Vampire

Vampires is a new game mechanic added onto The Sims 2: Nightlife which introduces vampires as both playable and non-playable creatures to  The Sims 2 series.

Becoming a Vampire
To become a vampire your Sim must befriend a "Count" or "Countessa" (also known as "Grand Vampires") who hang out in the downtown area at night. The player gets one of these Grand Vampires to bite the Sim therein turning the Sim into a vampire. When a Sim turns into a vampire they receive the characteristic sharp teeth, red eyes and pale skin.

Features
There are several added features that differentiate a vampire Sim from an average Sim. For instance, a vampire Sim will die if exposed to sunlight. During the day a vampire Sim stays in his/her coffin. The Needs of a vampire Sim do not decay during the night. This is meant to give them plenty of opportunity to party Downtown, an added feature of The Sims 2: Nightlife, all night. Another additional feature is the fact that the vampire Sims are immortal and will never grow older than the day they were bitten. Lastly, vampire Sims also have no reflection in mirrors, though they will show up in photographs.

Re-Normalization
If at any time the Sim grows tired of the vampire life, they can call the Gypsy Matchmaker and receive a potion that changes them back to normal, allowing them to once again travel during the day without dying.

Released with Nightlife. If a Sim is bitten by the "Grand Vampire" or a pre-bitten sim, he or she joins the world of the undead as well. Initially sims are bitten only if they have a high relationship with the vampire, however once one sim is bitten by a vampire any sim that comes into contact with a vampire has a risk of being bitten, wether or not they are a playable sim and regardless of the relationship with the vampire. Other sims can also influence a vampire to bite another sim.

Once bitten, the newly created vampire can bite other sims. Vampires can transform into bats and fly around and 'stalk'. At night their motives don't decay, however, if they are outside in the sun their motives drop very quickly (with smoke), eventually leading to the vampire's demise. Vampires do not have a relfection in the mirror. If one is used, the vampire will react and their comfort bar will drop. Occasionally vampires will hiss or go 'bleh' if no other action is currently underway. Vampirism can be cured with vamprocillin-D which is bought from the matchmaker.