The Sims: Livin' Large

The Sims: Livin' Large, also called The Sims: Livin' It Up in Europe, is the first expansion pack for The Sims; it was released on August 27, 2000. It is also packed in The Sims Deluxe Edition along with The Sims.

New Objects

 * The "Concoctanation Station": With this chemistry set, Sims can make potions while gaining logic points. Different potions will have different effects, some good, some... not.
 * Antique Lamp: Allows Sims to take a risk to see if their wishes will be granted by the genie who lives inside.
 * Crystal Ball: Answer its riddle to change a Sim's personality, or simply gaze into the future.
 * Vibromatic Heart Bed: Sims can now get intimate under the covers and perhaps get a new family member.
 * Telescope: Take a look at the night sky and possibly even meet aliens!

New NPCs

 * Servo: With this expensive item, send the robot inside to do chores. Fire all maids, butlers and gardeners!
 * Sunny the Tragic Clown: This infamous NPC will come to life from a painting if Sims are unhappy. He will do tricks and interrupt Sims' sleep. Set fire to his painting or raise your Sims' mood to get rid of him.
 * Grim Reaper: This NPC will come to fetch a Sim's soul if he or she dies. Play rock, paper, scissors with him and win to get the dead Sim's soul back.
 * Santa Claus: If a Sim prepares a plate of cookies near a Christmas tree and a fireplace, Santa Claus might visit and leave presents under the tree -- if all Sims in the household are asleep by midnight.
 * Genie: If a Sim rubs a magic lamp a Genie will appear and grant them a wish, with good or bad consequences.
 * Evil clone: When a Sim drinks the dark green potion from the chemistry set, it will create a reversed clone of the Sim, which will remain at the house for 14 hours before disappearing. During this time, they will be mean to other Sims, even their original self, and this will have a negative impact on their relationships because the other Sims mistake the clone for the actual Sim.
 * Frankenstein: When a Sim drinks the purple potion from the chemistry set, they will become a monster for 3 to 4 hours, and during this time, they will break any items they attempt to use, but they have a taste for painting, so if the player surrounds the monster with art easels, they will paint child-like paintings on the easel which have a big amount of money.

New Careers

 * Slacker
 * Journalism
 * Paranormal
 * Hacker
 * Musician

New Building Themes

 * Rustic turn-of-the century houses
 * Garish Vegas-style lounges
 * Medieval castles
 * Retro/sci-fi "Homes of the Future"

Other New Features

 * Zombie
 * Allow players to have multiple Neighborhoods with one installation.

Video
Video:The Sims Livin Large Official Video Trailer|The Sims Livin Large Official Video Trailer

Known issues
One common issue about The Sims Livin' Large is the one that doesn't display the new objects, and shows the

classic The Sims start-up screen instead of The Sims Livin' Large one. To fix this, a patch download is needed, or installing a newer expansion such as House Party.