Athletic (career)

 Professional Sports is a career track in The Sims series.

The Sims
The Pro Athlete career track is one of the ten basic career tracks for The Sims.

Body: 6 Charisma: 1 Mechanical: 1 Body: 7 Charisma: 2 Mechanical: 2 Body: 8 Charisma: 3 Mechanical: 2 Cooking: 1 Body: 9 Charisma: 4 Mechanical: 2 Cooking: 2 Creativity: 1 Body: 10 Charisma: 6 Mechanical: 2 Cooking: 3 Creativity: 2 Body: 10 Charisma: 9 Mechanical: 2 Cooking: 4 Creativity: 3
 * 1
 * Team Mascot
 * A young athlete has to start somewhere--even if it's sweating inside a cartoon animal suit. A very physical grunt job with lousy pay--but at least you can watch the game from up close. Besides water, the coach also expects you to prepare the players' snacks...a lot of snacks.
 * §110
 * 12:00-18:00 [[Image:12001800.png]]
 * None
 * 0
 * 2
 * Minor Leaguer
 * A scout spotted you in a local pickup game and figured you had talent. Welcome to the "Llamas," Sim City's minor league team. Your starting pay isn't much, and you'll have a lot of training time to deal with. Develop your body skill so you can rise through the ranks.
 * §170
 * 9:00-15:00 [[Image:09001500.png]]
 * None
 * 0
 * 3
 * Rookie
 * Advancing into the pros, you start out with the league minimum salary, which is the highest starting pay in the neighborhood. Keep working on your body and just hope an injury doesn't slow your advancement.
 * §230
 * 9:00-15:00 [[Image:09001500.png]]
 * Body: 2
 * 0
 * 4
 * Starter
 * You've made it off the bench and into the starting line up. Some money's coming in, but long practices take their toll on your mood. It's essential to get your rest and keep your body in prime shape--this is your livelihood. And since you're going to be interviewed more now, work on that charisma skill so you can get noticed.
 * §300
 * 9:00-15:00 [[Image:09001500.png]]
 * Body: 5
 * 1
 * 5
 * All-Star
 * You've become a household name in Sim City. You need to be comfortable speaking in front of a camera, not just playing in front of one. Improve your charisma and body and you'll be voted MVP in no time.
 * §385
 * 9:00-15:00 [[Image:09001500.png]]
 * 5
 * All-Star
 * You've become a household name in Sim City. You need to be comfortable speaking in front of a camera, not just playing in front of one. Improve your charisma and body and you'll be voted MVP in no time.
 * §385
 * 9:00-15:00 [[Image:09001500.png]]
 * 3
 * 6
 * MVP
 * You're heading through the mid-point of your career. There is a special need to work on relationship skills here and present a positive image. If the fans love you, that fills the stadium--and that fills your pay envelope. Meanwhile, family and mate (and even your house) might need attention too.
 * §510
 * 9:00-15:00 [[Image:09001500.png]]
 * 9:00-15:00 [[Image:09001500.png]]
 * 5
 * 7
 * Superstar
 * Major income, you've got those commercial endorsements, and you're at the top of your game. Your body works like a well-oiled machine but it's taking longer to recover from your injuries. How long can you remain "Number One?" It's probably a good time to start thinking about future opportunities, you may be retiring much sooner than you think.
 * §680
 * 9:00-16:00 [[Image:09001600.png]]
 * 9:00-16:00 [[Image:09001600.png]]
 * 7
 * 8
 * Assistant Coach
 * You're retired from playing: a change both dreaded and welcome. But there's an opportunity to stay with the team you love--although this time you'll be carrying a play-book. Make sure you're still networking with friends because your relationships and creativity are going to get you further than your body skill can.
 * §850
 * 9:00-14:00 [[Image:09001400.png]]
 * 9:00-14:00 [[Image:09001400.png]]
 * 9
 * 9
 * Coach
 * More prestige and a nicer paycheck, but longer work hours dealing with the media, game films, and the team's personal appearances. Thank goodness for those friends. They can help your career when you least expect it.
 * §1000
 * 9:00-15:00 [[Image:09001500.png]]
 * 9:00-15:00 [[Image:09001500.png]]
 * 11
 * 10
 * Hall of Famer
 * You are now a "living legend." The residents of SimCity shower you with a ticker tape parade, and your number is retired. The team gives you an office and salary as their "goodwill ambassador." This is as good as it gets!
 * §1300
 * 9:00-15:00 [[Image:09001500.png]]
 * 9:00-15:00 [[Image:09001500.png]]
 * 13
 * }
 * }

A Hall of Famer will eventually change careers and become a Mountain Climber in the X-treme career track.

