Spy

The Spy is a specialist character in The Sims Medieval. Spies are classified as a hero character and can be used by the player and other kingdoms.

Spies are capable of murdering other sims through poison, stealing information and money or eavesdropping. They are also one of the hero characters capable of dueling. The only character other than the monarch able to pass edicts, the spy has great power over the political direction of the kingdom.

The Spy was also one of the specialists defined in the Medieval commercial, along with the Knight and Bard. "When I'm a spy, nobody knows what I'm gonna do. *A man is choking on a poisoned drink in the background* Ha ha! Poison all up in your body!"

Progression

 * At level 1, the hero's title is Under-Spy
 * At level 5, the hero's title is Spy
 * At level 10, the hero's title is Master-Spy.

Poisons and Tonics
The Spy is the only character of the Kingdom able to craft poisons. He/She just need to "collect" the necessary herbs for the choosen poison. However, then he must go to the Crafting Table and pick out the evil recipe he wishes to craft.

The Crafting Table can be find at the second story of the Spy Quarters.

Insted of using cheats for instant money, this other option is the most effective way to earn Simoleons for the Spy. Crafting poisons will also generate fast experience points (XP) for the hero. The character besides can gather all of the herbs in the Kingdom and this will provide him with even more XP. In brief, crafting poisons will make you step up to level 10 faster.

As additional note, inside the forge/crafting table poisons will appear colored: red, yellow and green. Green should not be a problem; however, red could prove difficulty. Failling to make an item will not use up the ingredients.

Recipes
Spies are one of the few heros that is able to gather all kind of herbs and flowers. The hero must actually "Collect" all ingredients depending on the wishing poison to craft before going to the crafting table. Once he got all the admixtures in the inventory, he could start crafting The Sims Medieval's poisons he choose.

Coagulating Compound
A boon to anyone who lives by the sword, this little wonder reduces the severity of a wound by instantly stopping bleeding.

Ingredients: Bloodmoss (x3), Nightshade (x1), Sagewort (x2)

Combustion Cordial
Make a bold fasion statement with a new "sinyed" look, sure to impress blacksmiths and dragon-slayers everywhere!

Ingredients: Eaglewood (x2), Grassweed (x2), Seeds (x2)

Mystic Grog
Enjoyed by bards, sailors and pirates the world over, one sip of this concoction of concentrated conviviality will get you instantly drunk.

Ingredients: Belladonna (x2), Grassweed (x3), Lordleaf (x1), Well water (x1)

Pestilence Poison
Ingredients: Belladonna (x3), Bloodmoss (x4), Nightshade (x2), Sagewort (x1)

Preparation Poison
Ingredients; Belladonna (x1), Eaglewood (x2), Wildflowers (x2)

Reapers Scythe
Ingredients: Angelwood (x1), Belladonna (x2), Bloodmoss (x3), Nightshade (x4)

Rejuvenating Reagent
Ingredients: Angelwood (x1), Bloodmoss (x2), Nightshade (x1), Valoroot (x2)

Truth Tonic
Slipping a bit of this into a Sim's drink will force the Sim to answer truthfully any question put to them.

Ingredients: Belladonna (x2), Grassweed (x4), Sagewort (x3)

Vomicious Venom
A rather weak poison effective at irritating stomachs.

Ingredients: Belladonna (x3), Lordleaf (x1), Seeds (x2)