Military

The Military career track is one of the ten basic Career Tracks for The Sims, The Sims 2 and The Sims 3.

The Sims
Charisma: 2 Mechanical: 1 Charisma: 2 Mechanical: 1 Cooking: 1 Charisma: 4 Mechanical: 2 Cooking: 1 Logic: 1 Charisma: 5 Mechanical: 3 Cooking: 1 Logic: 3 Charisma: 6 Mechanical: 6 Cooking: 1 Logic: 5 Charisma: 6 Mechanical: 9 Cooking: 1 Logic: 6 Charisma: 8 Cooking: 1 Logic: 9 Mechanical: 10
 * 1
 * Recruit
 * Buzz cuts and boot camp. I don't know but I've been told, scrubbing latrines get mighty old. Better maintain prime physical shape to advance from the trenches. Cooking and Repair skills also help you pass KP and cleanup detail to earn your stripes.
 * §250
 * 06:00 - 12:00 [[Image:06001200.png]]
 * None
 * 0
 * 2
 * Elite Forces
 * Special training as a commando brings you more prestige, and as an added incentive you will be earning special hazard pay. Physical skills are important so get your body pumped up and strong.
 * §325
 * 07:00 - 13:00 [[Image:07001300.png]]
 * None
 * 0
 * 3
 * Drill Instructor
 * Now that you're an experienced vet, the base commander has "volunteered" you to impart your wisdom to a squad of green, malleable recruits. Charisma is important here, as you'll need to drill fear, loyalty, and discipline into those jar-heads.
 * §400
 * 08:00 - 14:00 [[Image:08001400.png]]
 * Body: 2
 * 0
 * 4
 * Junior Officer
 * You finally gained entrance to the Officer's Club. No resting on your laurels though, you must keep your body in top physical condition if you want to advance.
 * §450
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 2
 * You finally gained entrance to the Officer's Club. No resting on your laurels though, you must keep your body in top physical condition if you want to advance.
 * §450
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 2
 * 0
 * 5
 * Counter Intelligence
 * Tracking the enemy with the latest equipment is your whole life right now. You know enough about the enemy strategy for them to really want to kill you--so you have to stay one step ahead of them for your sake and that of your troops. Work on your mechanical skill to keep those highly sensitive machines in top working order and logic skills to interpret all the data you're downloading.
 * §500
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 4
 * Body: 4
 * 0
 * 6
 * Flight Officer
 * Somebody has to drop those troops, deliver that cargo, and guard the air space over Sim City. There's a pay grade advance here, but earning your wings will require additional training with a flight simulator program at the base. Mechanical skill is a must and logic is not far behind.
 * §550
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 4
 * Body: 4
 * 3
 * 7
 * Senior Officer
 * You survived your Airborne tour and made it to "the brass". You're well respected and your counsel is often sought. More logic training will make you a better strategist and charisma will improve your speeches. Work on these if you want to move on to Commander.
 * §580
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 4
 * Body: 4
 * 3
 * 8
 * Commander
 * Your great leadership accomplishments have brought you to the post of Commander. No more dodging bullets and crawling under barbed wire. But don't get all soft and flabby because it's been whispered that you're being considered as a potential candidate for astronaut. You'll have to show exceptional mechanical and body skills to get that honor.
 * §600
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 4
 * Body: 4
 * 5
 * 9
 * Astronaut
 * One of the highest achievements for a military lifer like yourself. Fame and fortune climb with each mission into space, and you're in the best physical shape of your life. Keep working on your skills if you want to become one of the most influential people in the country.
 * §625
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 7
 * Body: 7
 * 6
 * 10
 * General
 * Your logistical genius has earned you the rank of general, the top of the top brass. Your day is filled with government officials requesting your wise counsel and a book deal for your memoirs is looking good. Is your home life as successful as your professional life?
 * §650
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Body: 10
 * Body: 10
 * 8
 * }
 * }

A General will eventually change careers and become a SWAT Team Leader in the Law Enforcement career track.

