Spells (The Sims 2: Apartment Life)

A Sim must be a Witch to perform spells. Witches with higher magic skill have a higher success rate when casting spells and have access to the more powerful spells. To cast a spell, you simply need to have a Magical Sim selected, then click on any object, Sim, or open space on the ground you wish to interact with as normal. Then select the option Cast Spell . . .. Different spells will be available depending on the target objects, Sim's, the selected Witch's Magical Ability and magical reagents the Sim has in their possession at the time. Some spells require other Expansion Packs, such as Apello Cattus Amicus and Creatum Insecto Volucris.

Spells are organized into three categories: "Good", "Neutral" and "Evil". A Sim needs to have a perfect alignment in one of the three magics to cast the strongest spells of that alignment. For example a perfectly "good" witch can craft a "throne of light" which is the ultimate chair that charges all motives simultaneously. This also means that as a Witch strays further and further from one side, they slowly begin losing the ability to cast that alignment's spells. However, any Witch can cast any Neutral Spell, provided they have the magical ability to do so, but conversely, a fully Neutral Witch cannot cast either the powerful Good spells or the powerful Evil spells. A witch with the perfect alignment in the neutral range can cast the most powerful spell in all of the alignments, Tempus Interruptus.

Unlike the spells in The Sims: Makin' Magic, spells in Apartment Life can't fail in interesting ways. The only thing that happens when a spell fails is that the witch's or warlock's needs fall.

"Neutral" spells
"Neutral" spells are either beneficial to the caster.

"Evil" spells
"Evil" spells ruin other Sim's lives.

Trivia

 * The spell Tabula Rasa refers to the philosophical concept, which states that humans are born with no innate knowledge, and that therefore all behavior is learned.