User:A morris/sandbox

Buy types
Object buy = Yes/No uses=Template:Object include={object}:buy namespace= includematch=/\|\s*buy\s*=\s*[Yy]es/s includematch=/\|\s*buy\s*=\s*[Nn]o/s table= class="wikitable sortable",Object,Buy type resultsheader=\nNumber of objects = %PAGES%\n noresultsheader= \nNo matching objects found.\n allowcachedresults=true buy /= value in GetObjectCats

uses=Template:Object include={object}:buy namespace= includenotmatch=/\|\s*buy\s*=\s*([Bb]uy [Mm]ode|[Bb]uild [Mm]ode|[Cc]ommunity [Ll]ot|[Ss]upermarket|[Ll]imited|[Ee]dit [Tt]own [Mm]ode|[Aa]ward|[Cc]rafted|[Qq]uest|[Oo]pportunity|[Nn]o)/ table= class="wikitable sortable",Object,Buy type resultsheader=\nNumber of objects = %PAGES%\n noresultsheader= \nNo matching objects found.\n allowcachedresults=true

Suffixes
category=Sims titleregexp=\([ABCDEFGHIJKLMNOPQRSTUVWXYZ].*\) allowcachedresults=true namespace= Townies category=Sims titlematch=%(Townie) allowcachedresults=true namespace=

Old parameters
Sim favorites uses=Template:favorites include={favorites}:music,{favorites}:color,{favorites}:food allowcachedresults=true namespace= table= class="wikitable sortable",,music,color,food resultsheader=\nNumber of Sims using Favorites= %PAGES%\n noresultsheader= \nNo matching Sims found.\n Sim traits uses=Template:Sim3|Template:Simbio3 notuses=Template:GetTraitCat notcategory=Sims with no traits notcategory=Unborn Sims include={Sim3}:traits,{Simbio3}:traits table= class="wikitable sortable",,traits,traits allowcachedresults=true namespace= resultsheader=\nNumber of who may be Sims using "traits"= %PAGES%\n noresultsheader= \nNo matching Sims found.\n

Needs images
Belladonna Cove uses=Template:Needs-headshot category=Belladonna Cove Sims notlinksto=The Sims 2 (console)|The Sims 2 (Nintendo DS)|The Sims 2 (PSP)|The Sims 2 (GBA)|The Sims 2 (mobile) count = 5 allowcachedresults=true namespace= resultsheader=Number of Sims = %PAGES%\n noresultsheader= no matching Sims found.\n Desiderata Valley uses=Template:Needs-headshot category=Desiderata Valley Sims notlinksto=The Sims 2 (console)|The Sims 2 (Nintendo DS)|The Sims 2 (PSP)|The Sims 2 (GBA)|The Sims 2 (mobile) count = 5 allowcachedresults=true namespace= resultsheader=Number of Sims = %PAGES%\n noresultsheader= no matching Sims found.\n Veronaville uses=Template:Needs-headshot category=Veronaville Sims notlinksto=The Sims 2 (console)|The Sims 2 (Nintendo DS)|The Sims 2 (PSP)|The Sims 2 (GBA)|The Sims 2 (mobile) count = 5 allowcachedresults=true namespace= resultsheader=Number of Sims = %PAGES%\n noresultsheader= no matching Sims found.\n Pleasantview uses=Template:Needs-headshot category=Pleasantview Sims notlinksto=The Sims 2 (console)|The Sims 2 (Nintendo DS)|The Sims 2 (PSP)|The Sims 2 (GBA)|The Sims 2 (mobile) count = 5 allowcachedresults=true namespace= resultsheader=Number of Sims = %PAGES%\n noresultsheader= no matching Sims found.\n Strangetown uses=Template:Needs-headshot category=Strangetown Sims notlinksto=The Sims 2 (console)|The Sims 2 (Nintendo DS)|The Sims 2 (PSP)|The Sims 2 (GBA)|The Sims 2 (mobile) count = 5 allowcachedresults=true namespace= resultsheader=Number of Sims = %PAGES%\n noresultsheader= no matching Sims found.\n Riverblossom Hills uses=Template:Needs-headshot category=Riverblossom Hills Sims notlinksto=The Sims 2 (console)|The Sims 2 (Nintendo DS)|The Sims 2 (PSP)|The Sims 2 (GBA)|The Sims 2 (mobile) count = 5 allowcachedresults=true namespace= resultsheader=Number of Sims = %PAGES%\n noresultsheader= no matching Sims found.\n

Career Table
{| border="1" cellpadding="5" style="border-collapse:collapse; border-color: black; text-align:center;font-size:75%;" !Level !Name !Description !width="90"|Work Time !Compensation !Performance Factors !Perks (cummulative) S M T W T F S §40/hour 3 Athletic None 7AM to 2PM Mood, Athletic §
 * - style="background:#efefef;"
 * rowspan="6"|1
 * rowspan="6"|Latrine Cleaner
 * rowspan="6"|The recruiter might have fudged the truth a bit, because the role of the Latrine Cleaner is not satisfying, or even sanitary. Try to eke out a grin as the Lieutenant stops by to see your progress, because you might otherwise be transferred from the mess to something worse.
 * rowspan="3"|Days Off
 * rowspan="3"|Days Off
 * rowspan="2"|Pay
 * rowspan="3"|Skills
 * rowspan="6"|None
 * rowspan="2"|Promotional Bonus
 * rowspan="2"|Promotional Bonus
 * rowspan="2"|Promotional Bonus
 * rowspan="2"|Promotional Bonus
 * rowspan="3"|Hours
 * rowspan="3"|Hours
 * rowspan="3"|Other
 * rowspan="2"|Pension
 * rowspan="2"|Pension