The Sims 2
The career reward object is an obstacle course. It is awarded at level 4 (Junior Officer), and it enhances your ability to improve the Body skill.

Adult Promotion Levels
Body: 1 Mechanical: 1 Charisma: 1 Body: 1 Mechanical: 2 Charisma: 2 Body: 4 Mechanical: 2 Charisma: 3 Body: 5 Mechanical: 4 Charisma: 3 Body: 6 Mechanical: 5 Charisma: 5 Body: 7 Mechanical: 5 Charisma: 5 Body: 10 Mechanical: 6 Charisma: 7 Body: 10 Mechanical: 8
 * 1
 * Recruit
 * Buzz cuts and boot camp. I don't know but I've been told, scrubbing latrines gets mighty old. Better maintain prime physical shape to advance from the trenches. Not only will you be stronger, but your uniform will look even better on you than it does now.
 * S M T W T F S
 * 7:00 - 13:00 [[Image:07001300.png]]
 * §350
 * N/A
 * None
 * 0
 * 2
 * Elite Forces
 * Special training as a commando brings you more prestige, and as an added incentive you will be earning special hazard pay. Physical skills are important so get your body pumped up and strong.
 * S M T W T F S
 * 7:00 - 13:00 [[Image:07001300.png]]
 * §455
 * §910
 * None
 * 0
 * 3
 * Drill Instructor
 * Now that you're an experienced vet, the base commander has "volunteered" you to impart your wisdom to a squad of green, malleable recruits. Charisma is important here, as you'll need to drill fear, loyalty, and discipline into those jar-heads.
 * S M T W T F S
 * 7:00 - 13:00 [[Image:07001300.png]]
 * §560
 * §1,120
 * 7:00 - 13:00 [[Image:07001300.png]]
 * §560
 * §1,120
 * 0
 * 4
 * Junior Officer
 * You finally gained entrance to the Officer's Club. No resting on your laurels though, you must keep your body in top physical condition if you want to advance.
 * S M T W T F S
 * 7:00 - 13:00 [[Image:07001300.png]]
 * §630
 * §1,260
 * §1,260
 * 0
 * 5
 * Counter Intelligence
 * Tracking the enemy with the latest equipment is your whole life right now. You know enough about the enemy strategy for them to really want to kill you—so you have to stay one step ahead of them for your sake and that of your troops. Work on your body and mechanical skills to keep those highly sensitive machines in top working order.
 * S M T W T F S
 * 8:00 - 14:00 [[Image:08001400.png]]
 * §700
 * §1,400
 * §1,400
 * 0
 * 6
 * Flight Officer
 * Somebody has to drop those troops, deliver that cargo, and guard the air space over SimCity. There's a pay grade advance here, but earning your wings will require additional training with a flight simulator program at the base. Mechanical skill is a must and body skill is not far behind.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §770
 * §1,540
 * §1,540
 * 1
 * 7
 * Senior Officer
 * You survived your Airborne tour and made it to "the brass". You're well respected and your counsel is often sought. More charisma training will improve your speeches and working out will help you maintain your fitness level. Work on these areas if you want to move on to Commander.
 * S M T W T F S
 * 8:00 - 14:00 [[Image:08001400.png]]
 * §812
 * §1,624
 * §1,624
 * 3
 * 8
 * Commander
 * Your great leadership accomplishments have brought you to the post of Commander. No more dodging bullets and crawling under barbed wire. But don't get all soft and flabby because it's been whispered that you're being considered as a potential candidate for astronaut. You'll have to show exceptional mechanical and body skills to get that honor.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §840
 * §1,680
 * §1,680
 * 4
 * 9
 * Astronaut
 * One of the highest achievements for a military lifer like yourself. Fame and fortune climb with each mission into space, and you're in the best physical shape of your life. Keep working on your skills if you want to become one of the most influential people in the country.
 * S M T W T F S
 * 9:00 - 15:00 [[Image:09001500.png]]
 * §1,094
 * §2,188
 * §2,188
 * 5
 * 10
 * General
 * Your organizational genius has earned you the rank of general, the top of the top brass. Your day is filled with government officials requesting your wise counsel and a book deal for your memoirs is looking good. Is your home life as successful as your professional life?
 * S M T W T F S
 * 10:00 - 16:00 [[Image:10001600.png]]
 * §1,138
 * §2,276
 * §2,276
 * 6
 * }
 * }