The Sims 2
The Athletic career track in The Sims 2 is centered around the taming of the body, and as such, the Body skill is primary, with inspiration and understanding of the body pushing the lowly mascot into athletic stardom, then into coaching, and finally into recognition as a Hall of Famer. This track has the highest paying level 10 job of any base-game career track in The Sims 2.

The Career reward object is the Exerto Punching Bag, a 2x2 punching bag which raises Fun and builds Body. It is unlocked when a Sim reaches All Star. The description of the item is:

"Float like a moth and sting like a yellow jacket! With the Exerto Punching Bag, athletic Sims can punch away to release tension and keep in shape while building a useful career skill."

Adult Promotion Levels
Charisma: 1 Body: 3&nbsp Charisma: 2 Body: 6 Mechanical: 1 Charisma: 3 Body: 8 Mechanical: 2 Charisma: 4 Body: 10 Mechanical: 4 Charisma: 5 Body: 10 Mechanical: 7 Charisma: 7 Body: 10 Mechanical: 7 Charisma: 10 Body: 10
 * 1
 * Team Mascot
 * A young athlete has to start somewhere - even if it's sweating inside a cartoon animal suit. A very physical grunt job with lousy pay - but at least you can watch the game from up close. Besides water, the coach also expects you to prepare the players' snacks...a lot of snacks.
 * S M T W T F S
 * 15:00 - 21:00 [[Image:15002100.png]]
 * §154
 * N/A
 * None
 * None
 * 2
 * Minor Leaguer
 * Welcome to the "Llamas," SimCity's minor league team. Your starting pay isn't much, and you'll have a lot of training time to deal with. Develop your body skill so you can rise through the ranks.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §238
 * §476
 * Body: 1
 * 0
 * 3
 * Rookie
 * Advancing into the pros, you start out with the league minimum salary, which is the highest starting pay in the neighborhood. Keep working on your body and just hope an injury doesn't slow your advancement.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §322
 * §644
 * Body: 2
 * 0
 * 4
 * Starter
 * You've made it off the bench and into the starting line up. Some money's coming in, but long practices take their toll on your mood. It's essential to get your rest and keep your body in prime shape - this is your livelihood. And since you're going to be interviewed more now, work on that charisma skill so you can get noticed.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §420
 * §840
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §420
 * §840
 * 1
 * 5
 * All Star
 * You've become a household name in SimCity. You need to be comfortable speaking in front of a camera, not just playing in front of one. Improve your charisma and body and you'll be voted MVP in no time.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §539
 * §1,078
 * §1,078
 * 2
 * 6
 * MVP
 * You're heading through the mid-point of your career. There is a special need to work on relationship skills here and present a positive image. If the fans love you, that fills the stadium - and that fills your pay envelop. Meanwhile, family and friends (and even your house) might need attention too.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §893
 * §1,786
 * §1,786
 * 3
 * 7
 * Superstar
 * Major income, you've got those commercial endorsements, and you're at the top of your game. Your body works like a well-oiled machine but it's taking longer to recover from your injuries. How long can you remain "Number One?" It's probably a good time to start thinking about future opportunities - you may be retiring much sooner than you think.
 * S M T W T F S
 * 9:00 - 16:00 [[Image:09001600.png]]
 * §1,190
 * §2,380
 * §2,380
 * 4
 * 8
 * Assistant Coach
 * You're retired from playing: a change both dreaded and welcome. But there's an opportunity to stay with the team you love - although this time you'll be carrying a playbook. Make sure you're still networking with friends because your relationships and charisma are going to get you further than your body skill can.
 * S M T W T F S
 * 9:00 - 14:00 [[Image:09001400.png]]
 * §1,488
 * §2,976
 * §2,976
 * 5
 * 9
 * Coach
 * More prestige and a nicer paycheck, but longer Hours Worked dealing with the media, game films, and the team's personal appearances. Thank goodness for those friends. They can help your career when you least expect it.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §1,750
 * §3,500
 * §3,500
 * 6
 * 10
 * Hall of Famer
 * You're now a "living legend." The residents of SimCity shower you with a ticker tape parade, and your number is retired. The team gives you an office and salary as their "goodwill ambassador" This is as good as it gets!
 * S M T W T F S
 * 11:00 - 17:00 [[Image:11001700.png]]
 * §3,033
 * §6,066
 * §6,066
 * 8
 * }

