Fanon:Hekatonschoinos

Hekatonschoinos is the capital world of the Church of Alexandros, and the seat of power of Kallisto's Papal State. It is currently underdeveloped, and most residents are either the followers of the new religion or immigrants seeking work.

Hekatonschoinos, despite the relative underdevelopment and underpopulation, has scores of opportunities for work, featuring infrastructures for work in all fields of careers, as well as multiple shops and merchant work. The major force in the neighborhood is the supposed creators of the landmass and certain founders of the new city, the Union of the Insane in which Kallisto is a part of, and despite its split to maintain their hold over their old domain at Sunset Valley, Union of the Insane remains the most powerful household in Hekatonschoinos. Most houses available are largely middle class dwellings, and land is plentiful in the region.

In terms of style, Community rabbit holes are mostly surprisingly non-Hellenic, which is not surprising due to the lack of community buildings supporting the Greek style. However, there are many Hellenic style buildings, such as a park/temple Naiskos tou Propatros, or a small temple of the Forefather, and an incomplete segment of the Agora, where the first segment with its food vendor, public baths, and a Chapel, at the central islet of Hekatonschoinos. As for residential lots, there are some modern buildings sprinkled around, but the 4 dominant styles are the Naos-Stratopedon style buildings usually reserved for the faithful and almost all of them located at the Gulch of the Faithful at the northwestern side of the city, the Agroikotatos style building which has that rustic feel, the "Attic" style, a semi-modern style that is planned to be redone to fit the Hellenic style, and the rather Greek-style dwelling with a large barn for animals as well as huge space for gardening.

Geographically, Hekatonschoinos is divided into 7 distinct parts: There is the Northwestern Islet, which is the smallest Islet of Hekatonschoinos, and there is only one lot: the second Palace of Pella-Syrakousai which is marked as a exclusive lounge, without its exclusivity. Bordering that is the Cradle of the Faithful, which is shaped sort of like the Triskelion, and it is quite densly laid with residential lots, most of them developed. It is the only segment of the Hekatonschoinos to have the Naos-Stratopedon style dwellings, and the more traditional Ancient Greek-style houses are also common in the said region. It is also the most important, as it is where the Hekatonschoinos Chapter of the Union of the Insane lives, but also because of the strategic Tiberium field just below their dwelling along with the Palaistra Stratotike (the Martial Arts Academy) which is designed to have more of the Eastern feel, the Art Gallery and the Junkyard. Below that is the Islet of Governance, which is insignificant for the most part, with only the City Hall and another Traditional Ancient Greek-style house located at the islet, although with some fishes and collectibles there. Below that is what ended up being the East Asian Enclave, and there was most of the unoccupied residential lots, as well as it being the center of small-scale employment, although it also housed the Theatron, the Science Lab, and a Mausoleion. Moving Southeastward is the Military islet, housing one residential lot, the Military Base, and the Rocket Assembly. Moving East is the Lower Nome, the largest portion of Hekatonschoinos, housing the Plumbbob Film Recording Center, the Eastwind Trade Center, a Gymnasion, and a Library, as well as the Central Park, and it too has a number of residential lots, 4 of them of the semi-modern "Attic" style, as well as a Epiteichisma style (which was more of a medieval castle influenced lot) housing that was used by the Scholars' Union and the Alkmaionids back in Sunset Valley, both relocated to Hekatonschoinos. Connecting from the Lower Nome is the India Islet, jokingly named because it was located the farthest to the east with few large lots, and the second largest islet above it (and connected to the west by the Cradle of the Faithful), where some businesses and school existed, as well as an library and a public Nectary, alongside a few residential lots, most of them empty, although at the southern jut, there is the Stadion, the Hospital (named Asklepeion), and the Attalid dwelling in their Palace resort style. Connected to it alone, is the Central Islet with its large beach and the Agora.

With development still in progress, the Papal State added two new public building (as well as a premade coffee shop packed in with Showtime) as well as a residential lot: first in the Asian Enclave the Papal Authority created a Meditative Ground in which practitioners are to medidate (in comparison to the Naiskos Propatros (and the Temple at the Agora) used more for communal gatherings) Secondly at the lower nome the Papal State creates the greenhouse for purposes of publically sharing bred plants, featuring some Trees of Prosperity created form R&D. The Papal State also creates the Megaron Epitropou, or Mansion of the Governor, which essentially hints at Kallisto's wish to make segmented representation at the core of the new state.

