The Sims 2: Pets (console)

The Sims 2: Pets is part of the series of The Sims 2 expansion packs, and is the fourth installment in the Sims console series. Based on the PC expansion pack, it features a much less goal-orientated system, and is more alike to the free mode of previous games. The main element in this game is that the Sims could posses pets which could be customized and looked after.

The Console version of The Sims 2: Pets plays similarly to the PC version. It is available on GBA, GameCube, Nintendo DS, PlayStation 2, PSP, Windows, Mac OS X, Wii, and N-Gage platforms. It was released for the Wii on June 13, 2007. Werewolves are not featured on the Nintendo DS, PlayStation 2, GameCube or Wii versions.

This game is different from the previous Sim console games as you aren't forced to accomplish goals which wasn't the main idea of the original Sims. You create and control the Sims you make. Oh, and there are pets.

You are given the option to create or adopt pets, which are the only way to expand your family.

When you reach a certain level of friendship with another Sim, as in all games, you unlock a series of romantic actions, which are not limited by gender. You cannot, however, WooHoo, age, or have a baby. Elders are made simply by changing hair color and posture.

As said before, your only key to expanding families are Adoption and the real estate office.

A Pet's offspring usually looks like the parent of the same gender, ie: The Mother dog is Black and White, the Father is Brown and Rust, the puppy is a female, so it will be black and white with a few rust-colored flecks. Occasionally, when mixing breeds of dog, the puppy will be the same breed as one of the parents, with no hint of the other breed, ie: When you interbreed a Black Poodle with a Russet-colored Collie, the offspring will be a dark brown Poodle, because the poodle has such a bizarre body and fur coat, there is no way to mix it with the collie.