Talk:Career

Skill Performance Factor
In TS3 career tracks, the skill requirements are somewhat loose. A Sim's skill can fall within a range of levels that determine just how well the that factor is fulfilled. I'm wondering, how should we represent this in the articles? Should we record the minimum skill within the highlighted region, the maximum, the full range (eg. [min]-[max]), or something else? -- 23:38, December 30, 2011 (UTC)

EDIT: Maybe something graphical instead, from the game itself... like this. A transparent background would probably have been better, but I'm just throwing around ideas, at the moment.



--TechpriestMagos 21:42, December 31, 2011 (UTC)
 * We can use the image from The Sims 2 like this [[File:03.png]]


 * As for the range, well... I don't really know the mechanism of the career in TS3. In my opinion, the career article could mention that there's skill requirement range for Sims to be promoted. However, in the career table, I suppose we'd better represent it with the minimum skill, e.g. a Script Writer (6) requires at least 6 skills, etc.  Nikel  Talk  10:43, January 1, 2012 (UTC)


 * I'm not sure if there's a minimum skill, strictly speaking, but where a Sim's skill falls within the range is a part of their job performance. In the range I showed, having no points in that skill yielded a neutral effect on performance. Perhaps somone who knows better could clarify on whether there's a true minimum requirement in TS3. -- TechpriestMagos 01:25, January 5, 2012 (UTC)