Hybrid

A hybrid is when a Sim has more than one different life state, for example, a vampire alien. These hybrids can add a new dimension to the game, adding new difficulties and similarities.

Anything Alien
The Aliens life state is just a skin tone and different genetics - therefore it can be coupled with any other life stage, this usually results in the creature having a different colour skin tone, for example a vampire alien will have a turquoise skin tone. The only exception is Servos and Bigfoot.

Anything Zombie
Again, the zombie life state is just a skin tone, a few autonomous reactions and a funny walk, therefore it can be mixed with any life state.

Alien-Ghost
Ghost has minimal differences to an ordinary Sim.

Alien-Zombie
Essentially a zombie with alien eyes.

Alien-Vampire
An alien vampire, when created without mods, turns turquoise and their black eyes turn into normal Sim red eyes. Mods exist to override these changes and create fangs only.

Alien-Werewolf
Essentially the same as an ordinary werewolf, except the green skin will show through the fur on the face.

Alien-Plantsim
Alien eyes replaced with plantsim eyes and skin becomes darker and has vines. Indistinguishable to an ordinary plantsim.

Alien-Witch
Otherwise indistinguishable excluding the alignment skintones, which add sparkles in good alignment and green skin for evil.

Zombie-Ghost
Indistinguishable excluding skin and occasional thoughts of brains.

Zombie-Vampire
Zombies have a similar effect made on them as alien vampires, their skin turns turquoise, albeit textured as a zombie. They retain their zombie shuffle and are otherwise the same.

Zombie-Werewolf
Merged abilities, the werewolf 'lupe' overwrites the zombie shuffle and a blueish skintone shows through the hair on face.

Zombie-Plantsim
Indistinguishable excluding shuffle and portrait.

Zombie-Bigfoot
Null

Zombie-Witch
Indistinguishable excluding alignment skin overrides, which turn the sim sparkly and green for good and evil, respectively.

Vampire-Ghost
A dead vampire has the ghost of a Sim who has died of starvation, which is transparent.

Vampire-Servo
Servo can become vampire, meaning as well as dying in water, he'll also die in the sun. This is solved by having the Servo sleep in a coffin.

Vampire-Werewolf (Loup-Garou)
This combination can be very irritating and can kill your Sim if not careful, as transformations take place on milestones in the day, if the sim is close to death, this transformation will kill them of starvation. Otherwise, the Sim will inherit all abilities of both and can officially be called a Loup-Garou.

Vampire-PlantSim
A combination that is maintained easily by fitting a sun-lamp above the sleeping Sim's coffin. Otherwise, an unrealistic combination, as UV rays are generally cited as the scientific reason for vampire deaths, and sun-lamps give off UV rays in order to grow crops.

Vampire-Bigfoot
Null

Vampire-Witch
Otherwise the same as a vampire, excluding the possible skin-tone changes made by the alignment of good and evil. A good vampire witch will have sparkly skin, and an evil vampire witch will have turquoise skin.

Werewolf-Ghost
Null

Werewolf-Servo
Servo will have a yellow eye at night and will behave the same as an ordinary werewolf. The power motive will shoot up at night.

Werewolf-Plantsim
Null

Werewolf-Witch
Otherwise the same as a werewolf, excluding the possible skin-tone changes made by the alignment of good and evil. A good werewolf witch will have sparkly skin showing through fur, and an evil vampire witch will have green skin showing through fur.

Plantsim-Ghost
Null

Bigfoot-Witch
Null

Witch-Ghost
Does not harness whatever abilties they had when they were alive. Behave the same as a normal ghost but inherit skintone changes.

Sim-Grim Reaper
Behaves the same as an ordinary sim, either inherits mother's skin tone father's invisible skin tone genetic, or inherits father's pale skin tone. Can have erratic facial features such as invisible skin or in the case of pre-made hybrids, distorted facial features.