Teen/Elder Promotional Levels
Mechanical: 1 Body: 1 Charisma: 1 Mechanical: 2 Body: 2
 * 1
 * Waterperson
 * This is where the magic begins. Where those who aspire to be part of the team without running the risk of physical injury or public humiliation get their feet wet, literally. Hydration is an important part of the athlete's routine, and even though they could probably manage to get their own water, it's much more fun to have you do it for them.
 * S M T W T F S
 * 15:00 - 18:00 [[Image:15001800.png]]
 * §97
 * N/A
 * None
 * None
 * 2
 * Locker Room Attendant
 * The locker room. You've made it in with the players, or at least into where they change their clothes, which has to count for something, right? The endless supply of dirty towels and sports bras isn't the most pleasant of sights, but that mascot outfit hanging in the corner most certainly is.
 * S M T W T F S
 * 15:00 - 18:00 [[Image:15001800.png]]
 * §110
 * §220
 * §110
 * §220
 * 1
 * 3
 * Team Mascot
 * Athletes young and old have to start somewhere, even if it's sweating inside a cartoon animal suit. A very physical grunt job, but it pays better than the locker room, and at least you can watch the game from up close. Now, instead of water and towels, the coach expects you to prepare the players' snacks...a lot of snacks.
 * S M T W T F S
 * 15:00 - 18:00 [[Image:15001800.png]]
 * §125
 * §250
 * §250
 * 1
 * }

To cheat, press SHIFT CTRL C and type in boolPropTestingCheatsEnabled. Then Shift,newspaper and click set job Level to 10.

The Sims 3
Professional Sports Career is a career track in The Sims 3

Work place: Stadium

How to apply: Computer/Newspaper or at Llama Memorial Stadium

Performance options: Business as Usual, Slack Off in Locker Room, Meet Team Members, Hang With Team Members, Work Out in Gym, Prepare for Game

Trivia

 * The Lucky Trait as well as Unlucky trait can have a heavy influence on the outcome of the game at Career level 5 and up. Even if the Sim has or has not prepared for the game, the moodlets from the Lucky or Unlucky trait can still turn a game around. (Though certainty isn't 100%) Non-active sims or NPC Sims who have either trait will not influence the outcome of the game if you are participating with them.
 * Two or more active Sims who are in Professional Sports Career can greatly influence the outcome of the game as both their preparation, the teammate performance, and Athletics come into play when determining the outcome of a game.
 * How big of a score you have at the end of the game influences your job performance. Ex. Home 20 - Visitor 0 final score often lands you a promotion or increases your job performance greatly.
 * Game Records are based on both the number of games attended and the number games won or lost. They effect a Sim's job performance rate. The more prepare the character is the more likely they'll go to a game. The more they win, the more likely they'll call you. If the characters does not attend a game or lose a game their record goes down. With that being said, this can impact a Sim's love life as well as their chances of starting a family. A sim is forced to take a 2 day honeymoon if they marry another sim (unless a mod is used to remove this) and a female sim who gets pregnant has to take a 3 day maternity leave. (unless a mod is used to remove this) It is best to get married and start family between Careers levels 1 and 4 to retain a perfect game record.
 * Professional Sports is one of the many jobs were a Sim cannot "Suck up to their boss" or "Work Hard" during working hours without a mod being used. Unless a Sim has a computer and has the Workaholic trait, you cannot increase job performance nor make up any missing hours.
 * As stated above, the boss cannot be engaged during work so building a relationship and asking for a promotion is better done outside of working hours.
 * Professional Sports career is one of four rabbit-hole careers to require one skill to master. (The other two being Politics, Music, and Criminal)