Teen/Elder Promotion Levels
Body: 1 Charisma: 1
 * 1
 * Paintball Attendant
 * An aspiring military mind has to get its start somewhere, and what better place is there than a paintball arena? Guns, ammo, camouflage, squeegees . . . Well, at least you don't have to clean the latrines, because at the paintball arena they're still just called restrooms!
 * S M T W T F S
 * 15:00 - 18:00 [[Image:15001800.png]]
 * §57
 * N/A
 * None
 * 0
 * 2
 * Recruit Training Corps
 * Well, paintball had its ups and downs, but it was never quite what you expected when you signed up for the military. So, here's where it all begins: The ranks of the Recruit Training Corps. Learn to follow the rules, eat your meals, and lace up your boots, and you'll be a full-fledged recruit in no time.
 * S M T W T F S
 * 18:00 - 22:00 [[Image:18002200.png]]
 * §77
 * §154
 * Charisma: 1
 * 1
 * 3
 * Recruit
 * Buzz cuts and boot camp. I don't know but I've been told, scrubbing latrines gets mighty old. Better maintain prime physical shape to advance from the trenches. Not only will you be stronger but your uniform will look even better on you than it does now.
 * S M T W T F S
 * 15:00 - 18:00 [[Image:15001800.png]]
 * §100
 * §200
 * 15:00 - 18:00 [[Image:15001800.png]]
 * §100
 * §200
 * 2
 * }
 * }

The Sims 3
Military is a career track in The Sims 3. This career track seems to be influenced more by an Air Force compared to other games (astronaut is highest level, several pilot titles, and a reference to the movie "Top Gun".)

Work place: Military base

How to apply: Directly at work place, Newspaper, Computer

Performance options:

Opportunities

 * Late Night Latrines
 * Received: At Work
 * Goal: Work overtime for 2 hours.
 * Reward: Increased relationship with coworkers.
 * Text: The latrines are overflowing! Apparently the Corps of Engineers "forgot" to drain them last week, which leaves a whole pile of mess squarely in the lap of your platoon. Luckily, you're not on duty tonight. But if you stick around, your squad mates would really, REALLY, appreciate the help.


 * Military Contracts
 * Received: At Work
 * Goal: Visit City Hall to complete by X time on Y day
 * Reward: Performance Increase
 * Location: City Hall
 * Text: The commanding officer of the base needs you to deliver these instructions to City Hall on the double! The business is about to build our new prototype sub-atmospheric lunar reconnaissance vehicle, but they cannot get started without these instructions! Your job performance will increase as a result of you doing your duty.


 * No Whining!
 * Received: At Work
 * Goal: Read Military Book "Dealing with Whining Engines and Pilots".
 * Reward: Boss and Performance go up.
 * Location: Return to Work to complete.
 * Text: Engines and pilots whine like milk-starved kittens and that fact simply won't change. It's time to read "Dealing with Whining Engines and Pilots" so you can adapt your strategy and soar in a whine-free stratospher. Aside from the obvious benefits, your relationship with your boss will improve and your job performance will increase as well.


 * The R.H.A.T Race
 * Received: At Work
 * Goal: Attempt the R.H.A.T before X time on Y Day.
 * Reward: High chance at raise and a job performance boost.
 * Location: Military Base
 * Text: The time for you to attempt your Really Hard Athletic Test (R.H.A.T) has come! Soldiers who pass the R.H.A.T are eligible for additional benefits, but it takes tip top morale and a great physical condition to succeed in this hairy endeavor. Go to the Military Base during your free time to take the R.H.A.T and you just might earn a raise and a job performance boost.
 * Note: You can fail this even after completing the goal. It's repeatable and will continue happening until you pass it.


