The Sims 3/Patch 29

The 29th patch for The Sims 3 was released on December 14, 2011.

You can download it through The Sims 3's Launcher, or directly download from EA server here

Release Notes

 * Pets Updates
 * When adopting a dog, you will now be shown whether the dog is a Little Dog or a Large Dog.
 * You will now be warned that your Pet cannot have both the Immunity and Vomit Machine Lifetime Rewards at the same time.
 * Knock down wall sound effects properly play now.
 * Camera will now properly display entire pet body when using Randomize to switch between Small and Large dog bodies in Create a Pet.
 * Fixed several translation errors, typos, and general text issues for in-game text.
 * Fixed the pre-set patterns for an adult horse saddle.
 * The Disable Autonomy for a Selected Sim option now persists across multiple game sessions.
 * Text for the Memory of a Bird Dying no longer refers to the Sim as dying.
 * The Locate Prey interaction is now available on the ground as well as the cat.
 * Chased Mailman is now properly set as a Memory.
 * Attend Riding Class interaction now displays proper icon.
 * The Chase Someone wish now displays the proper icons.
 * Have First Kiss Ever Wish now properly displays icon.
 * Horse Granola can no longer be sold at the Grocery Store.
 * Read A Book About Riding Wish now displays proper icon.
 * Added several Child trait animations.
 * Fixed issue found when players go to the Main Menu while the horse is jumping an obstacle.
 * Fixed issue where Clueless Sims would unnecessarily dismount and unsaddle their horse.
 * Route failure while Galloping Around or Going for a Ride on a Horse have been significantly reduced.
 * An issue has been fixed that prevents you from changing a Sim’s outfit category in Create a Sim.
 * When The Sims 3 Ambitions is installed, the Salon will be correctly placed when starting a new game in Appaloosa Plains.
 * Dogs will no longer take an extended amount of time when waking up from sleeping.
 * It will now be easier to tell when the food is empty in the Bird Tree and the bird is starving.
 * The “Call Pet” interaction will now work correctly while your Sim is on a Community Lot.
 * The Young Again Pet Potion can now be used on other Sims’ Lots and Community Lots.
 * Young Adults will no longer receive the Memory of age transitioning into an Adult when a Puppy, Kitten, or Foal age transitions into an Adult.
 * When using the Fire Pit, Sims can no longer roast and eat horse fertilizer.
 * An issue that prevents adopted pets from showing up when selecting a certain lifespan for the Sim has been fixed.
 * Cats will no longer autonomously run through walls or full length windows as though they were doors.
 * Routing issues caused by walking a dog across the bridge in Bridgeport (in The Sims 3 Late Night) have been fixed.
 * An issue has been fixed that caused Unicorns to lose their special powers when using the Make All Happy cheat.
 * When moving in a household with a horse to the lot at 1557 Memorial Parkway in Bridgeport (The Sims 3 Late Night), the horse will no longer be stuck on the lot.
 * A Unicorn’s legs will now animate more smoothly while riding when the game is in Speed 3.
 * An issue has been fixed that causes two pets to clip with each other while eating the same scrap off the floor.
 * Toddlers can no longer get fleas.
 * Missing memories regarding Sims and Unicorns have been restored.
 * The “Sniff” interaction can now be performed on Celebrity Sims when The Sims 3 Late Night is installed.
 * Sims without dogs will no longer receive the “Your Dog wants to go to the park” wish.
 * Puppies can now be taught any tricks that they do not inherit from their parents.
 * The game will no longer hang on the loading screen when exiting CAS and selecting Options Menu > Main Menu before the loading screen appears.
 * Sims are now able to lead horses through gates.
 * Sims can no longer scatter hay from haystacks that are in use or are being WooHooed in.
 * A routing issue for Sims has been fixed that was caused by planning a route through the space between a Sim and a Horse performing the “Lead Horse” interaction.
 * Your Sim can no longer offer to breed or stud other Sims’ horses.
 * Sims will now receive an award plaque for attaining level 10 Riding Skill.
 * Sims will no longer become invisible while mounted on a Horse during a move to a new household.
