Comparison between The Sims 2: Nightlife and The Sims 3: Late Night

The Sims: Hot Date, The Sims 2: Nightlife and The Sims 3: Late Night are expansion packs with largely the same scope, but some difference. This is a comparison between the latter two.

Features in both

 * Dating
 * Bars
 * Vampires (living by night)
 * Half-wall
 * Wall speaker
 * Outings

Features in Nightlife not in Late Night
Here are some features that were in Nightlife, but were not in Late Night.
 * The Downtown sub-neighborhhod and the ability to attach more downtowns for a main neighborhood
 * Bowling
 * Diner (not as a rabbit-hole)
 * DJ booth and DJ
 * Photo booth
 * Vampire coffin (Replaced by Altar)
 * Fury
 * Smustle
 * Turn-Ons and Turn-Offs
 * Chemistry

In The Sims 2, private cars were first introduced in Nightlife, but in The Sims 3 they exist from the base game.

Features in Late Night not in Nightlife
Here are some features introduced by Late Night not found in Nightlife.


 * Actor career (corresponding to Show Business career in The Sims 2: University)
 * Mixology
 * Penthouse (similar to Apartments in The Sims 2:Apartment Life)
 * Subway
 * VIP sections
 * Neighborhood called Bridgeport not Downtown, and not a sub-region.
 * NPC parties

Objects

 * Arcade Game Machine (in The Sims 2, The Sims 2: University)
 * Bass and Drums (in The Sims 2: University)
 * Curved swimming pools (in The Sims 2: Seasons)
 * Elevators (in The Sims 2: Open for Business)
 * FX machine (new to the sims)
 * Bubble Bar (some similarities to the Bubble blower in The Sims 2: University)

NPCs

 * Bouncer
 * Butler (in The Sims 2: Apartment Life)
 * Celebrity (in The Sims: Superstar)
 * Paparazzi (in The Sims: Superstar)

Features in The Sims 3: Late Night and The Sims 2 base game

 * Hot Tub
 * Piano (Late Night also features a portable keyboard)