Talk:Unused accessories

What will happen if you resurrect these sims? 83.161.230.43 07:15, 3 July 2009 (UTC)

They will have a random normal accessory to replace the unused one. 80.44.254.158 08:08, 3 July 2009 (UTC)

If these hairstyles and clothes were around during the making, and the fact some of these acsessories remain in the game (Pascal's Glasses, Irma's Beehive hair etc) wouldn't it be possible to use a mod that would allow you to choose these unused hairstyles in CAS? --Tidalwave11 20:13, 7 July 2009 (UTC)

Default head Ts2 unused hair
The third female skin tone two default head in CAS is wearing unused braids Thelamppost 23:02, April 21, 2010 (UTC)

Beard
Guys look closer Bob's beard is different from the others Zog and Notzo's beards are in the game--Thelamppost 17:15, April 17, 2010 (UTC)

My mistake again. They looked the same, but I guess they're not. I saw that Bob's was a little shinier than Zog and Notzo's. Archie 17:17, April 17, 2010 (UTC)

Should Victor's mustache and Bob's beard really be considered "unused accessories"?
For Victor Goth's mustache: the shiny effect is all that makes it somewhat different from the one present in CAS. Other than that, they seem identical.

Also, take in consideration that most TS2 base game premade sims were generated in non-final builds, and the mugshot generator thing seems to have been changed from build to build. The shiny effect may be just a rendering thing, also not that Victor's hair is also "shiny" and so is Simon's.

I'm pretty sure that Bob Sim's beard is just an earlier version of the one present in the final game, as for Bob Newbie's, i can't tell. Myself, i don't think it's really needed to list "unpolished" versions as actual unused stuff, unless it's something like Mortimer's old hairstyle, "amhairpeak" which was modified into the hair used by sims such as Gunther Goth, Pop Sim and Hamlet Dane. -- 187.40.93.12 (talk) 23:26, March 6, 2012 (UTC)