Opportunities

 * Registering the Roster: The team needs you to drop off these roster registration forms at City Hall soon, or else the team could get in trouble for filing late. Go to City Hall to perform the delivery and you'll win the favor of your boss, as well as a job performance increase.
 * The Right Way to Riot: Rioting is an important part of being a true sports fan and your boss thinks it's crucial for you to read "When to Rave and When to Riot." At the very least you'll learn some life lessons, not to mention the favor of your boss and an increased job performance.
 * Hawking the Foam Finger: Selling food and merchandise throughout the stadium is no simple task. Your boss wants you to read "Making the Sale: From Hot Dogs to Foam Fingers" to complement your on-the-job training. Taking the time to read this book will build favor with your boss and increase your job performance.
 * Health and Wellness Seminar: The local hospital wants you to speak about leading a healthy life through nutrition and exercise. All you need to do is go to City Hall and deliever the speech before the offer goes away. You will rise in the eyes of your superiors and increase your job performance.
 * Always the Difficult Ones: Winning games can be consistenly attributed to managing team drama. Your boss wants you to read "Dealing with Difficult Players" to provide some perspective on dealing with trouble makers, frequent free agents, and ball hogs. Doing so will improve your relationship with your boss and provide a boost to your job performance.
 * Kicking the Cramps: Long road trips mean long hours sitting on the bus. Your boss thinks it'd behoove you to read "Bus Cramps: A Cautionary Tale." Read this book and it could improve relations with your boss and help your job performance.
 * Inter-Office League: Your co-workers have organized a "casual," fun game to be held at the stadium on one of your days off. It's in your best interest to attend and give the game your all, because victory could mean a nice cash reward in addition to the joys of an intramural bonding experience. Work out and you'll earn that victory.
 * Playbook Notes: The team thinks you can gain an advantage over the local rival team by watching them practice. Take some personal time to watch a scrimmage at the stadium and take notes on the plays the teams use. Your job performance will surely increase as a result.
 * Draft Dodger: It's time to get drafted, but you don't have any idea how to do it. Your boss recommends reading "Getting Past the Draft," Which should increase your chances and job performance. It'll also build your relationship with your boss.
 * Showing off for the Scouts: Talent scouts will be scoping the field at the next game, so you should make every effort to play. Play in the next game, and your performance will most certainly experience a healthy boost.
 * The Big Game: Team morale is at an all time low and management is about to break into tears over half the team being on the disabled list. The next game needs to be a victory or else it could mean bad things for the health of the team. Plus, you'll recieve a nice job performance boost.
 * A Total Shoe-In: It's time to capitalize on your name! You've been asked to read "Signing Better Shoe Deals," because it's simply in your best interest. Your boss thinks the lessons learned from this book will improve your job performance, and therefore, your professional relationship.
 * Brand Image: You've developed a name on the feild, but your boss thinks you can go even further. You've been asked to read "Name Positioning: Start Your Brand" to jump start this transition. When completed, your relationship with your boss and job performance will improve.
 * The Right Moves: You've become an excellent player, but that's not enough. Your boss wants you to read "It's More Then Good Moves" so you can further improve. Your job performance will improve as a result, as well as your relationship with your boss.
 * Healthy Living: The hospital wants you to lend your athletic and nutritional exertise by speaking at their Healthy Living class. Go to the hospital to deliever the speech before the offer goes away, and your superiors will see that you get a raise.
 * Spiraling Out: There's no reason your career needs to go down the long, unfortunate path of retirement. Your boss recommends you read "Avoiding the Downward Spiral" to pick up the right tips. Learning this will help your job performance and relationship with your boss. Can't say no to that!
 * Stadium Cleanup: The rival team just came to town, and as usual, the visiting fans left our stadium in absolute disorder. The owner insists the stadium be cleaned by tomorrow and your co-workers are pleading for you to stay late to help out. You'll earn real points for sticking around to help.
 * Ticket Counting: The stadium sold a record number of tickets at the last game. The problem is that the owner wants the tickets counted in time for the evening news. Your co-workers want you to stay late to assist in the counting process. You'll surely gain favor for helping out... assuming you can handle the extra hours.

