Campfire

Campfires are recreational objects shipped with The Sims: House Party, The Sims: Vacation, The Sims 2: Bon Voyage and The Sims 4: Outdoor Retreat. Bonfires are much larger than campfires, and included in The Sims 2: University, The Sims 3: University Life, The Sims 4: Get Together and The Sims 4: Island Living.

The Sims 3 and some of its expansions also include fire pits, which are functionally the same as campfires.

The Sims
The Sims: House Party introduced a campfire that Sims could light and sit around. Sims can sit around the campfire, roast marshmallows, sing campfire songs, and tell stories to other Sims. When a Sim tells a story to other Sims, a ghost named Green Beard the Ghost may come for a visit and scare the Sims around the campfire. Sims can sing three campfire songs: "She'll Be Coming 'Round the Mountain", "Michael Row the Boat Ashore" and "On Top of Old Smoky".

KampRite Instant Campfire
Comfort: 2

Fun: 2

The Sims 2
The Sims 2: University introduced a stack of wood that could be lit to start a bonfire. The Sims 2: Bon Voyage introduced a campfire similar to that in The Sims: House Party and The Sims: Vacation. Both campfires can be lit, and Sims can roast marshmallows over both fires. Sims cannot tell stories on the Bon Voyage campfire, and Sims cannot warm their hands on the University campfire. The University campfire can only be used once.

Stack-O-Flames Bonfire
Environment: 10

The Sims 3
Up to six dining chairs can be placed around a fire pit, though cheap ones will automatically spawn if there are none when Sims use it. Sims can poke the fire, warm themselves or roast marshmallows while sitting near it.

The large bonfire introduced in University Life does not need chairs, and none will spawn when Sims use it. Sims can watch or poke the fire, add wood, or throw a test tube into it (which will cause an explosion). All interactions except throwing a test tube raise a Sim's level in the Jock social group.

Portable Fire Pit
Fun: 4

Hunger: 2

Group Activity

Portable

PebbleStone Fire Pit
Fun: 4

Hunger: 2

Group Activity

Portable

Blaze by Bleys
Fun: 4

Hunger: 3

Group Activity

Portable

Patio Pyre
Fun: 4

Hunger: 3

Group Activity

Portable

Incinerating Firepit
Fun: 4

Hunger: 2

Environment: 2

Group Activity

Portable

Simply Stylish Tub o' Fire
Fun: 4

Hunger: 2

Environment: 1

Group Activity

Portable

Vanity Bonfire
Fun: 4

Hunger: 2

Group Activity

Portable

Flameo Firepit
Fun: 4

Hunger: 2

Group Activity

Portable

Vulcan's Cauldron Fire Pit by Hill Gulch Furnishings
Fun: 4

Hunger: 2

Environment: 1

Group Activity

Portable

Rip-Roaring Bonfire
Fun: 4

Hunger: 2

Environment: 3

Group Activity

Portable

The Sims 4: Outdoor Retreat
Campfires return in The Sims 4: Outdoor Retreat and are commonly used for camping in Granite Falls, where they also appear scattered throughout the campground neighborhood. A single campfire can have up to eight single seats and children or older can use it for various activities. Only teens and older can light up a campfire and toddlers cannot interact with them in any way, with the only exception being listening to group stories.

Lit up campfires will eventually go out on their own, but Sims can add logs every now and then to keep the fire going. Children and older can also manually extinguish it. Sims can roast five kinds of food with a campfire: marshmallows, hot dogs, veggie dogs, beetles and fish. The first three do not require anything and are available at all times, while beetles and fish require at least one of their kind within a Sim's inventory. Sims can also play with campfires and burn many amounts of Simoleons, though nearby Sims may react to it negatively. Sims who have reached level three in the guitar skill can play a guitar and sing songs around a campfire.

Campfires are another way for Sims to get together and hang out. A Sim can also start telling a group story of a fairy tale or an adventure, in which they can invite nearby Sims to listen. After 7 PM Sims can also tell a spooky ghost story, which may summon a ghost to the lot. Group stories can end either positively or negatively. A good story ends with the storyteller and listening Sims becoming either happy playful, energized or inspired, while a bad story may end up in the storyteller becoming embarrassed. The player can also buy the "Great Storyteller" trait from the aspiration rewards store for 500 satisfaction points. Sims with this trait are more successful at telling bigger and better stories.

Rocks of Fire
Fun: 5

+ Cooking Skill

Roast'em and Toast'em Campfire
Fun: 5

+ Cooking Skill

The Gift of Fire
Fun: 2

Billowing Bonfire
Fun: 2

Good Ole Fashioned Bonfire
Fun: 5

Fogata Костёр