08:09, 13 June 2009 (UTC)

Other one missing.
"Great Adventure" from the VR goggles... It gives +20 mood.
 * Add it to the "To be added" list, don't put it here. Also, remember to sign with four tildes (~). —ErzengelLichtes (Contribs) 05:48, 21 June 2009 (UTC)

Order?
How exactly are these to be ordered? I'd suggest from most negative to most positive, or alphabetically. M. H. Avril 20:38, 25 June 2009 (UTC)
 * If you want that you just click the little icon that will sort mood amount, alphabetically, etc. The current order is Hygiene, Bladder, Energy, Fun, Hunger, Environment, Social, Traits, Other. It's then sorted as (other), Highest to Lowest. It's somewhat out of order in the Social, Traits, and Others section as we're mostly adding them as we find them. —ErzengelLichtes (Contribs) 02:16, 26 June 2009 (UTC)

List of Moodlets
Why oh why did this get switched to "List of Moodlets"? Do we really need a one line "Moodlet" page and a separate page for the list? —ErzengelLichtes (Contribs) 20:39, 29 June 2009 (UTC)

Table Sorting
One of the moodlets has a mood bonus of Variable. It's breaking everything when you click ASCEND mood bonus or DESCEND moode bonus. Might I suggest either writing the lowest or the highest value?Pim gd 05:50, 30 June 2009 (UTC)
 * I recommend highest, with a note on it being less. I'm open to the other way, as well. Would "10 to 40" break the ascend/descend?—ErzengelLichtes (Contribs) 08:16, 30 June 2009 (UTC)
 * Lowest = Highest sorting is getting weird. That one is only fix able through giving stuff +010 bonus - which is weird.
 * The 10 to 40 places it at the lowest of it's group (10, 10, 10, 10 to 40, 5, 5...)
 * The stuff with the days and hours is done the right way though - that one sorts perfectly. Pim gd 09:15, 30 June 2009 (UTC)

Cozy Fire addition
You can get the Cozy Fire moodlet from being around a Fire Ghost. I have a Fire Ghost husband that my Sim met in the cemetary and everytime she's near him, she gets the positive Cozy Fire moodlet. It happens to any living Sim when they're around my Sim's Fire Ghost daughter who didn't die in a fire but rather born from a parent who had.

In-game Description
Why Don't we add the in-game description

EXAMPLE

Unfortunately, I don't know every single moodlets description, and I want to know what everyone else thinks about it --Simpols
 * I like the idea, and we can always leave some blank spots with what we don't know. We also have the causes right next to them, so we can always induce the moodlet to find the text. However, I don't think we should implement it just yet. We should probably accumulate a lot descriptions and then add them in to avoid having one huge blank column with some text here. I suggest starting a page or something (preferably something like a blog page or a My Page (User:Name/Page) so that it's not a normal article, but people can add to the list. ~ FangzV  ( Flame at me here) as said on 00:02, December 30, 2009 (UTC) (...I feel bad for the Sim who has to become the test subject for all these moodlets...)

World Adventures moodlets
Everybody please note that many world adventures exclusive moodlets may be found here: simslight.hollowbreeze.com

"Witness Betrayal"
Does this moodlet affect all Sims around even if they aren't aware of it being a betrayal? ~ FangzV  ( Flame at me here) as said on 23:59, December 29, 2009 (UTC)

No, the Sim actually has to see the betrayal (flirting, kissing, what have you).

Trimalynn 00:36, February 14, 2010 (UTC)

TO BE ADDED
The following moodlets have been noticed, but data has not yet been collected on them. These have mostly been pulled from game files, and serve to guide in finding data for them. —Preceding unsigned comment added by A morris (talk • contribs) 01:36, Feb 15, 2005 (UTC)
 * [[File:Moodlet careerAdvice.png]] career Advice
 * [[File:Moodlet egoBoost.png]] ego Boost
 * [[File:Moodlet friendAdvice.png]] friend Advice
 * [[File:Moodlet full.png]] full (different than Stuffed)
 * [[File:Moodlet fullyAwake.png]] fully Awake
 * [[File:Moodlet funAdvice.png]] fun Advice
 * [[File:Moodlet hatesDoingX.png]] hates Doing X
 * [[File:Moodlet notperfect.png]] Not perfect (Perfectionist trait required)
 * [[File:Moodlet romanceAdvice.png]] Romance Advice
 * [[File:Moodlet sawGreatShow.png]] Saw Great Show
 * [[File:Moodlet stoodUp.png]] Stood up
 * [[File:Moodlet supportiveAdvice.png]] Supportive Advice
 * [[File:Moodlet veryAngry.png]] Very Angry (Sim must have Hot-headed trait) or Lecturing/Being Lectured for being out after curfew (3 hr)

