Pets (neighborhood)

Pets is a secret sub-neighborhood introduced in The Sims 2: Pets. It is automatically added to every neighborhood loaded after Pets is installed. Its main purpose is to add pet townies, obedience trainers, and animal control officers to an existing neighborhood.

Family bin families

 * Crittur family
 * §200
 * Danny Crittur, Sarah Crittur
 * In a world full of conflict, who knew that these two would fall so deeply in puppy love? Despite being homeless, Danny and Sarah have stuck together throughout the years. But Sarah wants a better life for their future little ones, so they’re looking for a good home to settle down.


 * Roseland family
 * §20,000
 * Cyd Roseland, Porthos Roseland
 * Cyd and Porthos are the founders of the Dognatchi technique, which introduced the world to canine physical training through mental discipline. Together, they prove that Sims and dogs can achieve amazing and inspirational results!

Townies

 * Abbey
 * Alegra
 * Andy
 * Ariel
 * Bailey
 * Baxter
 * Benny
 * Bonkers
 * Boots
 * Brandy
 * Buffy
 * Cleo
 * Cyan
 * Cymmi


 * Cymoril
 * Dakota
 * DD
 * Desi
 * Fah-Zhai
 * Felix
 * Ferdinand
 * Grace
 * Grimalkin
 * Gumbo
 * Hatbox
 * Hazel
 * Heidi
 * Ilia


 * Kim
 * Klutz
 * Kobe
 * Leroy
 * Lulu
 * Maria
 * Max
 * Maxx
 * Moody
 * Moonshine
 * Noodle
 * Otis
 * Pepper
 * Rags


 * Ronroneo
 * Roux
 * Rover
 * Sake
 * Scout
 * Sheba
 * Sophie
 * Suzi
 * Sweets
 * Tiffany
 * Tigger
 * Tucker
 * Waggles
 * Webster

NPCs

 * Animal Control Officer F1 (Animal Control Officer)
 * Animal Control Officer F2 (Animal Control Officer)
 * Animal Control Officer M1 (Animal Control Officer)


 * Obedience Trainer F1 (Obedience Trainer)
 * Obedience Trainer F2 (Obedience Trainer)
 * Obedience Trainer F3 (Obedience Trainer)