The world itself is now semi-complete, now rid of the lag issues. Before the true release, the names will need to be translated and a bit of a spiffing up will be done.

Check out the pictures taken from the hours wasted trying to find the error here!

Mass Immigration
However, it was only a matter of time before sims were attracted to the once isolated neighborhood like moth to the flames: jobs were plentiful, the place was fairly large and countrylike rather than suburban, and the buff established by the rumors around its creation led to some immigration just for curiosity. The "Attike" style house were quite readily available from the beginning, and Kallisto and the others also went around building more houses, thus a ready availability of housing and low prices due to underpopulation inevitably led to mass immigration.

Notable immigrants not initially related to the Union of the Insane are mostly what the Greeks called the Klerouchoi, East Asian immigrants drawn to Hekatonschoinos due to cheap land and work opportunities, as well as the presense of the Union of the Insane itself. The first two Klerouchoi families are the Kang Family and Kagawa Family of Korean and Japanese origins respectively, both settling at what would be the Asian Enclave, to a point where in the Union terminology that part of Hekatonschoinos was called the Klerouchia, and call the immigrations Doron Pragmas, or "gift of work".

Third Timeline
With the Third Timeline, the order in Hekatonschoinos has gone down the drain, since the Church did nto exist in the 3rd timeline. Instead, 3 East Asian factions divided by ethnicity struggle for hegemony in Hekatonschoinos. The Chinese are centered around the Klerouchiai, #8 on the map, and also has control of the Governance Islet and Military Islet, #9 and 7 respectively. As such, the Chinese also has uncontested access to the mausoleion, as well as Hekatonschoinos' largest grocery chain, while including in its sphere of influence the Politics, the Science, the Music, and the Military career structures.

The Koreans are centered on the Cradle of the Faithful, #1 on the map, and also has great control over most part of the Commerce/Culture Landmass #3 on the map. They are contesting the control of the southern jut of the #3 landmass, since it is one of the most strategically important region, housing both the Medical and Professional Sports career structures, with the Japanese. Having control of such regions, Koreans have access to many of Hekatonschoinos' cultural buildings, such as the Palace of Pella-Syrakousai in Northwestern Islet (#2 on map), as well as the Palaistra, the Art Gallery, and the Nectary. In exchange, the Koreans lack access to bookshops, and the control over career is quite limited should Koreans lose any control of the southern jut of the Cultural landmass, since it would reduce them to exerting influence on only Law Enforcements and Education career, both subject to the law instead of whim of private factions, such as that of the Music and the Science Career.

The Japanese are centered on the India Islet, and they have access to the parks, as well as the access to the only gymnasion in Hekatonschoinos due to their control of the Lower Nome (#5 on Map). The Japanese have control over the film industry, and they also have the Criminal network in their territory. The Japanese career options would depend on the dispute over the southern jut of the Cultural landmass, since securing that region would give them greater access to the Medical career and the Professional Sports career. The Japanese also could seek towards occupying the Military islet, garrisoned only by one Chinese family, and seize control of the Military career structure, although there are no available lots for them to exert or contest the control.

Kallisto's renovations and Urban Problems
Having made the renovations mentioned above, the world soon became a fully functional town. Although quite imbalanced, having very few employees in the actual academic fields, this was offset by two important reforms: The formation of the career-oriented schools at workplaces (such as the Ergasterion Epistemikon (the Science Lab, literally the Scientific Factory) and the Culinary schools revolving around numerous restaurants) led to a lightening on the much lacking teacher population, where Leonardo Mathis originally assumed the role as the teacher until he quit, replaced by Kallistrata's 2nd simbot and 4th Deutarchon Aristophanes. In addition, most of the town's population that is not affiliated with Kallisto were mostly residing in the Nesos Poleos (named after the Roman Insula, which also meant the apartment as well as an island), turning Nesos Poleos, which was originally meant to house the lower-class quite spaciously with plenty of facilities into a slum of sorts: a building originally planned for 16 housing somewhere near 20. This was not helped by Melissa's choice to move into the 1st floor quarters (the Nesos designed to house 2 pairs of companions each floor) further reduced available room. On top of that, Kallisto had one fatal problem: a lack of lower-class dwelling in general, all buildings worth more than the standard amount 17,000 simoleons, which discouraged immigration (Klerouchoi an exception since Kallisto houses them for free in exchange for allegiance and maintenance).

