User talk:C.Syde65

Signing In
Well its good you created an account and even though you don't have good editing experience, you still could be useful for infomation about both The Sims 2 and The Sims 3. Joey.eyeball (talk) 18:38, December 8, 2013 (UTC)

Re: Headmasters
It would be relevant in an article on Headmasters as characters. I don't think we have one, but one of the options under the Contribute button is to create a page. Dharden (talk) 02:09, December 9, 2013 (UTC)

100 edits
Congratulations on 100 edits! It took me like a few months to get that. Joey.eyeball (talk) 05:05, December 9, 2013 (UTC)

RE: Adding Infomation
I sort of noticed what you were doing and just include the infomation in the summary. The burglar memory is not meant to have who the burglar is on it. Joey.eyeball (talk) 05:13, December 9, 2013 (UTC)

RE: Create more Bluewater Village Townie pages
It's not my sole responsibility to create these townies page. Anyone is free to contribute, as long as the articles aren't poorly written. If you're willing to help create those pages, you're more than welcome to do so. I might help create them some time in the future, but that's not my main priority at the moment.  Nikel  Talk  –  Vote!  05:52, December 9, 2013 (UTC)
 * Yes, you will need SimPE in order to view the townies' in-game names because they're all randomized when you add the subhood. I forgot that part.


 * By the way, for future reference, please continue a chat or discussion on its respective section and indent the succeeding messages, instead of starting a new section. Just to let you know about that.  Nikel  Talk  –  Vote!  06:46, December 9, 2013 (UTC)


 * It'd probably involve looking at the Bluewater Village template (or a copy of it), exporting their images, noting personalities, interests, etc. Not all that difficult to do, but time-consuming. Dharden (talk) 13:12, December 13, 2013 (UTC)

RE: About Social Class Sims
Well, I hope I'm not causing misunderstanding here, but the way I see it, you considered that the game treated these townies as social class townies. Maybe it's better if I ask you here, why did you think so?

Game-wise speaking, townies and social class townies are different, and therefore, they are treated differently. Both of them are classified as townies, not NPCs. They wander around the town, become your coworkers, are safe to marry, and so on, but they're different kind of townies. One very distinct example is that only social class townies will occupy vacant apartments and roommate ads, while regular townies never will. In this case, you can't say they're treated similarly.  Nikel  Talk  –  Vote!  05:52, December 9, 2013 (UTC)


 * For one thing, the Townie and NPC Maker was broken in certain EP, and it cannot create (and summon?) some NPCs and special townies properly. Townies and social class townies are in different "townie households". If you use Inge's Teleporter Cat, you will find that Belladonna Cove townies are in different households from social class townies. Each social class has household of their own, so there are 6 different townie households you can see with the teleporter.  Nikel  Talk  –  Vote!  06:27, December 9, 2013 (UTC)


 * That's not normally possible... Do you use mods? And can you take a screenshot of it?  Nikel  Talk  –  Vote!  08:12, December 9, 2013 (UTC)
 * I'll just wait. Later, I'll try to check it myself.  Nikel  Talk  –  Vote!  08:24, December 9, 2013 (UTC)


 * I haven't tested in-game, but I did check with SimPE. Toby Siew, Glen Deppiesse, and Christopher Tsang are actually in different households from regular "townie household". So I guess you were right all along. This is a strange and inconsistent behavior for EA, since they actually included premade social class townies apart from the stealth Magic subhood. I apologize for the hassle.  Nikel  Talk  –  Vote!  06:11, December 13, 2013 (UTC)

RE: Creating a talk page
Ok, you see what you are reading right now, well this is your talk page. You access it by going to your userpage and you should see 'Profile, Talk page, Blog, Contributions, and Following'. Click on 'Talk page' and your there :) Joey.eyeball (talk) 07:16, December 9, 2013 (UTC)

RE: Commenting uploaded zombies pictures
Thanks. :p Maybe you should wait some more when your Sim's aspiration meter is in low red. Also, just for a heads up, why don't you respond in that article's talk page? ;) It's easier to keep up with the discussion's topic on the related page, but it's just a suggestion. You're not obliged to.  Nikel  Talk  –  Vote!  09:12, December 9, 2013 (UTC)

Note on player stories
Please note that the decision to delete Player Stories was taken in the middle of 2012 and implemented in August of 2012. Our current policy on player stories states that

"Player stories for pre-made characters and neighborhoods are not to be placed on any article in the main namespace, or in an article talk page or an article sub-page" Please read this policy and abide by it. Thank you. Dharden (talk) 14:27, December 11, 2013 (UTC)

RE: 4 points in Sci-Fi
Oh, I certainly didn't notice it pointed out to adult townies only. I did make a check in SimPE to townies in Pleasantview. I found those who don't have 4 points in Sci-Fi are either children or teens, while most (if not all) adults do only have 4 points. Again, I didn't notice the adult part. And I guess you're right. Most adult townies have 4 points in Sci-Fi, with some exceptions like Diane Shahan. I'll put back the information, even though I'm not sure why these townies are bound to this restriction.

I edit a lot, though some edits are either minor or repeated because I usually correct things after I publish my edits and such. I don't always pay attention to edit counts though, because I think the quality of edits is more important than the quantity.  Nikel  Talk  –  Vote!  04:18, December 13, 2013 (UTC)

RE: Mrs. Crumplebottom
I always check before reverting edits, but I almost always miss certain details while making the check. I admit I've been making a lot of mistakes recently. Plus, I couldn't make a thorough check since I'm in a hurry, but you could take it as my excuse.

By the way, here's what I found in SimPE. She has no personality nor sign. Where did you get the information yourself? Did you by any chance make her playable and view her personality?  Nikel  Talk  –  Vote!  06:25, December 13, 2013 (UTC)
 * As you can see in the image, there's the normal personality points and genetic points, and both are set to 0. The way we check our game is different, so we can't conclude it... Could she possibly have her personality points randomized when she's made playable?  Nikel  Talk  –  Vote!  06:32, December 13, 2013 (UTC)
 * I doubt quitting without saving would prevent corruption, but since I don't play The Sims 2 anymore, I'm not really worried about corruption. I'll do that this evening, but thanks for the clarification.  Nikel  Talk  –  Vote!  06:43, December 13, 2013 (UTC)
 * I think it is variable, but don't have an idea of what causes the variability. Dharden (talk) 23:09, December 13, 2013 (UTC)


 * I've checked it in my game, and it seems that if Mrs. C is made selectable, her personality points are set to be that way. I have no idea why it could be like that either.


 * I forgot to back up my objects.package, and by the time I remembered to, it was just after I made her selectable and too late. I saw my objects.package modified date has changed to today. Too bad for me.  Nikel  Talk  –  Vote!  10:00, December 14, 2013 (UTC)

Re: Fanon
I don't do fanon, so the best advice I can give is to look at good articles in the Fanon: namespace and see how they are done. In fact, a good idea for learning article creation and editing in general is to just open good articles in the editor and look at how they are written. I did that a lot when I first came here. Dharden (talk) 12:53, December 13, 2013 (UTC)