Events

 * Today wasn't the greatest day for your Sim. It was fan day at the stadium and with all of the fans touring the field and the locker room, it was very hard to get a good practice in. This caused your Sim a lot of stress.
 * Your Sim has worked extra hard today and is a little exhausted - but the coach was extraordinarily impressed.
 * While at practice, your Sim was dared to throw a ball up a flag pole and have it land perfectly balanced on the top. Bets were placed (mostly against you) and, as the ball was handed to you, all were confident in their decisions. No one expected that you would actually make the shot! Not only did you earn a bit of spending cash, but also won the adoration of fans and teammates as well!
 * A well known sports legend was at practice today and saw you working out. He was impressed with your technique and decided to give you some very valuable tips on how to improve even more.
 * At practice today you pulled out all the stops and lit the field on fire with sweet moves. The coach was so impressed that he gives your Sim a promotion.
 * An up-and-coming rookie challenged you to a one-on-one showdown today in front of everyone (with no small amount of machismo) your Sim showed him how the game is truly meant to be played. That rookie's face was so red! Your teammates were wonderfully impressed.

Choices

 * The coach wants you to start drinking a new energy drink that no one has ever heard of before. The coach says it will improve your performance but it sounds a little sketchy. Should you try one?

Drink it: Your sim drinks the energy drink and it tastes foul. Your sim proceeds to throw up. The coach apoligizes profusely!

Decline: Your sim refuses to drink the energy drink. The coach is a little disappointed, but your sim feels that this may have been the right thing to do and your teammates seem to agree!


 * Your sim was talked into running an obstacle course at practice against some teammates should your sim compete or just watch the competition?

Compete: Your sim made it through with flying colors! Your teammates are impressed and you win some cash from the betting pool!

Watch: Your sim just watches from the sidelines remembering the old addage: You can't win if you don't play.


 * Your sim was joking around with some co-workers and said something terrible about one of the other team members. Unfortunately, there were some paparazzi nearby and they got the entire conversation on film! Should you blow the whole thing off or try and do some damage control?

Apologize: You managed to convince the paparazzi that she didn't really mean what she said. She was "just repeating a comment she heard from some where else." Nice save!

Blow it off: The paparazzi showed the conversation on the local news! Luckily, what you said was true and most people agreed with it...


 * A gaggle of reporters arrived at work today and the coach needed to show a good example of athletic supremacy to them. Thinking that your sim would be the perfect example to show off how good their team is, he asks you to perform some brutal exercises while the reporters watch. After working so hard already today should you astound them with untold abilities or just give it the old college try?

'''Astound Them! '''The reporters were so stunned with your athletic abilities that their stories will probably scare the other team! The coach offers you a small bonus for such a great showing!

Just Try: It was pretty obvious that your sim wasn't really giving it her all. The reporters weren't really impressed and neither was the coach.

The Sims 2 (Console)
Athletics is one of the careers available in The Sims 2 (console).

1. Mascot 3pm - 9pm §154 1 Body to get promoted

2. Ball Collector 9am - 3pm §238 2 Body to get promoted

3. Rookie 9am - 3pm §322 3 Body, 1 charisma & 1 Friend to get promoted

4. Starter 9am - 3pm §420 6 Body, 2 charisma & 2 Friends to get promoted

5. All-Star 9am - 3pm §539 1 Mech, 3 charisma, 8 Body & 3 Friends to get promoted

6. MVP 9am - 3pm §895 2 Mech, 4 charisma, 10 Body & 4 Friends to get promoted

7. Superstar 9am - 4pm §1,190 4 Mech, 5 charisma, 10 Body & 5 Friends to get promoted

8. Head Coach 9am - 2pm §1,500 7 Mech, 7 charisma, 10 Body & 6 Friends to get promoted

9. Hall of Famer 9am - 3pm §1,750 7 Mech, 10 Charisma, 10 Body * 8 Friends to get promoted

10. Living Legend 11am - 5pm §2,033