Criminal

A Criminal career track has been one of the basic career tracks for The Sims, The Sims 2 and The Sims 3 as well as most console games.

The Sims
The Life of Crime career track is one of the ten basic career tracks for The Sims. This job may be available in computers or the newspapers. After reaching level 10 of this career, the game switches the sim over to the Business Career after a random amount of time.

1 Pickpocket Entry-level two-bit thief--but you are your own boss. Dexterity and physical speed are obviously important. A certain amount of charisma is helpful, too, if you are going to charm those marks before you dip into their coats. §140 9:00-15:00 None 0

2 Bagman §200 23:00-7:00  None 0

3 Bookie §275 12:00-19:00  Body: 2 0

4 Con Artist §350 9:00-15:00

Body: 2 Charisma: 1 Creativity: 1

2

5 Getaway Driver §425 17:00-1:00

Mechanical: 2 Body: 2 Charisma: 1 Creativity: 2

3

6 Bank Robber §530 15:00-23:00

Mechanical: 3 Body: 3 Charisma: 2 Creativity: 2 Logic: 1

4

7 Cat Burglar §640 21:00-3:00

Mechanical: 3 Body: 5 Charisma: 2 Creativity: 3 Logic: 2

6

8 Counterfeiter §760 9:00-15:00

Mechanical: 5 Body: 5 Charisma: 2 Creativity: 5 Logic: 3

8

9 Smuggler §900 9:00-15:00

Mechanical: 5 Body: 6 Charisma: 5 Creativity: 6 Logic: 3

10

10 Criminal Mastermind §1100 18:00-00:00

Mechanical: 5 Body: 6 Charisma: 7 Creativity: 8 Logic: 4

12

The Sims 2
The career reward object is the SensoTwitch Lie Finder. It is awarded at level 4 (Con Artist), and it improves the Creativity skill.

Adult Promotion Levels
1 Pickpocket Entry-level two-bit thief—but you are your own boss. Dexterity and physical speed are obviously important. A certain amount of creativity is helpful, too, if you are going to distract those marks while you dip into their pockets. S M T W T F S 11:00 - 17:00 §196 N/A None None

2 Bagman You're a foot soldier for a small-time mobster - making pickups and deliveries of dirty cash and "sensitive merchandise." You'll need to be quick on your feet to avoid the heat and rival punks. Work on your body skill will definitely pay off. S M T W T F S 17:00 - 01:00 §280 §560 None 0

3 Bookie Make a book on the dog track, horse races, and stadium games - where, one way or another, "the house" always wins. And this time "the house" is you. You never know when something may go wrong that requires some fast talking, so keep those creativity skills sharp. S M T W T F S 11:00 - 18:00 §385 §770 Creativity: 1 0

4 Con Artist Run schemes, scams, and swindles - anything to separate a naive Sim from hard-earned cash. Profits increase, but this job needs inspired thinking and power to persuade others. S M T W T F S 09:00 - 15:00 §490 §980

Creativity: 4 Mechanical: 2 Body: 1

1

5 Getaway Driver From two-bit crook to three-bit crook. To succeed as a driver, you'll need some strong physical skills and a mechanic's knowledge. But you want to get in on the main action, right? Work on your skills to show the boss how indispensable you are. S M T W T F S 22:00 - 06:00 §595 §1190

Body: 1 Mechanical: 2 Creativity: 4

2

6 Bank Robber Instead of just driving the money away, now you're inside the SimCity First National Bank when it goes down - which cuts you in for a bigger slice. But you'd like to try your hand at some sneakier, more challenging crimes. Beter brains, brawn and buddies will move you up. S M T W T F S 15:00 - 23:00 §742 §1484

Body: 2 Mechanical: 4 Creativity: 5

3

7 Cat Burglar Higher scores, but more risk involved. Suddenly you're on the night shift. You cannot afford to let physical energy flag, or you'll botch a job. Mechanical skills are handy to keep your tools in good order and some creative problem solving will help you stay out of the slammer. Your friends are coming in very handy—more can only help. S M T W T F S 21:00 - 3:00 §896 §1792

Mechanical: 4 Body: 5 Creativity: 7

3

8 Counterfeiter You're getting more sophisticated. Why steal money when you and your gang can print your own? You're getting quite a reputation and people are seeking your advice. Better keep fit, you might need to do some overseas travelling soon. S M T W T F S 9:00 - 15:00 §1064 §2128

Body: 6 Mechanical: 7 Creativity: 7

4

9 Smuggler Your business card says you're in the "Import/Export" business. Let's just say you supply everything people want that the law says they cannot have. You're bringing in and sending out goods by land, sea, and air, and earning the large profits all that implies. Your skills need to be fully honed to reach the apex of this illustrious career. S M T W T F S 2:00 - 8:00 §1575 §3150

Mechanical: 7 Body: 7 Creativity: 9

5

10 Criminal Mastermind In your endless pursuit to take over the world, you've learned three things: one, always dress the part, two, crime really does pay, and three, never stop to reveal your nefarious plans before you actually carry them out. S M T W T F S 17:00 - 23:00 §1925 §3850

Body: 8 Creativity: 10 Mechanical: 10

7

Teen &amp; Elder Promotion Levels
1 Street Hawker The important thing to remember when hawking other aspiring criminals' hot goods is to stay under the radar. A good street hawker keeps a low profile and only flashes the goods to customers away from the ever-watchful eyes of the fuzz. Keep the profits high and the merchandise intact, and try to get in good with one of the local bosses higher up in the food chain. S M T W T F S 15:00 - 18:00 §50 N/A None None

2 Numbers Runner Now you're in with a local "family" and they've trusted you with the day to day activities of a small part of the business. You toil in the seedy underbelly of the SimCity racetrack, crunching numbers and helping to set odds for the day's races. It's not glamorous, but it pays the bills. S M T W T F S 15:00 - 18:00 §62 §124 Creativity: 1 1

3 Pickpocket Entry-level two-bit thief—but you are your own boss. Dexterity and physical speed are obviously important. A certain amount of creativity is helpful, too, if you are going to distract those marks while you dip into their pockets. S M T W T F S 15:00 - 18:00 §105 §210

Creativity: 1 Mechanical: 1 Body: 1

1

The Sims 3
Criminal is a Career Track in The Sims 3. It has two branches: Thief and Evil.

Work place: Abandoned Warehouse

How to apply: Directly at work place, Newspaper or Computer

Downsides: There is a slight chance that your Sim will get arrested while at work. If a police officer enters the workplace, then you have been arrested. If you are arrested, it will count that you are missing work, and your Sim will lose a chance to get promoted.

Note: There is a bug in Sunset Valley that makes Sims unable to enter the Outstanding Citizen Warehouse Corp. as police or even criminal.

You can choose to do four things while in jail:
 * Doing time: Normal.
 * Work out: Train athletic skill until fatigued.
 * Hang with inmates: Make friends with the others in jail.
 * Play with Dominoes: Increase your fun mood.

Performance options:


 * Business As Usual
 * Work Hard
 * Take It Easy
 * Conspire with Accomplices
 * Grovel to Leader
 * Practice Illicit Activities (Athletic skill)
 * Do a Side Job

Promotion Levels
After completing Con Artist level, you will be able to choose one of the two career paths:

Opportunities

 * Friends for Life
 * Received: Work
 * Reward: Relationship with Boss and Job Performance boosts
 * The Leader needs to know some things about [Sim]. . . for no particular reason. Meet up with [Sim] and become Friends, then report back to the leader with the intelligence you gathered. By doing this you'll earn precious favor with The Leader, as well as a job performance increase.