List of Memories

In The Sims 2 and The Sims 3: Generations, when special, weird, tragic, or happy occasions occur in a Sim's life, they often gain a memory so they won't forget what happened. These memories can be seen in a Sims memory panel. Sims also get memories about Sims close to them. Below are list of memories from the Base Game and each expansion pack:

Base Game: University:
 * Child born - positive (Negative for Romance Sims though not always)
 * Child adopted - positive
 * Learned how to walk - positive
 * Learned how to talk - positive
 * Was potty trained - positive
 * Taught a toddler to walk - positive
 * Taught a toddler to talk - positive
 * Potty trained a toddler - positive
 * Got an A+/D Report Card - positive/negative
 * Child got an A+/D Report Card - positive/negative
 * Grew up well/badly - positive/negative
 * -name- Grew up well/badly - positive/negative
 * Met a Sim - positive
 * Became friends with a Sim - positive
 * Became best friends with a Sim - positive
 * Lost a Sim as a Best friend - negative (there is also a glitch where it is positive (Patrizio Monty )
 * Had first kiss with Sim - positive
 * Was rejected for first kiss - negative
 * Kissed a Sim for the first time - positive
 * Made Out with a Sim - positive
 * Was rejected to make out with Sim - negative
 * Relative got engaged - positive
 * Relative got married - positive
 * Got engaged - positive (negative for Romance Sims, but there is also a glitch where non romance sims sometimes get a negative memory of engagement)
 * Got Rejected for Engagement Proposal - negative
 * Got married - positive (negative for Romance Sims)
 * Got Left at the Altar - negative
 * Relative Got Left At the Altar - negative
 * Sim joined the family - positive
 * Got a child taken away by a Social Worker - negative
 * Got a grandchild - positive
 * Learned to study - positive
 * Taught another Sim to study - positive
 * Got abducted by aliens - negative (positive for Knowledge sims)
 * Relative got abducted by aliens - negative (positive for Knowledge Sims)
 * Fell in love with a Sim - positive
 * Fell out of love with a Sim - negative
 * Had # of Lovers - positive
 * Went steady with a SIm - positive/negative
 * Was rejected to go steady with a Sim - negative
 * Had an affair with a Sim - positive/negative
 * Got caught cheating by a Sim - negative
 * Broke up with a Sim - positive/negative
 * Sim Died - negative (However most people in Riverblossom Hills have a positive meomry of this. This is probaly a Glitch)
 * Got a Promotion - positive
 * Got a Demotion - negative
 * Reach the Top of a specific career - positive
 * Got a Big Bonus - positive
 * Maximized a skill- positive
 * Maximized all skills - positive
 * Got a Job - positive
 * Got Fired from Job - negative
 * Quit a Job - positive
 * Learned how to make a certian food - positive
 * Burnt Food - negative
 * Fire - Negative
 * Got Shocked - negative
 * Saw Vermin - negative
 * Became Enemies with a Sim - negative
 * Had # Number of Best Friends
 * Saved another sim from Death - positve
 * Failed to Save another sim from death - negative
 * Had WooHoo - positive
 * Had WooHoo with Service Sim (Maid, Gardener,etc) - positive
 * Had WooHoo in Public
 * Had Golden Anniversary - positive
 * Retired - positive
 * Was visited by Repo Man- negative
 * Had a Big Bonus - Positive
 * Snuck Out - positive
 * Got Caught Sneaking Out - negative
 * Saw Ghost - positive for Knowledge sims/negative for other sims
 * Burglar! -negative
 * Made a certain amount of money in Lifetime(§5,000, §10,000, §25,000, §50,000, and §100,000) - positive
 * Recieved inheritence from a dead sim - positive/negative
 * Married a Rich Sim - positive
 * Moved into a new house - positve
 * Moved out of House - positive
 * Had a Party - positive
 * Had a lousy party - negative
 * Had a Great Party - positive
 * Had an awesome party - positive

Nightlife: Open for Buisness: Pets:
 * Went to College - positive
 * Made Dean's List - positive
 * Became big man on campus -positive
 * Other Sim made Dean's List - positive
 * Went on Academic Probation - negative
 * Completed Freshmen/Sophomore/Junior Year - positive
 * Graduated with / without Honors - positive
 * Never Went to College - negative
 * Failed College - negative
 * Dropped Out of College - negative
 * Had WooHoo with Sim for the fisrt time - positive
 * Became Big Man/Women on Campus - positive
 * Drank Sim - positive
 * Became a Vampire - positive
 * Cured of Vampireism - positive
 * Had first date with a Sim - positive
 * Had a bad date with a Sim - negative
 * Had a Great date with a Sim - positive
 * Had a Drwam Date wiht a Sim - positive
 * Ate Grilled Cheese Sandwich (Sims with Grilled Cheese aspiration only) - positive
 * Changed Aspiration - positive
 * Opened First Buisness -Positive
 * Buisness got Good/Bad Review - Positive/Negative
 * Owned a Top-Level Buisness - Positive
 * Owned 5 Top-Level Buisnesses - Positive
 * Had WooHoo with a robot - positive
 * Obtained a pet - positive
 * Met a pet - positive
 * Was chased by a pet - negative

Seasons: FreeTime: Apartment Life:
 * Was chased by a wolf - it is shown as a positive which is a glitch but it is actually negative
 * Became a Werewolf - negative (Though if you read it, it should be a positive memory)
 * Became a PlantSim - positive
 * Was cured of PlantSim - positive
 * Saw First Snow - positive
 * Won First Cooking Contest - positive
 * Reached Maximum Enthusiasm of a specific hobby - positive
 * Discovered specific hobby lot - positive
 * Wrote first novel - positive
 * Repaired the first broken down car - positive
 * Found Magic Wishing Lamp - positive
 * Became BFF with Sim - positive
 * Had a good reputation - positive
 * Found a roommate - positive
 * Kicked Out a Roommate - positive
 * Learned about Lifelong Happiness, Couples Counseling, Fire Safety, Anger Management, or Physiology - positive
 * Became a witch - positive/negative
 * Was cured of witchiness - positive