The Sims 3: Generations

The Sims 3: Generations is the 4th expansion pack for The Sims 3. The game was released on May 31, 2011. It contains elements of The Sims 2: Celebration Stuff, The Sims 2: Family Fun Stuff, The Sims: House Party, The Sims 2: Teen Style Stuff, The Sims 2: FreeTime, and The Sims 2: University.

Each life phase has a theme. For children, imagination and make-believe are key themes. For teens, rebellious, chaotic scenes such as parties and pranks are an addition. As a young adult and adult, the focus is on their relationships with others, from getting married to having children of their own. Elders get to enjoy their time reminiscing about the golden years and the joys of watching their grandchildren grow up. There are also now 5 schools (including Military school, Prep School and Art School) for Children and Teenagers to go to.

The Goods Of Generations
In the expansion generations, there are alot of new build and buy mode items. You may also notice that alot of thing's have been given alot of depth, too. Firstly, starting with your Elders. There are alot of new alluring thing's for your Elder's and Adult's time being, such as your Elder's can have "Walking Sticks" and with two way's to walk with them, the first style is The American Pilot. Your second style is your original walking style. (Only elder's get walking sticks!) Time for the Adult (parent) hood. Your Adult's can ban, and put your kid's and teen's. Also put kid's in time out, it may be from "Out Past Curfew" or "Pulling Pranks" and stuff like that. If your children do get caught, they will have the moodlet (trait) "Out Past Curfew" which will give your sim, 20 negitive moodlet. Now, back to the Adult (parent) hood infomation. Your Adult's have a new wedding cake, and there are differnent party's to go with it. Also your Young Adult's and Adult's (parents) have another way to socialize with Toddlers, and Baby's. It is "Attack With The Claw" so there are the Adult addition's. Moving on to the children (kids). There are alot of new addition's for the children, such as "Dress Up, Prom, Treehouse, Pranks, Field Trips, Graduation, Boarding School" There is also one big feature in the expansion for the kid's, which is the "Imaginary Friend" it is a doll, with button eyes, a big smile, button's down the chest and there all differnent colors! When a child is born, and is aged up into a Toddler. You will see a colorful doll, in her/he's inventory. Each one is a differnt color for each child. Normaly what the child's favorite color is, the doll will normaly have that color on it's chest or it might be on another part. With the "Imaginary Friend" when the Baby is turned into a Toddler, you click on the "Imaginary Friend" in the child's inventory, when you do you may see the option of changing it's name. The doll is already named, if you would like to change it, then click on the option. If you do you will see the option of naming the doll, when you have named it click on the "Ok Button" to continiue, your Generations Experience.

Features

 * New CAS features: Body hair (Only available for males ages YA and over). and catalog expansion pack and individual age sliders. Walking cane for elders.
 * New traits:
 * Rebellious: Sims with a rebellious streak can make trouble pulling off various pranks, like doorbell ditching, adding hair dye to their sibling's shampoo, making the toilet explode and etc.
 * Nurturing: Sims with the nurturing trait will be great at taking care of kids and can punish naughty Sims by giving them timeouts, banning video games, and grounding them.
 * New Lifetime Rewards: New rewards can be purchased with lifetime achievement points such as:
 * Clean Slate: enables the Sim to completely erase their reputation and start over (note that this resets all information about their current relationship bringing the days involved with a partner to zero).
 * Hover Bed: a floating double bed for the Sim which gives them an additional +10 moodlet.
 * Above Reproach: A reward which decreases the chance for Sim to get caught cheating.
 * Inheritance: A reward which gives the Sim a one-time award of money from a long lost relative, who the Sim has no relationship with. The demise of this Sim coincides with the bought wish.
 * Super Nanny: A reward which is a benefit for those pursuing the new Day Care profession.
 * Young Again: A reward which gives the player a Young Again Potion (can also be made at the Chemistry station).
 * Motive Mobile: A 50's style van which a Sim can mark as their preferred vehicle and which fills up all of their motives in one trip.
 * Clone Voucher: A coupon that is worth one genetic duplicate of the Sim who cashes it in but the new Sim is created as a child.
 * Age Freeze: A reward which gives the player's Sim a potion that cannot be made from the Chemistry station that freezes the Sim's biological clock and prevents further aging unless using the Birthday Cake.
 * New parties: School Dances, Prom Night for teens, high school graduation, teen house parties, bachelor/bachelorette parties (with the return of entertainers), new wedding ceremonies, and slumber parties.
 * Field trips for children and teens. (A dialog box appears asking for parental permission.)
 * New Profession: Daycare
 * New creature: Imaginary Friend
 * Boarding School: Sims can send their children and teens to any of 5 specialist boarding schools such as military school, sports academy, art school, hippie school or a posh prep, at each one the sim will learn new skills. The Boarding Schools aren't free.
 * WooHoo in new places: the shower and tree house
 * New memory system: Return of memories tracked in a scrapbook (and online) and a feature to make memories. Along with general milestone memories, Sims can record their betrayals. Sims with a reputation of any kind can also view their reputation on these pages.
 * New Rabbit Hole: Tree House
 * Dating returns to the game.
 * Teen Sims can now be taught to drive by their parents in any vehicle in the household.
 * New Afterschool Activities: Children can either attend ballet classes or join the Boy/Girl Scouts. Teenagers can join up to two High School clubs including the sports team, drama club, debate team, school band, student newspaper, and more.
 * Adults can experience a midlife crisis.
 * Mysterious Mr. Gnome can age and have a "gnome family". The different life stages are: Toddler, Children, Teenager, Adult and Elder. Each one is Mysterious in different ways.
 * Chemistry: Sims can make potions, the more logic skill the Sim has, the more kinds of potion the Sim can make.
 * Cloning: Young adult, Adult, and Elder Sims can buy a cloning coupon, this coupon is redeemed at the science facility and when is redeemed the Sim will get a cloned child. This child is identical to the parent.
 * Costume chest: Children can dress up in different costumes.
 * Strollers are available for babies and toddlers.
 * Bunk beds
 * Spiral stairs
 * Treehouses
 * Slip 'N' Slides
 * See-saws
 * Strollers
 * Video Cameras
 * Wedding Arches
 * Wedding Cake
 * Champagne
 * Book and shoe rack decor
 * Children and teens may now have dreams, and get either positive or negative moodlet when they are awake.
 * Sims can now ask parents-in-law for their child's hand in marriage.

Pre-Release
A trailer, which later turned out to be legitimate, was leaked on March 11, 2011 from The Sims 3's official twitter and Facebook. The trailer was leaked along with a trailer for a then-unconfirmed expansion pack, "Unleashed" (later confirmed as The Sims 3: Pets). Features shown in the trailer include tree houses, on-the-ground water slides, spiral staircases, mid-life crisis, family videos and pranks. On April 5, 2011, EA confirmed the rumors with a press release, followed by an official release of the trailer.

Gallery
Screenshots=

Music
This is a list of artists and their songs that were featured in Generations: