The Sims 3: Supernatural

The Sims 3: Supernatural is the seventh expansion pack for The Sims 3. It was first rumored by Sims.Mixei.ru as they found objects relating to the expansion pack in patch 1.32. On June 11th 2012, EA Russia uploaded a trailer of the pack but EA removed it on the next day. On June 13th 2012, EA Singapore uploaded an English trailer of the pack and at the same date, was announced.

Description
''Enter the mysterious town of Moonlight Falls where strange things happen by the light of the moon. Create supernatural beings from menacing werewolves and cackling witches, to mischievous fairies and more intriguing vampires. Then stalk the night, use your wand to cast spells, just stay home and claw the furniture and more. You can mix dozens of elixirs from turning Sims into zombies to transforming them into gold. Share your enchanted brews with any friends who have The Sims 3! Spooky surprises are in store for you in the world of The Sims 3 Supernatural!''

Official

 * Play as supernatural Sims: Create witches, werewolves, more intriguing vampires, and fairies, each with their own magical abilities, traits, and interactions.
 * Explore the town of Moonlight Falls: Discover what mysteries and abilities are revealed by the light of the full moon. Will your Sims freak out or become more powerful?
 * Hone your magical crafts and share the enchantment: Learn to cast spells and find rare ingredients to brew elixirs, so you can charm or hex your Sims’ lives. Send your magical elixirs to any of your friends’ games who have The Sims 3. Your Sims can hone their psychic abilities and build a career as mystic fortune teller.
 * Discover supernatural items: Race around the arena on your broomstick, visit the gypsy caravan, or preen in front of your magic mirror. Even awaken the classic character of Bonehilda, the quirky skeletal maid. With tons of new enchanted objects, what will happen next?
 * Deck out your home in gothic style: Add a secret lair with the sliding bookcase door and fill your home with creepy new furniture.
 * Zombification: Mix a special elixir to create shuffling, brain-hungry monsters of your very own. Chomp on other Sims to spread the love and wreak havoc. Don’t fret, you can always concoct an elixir to change your Sims back.
 * Create a Sim features: Players have the new ability to create werewolves, fairies, witches, more intriguing vampires and ghosts directly in the Create A Sim tool, customizing characteristics that range from the hairiness of a werewolf’s body to the shape and color of a fairy’s wings. The newest sliders are for all Sims (supernatural and regular) and players can also create Supernatural Children in CAS.

In details

 * Create a Sim
 * New "Supernatural Types" button
 * New skin tones - a very diverse pallet to create a variety of Supernatural Sims which players can make them more extreme
 * 12 brand new hairstyles
 * 10+ new outfits - a variety of Supernatural clothes
 * Ability to create werewolves, fairies, witches, vampires, ghosts and even genies
 * Hairiness of a werewolf’s body
 * Shape and color of a fairy’s wings


 * Ability to create Supernatural children
 * 5 new sliders - Any Sim can have these sliders, whether supernatural or not
 * Ear Orbit
 * Ear points
 * Jaw Underbite
 * Brow Definition
 * Nostril Rotate


 * Players will be able to create and customize claws and fingernails
 * You can customize a Sim in his/her Supernatural look
 * Body hair is added for Female werewolves (and for all age groups)


 * Build/Buy Objects


 * Gothic décor
 * Sliding bookcase that conceals a hidden lair
 * Powerful mirror with magical interactions.
 * Spellbook
 * Magic Cauldron
 * Magic Wands
 * Crystal Ball
 * New Vampire Altar
 * Grandfather Clock
 * Functional Rocking Chair
 * It rocks baby Sims to sleep. Sims can also read books when sitting on it.


 * Sonophone
 * Magical Wardrobe
 * Lunar cycle dial
 * The Moon Dial is a fun object that reflects the current phase of the moon. It will also tell you your horoscope.


 * Gypsy Caravan
 * Magic Broom
 * Witches prefer to ride it, though other Sims can ride