Beginner Homes (25,000§ or less)

 * Oikos Ptochon, purchasing price at 19,065 §. 2 Units, located at the 1 Persis Road and 11 Persis Road
 * Apopsyche pros Penon, purchasing price at 22,089 §, 3 Units, located at 21 Basilike Keleuthos, 31 Basilike Keleuthos, and 41 Basilike Keleuthos

Lower-end Homes (Less than 100,000 §)

 * Oikos Pollon, price 54,568 §. 1 Unit, located at 1 Ptolemaios Road
 * Maze of Tzeentch, price 61,064 §. 1 Unit, located at 21 Ptolemaios Road
 * Nesos Poleos, price 48,620 §. 2 Units, located at 31 Alexandros Road and 11 Mysian Road
 * Agroikotatos, price range around 82,000 §. 3 Units, located at 16 Seleukos Road, 1 Taxila Road and 11 Taxila Road.
 * Attic House, price 75,228 §, 4 Units, Located at 71,81,91, and 101 Seleukos Road

Middle-Class Homes (100,000§ to 250,000§)

 * Megaron Laikon, Price around 130,000 §. 1 Unit, located at 11 Alexandros Road
 * Megaron Pollon, price 133,637 §, 1 Unit, located at 6 Ptolemaios Road
 * Epiteichisma, price 149,159 §, 1 Unit, located @ 21 Near East Road
 * Hellenic Oikos, price ranging around 117,000 §, 3 Units, located at 6 Alexandros Road, 61 Seleukos Road, and 16 Seleukos Road
 * Flawless Garden (Preset from Sunset Valley), located at 1 Seleukos Road
 * Old Tudor (Preset from Sunset Valley), located at 21 Taxila Road

Elite Homes (over 250,000§)

 * Megaron Epitropou, Price around 310,000 §. 1 Unit, located at 16 Fayuum Depression Road
 * Megaron Philon, Price around 331,000 §. 1 Unit
 * Naos-Stratopedon I, base price around 300,000 §. 4 Units, located at 11 Ptolemaios Road, 2 Alexandros Road, 1 Basilike Keleuthos, and 11 Basilike Keleuthos
 * Attalid Resort, price be around 340,000 §, located at Near East Baktria

List of Non-rabbit hole Community Lots

 * Bibliotheke kai Didaskoleion: Public Library, 1 Unit located at 56 Seleukos Road.
 * Bibliotheke Agathon: Public Library, located at 26 Basilike Keleuthos, replacing the previous Bibliotheke kai Didaskoleion duplicate.
 * Basilikos Paradeisos Pankarpion: Big Park/Public Garden, located at 6 Near East Road
 * Gymnasion kai Palaistra Athletike: Large Gym, located at 21 Fayuum Depression Road.
 * Agora: Big Park/Market: Located at 21 Mysian Road
 * Ergasterion Demosion: Big Park/Public Workshop, located at 36 Mysian Road
 * Gymnasion Hellenikon: Gym, located at 26 Mysian Road, a direct copy of the Greek Gym from the Greek themed contents.
 * Metalleia Thraikike: Small Park/Mine, located above the Mysian Roads, address Metalleia Euroure
 * Emporion Demosion: Consignment Store, located at 1 Alexandros Road
 * Naiskos tou Propatros: Small Park/Temple, located at 16 Alexandros RoadCh
 * Chledeion: Junkyard, located at 31 Ptolemaios Road
 * Palaistra Stratiotike: Martial Arts Academy, located at 0 Ptolemaios Road
 * Meditative Grounds: Zen Garden, located at 6 Seleukos Road
 * Basileion Pelles kai Syrakouson: Exclusive Lounge (minus access restrictions)

