The Sims 4: Eco Lifestyle



The Sims 4: Eco Lifestyle is the ninth expansion pack for The Sims 4. It was leaked and teased on May 5, 2020 with its official trailer and announcement debuting on May 6, 2020. It was released on June 5, 2020 on PC/Mac and consoles.

The pack centers on the world's eco footprint, effecting worlds and their Sims for better or for worse with the help of neighborhood action plans. Eco-friendly living returns, with included features such as sustainable living, renewable energy, crafting and community projects. It also includes the new coastal world of Evergreen Harbor.

It is the first pack in The Sims series to be themed around eco living, with some elements of The Sims 2: Mansion & Garden Stuff, The Sims 2: Seasons, The Sims 3: Ambitions, The Sims 4: Island Living and various renewable energy objects from The Sims 3 Store.

Official description
Change the World: In Evergreen Harbor, every action you take and decision you make influences the state of the world around you. The cleaner Evergreen Harbor gets, the more you’ll see nature thriving. You determine whether the skies are smoggy or clear enough to see the aurora borealis glimmering above. Let garbage pile up on the streets of your neighborhood or clean it up to create lush green walking paths in town. It’s up to you!

Upgrade Your Home: New updates in Build/Buy encourage going green, too. For the first time, you can offset your bills with wind turbines, solar panels, and dew collectors. Reduce your eco footprint and invest in a living rooftop for a splash of bright color. Inside, choose between gorgeous new furniture (sustainably made, of course) or upcycle someone else’s junk into beautiful items!

Make or Break It: Speaking of reclaiming and repurposing things, why don’t you check out a new job as a maker? As you go around town, keep an eye out for collectibles and materials for your next project. Brave Sims might try dumpster diving for resources like dyes, bits and pieces, and ingredients—as long as they don’t mind the smell. Choose the Freelance Crafter career to fill mail and internet orders for your candles, fizzy juices, upcycled objects, and more! Or try to encourage your neighbors to vote for a community maker space where you can all craft together.

Use Your Voice: Unused community spaces are going to waste—literally, as a dump. Rally your neighbors to decide how to use it. To get that maker space, you’re going to need support. Want a shared planting space with vertical gardens instead? Vote for it! Every week, you can join your new community in voting for a Neighborhood Action Plan. Transform the shared lot, promote the performing arts, suggest a weekly workout, demand an upcycling initiative, or explore the many other options on the board. Just know that you could end up wearing a paper bag on your head if things go sideways….

World and neighborhoods
The expansion includes a new industrial, coastal world, named Evergreen Harbor.

Eco footprint
Eco footprint is a game mechanic, that determines how much the world is in contaminated state. The ecological changes and pollution occurs in most worlds (except StrangerVille and destination worlds), and can be toggle on or off per save.

New additions
New Objects
 * Candle-making station
 * Community board
 * Dew collector
 * Dumpster
 * Fabricator
 * Juice fizzing machine
 * Fuel-powered generator
 * Insect house
 * Recycler
 * Solar panels and solar-paneled roofing
 * Wind turbine
 * Vertical garden planters

New Lot Assignment
 * Community space

New Traits
 * Freegan
 * These Sims reject consumerism and prefer to reduce wasteful spending by any means. They enjoy finding re-used or thrown away goods and foods. In fact, they have the best luck at finding the highest-quality treasures in Dumpsters! They may become tense or uncomfortable if they spend too much time earning or spending Simoleons.


 * Green fiend
 * These Sims are happiest when living on a green street and will continuously work towards making their environment more eco-friendly.


 * Maker
 * These Sims become happy when making things. They become sad when it's been too long since completing a project on a Fabricator, Candlemaking Station, Juice Fizzer, or Woodworking Table. They do not receive negative effects from crafting or repair failures.


 * Recycle disciple
 * These Sims are rapid recyclers that benefit from recycling and rummaging for bits and pieces, but should they go too long without indulging in their hobby...

New Lot Traits 
 * Eco Lot
 * Geothermal
 * Landfill Lot
 * Natural Well
 * Reduce and Recycle

New Radio Station
 * Americana

New Aspirations
 * Eco Innovator (Nature) - This Sim wants to build a better, greener community.
 * Eco-Economist - Have 5 community influence points · Vote on 1 neighborhood action plan
 * Clean City Civilian - Sell power or water on a utility bill · Become a civil designer
 * Civil Citizen - Attempt to convince a Sim to vote on a neighborhood action plan · Vote on neighborhood action plans two separate times · Reach level 10 of the civil designer career
 * Reward trait: Influential Individual - When Influential Individuals speak, everyone listens. They can get the community to cheer on a local hero, or cancel them on a whim.
 * Master Maker (Creativity) - This Sim wants to become an expert at Fabrication!
 * Jerry Rigger - Achieve level 3 skill in fabrication · Recycle 5 times
 * The Better Builder - Achieve level 5 skill in fabrication · Fabricate 5 items · Have 5 dyes
 * Competent Crafter - Achieve level 7 skill in fabrication · Collect insects from an insect farm 3 times · Create 5 candles
 * Master Maker - Achieve level 10 skill in fabrication · Make 20 candles · Complete 5 gigs as a freelance crafter
 * Reward trait: Muse of the Maker - Master Makers have learned all the tricks necessary to fabricate items at a reduced cost.

New Career
 * Civil designer

New Career Branch
 * Crafter branch for the freelancer career

New Skills
 * Fabrication
 * Juice fizzing

New Types of Death
 * Death by beetles
 * Death by being swarmed by flies

New Weather Type
 * Acid rain

New WooHoo Location
 * Dumpster

Other New Features
 * Dumpster diving
 * Fizzy juice crafting
 * Furniture making
 * Selling surplus water and electricity for reduced bills and profit
 * Neighborhood action plans

Integration with other The Sims 4 content packs
Ecological changes and pollution are possible in every world except StrangerVille and destination worlds. The following list shows how several existing packs integrate with Eco Lifestyle:
 * Vampires: Sims can make plasma fruit juice with the juice fizzing machine, and pollution has a negative effect on vampire powers.
 * Get to Work and City Living: Items crafted via the fabrication and juice fizzing skills can be sold in retail businesses, as well as on sales tables and at San Myshuno's flea market.
 * Get Together: The careers, skills and activities from Eco Lifestyle can be chosen as club requirements and activities.
 * Get Famous: Voting in a neighborhood action plan will increase a celebrity's fame. They will also be publicly disgraced if they go dumpster diving or WooHoo in a dumpster.
 * Realm of Magic: Spellcasters can use their magic to remove air pollution and kill swarms of flies.

Trivia

 * This is the first eco-friendly themed pack in The Sims series.
 * It is the first pack to be released on PC and consoles at the same time.
 * This is the first pack in The Sims series to have two lesbian pre-made couples: the Greenburg family (Mary Greenburg & Blossom Greenburg) and the Tinker family (Yasemin Tinker & Tina Tinker).
 * It is the second pack in The Sims 4 to feature apartments (the first being City Living).

Gallery

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Alternative

 * Alec Benjamin - Water Fountain
 * Taylor Janzen - Devotion

Americana

 * Bobby Joyner - Corlafonoo
 * Brandy Clark - Long Walk
 * Jonny Wellwood - Simzahoo
 * Molly Tuttle - Take The Journey
 * The Milk Carton Kids - Michigan

Electronica

 * Bobobath - Mr. Boboto
 * Bobobath - Bobolicious
 * MC Llama lot - Monday Nite Cabin Fever

Pop

 * Kim Petras - Malibu