User:Duskey/Home

Here's a short list of the bugs I've found in Sims 3, mostly to remind myself.

Bugs

 * Disappearing biographies
 * (1.10.6/2.5.12/3.1.7) - It seems all the biographies written through the writing oppertunities disappear after awhile. At least when stored in bookshelves. I've not had any other books disappear. The biographies do not seem to disappear is kept in a characters inventory. This happens regardless of whether the person who wrote the biography or the person the biography is about is dead or not. Ordering the book does not help as that copy will eventually disappear aswell.
 * (1.11.7/2.7.7/3.3.11/4.0.87) - Still can't order books my sims wrote, they never arrive.


 * 2nd audio track, high volume
 * (1.10.6/2.5.12/3.1.7) - On loading screens, the second audio track seems to disregard the ingame volume setting and blasts out at 100%. This does not happen in build/buy mode.
 * (1.11.7/2.7.7/3.3.11/4.0.87) - This bug is alive and well.


 * Random audio volume on ingame stereo
 * (1.10.6/2.5.12/3.1.7) - It seems to me that some of the tracks played by the stereo in the game have been recorded at different volume levels. Disregarding camera distance, I need to turn some up the high to able to hear them, while others need to be low and they are still much too loud.


 * Flag on mailbox is sometimes up
 * (1.10.6/2.5.12/3.1.7) - At one point I noticed the mail flag on my mailbox was up, but there was no mail and I had not ordered anything, I didn't get any mail the next day either. I have the No Bills Ever reward. I'm not sure whether it is that or if it was because one of my sims ordered a book, it got delivered, but she died before she could get it and none of my other sims in that household could get the book from the mailbox, that messed it up.
 * (1.11.7/2.7.7/3.3.11/4.0.87) - Seems to have been fixed.


 * Hand grab bug
 * (1.10.6/2.5.12/3.1.7) - Sometimes the hand tool gets stuck holding an object. I've tried clicking just about any other tool and changeing game modes to free the hand again. I even tried to save and enter edit town, but the only thing that seems to help it to quit entirely and start the game again. This sometimes renders the object in question untouchable. I only get the normal curser and not the hand tool when hovering over this item which means I'm stuck with it for good.
 * (1.11.7/2.7.7/3.3.11/4.0.87) - Seems to have been fixed, but now I have a 99 stack of pomelo in the fridge which can't be moved and apparently replenishes itself, so endless pomelo for me.
 * (1.11.7/2.7.7/3.3.11/4.0.87) - The Pomelo is now being subtracted, but still can't grab all of them at once. I guess I need a new fridge or move house before I can get rid of it.


 * Mummy snack teleport
 * (1.10.6/2.5.12/3.1.7) - When my sims offer a mummy snack to a mummy, it seems the mummy blinks a very short distance before heading for it's coffin to sleep it off. This happens every time and one time resulted in me being teleported back to my vacation home.


 * Vacation vehicle cloning
 * (1.10.6/2.5.12/3.1.7) - Sometimes my when going on a vacation with a vehicle in their inventory, my sims will get the "new car smell" moodlet while driving in the vehicle on their vacation. When they return, the vehicle will sit in my driveway as normal, but the sims will also have a second identical vehicle in their inventory with the "new car smell". A related bug is that sometimes my sims return home with a Kenspa in their inventory (France, Egypt only) even though I have none in the household and I did not buy one on my vacation. They steal it!
 * (1.11.7/2.7.7/3.3.11/4.0.87) - This bug is alive and well. My sims always get the "New Car Smell" when they bring a car back from vacation, cloned or not. I guess the game copies the items in your inventory when you travel.


 * Save error 11
 * (1.10.6/2.5.12/3.1.7) - I get "save error 11" relatively often which, according to the readme, means "Pre-save callback failure" whatever the **** that is. I fix this by cancelling the current character's queued interactions and I can then save. This also creates a mysavegame.bad folder in the saves folder which I then delete.
 * (1.11.7/2.7.7/3.3.11/4.0.87) - Seems to have been fixed.


 * Ghosts steal Sim Life Goggles
 * (1.10.6/2.5.12/3.1.7) - That got annoying pretty quickly. Gonna test if they still do soon'ish.


 * Sims freak out at ghosts and sim bots
 * (1.11.7/2.7.7/3.3.11/4.0.87) - For some reason the family ghosts now wake up my sims when they enter their bedrooms and my sims sometimes stop to complain about the ghosts, cancelling all their queues. The ghosts at the graveyard all go to a car when they spawn and drive off into the night, presumeably to haunt somewhere. My sims also freak out near a sim bot even though it's a member of the household and again cancel all their actions, even if they're in the middle of something.


 * Alt-Tab equals corrupt save
 * (1.11.7/2.7.7/3.3.11/4.0.87) - While the game was saving, I alt-tabbed out and then back in again a few minutes later. This caued my saved game to become corrupts. My sim bot turned invisible and if a sim got an action outside their lot, such as work, they would get stuck on that action stood still, couldn't even cancel it. Long story short: Don't tab out while saving.


 * Buy menu at consignment store won't open
 * (1.11.7/2.7.7/3.3.11/4.0.87) - The buy menu wouldn't open in the consignment store. Turns out I had to cancel consignments who were weirdly at -1 or 0 days even though they had been there for a few days.


 * Quitting the Firefighter career messes up the fire engine
 * (1.11.7/2.7.7/3.3.11/4.0.87) - I quit the firefighter career at max level and the fire engine was bugged. It was both in my sims inventory and on the parking lot in my household lot. A trip abroad using WA fixed it though.


 * Salvage junkyard items doesn't work
 * (1.11.7/2.7.7/3.3.11/4.0.87) - I salvaged an object from the junkyard, but it just sits in my inventory and I can't do anything to it. Travelling did not sort it. I'm gonna see what happens to it when my sims dies and gives it to someone else.


 * Can't photograph the Dropa Stone collection
 * (1.11.7/2.7.7/3.3.11/4.0.87) - For some reason I couldn't photo this collection. I downloaded a fan made fix and then it worked. You can get it here: []


 * "A great lecture" has no icon
 * (1.11.7/2.7.7/3.3.11/4.0.87) - Not much to say.
 * My sims also get the "A great lecture" moodlet everytime they go near my old level 10 education career sim, not sure if that's intentional.


 * Can't return home from vacation
 * (1.11.7/2.7.7/3.3.11/4.0.87) - If I send home the sim who started the vacation first, I can't send home anyone else, so he/she needs to be part of the last group who leaves.


 * No new npcs in ambition lots
 * (1.11.7/2.7.7/3.3.11/4.0.87) - Once the sims who originally come with the new ambition lots (consignment clerk, stylist, firefighter) die of old age, they aren't being replaced. I deleted and bought the consignment store register and that seemed to fix it for that shop. I'll update when I know if it happens again.

Musings on World Adventures

 * Loading screens are back!
 * Aside from a few minor items, gameplay in WA has no impact on neighborhood gameplay.
 * Uncreative new traits directly tailored to certain gameplay aspects.
 * Too many bugs involving questlines.
 * Tombs are linked to households and not easy to reset.
 * Very hard to build visa level for future generations once the long questlines are complete.
 * Low replay value.
 * Very hard to build your own tombs.

Musings on Ambitions

 * No way to tell how old SimBots are.
 * SimBots are abit boring compared to how the servos were in Sims 2.
 * Game performance seems to be better, but loading times are much worse.
 * The new message system makes it easy to miss messages.
 * Having to collect money from each real estate individually is a pain.
 * Missing the old garbage bots and hydrobots from OFB.