Pleasant family

The Pleasant family has grown bigger in the years following The Sims, where it was the nicest and most normal family around. Jeff and Diane Pleasant are deceased, Jennifer Pleasant marries John Burb and has one child, Lucy. Daniel Pleasant marries Mary-Sue Pleasant and they have twin girls, Angela and Lilith. Daniel Pleasant has an affair with their maid which is the housekeeper housekeeper, but the player can decide what happens with that. Angela, who seems to be the "goody two-shoes" of the family, is worried that if she doesn't have her first kiss with her boyfriend Dustin Broke, he might want to break up with her. (Some players evidently prefer to break them up.) Lilith is something of a rebel, and has had a rough childhood. When first played, Mary-Sue will either be fired from her job or demoted unless the player decides to ignore the chance card she gets. Either way she is sent home early, which was likely planned by the game designers so that she can catch Daniel with Kaylynn (if the player chooses to have Kaylynn stay after work).

The family lives at 215 Sim Lane and has a net worth of §104,000, of which §2,250 is in funds. They will be able to pay their bills, but Mary-Sue's Fortune Sim wants for stuff will be hard to satisfy.

The Pleasants appear in a televised pizza commercial, and seem to appear in one of the programs on the Sims Broadcasting Network channel.

In The Sims, it is mentioned that Jeff, Diane, and their family is new to the neighborhood, so it is not surprising that the family does not appear in The Sims 3, even though Jeff and Diane would have been children, or maybe teens, during that time. (While it was rumored that the Pleasant family would appear in The Sims 3: Ambitions, in the new town of Twinbrook, they do not.)

Trivia

 * The family seems to be dysfunctional as Angela Pleasant is considered the "beloved angel" of the family while Lilith Pleasant is the opposite. Also, Mary-Sue and Daniel Pleasant argue, which means this could be a "free-for-all" dysfunctional family.
 * They appear to portray the stereotypical "Perfect" Upper Middle Class Family, as they are Pleasantview's second richest family at the game's start, and seemingly try to behave as if they had no problems.
 * A Suzanne Pleasant appears in SimCity 3000 as the representative of the Have a Nice Day Club, which is described as originally being for divorced women. While there is no reason to assume that she necessarily is a missing family member, as people do share surnames without being related (and since it's more than likely that the development team forgot all about her), there is certainly room for players to envision her as the ex-wife of one of the Pleasant men.

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