The Sims (console)

The Sims for consoles is the first Console Sims game, and was the first game in the series to introduce a 3D camera. The game was released on Playstation 2, Xbox and GameCube in 2003. The game is primarily missions-based and has two available play modes:


 * 1) Get A Life mode has a series of objectives and advance from house to house.
 * 2) Play The Sims mode is essentially the PC free play mode on the consoles.

An object limiter is installed in this game, which limits the number of objects allowed in a single household.

Gamecube controls

 * Left analog stick: Moves cursor
 * "C" stick: Zoom and camera angle; Scrolls through displays when holding down a directional arrow
 * "A" button: Select
 * "B" button: Back/cancel
 * "X" button: Raises and lowers walls in all modes
 * "Y" button: Follows selected Sim; Sell in build and buy modes
 * D-pad: scroll options
 * Up arrow: Displays motives; Pressing "A" will display help for each motive
 * Right arrow: Displays relationships
 * Left arrow: Displays career and skill information; Pressing "A" will display working hours
 * Down arrow: Displays personality
 * "L" button: Pauses the game while holding; Rotates objects in Buy Modes; Automatically places floor and wall tiles in a room in build mode
 * "R" button: Speeds up the game in live mode; Rotates objects in Buy Modes; Automatically places floor and wall tiles in a room in build mode
 * "Z" button: Switches characters
 * "Start" button: Access game menu; Goals, buy and build modes, save and quit

PS2 controls

 * Left analog stick: Moves cursor
 * Right analog stick: Zoom and camera angle; Scrolls through displays when holding down a directional arrow
 * "X" button: Select


 * Triangle button: Back/cancel
 * "O" button: Raises and lowers walls in all modes
 * Square button: Follows selected Sim; Sell in build and buy modes
 * D-pad: scroll options
 * Up arrow: Displays motives; Pressing "A" will display help for each motive
 * Right arrow: Displays relationships
 * Left arrow: Displays career and skill information; Work hours are automatically shown
 * Down arrow: Displays personality
 * "L1" button: Pauses the game while holding; Rotates objects in buy modes; Automatically places floor and wall tiles in a room in build mode
 * "R1" button: Speeds up the game in live mode; Rotates objects in buy modes; Automatically places floor and wall tiles in a room in build mode
 * "R2" button: Switches characters
 * "Start" button: Access game menu; Goals, buy and build modes, save and quit

"Get a Life" mode
"Get a Life" Mode requires the player's character to complete different objectives as they progress through life. They start out unemployed and living in Mom's house, and end with enough money to buy a yacht.

It's generally easier to sell a useless item in the house, such as a grandfather clock or any other decoration worth 1,000 - 2,000.

Each level occurs in one house/lot, and the Sim must complete several goals to unlock new items in Buy mode.

"Play The Sims" mode
This is technically free play for the console. There are 5 pre-made families, 3 of which are moved in, 2 that are in the family bin.

Those who are moved in:


 * Goth family - Mortimer Goth, Cassandra Goth, and Bella Goth
 * Newbie family - Betty Newbie, and Bob Newbie
 * Roomies Family - Chris Jones, and Melissa Smith

Those who aren't moved in:


 * Pleasant family - Jeff Pleasant, Diane Pleasant, Daniel Pleasant, and Jennifer Pleasant.
 * Bachelor family - Michael Bachelor

Control of the Sims is up to the player, there are no set goals, and no requirements (except for certain objects needing to be unlocked).

Gallery

 * Screenshots