List of Families

 * Ecclesiarchy, Hekatonschoinos Chapter: 6 Basilike Keleuthos
 * §20,000,000
 * Difficulty: 6
 * Kallisto Syrakosia, Kallistrata Pellaia, Stratonike Attalida, Hypatia Pydnaia, Lysistrata Amphipolita, Eurydike Alkmaionida, Galatea "Pi" Tarantina, Jessica Tesla
 * The effective ruler of the Papal State and by extension the capital, the Ecclesiarchy's top members are located here, although they are troubled by new unexpected events...
 * Player Notes: Ecclesiarchy is the easiest family to play, given the almost complete control of all enterprises, as well as their extreme wages, as all of the Big 6 earns more than 1,000§ per hour. On top, they are located closest to the Tiberium vein, and the biggest factor is that they pay no bills: they own the place!


 * Kang Family: 1 Seleukos Road
 * §200,000
 * Difficulty: 5
 * Tae Jong Kang, Gwi Bin Kang, Yu Ri Kang (Yuri), Ho Young Kang, Gyuri Kang, Sung Hoon Kang
 * The Korean patriarchal family of the 3rd Timeline, they are a proud family to say the least, standing against the Chinese and the Japanese in the three-way feud. However Yuri was a solid friend of an equally techy Eun Jin, who happened to be a Philhellene. This would play a critical role in the resolution of the conflict with the arrival of the Greeks, who would naturally find Eun Jin the most open of them all. With the Greek power play, the Koreans find the forged alliance quite beneficial, and Tae Jong, who was quite tired of all the ethnic conflict, decides to accompany Eun Jin to take a rest as well as to thank the foreign power. Was this a good choice?
 * Player Notes: As it is with most families, Kang Family will initially suffer a financial deficit, especially so as Tae Jong and Gwi Bin aren't high up in the career rung, and Sung Hoon has not found an employment yet. Yuri serves as an interesting variable: Yuri initially is working as an inventor, which earns no wages. However, Yuri has points on both Handiness and Invention, allowing Yuri a route in either the Science or the Military career.


 * Attalid Family: Near East Road, Baktria
 * §450,000
 * Difficulty: 5
 * Philetairos Attalides, Eumenes Attalides, Parthenope Attalida, Theophania Attalida, Thetis Attalida, Olympias Attalida, Polyxena Attalida
 * The Attalids are one of the oldest families, as well as the most reputable to be a party flock. So great was the party-hosting of their first timeline that the reputation pretty much crossed the timeline via the gossips. However, such was a good past, and the Attalids have lost much of the party-hosting steam. Despite that, the Attalids still look for a good party, and has gone to Hekatonschoinos for one reason: the extremely large party lounge Basileion Pelles kai Syrakouson.
 * Player Notes: The Attalids live in the most expensive abode. However, despite the high bills that would be associated with the extremely lavish house, the Attalids have high wage earners: Philetairos and Eumenes earn well over 200§ per hour, and Polyxena earns 444§ per hour as an Mad Scientist. On top, all of the Attalids are in an wage-earning career (save Olympias), and all are able to do so with ease. As such, the Attalids can expect a minimal surplus despite a crushing bill.


 * Choi Family: 16 Seleukos Road
 * §200,000
 * Difficulty: 3
 * Bong Jun Choi, Eun Jin Choi, Excrement Dog, Useless Dog
 * Eun Jin is one of the high priority figures as Ecclesiarchy sees, given the fact that Eun Jin was the big Philhellen who drew the attention of the Greek time travelers. Eun Jin is on top quite a valuable figure, as the Ecclesiarchy constantly scout Eun Jin (alongside Yuri) hoping to recruit her into the machine cult. Internally, Eun Jin is quite troubled, since her father Bong Jun loves dogs, and Eun Jin does not share his love for the furry animals.
 * Player Notes: the Choi family is quite difficult to play initially, as Bong Jun has just started in a career. Eun Jin however has 6 points in handiness, which puts her in a similar position to Yuri, although much less profitable since Eun Jin can't put the skills to use immediately.


