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Vampires are social creatures of the night, introduced to The Sims 3 in The Sims 3: Late Night and expanded upon in The Sims 3: Supernatural. Vampires in The Sims 3 differ from their The Sims 2 counterparts in several ways.

Vampires have a pale, slightly glowing layer on top of their normal skin tone, as well as glowing eyes, fangs, and a distinctive 'V'-shaped mark on their necks. A vampire's motives are the same as a non-vampire, except hunger, which is replaced with thirst. Thirst can be alleviated by consuming plasma, in the form of plasma fruit or plasma packs, or from biting a Sim's neck. A Sim can be changed into a vampire by befriending a vampire, then asking to be bitten by or accepting a bite from the vampire. Vampirism can be cured through a potion from the science lab.

Vampires have several distinctive powers. They have a lifespan five times longer than non-vampires from the Young Adult life stage onwards. Vampires can read the minds of other Sims to learn about the target's personality, career, relationship status, or other information. Vampires are very strong and fast, and learn skills faster than normal Sims.