Knowledge

The Knowledge aspiration is an aspiration to know everything there is to know about anything.

Teenager
A teenager's wants will include getting help with homework and getting A+'s on report cards.

Meter Level for teenagers:
 * Platinum: Young Genius
 * Gold: Whiz Kid
 * Upper Green: Smarty Pants
 * Lower Green: Solid Student
 * Mild Red: Addled Adoloscent
 * Lower Red: Dense Dunce

Adult
Adults have wants like meeting Aliens and Ghosts, being saved from Death, maximizing all skills and reaching the top of the Science/Medical careers.

Meter Level for adults:
 * Platinum: Savant Supreme
 * Gold: Impressive Intellectual
 * Upper Green: Free Thinker
 * Lower Green: Brain Stretcher
 * Mild Red: Silly Goose
 * Deep Red: Incredible Ignoramus

Elders
Elders have wants more or less the same with adults.

Meter Level for elders:
 * Platinum: Senior Sage
 * Gold: Wise One
 * Upper Green: Mature Mastermind
 * Lower Green: Well-Read Whitehair
 * Mild Red:
 * Deep Red:

Desperations
Knowledge Sims have high-impact fears involving losing points. When the aspiration bar is at deep red for a long time, they will pull out a ball with a face and mortarboard on it and talk to it.

Vampirism
Knowledge sims are the only sims who want to be a vampire. When they become aquanitence or fiends with a vampire (it does not need to be the grand vampire) the "be a vampire" want will soon appear, it is wort 5,000 aspiration points. Also when they are bitten thay will fear curing vampirism for a very long period of time unless thier aspiration are changed.