 * Hugo's Orphanage: 1 Basilike Keleuthos
 * §300,000
 * Difficulty: 5
 * Hugo-Kais Aunel, Leonardo Mathis, Athena Aithalida, Eirene Chalkida, Herakleia Eurypontida, Emil McGee, Felix McGee
 * The stars of the New Homeland, they are guests to the Papal State, offered residency here as an compensation for the inadvertent destruction of their old facilities. However, Kallisto seems to have ulterior plans with them...
 * Player Notes: The Orphanage is by far the most difficult family to play for several reasons: 5 of the 7 family members are minors, and Leonardo prefers to work as a sculptor, meaning his income is irregular, leaving Hugo to be the only one to earn regular wages (not counting the part-time works). On top, given their numbers, degrading is extremely difficult.


 * Rich Girls and Butlers: 21 Near East Road
 * §280,000
 * Difficulty: 4
 * Herakleitos Massaliotes, Maria Linder, Miyu Gozen'in, Chiranjivi Maurya, Neru Shiromiya, Shironeko
 * As a part of the forged alliance by none other than Kallisto herself, Miyu is an unfortunate hostage sent by the patriarch and grandfather Daisuke. However, the presense of Chiranjivi seems to make things bearable, and Miyu could learn a thing or two from the Ecclesiarchy, if she wills it.
 * Player Notes: They are at the middle in terms of difficulty: their bills aren't as high as say the Orphanage, but they also aren't too ahead in the careers. However, their hope lies in Chiranjivi, who has maxed out his Athletic skills, and has significant number of points in Handiness, pretty much setting him up for the Military career or the Professional Sports career. It could be argued that their financial status is stable, since the initial starting funds is probably enough to wait for Chiranjivi (and to consider the potential promotions, as well as Miyu to a lesser degree). 


 * Alkmaionidai: 6 Alexandros Road
 * §150,000
 * Difficulty: 3
 * Kleisthenes Alkmaionides, Helene Alkmaionida, Andromeda Alkmaionida, Chryseis Alkmaionida
 * The oldest of the sims in terms of chronology, they may not seem entirely successful on their own. However, this doesn't take into account the fact that their interest is well represented in the Ecclesiarchy, given Eurydike and their former houseguest Lysistrata. Will this representation do them any good?
 * Player Notes: Their status is lot like the Attalids: Decent wages and high bills, although the Alkmaionids have lower wages and smaller bills. Andromeda is right behind Philetairos as a leading figure in the Culinary career, and Kleisthenes is quite high on the Journalism career. Chryseis is underperforming, but is very likely to get promoted given her high skill parameters.


 * Mathetai: 11 Alexandros Road
 * §90,000
 * Difficulty: 3
 * Immanuel Ames, Liam Awlaki, Tiffany Dennis, Shirley Anley
 * Former disciples of none other than Kallistrata herself, the Mathetai moved to Hekatonschoinos simply because they had no other place to go. Having been the test subject of the Ecclesiarchal tertiary education, they are more than equipped to forge a path...
 * Player Notes: A challenging family to play: They are quite "average": not too high, not too low in almost all matters. However, they are quite lacking in initial funds, and as such the initial deficit will hurt them lot more.


 * Swanson Family: 2 Alexandros Road
 * §350,000
 * Difficulty: 2
 * Tessa Swanson, Nicole Swanson, Rachel Swanson
 * Effective servitors to the Ecclesiarchy, they are extremely unfortunate yet fortunate. In the fortunate side, they were finally united by the Ecclesiarchal string pulls, although they are also unfortunate as they would never be able to find true love that they always wished for given the Ecclesiarchy's attitude about Romance... or can they?
 * Player Notes: Perhaps one of the easiest family to play, given Tessa and Nicole earning very high wages as a International Super Spy and Dynamic DNA Profiler respectively, allowing them to bear the brunt of the bills with plenty left over. On top, there are 3 Swansons, and there are 8 in the Ecclesiarchal chapter, making it far less busy.