 * Fairy House
 * Toddler objects
 * Gem Cutter


 * New Woohoo Spots
 * Magical Wardrobe
 * Fairy House


 * New/Returning Life States
 * Werewolf
 * Can hunt Collectibles
 * Lunar Cycle - They are being controlled by this feature. It transforms a Sim into a werewolf under a full moon anywhere
 * The howl of the werewolves can be heard from afar, especially during the full moon
 * Sims can transform into werewolves at will and vice versa, but by doing so, it decreases their hunger meter
 * They do not kill Sims but they fear them and by doing so they kiss them or destroy their objects
 * They live longer than a normal Sim
 * If a werewolf possess the Athletic skill, they can eat raw meat and they fatigue slower
 * The werewolf power can be spread to other Sims around town by either mating with a normal Sim (by this, the children will inherit the power and it is a 50/50 chance) or biting them (but first a werewolf must increase relationship to the Sim and he accepted the offer)
 * Werewolf toddlers demonstrate some animalistic behaviours, including howling, scratching and practising hunting
 * A werewolf can also be non-hairy
 * Fairy
 * Delayed Aging
 * They can shrink to their "natural form" to perform tasks that they cannot do normal sized, so they have a little "tinker bell sprite form"
 * Fairies can be created or Sims can be turned into fairies
 * Fairies hang out in a forested area in a world (or only Moonlight Falls)
 * Witch
 * Only witches can learn spells
 * Male and Female Sims can be witches
 * Witches have a magic broom that allows them to fly through the air
 * There will be good and bad witch spells
 * There will new outfits for witches
 * Witches seem to have the ability to turn Sims to stone
 * Zombies
 * Zombie Sims can try to attack Sims
 * They tend to go slower than normal Sims
 * A Sim can be a zombie by drinking a potion or having another zombie Sim to bite
 * There are other ways to have Sims to become zombies in a town
 * There is a cure to transform a zombie Sim to a normal Sim
 * You can also transform Sims to become permanent zombie Sims
 * Zombies can not woohoo
 * Vampire
 * This is revised from the vampire feature from The Sims 3: Late Night
 * Supernatural will include an all new type of Vampire and will be available to those without Late Night as well.
 * It has more visual options and new ways to intimidate than a regular vampire from Late Night

Both supernatural and ordinary Sims can build their skill as an alchemist and mix dozens of elixirs with a variety of powerful effects, then share these enchanted brews with any friends who have The Sims 3. ''These potent concoctions have a wide variety of effects from career-boosting to weight loss and even zombification. The zombification elixir will turn unsuspecting Sims into brain-hungry, shuffling monsters that are driven to wreak havoc on the town.'' Sims can self-employed as an alchemist and earn Simoleons by selling elixirs
 * New skills
 * Alchemy - Curse or charm your Sims’ lives with powerful spells, volatile elixirs and magical abilities in a world of strange happenings, spooky surprises and even the occasional zombie attack. Players have the option to learn magical crafts by casting spells and brewing elixirs that will charm or hex their Sims’ lives.
 * Elixirs (Potions in Alchemy)


 * Zombification: Mix a special elixir to create shuffling, brain-hungry monsters of your very own. Chomp on other Sims to spread the love and wreak havoc. Don’t fret, you can always concoct an elixir to change your Sims back.
 * Skill Booster
 * Weight Loss
 * Broomriding - Broomsticks can be flown on roads and you can do awesome stunts, as you build up your broomriding skill, in the Broom Arena.
 * Lycanthropy (Werewolves) - Enables werewolves to transform between human and werewolf forms at will, so long as they can control their animalistic instincts.
 * With Lycanthropy, werewolves are given with hefty benefits like:


 * increase the chance of finding rare collectables when hunting
 * decrease the loss of Energy and Bladder meter
 * Hunting (Werewolves)


 * New traits
 * ​Supernatural Skeptic - Sims who possess this trait dislike anything that has to do with the supernatural. They prefer things that aren't too different from their current understanding and will go to great lengths to let supernatural Sims know how they feel.
 * Supernatural Fan (the opposite of Supernatural Skeptic trait)


 * New lifetime wishes
 * Master of Dark Magic (Witches)
 * Master of Light Magic (Witches)
 * Ultimate Trickster (Fairies)
 * Leader of the Pack (Werewolves)


 * New lifetime rewards
 * Alpha Wolf (Werewolves)- It gives you a terrifying howl and the ability to bite anyone without being rejected.


 * New plants
 * Mushroom


 * New career
 * Fortune Teller - Sims can build a career as a fortune teller in The Sims 3 Supernatural. Within this career, Sims can opt to be a mystic with a genuine connection to the great beyond or choose to exploit their clients as a scam artist, selling out psychic conventions and giving bogus readings.


 * Returning NPC
 * Bonehilda - A walking skeleton maid, first introduced in The Sims: Makin' Magic.


 * New town
 * Moonlight Falls - The Sims 3 Supernatural introduces the all-new world of Moonlight Falls, a shadowy town full of peculiar happenings and mysterious new objects. Inspired by the misty valleys of the Pacific Northwest, Moonlight Falls is a brand new backdrop for The Sims 3 full of secret revelations and mystical locations for your Sims to explore, play in and build on.