 * Congratulations on the Promotion
 * Received: At Work
 * Goal: Invite &lt;sim&gt; to a party by X time on Y day.
 * Reward: Boosts friendship with Co-workers.
 * Location: Your House
 * Text: A peer of yours,  in the near future to celebrate the accomplishment. It'll be a huge boost for squad morale and you'll really look great in the eyes of the squad.


 * Escaping the Pit
 * Received: At Work
 * Goal: Read "Getting Out of the Pit"
 * Reward: Increase job performance and relationship with Boss
 * Text: There comes a time in every soldier's life when wallowing in the pit should no longer be acceptable. For helpful hints, tips, and strategies on escaping this military training cliché, read "Getting Out of the Pit." It's sure to improve your job performance and relationship with your boss.

Trivia

 * The children and grandchildren of Sims in this career will have the hidden trait "Can Salute".

The Sims 2 (console)
Military is one of the career tracks available in The Sims 2 (console). In

1. Latrine Cleaner 7am - 1pm §250 1 Body to get promoted

2. Boot Polisher 9am - 3pm §300 2 Body to get promoted

3. Drill Instructor 3pm - 11pm §552 2 Body, 1 Logic & 1 Friend to get promoted

4. Paratrooper 9am - 3pm §616 3 Body, 1 Logic & 2 Friends to get promoted

5. Chopper Pilot 10am - 4pm §686 3 Body, 4 Logic, 2 Clean & 2 Friends to get promoted

6. Covert Ops 9am - 3pm §756 4 Body, 5 Logic, 4 Clean & 3 Friends to get promoted

7. Secret Agent 9am - 3pm §820 4 Body, 6 Logic, 6 Clean & 4 Friends to get promoted

8. Code Breaker 11 am - 6pm §875 7 Body, 9 Logic, 7 Clean & 6 Friends to get promoted

9. Intelligence Director 8am - 4pm §910 10 Body, 9 Logic, 8 Clean & 7 Friends to get promoted

10. War Monger 10am - 4pm §1,225

The Sims Bustin' Out (console)
In Bustin' Out, the "Military" track is called "Paramilitary".

Body: 2 Body: 4 Body: 4 Charisma: 2 Body: 5 Charisma: 2 Mechanical: 1 Body: 5 Charisma: 2 Mechanical: 4 Body: 8 Charisma: 2 Mechanical: 7 Body: 10 Charisma: 4 Mechanical: 8
 * 1
 * Latrine Cleaner
 * $250
 * 10:00 - 14:00 [[Image:10001400.png]]
 * None
 * None
 * 2
 * Boot Polisher
 * $325
 * 08:00 - 12:00 [[Image:08001200.png]]
 * None
 * None
 * 3
 * Drill Instructor
 * $400
 * 09:00 - 14:00 [[Image:09001400.png]]
 * Logic: 2
 * None
 * 4
 * Paratrooper
 * $450
 * 06:00 - 12:00 [[Image:06001200.png]]
 * Logic: 4
 * None
 * 4
 * Paratrooper
 * $450
 * 06:00 - 12:00 [[Image:06001200.png]]
 * Logic: 4
 * 06:00 - 12:00 [[Image:06001200.png]]
 * Logic: 4
 * None
 * 5
 * Chopper Pilot
 * $500
 * 06:00 - 12:00 [[Image:06001200.png]]
 * Logic: 5
 * 06:00 - 12:00 [[Image:06001200.png]]
 * Logic: 5
 * None
 * 6
 * Covert Ops
 * $550
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 6
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 6
 * 1
 * 7
 * Secret Agent
 * $580
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 7
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 7
 * 2
 * 8
 * Code Breaker
 * $600
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 8
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 8
 * 5
 * 9
 * Intelligence Director
 * $700
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 9
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 9
 * 6
 * 10
 * War Minister
 * $1,000
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 10
 * 09:00 - 15:00 [[Image:09001500.png]]
 * Logic: 10
 * 6
 * }