 * Trashcans will no longer pop into place when two dogs attempt the “Knock Over” interaction at the same time.
 * Adopted Pets will no longer be delivered while there is a fire on your lot.
 * An error that causes Sims to reset when scooping a dead fish out of an aquarium has been fixed.
 * An error that causes Sims to reset when performing the “Check Weekly Events” interaction has been fixed.
 * An error that causes Sims to reset when attempting to put a unicorn in a box stall and at the same time ordering the animal to return to wild has been fixed.
 * Several routing issues involving horse jump obstacles have been fixed.
 * Proper Riding and Racing Skill icons have been added to wishes and TNS messages involving these skills.
 * Gender restricted doors will no longer restrict pets from entering rooms.
 * Pets will no longer get the Training Fatigue moodlet when they reach the maximum level of that skill.
 * Pets will no longer appear as targets when selecting the “Bring Drink to…” interaction.
 * Pet images in the Adopt a Pet catalogs have had their visual quality improved.
 * A horse’s energy motive will now increase in the event that a horse passes out.
 * A non-player controlled Sim’s pets will now return to their household at night.
 * Objects can no longer be placed on upper walls that contain large barn doors.
 * You will now get a TNS message alerting you when a Cat with the Hunting Skill is not able to find the prey type selected by the user.
 * A few issues involving neighborhood adoption pets and moving/merging households have been fixed.
 * Large dogs will no longer get stuck on a platform when standing between the edge and another object.
 * Dogs will now route correctly into position when eating off of a Sim’s plate on the floor.
 * An issue has been fixed that caused birds on the Bird Tree to appear incorrectly.
 * Large Birds will now display thought balloons when using speech types as reactions.
 * Cat Wall Dancer icons have been enlarged to match the size and quality of other objects’ icons.
 * Horses will no longer pop out when directed to exit a Box Stall while standing at the gate.
 * Foals inside a box stall can now perform the “Nicker At” interaction without route failing.
 * Newborn Foals will no longer have oversized or oddly placed markings when born.
 * An issue where Ghost Horses do not disappear after a certain amount of time has been fixed.
 * Cats will no longer perform the “Scratch” interaction on a kicked over gnome.
 * An issue has been fixed that caused birds to pop when in the “Carry” interaction.
 * Addressed a freeze when players Move In an adoption household in the neighborhood view.
 * Cats that play in the Hydrocombo Spa will no longer teleport.
 * Stylists will no longer receive job requests from pets.
 * The Lifespan maximum in Pets is now the same as the Lifespan maximum from Generations.
 * The Nap interaction on a pet bed now ends correctly when cancelled.
 * Sims may no longer purchase Pet food from the bistro without Pets installed
 * Sims now bring puppies and kittens inside when dropping them off after being adopted.
 * Additional bug fixes and polish to existing features.


 * Generations Updates
 * Fixed an animation glitch with Elders using a cane while interacting with seated Sims.
 * The Heart of Stone and No Jealousy Lifetime Rewards now prevent the Accuse of Cheating social from being used against the Sim with the rewards.
 * Imaginary friend no longer remains visible on the relationship panel after being gifted.
 * Additional bug fixes and polish to existing features.


 * Late Night Updates
 * Additional bug fixes and polish to existing features.


 * Ambitions Updates
 * The 1366x768 aspect ratio is now properly listed in Options.
 * Additional bug fixes and polish to existing features.


 * World Adventures Updates
 * An issue that caused Sims to go invisible when traveling to a Vacation world has been fixed.
 * Additional bug fixes and polish to existing features.


 * Base Game Updates
 * An issue has been fixed that caused new Moodlets from store objects to be broken once installed.
 * Fish now have a proper graphic when being caught without Pets installed
 * Fixed a lighting issue involving Sim baby heads.
 * Additional bug fixes and polish to existing features.


 * Store Updates
 * Fixed an issue where the repo-man becomes stuck after uninstalling certain store content items.
 * Fixed an issue where the ladle failed to function with the magic cauldron.