The Sims 4/cheats

In order to input the cheats, the console must be brought up using CTRL + SHIFT + C, similar to the predecessors of the series.

Safe cheats
Those cheats show up when the "help" command is input, and are intented to be used by the players. They are safe to use. fps {on/off} : Toggles on/off the fps meter. fullscreen : Allows to switch between fullscreen and windowed modes. help : Shows up available cheats. headlineeffects {on/off} : Toggles thought bubbles and the Plumbob. resetsim : Resets selected Sim on the current lot, with neutral motives. quit : Exits the game. testingcheats {on/off} : Enables additionnal "testing" cheats, not intended for use. freerealestate {on/off} : Allows you to move Sims in any house, for free. casclockspeed {0-10} : Changes speed at which time passes in CAS. hovereffects {on/off} : Gives your Sims the ability to hover.

Money cheats
Those cheats allow you to increase, and in some cases, decrease your funds. kaching : Gives current household §1,000. motherlode : Gives current household §50,000. * money : Sets current household funds' amount to the input value. * sims.modify_funds : Modifies the household current funds' amount by the value. Can be negative. * Those cheats require testingcheats to be on.

Additionnal cheats
Those cheats can be used without testingcheats, but do not show up in the help menu. bb.showhiddenobjects : Allows you to buy Debug items in Buy mode, like Invisible Ceiling Lights. death.toggle {true/false} : Toggles Sims' death possibility. Has to be reinputted everytime the game is loaded. sims.remove_all_buffs : Removes all the moodlets from the current Sim. households.autopay_bills : Bills will no longer arrive to your household.

Testingcheats
Testing cheats can be used after testingcheats has been activated. You have to reactivate the cheat everytime you change lots or load a game due to a bug.

Shift-Click
Various items or entities can be shift-clicked after the cheat has been enabled in order to access the hidden interactions.

Shift-Clicking Items
You can reset every item in the game by shift-clicking it, then choosing Reset Sim (Debug). Useful if an item gets stuck. If the item can get dirty, you can also make the item dirty, or clean it if it's already dirtied.

Shift-Clicking Mailbox
Every action described is available under "Alter Needs" on the pie menu of the mailbox.

- Disable Needs Decay (world/household): Disables the decaying of motives like Hunger and Bladder, household-wide or worldwide depending on the chosen action.

- Enable Needs Decay (world/household): Reverses the effect of Disable Needs Decay, otherwise does not change gameplay.

- Fill Needs (world/household): Fills the motives of every Sim worldwide or household-wide.

Shift-Clicking Household Sims
It allows you to Disable/Enable Needs Decay or "Make Happy" (fill every motive to the max), similar to the Mailbox but exclusive to one Sim. You can also reset the Sim like any item, or modify the Sim in CAS (no full edit, acts exactly like using a dresser or a mirror without additionnal cheats. Use the cheat cas.fulleditmode in order to unblock the whole potential of it).

Shift-Clicking Ground
You can teleport the selected Sim anywhere in the neighborhood where he has access.

Object Size Editing
Using Shift + ] while having an item selected in the Build Mode will allow you to increase the size of it. You will have to move the item to update it. Shift + [ will allow you to shrink it back to its original size. Note that most items will bug when increased, so use at your own risk.

Career Cheats
careers.promote : Promotes your Sim in the specified career (Your Sim must be working in it) careers.demote : Demotes your sim in the career. Same rules apply. careers.add_career : Makes your Sim join the specified career. careers.remove_career : Makes your sim leave the specified career (Your Sim must be working in it) Accepted careers' names are, as follows: secretagent, techguru, painter, entertainer, astronaut, culinary, writer, highschool, gradeschool

Skill Cheats
stats.set_skill_level : Gives your Sim the skill that was inputted. Accepted skill names are, as follows (Add Major_ before every skill name. Skill_Fitness is an exception, kids' skills use the Skill_Child_ before them.) Bartenting (Mixology), Charisma, Comedy, Creativity, Fishing, Fitness, Gardening, GourmetCooking, Guitar, Handiness, HomestyleCooking, Logic, Mental, Mischief, Motor, Painting, Piano, Programming, Reaping (currently unknown), RocketScience, Social, VideoGaming, Violin, Writing.