 * New venue
 * Broomriding Arena - Witches can race with their brooms (not confirmed)
 * Potion Shop - Sims can purchase elixirs and ingredients


 * New Deaths and Ghosts (they are caused by magic, alchemy, and one of the new objects)
 * Death by Witch/Magic - The appearance of the ghost is green in colour and there are surrounding sprites of skulls, tombstones and the crescent moons. It has been confirmed by SimGuruBritt. It is not death by poison though.
 * Unknown death type - Electric Blue in colour
 * Unknown death type - Purple in colour

Not only Supernaturals are affected but normal Sims can also be affected. For example, a normal Sim may get the Lunacy Buff, which will cause them to act slightly odd and perhaps perform a Lunatic Slap or Lunatic Embrace with another Sim or he will freak out. The lunar cycle supports every town.
 * Others
 * ​Lunar Cycles - The newest gameplay feature is the Lunar Cycle and its effects on Sims in The Sims 3 Supernatural. Players will notice strange happenings, enchanted transformations and effects on magical potency as the moon changes its phases. The new Moon Dial object keeps track of the lunar cycle, and is important if one of your werewolf Sims happens to be on a date. You can also customize the lunar cycle in order to control its duration.
 * New Simlish songs
 * Beekeeping feature will return from The Sims: Makin' Magic
 * New harvestables but not pumpkins
 * New food recipes, plants and collectables
 * The collectables help Sims create potions thus building their Alchemy Skill


 * Lighting in the game is tweaked to enhance atmosphere (only on Moonlight Falls)
 * Able to create ghosts by magic
 * Ability to control the number of supernatural and celebrities in a town through a new setting known as "Population Control Settings". It can be found on the Options panel.
 * Players with The Sims 3: Pets can also control the number of pets but not unicorns
 * There are only checkboxes and not sliders.
 * Players can also have these settings without Supernatural but they must have any expansion pack which has lifestate(s) or Sim types installed.
 * It is made available on a game update.


 * Magical items like the Voodoo Doll and Spellbook from The Sims 3 Store will be enhanced with Supernatural. This was confirmed by a SimGuru on the forums.
 * Supernaturals will be able to Simport, but in order for your friends to see them perform in their supernatural form, they will need to have Supernatural installed.
 * Supernaturals can 'protect' non-occult Sims. Protected Sims can call their protectors and will feel safer in the company of their protector.

Editions

 * Normal
 * Limited Edition - Normal edition with exclusive contents from Plants vs. Zombies
 * Plant steadfast peashooters to keep your house secure from things that go bump in the night.
 * Get the ultimate in creepy chic with cone hats, suits of rags, and other fun-dead fashions from Plants vs. Zombies.


 * Origin Décor Edition - Normal edition with Origin Décor objects which are exclusive Plants vs. Zombies décor items. It is known that you can get the limited edition contents and Origin decor Edition if you pre-Order it the game on origin.
 * Plantern lamp – This unique item looks just like the planterns that keep the fog at bay in the Plants vs Zombies game. Use it to light your Sim’s house or yard!
 * Wall-nut sculpture – Nothing says “get off my lawn” like an angry-eyed wall-nut. Place one at a time, or put down a whole row as a fence.
 * Zombie gnome sculpture – The iconic undead garden gnome from PvZ can grace your Sim’s house or garden.
 * Brains flag sculpture – Deck out your garden, rooftop, or anywhere with this flag used to lead the charge in Plants vs Zombies. Zombies love brains!!!

Images
"Promotional images"=

"Renders"=  Ts3sn-render1.png Ts3sn-render2.png Ts3sn-render3.png Ts3sn-render4.png Ts3sn-render5.png Ts3sn-render6.png Ts3sn-render7.png Ts3sn-render8.png Ts3sn-render9.png Ts3sn-render10.png

Trivia

 * This is the first Expansion Pack to feature more than one playable life state.
 * Players will be able to choose a life state when creating their Sim in Create-A-Sim.
 * This is the third magic themed expansion pack in The Sims series. The other two being The Sims: Makin' Magic and The Sims 2: Apartment Life.
 * In Generations, if a Sim receives a Graveyard souvenir from a school trip, it shows a greenish-black ghost, which looks like the ghost from the Supernatural trailer.
 * This is the second Expansion Pack for The Sims 3 to be centered around a night theme; Late Night is the first.

Reference
fr:Les Sims 3: Super-pouvoirs