Baby

Baby is the first life stage in The Sims, The Sims 2, and The Sims 3 (excluding pregnancy, in the case of the latter two).

The Sims
In order for a baby to be born in The Sims, one of two things must happen:


 * Two Sims of opposite genders must interact romantically either by kissing or "playing in bed" (in the Livin' Large expansion) and then hope for the random chance of a dialogue asking Should we have a baby?, to which the player can answer "Yes" or "No". The "playing in bed" interaction can only work if a Sim has a Vibromatic Heart Bed or a downloaded bed that's based on it.


 * A phone call is received (completely at random) from an adoption agency asking if the family would like to adopt. This can be declined.

Either way, a baby arrives immediately in a shower of flowers, at which point all other Sims gather to applaud the newborn.

Babies awaken approximately once every 6 hours and require feeding (although strangely enough they never require diaper changes) and to be sung to sleep. Playing with the baby is an option, but by no means compulsory. If looked after sufficiently, a baby becomes a child after 72 game hours. If not, it is removed by a social worker. Unlike in The Sims 2, babies in The Sims are like objects. You can evict a family from their house while a baby is in it, but the baby will not be there when you move the family into a new house.

The Sims 2
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Babies in The Sims 2 require more planning, since either a successful Try For Baby interaction or the abduction of a male Sim is needed. After 3 days of pregnancy, the baby is born. Again babies can be adopted, but in this instance it's the player's choice as to when - or whether - that happens, as the adoption agency will not call at random.

Unlike their counterparts in the original, TS2 babies are actually separate from their cribs (the crib needs to be bought). Regular feeding and diaper changes are required, and again social interactions (cuddle and play with) are possible, although, unlike the original, a baby's relationship scores are calculated from the moment it's born. Another difference from the original is one of the new NPC's, the Nanny, who can care for youngsters and will also tidy up as a bonus.

The Sims 2 babies are not controllable and it's not possible to view any of the baby's details without using a hack or boolprop testingcheatsenabled, unless the player has Sims 2: FreeTime (see below). Babies also have no aspirations, wants or fears, but can collect memories (even though in reality they would be much too young to understand most of them). Unless a baby is being removed by the social worker, which would happen if its (invisible) hunger or social motive was to become critically low, it can't leave the lot unless a glitch occurs.

The Sims 2: FreeTime introduces the parenting skill, which gives Sim parents the ability to check on the baby. Using this feature, Sim parents study beforehand using a book from a bookcase. Once they master the art of parenting, the parents now have the option of checking on the baby, at which point a thought bubble appears above the baby's head indicating his/her lowest motive.

At a maximum 3 days old, the baby becomes a toddler. It is possible to raise a baby by feeding and nothing more, however, it is not recommended because building relationships with them is fairly easy.

The Sims 3
Babies are the youngest life stage in The Sims 3. Babies are about 0 to twelve months old.

The pregnancy lasts 3 days, same as The Sims 2, but without cut scenes and the changes will be gradual. You have the option to read manuals (sometimes they appear as wishes), go to the hospital to give birth to the baby or even stay at home to give birth. If you choose to give birth at home, pink, green, blue, and purple sparks will spin around the Sim. The Sim then spins around as if it was changing clothes, and the baby appears in the mother's arms.

In the game, the babies have blankets wrapped around them instead of wearing diapers. There are two different coloured blankets, blue for a boy and pink for a girl. Babies are born with 2 traits. The game chooses one and based on how happy the mother was during pregnancy, the player may chose the second, but the choices are limited. If your Sim has a wonderful pregnancy, you may be able to chose both traits. They can not be made in Create-A-Sim. Plus, you can now click on the baby's portrait to see its needs.

For the first time, it is possible to select a baby in The Sims series. Although you cannot make them do anything, you can see their stats and see how hungry, tired, or lonely the baby is. They do not have any wishes but they can get moodlets.

If the baby's needs get low enough they will start to cry, causing the people in the room to get a negative moodlet (Crying Baby), unless they have the Evil trait.

Player Tips

 * Babies can be bathed in the sink.
 * In the Sims 2, you can view babies' needs using the "boolProp testingCheatsEnabled true" cheat. Once you've entered the cheat, shift click the baby, click make selectable, shift click the baby again, and click make selectable again.


 * Social services will only come for the baby if hunger, fun or social are very low and you do nothing despite the warnings. Social services will ignore dirty diapers even if you never change them, although of course your baby will scream whenever it's awake.


 * It's not possible to wake your baby if they're sleeping on the floor, but if they're in a crib you always have the hold baby option. If your baby is sleeping on the floor but needs to be woken up, turn on the TV or an audio system in the same room and the noise will wake them.


 * To get as many trait choices as you can for a baby in The Sims 3, complete as many of the mother's wishes as you can while she is pregnant.