Talk:World

The Sims 3 Worlds
If we are to have a separate article of worlds from neighborhoods, it makes more sense if The Sims 3 worlds are kept here, not neighborhood. The term "world" has been used since The Sims 3 too.  Nikel  Talk  –  Vote!  08:49, June 14, 2014 (UTC)
 * I don't think so. Neighborhoods in TS3 operated on a similar mechanic to those in TS2 and TS1, whereas TS4 worlds are an entirely new thing that hasn't existed up to this point. In The Sims 3, you could use the term "world", "neighborhood" and often "town" interchangeably to refer to the same thing, whereas in TS4 neighborhoods and worlds are not one in the same. --  LostInRiverview talk ~ blog 19:49, June 14, 2014 (UTC)
 * It's true that "worlds" in The Sims 4 is different on its own because the mechanism of how the town works in this game is different also. A "world" consists of several "neighborhoods", that consists of several lots (SimGuruGraham heavily emphasizes these terms a lot so we don't get confused) and so on and so forth. Clearly it's not very comparable with the other games' town system.


 * But frankly, the work of "worlds" in The Sims 3 is quite different from The Sims 2 in many ways, which is constituted by the mechanism of "open world". If you separate The Sims 4 "worlds" from the other series, it's unfair if you don't separate The Sims 3 "worlds".  Nikel  Talk  –  Vote!  14:41, June 16, 2014 (UTC)
 * It's true that TS3 neighborhoods are different from TS1 and TS2 neighborhoods, since TS1 and TS2 didn't allow Sims to be outside of individual lots. But overall, TS3 "worlds" are more similar to the TS1/TS2 neighborhoods than they are to TS4 worlds. I think bringing TS3 worlds onto this page further confuses the idea of what worlds are; people who have played TS3 would get a mistaken impression of what a TS4 world is like. -  LostInRiverview talk ~ blog 18:41, June 16, 2014 (UTC)

Broken link
The reference 3 link is broken.

129.16.120.239 (talk) 10:44, September 7, 2014 (UTC)
 * You're right. The link was incorrect. I've fixed it. Thanks for the heads up!  Nikel  Talk  –  Vote!  11:38, September 7, 2014 (UTC)

Magnolia Promenade is not a world?
I'm not entirely convinced even if Graham said it himself. What exactly is a standalone neighborhood? He could very much just make up a term, but if the game treats Magnolia Promenade as a world in the files, then it is a world—a world with only 1 neighborhood. My friend has GTW, so I might be able to check this one day... Unless somebody else wants to check it out for me.  Nikel  Talk  –  Vote!  08:14, April 10, 2015 (UTC)
 * The whole definition of "world" versus "neighborhood" is shaky at best. If Maxis calls it a neighborhood, then in my mind it's a neighborhood. If they call it a world, it's a world. This is, after all, the reason we changed TS3 neighborhoods to TS3 worlds - because Maxis was calling them worlds instead of neighborhoods. Additionally, let's consider for a second what it would mean if Magnolia Promenade is a world... it would not only be the smallest world ever (by far), it would also be smaller than any neighborhood - standalone or otherwise - in any game in the whole series. It seems like a pretty big stretch to call 4 lots a world. --  LostInRiverview talk • blog  •  contribs 13:18, April 10, 2015 (UTC)
 * I don't think it matters if it's the smallest world in TS4 series, even if it only contains 1 neighborhood. If the game treats it as a world, then it's a world, even if the SimGurus make up "standalone neighborhood." Sure, we did separate TS1, TS2, and TS4 into neighborhoods, and TS3 and TS4 into worlds, but Magnolia Promenade's scope is within TS4 only. We can't use the same statements that separated neighborhoods VS worlds between different series with this one. The case is different.  Nikel  Talk  –  Vote!  08:42, April 11, 2015 (UTC)
 * Functionally, Magnolia Promenade acts like a neighborhood, not a world. From what I've read, it was intended to be another neighborhood in Willow Creek (which would make sense, given the design of the neighborhood), not a standalone neighborhood. To make the distinction that Magnolia Promenade is simply a "single-neighborhood world" is to define a neighborhood as always being a subset of a larger world. There's no real reason to make that distinction, as the definition of M.P. as simply a standalone neighborhood is perfectly acceptable, and even accurate given how M.P. functions. And as if this isn't a good enough reason, official canon also defines it as a neighborhood. It is not our job to redefine these terms to our will, and it is the prerogative of the producers to define these terms as they wish. --  LostInRiverview talk • blog  •  contribs 17:35, April 11, 2015 (UTC)
 * I guess it's pretty hard to argue about that, considering I don't have any evidence to support my arguments... I guess it could stay as a "standalone neighborhood" as it is now. Could it be included in a navigation template like for TS3 worlds? It was added in TS4 worlds navigation template, but removed shortly. Maybe we could have a TS4 neighborhoods navigation template instead?  Nikel  Talk  –  Vote!  17:18, April 14, 2015 (UTC)
 * If we have pages for the neighborhoods in the other worlds, then we could have a TS4 neighborhoods nav template as well as a TS4 worlds template. I don't think it would belong on the TS4 worlds template since it isn't a world, unless we somehow combined the TS4 worlds and neighborhoods onto one template. --  LostInRiverview talk • blog  •  contribs 17:21, April 14, 2015 (UTC)
 * Yeah. It would be inconsistent to include it in the world template. If we are to combine worlds and neighborhoods into one nav template, I suggest we not use TS3 world nav style because it would consume so much space for images (let's consider any future EPs). I think it's better to have it like Opp-nav or something.  Nikel  Talk  –  Vote!  17:28, April 14, 2015 (UTC)
 * Yes, if combined the images would cause a problem. I'm not really set one way or the other as to whether there should be separate templates. As you say, future expansions will raise the number of worlds, and if most worlds are composed of multiple neighborhoods, eventually we're going to have a list of dozens of TS4 neighborhoods. -  LostInRiverview talk • blog  •  contribs 17:32, April 14, 2015 (UTC)