Forum:TS3 Worlds or TS3 neighborhoods?

There's a little discussion going on at Talk:World between Nikel23 and myself regarding whether The Sims 3 towns should be classified as worlds, in the same vein as worlds from The Sims 4, classified as neighborhoods as in The Sims and The Sims 2 (which is where they currently are), or whether we should pursue some third option.

On the one hand, EA/Maxis has used the term "World" to describe these places in The Sims 3, and released the Create a World tool to create those worlds. On the other hand, the TS3 idea of game worlds is different from TS4s. It could be argued, as well, that the TS3 worlds are just as different from the TS1/TS2 neighborhoods as the TS3 worlds are from TS4 worlds. Ultimately, I think this matter needs a little more open discussion, as it affects wiki organization, navigation templates, categories, etc.

What do you all think? --  LostInRiverview talk ~ blog 08:14, July 21, 2014 (UTC)

Discussion
Hard to say. Maybe we could have World (The Sims 3) and World (The Sims 4), though that doesn't seem to be a very good option. Joey.eyeball (talk) 08:21, July 21, 2014 (UTC)

I don't know. Personally I'll just have to wait until The Sims 4 comes out. --  C.Syde  ( talk &#124;  contribs ) 08:27, July 21, 2014 (UTC)

Going with that C.Syde said, I'd like to see how neighborhoods are treated in The Sims 4. Ѧüя◎ґ (talk) 01:25, July 31, 2014 (UTC)

We already have a pretty good idea of how worlds and neighborhoods work in The Sims 4, so I don't think this requires us waiting until the game release. Oasis Springs and Willow Creek are worlds, and both of them have smaller neighborhoods with up to five lots in each neighborhood. The "worlds"/"towns"/"neighborhoods" in The Sims 3 are not subdivided formally, but they are larger than those neighborhoods in The Sims and The Sims 2, and are notably much more open than in TS or TS2. --  LostInRiverview talk ~ blog 15:56, August 7, 2014 (UTC)

I'm definitely in support of using the terminology preferred by the creators wherever possible on this wiki. I know "worlds" for TS3 refers to, for example, Appaloosa Plains, while "town" would be used in the game launcher to describe what type of world it is, and "neighbourhood" is occasionally used in the supplementary material to describe smaller, undefined areas within the world that are usually divided along the lines of geographical proximity (but often used by the creators to imply the economic or social status of the inhabitants, for instance). My point being, all three words have definite uses in TS3, and "world" would seem to be the appropriate one to use in the equivalent situation to "neighbourhood" in TS1/2, when referring to the largest area you can see loaded on screen at any one time. If they're calling them "worlds" in TS4 as well, and having smaller, more clearly defined "neighbourhoods" within them, I'd support doing the same, even if TS4 worlds differ from those in TS3. Beatrice Monty (talk) 16:13, August 7, 2014 (UTC)


 * Although The Sims 4 is going to be released in less than a week, we can still settle this discussion in advance because a lot of Sims sites have pretty much explained in-depth details of how worlds work. And even though the game in Gamescom is beta version, it's pretty much what's going to be like in the final game most likely.


 * Anyway, I'm separating "worlds" and "neighborhoods" not by how they technically work, but by the terminology used. We know how different neighborhoods in TS1/TS2/TS4 and worlds in TS3/TS4 work, as well as TS1/TS2 neighborhoods with TS3 worlds. I'm trying to say that separating TS4 on its own is not unique. That means we're specializing TS4 for some reason, ignoring the fact that TS3 is also unique. This is why I suggest we should keep TS3/TS4 worlds into the same page (World), and TS1/TS2/TS4 neighborhoods into the same page (Neighborhood). Each series is separated by sections.  Nikel  Talk  –  Vote!  07:36, August 26, 2014 (UTC)

Post-release
The Sims 4 is now out. What are everyone's thoughts now? --  LostInRiverview talk ~ blog 02:33, September 3, 2014 (UTC)