 * The Working Immigrants: 81 Seleukos Road
 * §75,000
 * Difficulty: 3
 * Teddy Kaplan, Strauss Gauss, Cherry LaPlace, Hye Ri Wang
 * Currently the only independent immigrants who immigrated out of free will, they wish to improve their lot just as immigrants had wished to do so via immigration to America. Of course, we don't have a stock bubble to screw them up... but then one always has to watch out for the ordinances.
 * Player Notes: Challenging initially given their low initial wages. However, their bills aren't as large, so it isn't too difficult to handle given time... Except that time is short given their low initial funds... Except that they are on track for quick promotions.


 * Libuoi: 1 Taxila Road
 * §60,000
 * Difficulty: 3
 * Thrasymachos Kyrenaios, Hippias Karchedonios, Heron Aithiopikos, Attalos Aithiopikos
 * The African Cleruchs, they are considered due to Kallisto's staunch anti-racist policy that led Kallisto to shower some benefits to the Africans. Hellenized they may be, but African nonetheless are they, and Kallisto wishes to use them as a bulwark against the primarily Western Celebrity Culture.
 * Player Notes: Similar to the Working Immigrants, except with less money and skills.


 * Mathetai Mouson: 1 Ptolemaios Road
 * §87,500
 * Difficulty: 5
 * Okeanos Iolkios, Zoe Drabesike, Melissa Epeirota, Persephone Phalara, Seleukis Enopronos, Krinias Enopronos
 * They are one of the Klerouchoi families, although they are the most unusual of the Klerouchoi. As their name would suggest (it means the disciple of the Muses), they are talented in the arts, particularly music, something that isn't esteemed too much by the Ecclesiarchy. However, they also are represented in the Ecclesiarchy by none other than Esomena Protogena, a member who was long believed to be lost. It was Esomena who wanted to help them out, but the Mathetai aren't used to a settled life nor high taxes. Was Esomena's recommendation a mistake?
 * Player Notes: One of the difficult family to play given the difficulty downgrading. The bill is one of the smallest given their cheap housing, but their wages are also low, and they have 3 minors.


 * Ptolemaioi: 16 Fayuum Depression Road
 * §300,000
 * Difficulty: 5
 * Ptolemaios Soter, Berenike Ptolemaie, Ptolemaios Philadelphos, Arsinoe Ptolemaie (Arsione II), Arsinoe Lysimache (Arsinoe I), Kleito Ptolemaie, Ptolemaios Euergetes
 * Ptolemaioi are what it says on the tin: the Ptolemaic dynasty. However, this by itself is a bit of a problem, given their adoption of Egyptian practices, including one that involves something heretical by the Ecclesiarchy. On top, Philadelphos got both of his consorts, Arsinoe I and Arsione II alive, which causes some problems naturally. Will they be able to settle all of the crises?
 * Player Notes: Difficult initially given brutally high bills. However, they are earning fair wages, and all are able to work on full-time jobs except one. Arsinoe Ptolemaie and Kleito earning the top wages in the Ptolemaioi for the moment, they must supplement income, although their initial fundings give them some leeway.

Trivia
*Schoinos means rope, and the plural form is Schoinoi. There is region in Ptolemaic Egypt named Triakontaschoinos, meaning 30 ropes, which is the basis for the name. This is the reason for the usage of the singular form schoinos at the ending rather than schoinoi. This is because numbers above 3 does not have inflections. The name might be unfitting, since the name Hekatonschoinos implies that is is much larger than the Ptolemaic Egyptian region, as Hekaton means 100 (and Triakonta 30). However, since Schoinos does not have an exact measure (the unit historically varied between region), the name might make sense if the unit was drastically smaller, sinice Hekatonschoinos is a large city at best, Triakontaschoinos an entire region between Thebais, the lower end of Lower Egypt and Kush marking Upper Egypt.
 * The literal translation of Basilikos Paradeisos Pankarpion, one of the new additions to the neighborhood, is Royal Garden of all Fruits.
 * It is still under development, although there are some progress.
 * Doron Pragmas is a reference to Doron Aroures, the gift of land, which is mentioned in Europa Barbarorum as a method of population appeasement. Of course, in this case, Doron Pragmas is more or less used interchangeably with Kallisto's Klerouchiai (which itself is better named Katoikia, since no grant of land is involved) system in which participants receive work opportunities and dwelling in exchange for religious affiliation and participation in certain Ecclesiarchal programs.