Unfinished Room
We need to add "Unfinished Room", a negative moodlet you get whenever in a room with no floor (just grass) OR with no wall coverings.UBFunkaneer 12:14, April 26, 2010 (UTC)
 * Hey! It's actually listed under the "environment" section :) Trimalynn 12:56, April 26, 2010 (UTC)

Ambitions
I think we need to add moodlets from Ambitions... I played it just for hour and I saw tons of new moodlets, so we shall start :D LuisaaaPlayer 10:33, June 6, 2010 (UTC)
 * Good job on the icons. Shouldn't be too hard to note the duration and ingame text for it now, this'll make it alot easier. While I'm here I'd like to suggest that Eco-Friendly gets a category of its own on the main page with so many moodlets associated with it specifically. Only the Recycled is available to other sims. Duskey 18:56, June 12, 2010 (UTC)

Clean clothes - after using washing machine and going to bed.
 * That icon is for clean sheets, which I just added to the main page. Duskey 03:52, June 13, 2010 (UTC)p

Recycled - when Sim with Eco-Friendly trait recycles something. Added to List of Moodlets. Duskey 22:58, June 12, 2010 (UTC)
 * All sims get this when they recycle in my experience. Maybe Eco-Friendly sims gets bigger boost. Lasted 4 3 hours for my non eco sims. Duskey 18:56, June 12, 2010 (UTC)
 * Okay. I tried these moodlets on my Eco-Friendly Sim, so I thought it's just for these Sims. Thanks for correction LuisaaaPlayer 06:44, June 13, 2010 (UTC)

Positive Time traveling - when Sim uses Time-machine:)


 * Negative Time Travelling - Grants minus mood. Seems to be random which you get.
 * Added both time travel moodlets under "Fun". | Duskey | 11:33, June 14, 2010 (UTC)


 * Great Lecture - When a level 10 Education career sim does the interaction Great Lecture, it functioned like the Eye Candy lifetime reward where sims got it when they were in the same room as my sim. Lasted 3 hours after they initially bumped into him. It has no icon in my game though, might just be a fluke.
 * In my game it has no icon, too. Intergued By Great Lecture - +20 Mood - 3 Hours - Great Lecture - That lecture was the greatest thing ever! —Preceding unsigned comment added by LuisaaaPlayer (talk • contribs) 09:40, Jun 13, 2010 (UTC)
 * Added great lecture to the main page. | Duskey | 17:21, June 14, 2010 (UTC)

Tranquil
I noticed it's under both Hygiene and Social. I suggest we at least delete one. I'm not sure where we would put it. Maybe the ME ME ME category. Duskey 18:49, June 12, 2010 (UTC)

Sub-pages
At some point we're gonna have to split list of moodlets into sub-pages. I'm sure we can expect many more EP's for Sims 3 and it's one of the longest pages we have, it also features many images, small ones, but many.

On the top of my head, I have no ideas how to split it up. Duskey ( talk )( blog ) 16:12, July 5, 2010 (UTC)


 * Off the top of my head, break it up by section headings (Needs, That's Life, Surroundings/Community/Abroad). Or have a page for moodlets from certain expansion packs. Those are my only ideas at the moment. --LostInRiverview (talk)(blog) 16:44, July 5, 2010 (UTC)


 * New idea: Moodlet template. See The Sims Wiki talk:Project The Sims 3. Duskey ( talk ) 19:35, August 27, 2010 (UTC)

Fixed Bug
The latest patch fixed the bug and gave Great Lecture a picture. We should update that. —Preceding unsigned comment added by Simstar3 (talk • contribs) 04:13, July 9, 2010 UTC
 * A kind user has updated it now :) Duskey ( talk ) 12:06, August 10, 2010 (UTC)

Time travel
I see many people have added 'Time travel' as a possible way of getting some of the moodlets. To me that makes the page look more messy and some have even added the ambitions icon at those moodlets. Should we allow this or delete the notes on time travel? Duskey ( talk ) 20:47, August 8, 2010 (UTC)