The Sims 2: Apartment Life

The Sims 2: Apartment Life is the eight and widely rumored of being the last expansion pack for The Sims 2. It will be released in August 24th 2008. It's notable that apartments, despite the name, won't be the biggest asset of the game. Most community-requested features, including magic, butlers, ceilings, etc. are added.

Belladonna Cove
Belladonna Cove will be the neighborhood added. It may be named after Bella Goth. Belladonna is also another name for deadly nightshade, a highly poisonous plant. The neighborhood will contain apartment lots.

The neighborhood will showcase many of the pack's new features, mainly apartments. It has very distinct districts, including slums.

Apartment Lots
"Apartments" are a new type of lot for Sims to reside. It's notable that apartment lots DON'T have to be apartment buildings, but just need up to four different sections with a special door separating them. These lots aren't unlike hotels in Bon Voyage or dormitories in University. Up to four playable families can live on one apartment lot. If no playable family moves into spare apartments, then NPC's will move in. Only one playable family is control-able at a time. While it could get cramped you can have as many Sims live in an apartment as on a residential lot...that's 8 Sims and 2 Pets. You will be able to visit the other families and NPCs apartments.

Every Monday, rent must be paid, either via mailbox, or collected by the landlord (see below). The rent amount is determined by the size of the apartment and the quality of appliances. If you rent an unfurnished apartment, the rent will not go up when you furnish it. If you can't pay your rent, your landlord will submit the total for collection and the Repo-man will come and take all your stuff.

Limited Build Mode features are available in apartments. You can paint their walls and replace their flooring but not move walls or put in new doors, etc.

You cannot start a home business out of your apartment nor can there be a community lot in the common area. Apartments can be rented but not owned. Apartments can be placed in base, downtown and shopping neighborhoods only.

Roommates
Sims may advertise for one roommate to help with the rent. Once accepted, the roommate (a random NPC) will move in. They won't be controllable, but instead have a "Satisfaction Meter", which tells players how satisfied they are with the apartment.

Landlords
The Landlord is a new NPC. The landlord comes on the lot in the morning and leaves in the evening. They will repair, water plants, exterminate roaches and collect rent. Sims may complain about noisy neighbors to the landlord. If the Landlord dies or gets married a new one will take his/her place.

Butler
It is possible for your Sims to have a butler, which had been available in The Sims.

Pets
Sims can adopt small, apartment-friendly dogs without the Pets EP.

Cars
If your apartment building is built with garages (connected to apartments), then your Sim families can place a car in them.

Reputation
Sims now have "reputations". The nicer a Sim is to others, the higher their reputation goes (and vice versa). The higher their reputation, the bigger the bonuses to other relationships with Sims. Having a low reputation may increase rent for apartment-owners.

Witches
The Life state added in Apartment Life is a witch. Witches can be male or female, and are divided into five groups: Infallibly Good, Good, Neutral, Evil and Atrociously Evil. These groups are determined by the Witch's "alignment". The differences between these alignments include appearance, types of spells cast and items created, and title. Teens through elders can be witches.

"Regardless of the path a Sim chooses to take, all witches get access to a secret community lot inhabited by the High Witch of Light or the High Witch of Darkness (who may be rather familiar to Sims 2 fans)" Some gamers speculate that Bella Goth may be the head witch. Wikipedia claims that Merlin (of King Arthur) will be the high "witch". In an online chat sims officials claimed that there would be individual High Witches of Light and Dark unique to each neighbourhood.

Spells
Good Spells:
 * Banish Death: Click on a dead Sim or Death himself to bring a Sim back to life.
 * Aura of Niceness: Makes the world a better place to live.
 * De-Fuego: Instantly extinguish a fire.
 * Bugs of Ambiance: Summon butterflies of fireflies, depending on the time of day.
 * Make Agreeable: Cast this spell of a Sim to make them accept the next five socials.
 * Waves of Happy: All Sims in the area get a boost to their happiness (great for parties)
 * You Can Has Cheezburger: Spawn a tray of food, varies depending on the time of day.

Neutral Spells:
 * Make Fit: Instant fitness for the target Sim.
 * Make Fat: Opposite of Make Fit ;-)
 * Mighty Cluck of the Beyond: Posses the target Sim to perform chicken moves.
 * Leave'spolsion: Clear all the leaves from a Lot.
 * Puddle Evaporator: Clear rain, mess and pee puddles from your Lot.

Evil Spells:
 * Resurrect Zombie: Bring any Sim who's tombstone is on the Lot, back to life as the walking dead.
 * Bees!: cast a spell on someone to have them chased by bees.
 * Mist of Plague: Force a Sim to throw up.
 * Fuego: Cast a fireball to start an object blazing.

Interactions
New Gestures
 * High Five
 * Earthy Hug
 * Fake Out
 * Kiss Kiss Darling
 * Tough Handshake

New Interactions
 * If neighbors become very noisy, use the "Bang Wall" interaction.
 * Peek-a-boo social for Toddlers and Toddlers can use the "Huddle" interaction.
 * Parents can read their children to sleep and swing children around by the arms
 * Sims can WooHoo in the sliding door closet and the ownable helicopter.
 * Students can walk to school if they miss the bus.
 * You can lock roommates out of private rooms.

New Dances
 * Break Dancing
 * Classic Dance

Social Groups

Mingle with Sims from all-new social groups: stylish socialites, artsy bohemians, sports jocks, gadget-collecting techies, or edgy gearheads. Gearheads and Bohemians are more prevalent in low rent districts while Socialites and Techies are in high rent districts.

Building and furnitures
Building is greatly improved.

New features include:
 * Ceilings, which can be customized like floors
 * Heating and cooling vents and radiators, which can moderate the temperature of any room
 * Spiral staircases
 * Decorative objects, such as pipes, cornice (skirting-like features that go around the top of walls) and support beams
 * Space-saving objects such as Murphy beds and closets, coming in "male" and "female" varieties
 * Fun objects for toddlers, children and adults, including a Jungle Gym and an Open Mic.
 * Snack and drink vending machines
 * Heart-shaped beds, they vibrate and light up.
 * Medicine cabinets
 * Secret bookcase that can connect rooms in a house or apartment, but not two different apartments.
 * New Elevator
 * Trash chutes which act like trash cans.
 * hot-dog/gyro stand
 * a measuring tool that counts the tiles when you are dragging the wall and roof tool.
 * ability to move wall hangings up and down the wall.
 * A large apartment mailbox (only if living in apartments) which has 9 mail slots.

More additions to current objects, like doors and windows, will also be made.

Pre-built lots
 * town homes, mobile homes, lofts, penthouses and lofts.

Other Features
New Skills
 * Fire Prevention
 * Anger Management
 * Lifelong Happiness
 * Physiology
 * Couple Counselling allowing a new interaction: "Repair relationship with . . ."


 * New Death: be very careful opening the Murphy Bed.
 * Sims can now own helicopters
 * New Potions: Witches can brew potions existing from previous expansion packs as well as new ones.
 * New songs
 * New Clothes and hair.
 * New NPCs: street performers, a breakdancer and a human statue