Evil (The Sims 3)

Evil is a lifestyle trait in The Sims 3. It conflicts with the Good trait, and is available from birth. It conflicts with People Pleaser trait in The Sims 3 for Wii. Evil Sims love the dark, take great delight in the misfortune of others and prefer to lead a life of as far away from goodness as possible.

Advantages and disadvantages
Evil is the recommended trait for the Criminal career and allows players to choose the Lifetime Wishes of the Criminal career (Evil or Thief). Similar to the Good trait, Evil Sims can donate money for a positive moodlet, but the money is given for the purpose of sabotaging the charity. While it does have one conflict, Evil Sims will get along with most Sims. In addition, Evil Sims can steal Candy from a Baby, Troll on the Forums and get the "Fiendishly Delighted" moodlet when misfortune strikes nearby Sims. The Evil Trait does not give the Sim "It's Dark" moodlet if in a room without light.

Despite conflicting with Good, Evil Sims can still use "Mastermind Plot" on Good Sims.

Attributes

 * Sim will get a "Fiendishly Delighted" moodlet when misfortune strikes nearby Sims!
 * Sim doesn't mind a lack of light, A dark lair is welcome!
 * Sim will excel in the criminal career track.
 * Sim will fare well in most fights.
 * In The Sims 3: Showtime, an Evil Sim can ask the genie for World Misery instead of World Peace like Sims without the Evil trait.

Player notes

 * An Evil Sim will laugh when another Sim dies, but will still mourn them once they begin to miss the deceased Sim.
 * Babies can steal candy from another baby.
 * The Sim can Steal candy from newborns and Toddlers.
 * Other Sims will be cautious around evil Sims once the trait is discovered, Good Sims or Sims in the Law Enforcement career track especially so.
 * The Sim can donate to undermine charities once a day by clicking on the mailbox.
 * The Sim can do many things with an evil twist, such as "Wash Hands with Evil Soap", or "Do Evil Dance." However, it doesn't have any impact in gameplay.
 * The Sim can acquire a Red Glow on reaching the top of the Criminal track. The glow terrifies Cowards, disgusts Good Sims, and delights other Evil Sims. It might also cause other Sims to gasp and run from the glowing Sim in fright.
 * Sim has a keen interest in death, as they will often have wishes to visit the graveyard, see a ghost, or see the ghost of a living Sim.
 * Evil Sims and Mean Spirited Sims tend to get along, unless the Mean Spirited has the Good Trait.
 * Sometimes when walking into a room, an Evil Sim will rub his or her hands together and laugh maniacally.
 * If the Evil Sim has the Pyromaniac Trait they can "Burn Sim Nearby" which may set any random Sim on fire, but that only rarely keeps the Sim on fire for more than 5 Sim minutes.
 * Evil Sims won't be scared by ghosts, vampires, or bugs. This works a bit like the Brave trait).
 * Evil Sims are affected differently from other Sims by crying babies: while non-evil Sims will get the negative moodlet "crying baby", Evil Sims around crying babies will get the positive moodlet "Fiendishly Delighted".

Possible Lifetime Wishes

 * Become a Master Thief
 * The Emperor of Evil
 * Gold Digger

Trivia

 * Most vampires have this trait but Wogan Hemlock and a few others do not.
 * The original icon of the Evil trait appears to be the same, but with horns.
 * Evil Sims and Mean-Spirited Sims can be friendly towards each other. However, the Evil trait conflicts with the Good trait, just as the Mean-Spirited trait conflicts with the Friendly trait. Oddly, though, Evil sims can also be friendly, and Mean-Spirited Sims can possess the Good trait. If there are two sims: one with the traits "Evil and Friendly" and one with the traits "Mean-Spirited and Good", then those two sims will not generally have a good relationship with the other.

Premade Evil Sims
See Category:Evil Sims

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