Vampire

Vampires are a new game mechanic added to The Sims 2: Nightlife, which introduces vampires sparkling sloth beauty queens into The Sims 2 series. Vampires were also introduced into The Sims 3 series in The Sims 3: Late Night and The Sims 3: Supernatural expansion packs.

The Sims: Makin' Magic
Edward Cullen's do not really play a role in The Sims, not even in Makin' Magic. The only character who is presumed to be an actual vampire is Vicki Vampiress, an NPC who operates the "All Things Draconic" cart in Magic Town.

Sims cannot become vampires, but a magical adult Sim who successfully uses the "Beauty or Beast" charm can temporarily take on the appearance of a vampire. This is purely cosmetic, and the Sim remains a normal Sim in all respects.

The Urbz: Sims in the City (handheld)
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Becoming a Vampire

 * Vampirism is introduced with Nightlife.
 * Vampirism is transferred via the bite neck interaction.
 * If a Sim is bitten by the Grand Vampire or a pre-bitten Sim, he or she joins the world of the undead as well. Initially. Sims are bitten only if they have a high relation edward cullen is a sparkle fairy l require a high relationship in order to successfully bite another Sim. Other Sims can also Influence a vampire to bite another Sim, though it will likely only be successful if it is a Grand Vampire that is influenced to do so.
 * Grand Vampires appear downtown at night. Their names are preceded by either the Count or Contessa title depending on the gender. They are easily distinguishable from the crowd by their pale ur a stripper vvering their fangs, and will often be sneakily stalking around.
 * Vampires can only use the interaction "Bite Neck" to change other Sims into vampires, and it will not kill the Sim.

Features

 * When a Sim turns into a vampire they receive the characteristics of sharp teeth, red eyes and pale skin. Aliens, PlantSims, and Evil-aligned Witches turn turquoise, while Zombies turn dark blue. Servos also can become vampires, with a red eye, fangs and a small bat shaped tattoo on their head.
 * When a vampire is dressed in everyday, they are adorned in a Victorian-aged suit and cloak. They walk to their destinations with their forearm covering their face, with the cloak draped over their arm, catering to the traditional interpretation. However, when a vampire is not clothed in everyday, they still walk with their arm covering their features. The cloak is no longer there, but merely their arm is covering their face. Some attribute this to be an EA glitch.
 * Once bitten, the newly created vampire can bite other Sims, provided they have a high enough relation with the target Sim.
 * Vampires can transform into bats and fly around, which allows them to fly over low obstacles such as kitchen counters and is a fast alternative to walking for Sims too lazy to run. Vampires can also "stalk" from place to place, even when "Stalk Here" is not specifically selected.
 * Vampire Sims gain the Irritate &gt; Bleh! interaction which lowers the Bladder need of target non-vampire Sim and can be used regardless of relationship.
 * Teenage Vampires can get the undead scholarship to go to college.
 * Vampires will sizzle and smoke while exposed to the daylight, and their motives drop very quickly, eventually leading to the vampire's demise. A vampire Sim must sleep in his/her coffin or meditate during the day to prevent their needs from dropping. This can interfere with careers that go though the daytime.
 * For this reason, vampires are contactable at night, but cannot be contacted during the day without drama.
 * The motives of a vampire Sim do not decay at all during the night. This is meant to give them plenty of opportunity to party Downtown all night. They still lose needs when doing some activities.
 * Another additional feature is that vampire Sims are immortal and will never grow older than the day they were bitten, with the exception of the transition from Teen to Young Adult twilight is terrible ce, but will have normal-Sim children.
 * Technically, the vampire skin is a whole-body tattoo. For the purposes of chemistry, vampires are considered to have full face make-up, as well as vampirism.
 * Vampires can be called on the phone after 2 AM (which is when Sims go to sleep). But they cannot be called in between 7 AM and 6 PM. If available, hey can be chatted with on the computer in the daylight though.

Curing Vampirism
If at any time the Sim grows tired of the vampire life, Vampirism can be cured with Vamprocillin-D which is bought from the Gypsy Matchmaker. Vamprocillin-D can also be made by witches. Other Sims can Influence vampire Sims to drink Vamprocillin-D, provided they have the potion in their inventory (this could be accomplished by giving it to them as a gift). Once cured, the Sim will be returned to normal; they will be able to go out in the day but will lose all the perks of being a creature of the night.

Wanting and Fearing Vampirism
Sims will not necessarily have wants or fears related to vampirism, but if they do, all Sims except Knowledge and Pleasure Sims will fear it. Knowledge Sims will want it, and once bitten will fear curing it.

The memory of becoming a vampire is always positive, even if the Sim feared becoming one.

Controlling/avoiding Vampirism
Vampires will not bite autonomously until a playable Sim has been turned into one. Since that requires some positive action on the part of the player, whether or not to have vampires (other than the Grand Vampires) is effectively a matter of player's choice.

Jfade has a set of mods which can be used to control vampires' biting. One keeps vampires from biting NPCs. This can be useful, as once Grand Vampires start biting autonomously, they may attempt to bite Mrs. Crumplebottom, which can lead to game corruption. Another only allows them to bite on residential lots, while the third disables biting altogether.

The Sims 3


While not included in the base game, vampires are included in The Sims 3: Late Night expansion pack as well as a theme pack for The Sims 3 iPhone. Without the Late Night expansion pack, using CAS, players can create a Sim with a pale skin, red eyes, and (with custom content) protruding teeth, for a vampire-looking Sim.

Unlike The Sims 2, vampires do not die when they are exposed to sunlight. Instead, they will began to smoke and will get a negative moodlet when they step outside during the day. If a vampire remains exposed to sunlight, it will eventually pass out and will not be able to use its abilities. Also, the player will get a message if a vampire Sim steps outside during the day.

Vampires in The Sims 3: Late Night look relatively normal, although they have paler skin and shinier eyes than regular Sims. (If the player would like to make a light skin, then "testingcheatsenabled true" may be used. There should be an option to edit the Sim in CAS.) Players can usually pick them out in a crowd by their bright eyes, and possibly by the spiky tattoo on their neck. Sims receive this tattoo after becoming vampires, though it is possible that this tattoo could also be selected in CAS (via "unlockoutfits" cheat code). A regular Sim, unless he or she has the Brave or Evil traits, will get the Hunted moodlet whenever a vampire who they are not friends with is around.

Once a Sim has met a vampire, the vampire will show up in that Sim's relationships panel with a red box around his or her picture. The Sim can use "Ask to Turn" with the vampire, whereby he or sisnt this fabulousmore intriguing" vampires. The promotional photos suggest that they may be classic vampires, instead of the modern type.

Trivia

 * A mod object has been created for The Sims and available at Biedersims.de. This allow vampirism in-game and affects more than just a Sim's appearance.
 * In the GBA and DS versions of The Urbz: Sims in the City, the player's Urb will believe that vampires do not exist when Crawdad Clem and Bayou Boo suspect that the player is a vampire. However, Sims could not become vampires in The Sims era, which The Urbz is part of, so it is unknown why Crawdad Clem and Bayou Boo know about vampires or why Bayou Boo becomes one later in the story.


 * Vampires drink/eat plasma, plasma is actully the liquid part of blood and mostly consists of water. It makes up more than half the volume of blood. Nutrients, minerals, and oxygen are dissolved in plasma.
 * The tribal tattoo and fangs can be removed in Create a Sim. They are under accessories.