Time machine

The Time Machine is an object in The Sims 3: Ambitions. It is created with the Inventing skill.

The exterior look of the time machine is most likely based on the one seen in Blackadder: Back and Forth. The Time Machine is a Rabbit Hole similar to the Mausoleum. A Sim can return with various items including a caveman gnome, much as the original Mysterious Mr. Gnome is discovered in the Mausoleum.

It's possible for Sims to meet their previous selves and/or previous companions, and tell them to stop fighting and focus on love and family. If this happens, a Sim may suddenly have a child, but the child will only have one parent. When a Sim travels to the past, he or she can accidentally knock over a job board. If that happens, when the Sim returns, one of his or her housemates will have switched careers. Occasionally, traveling to the past will result in a message about the Sim using the machine having saved a child in front of his or her past self. This results in a new child being added to the household. The time machine also makes a quick reference to Mass Effect 1 when it says that your sim was passing a crowd, listening about a shepard=John Shepard, saving the Galaxy from an Ancient god threat= Reaper.

Effects of time travel
Traveling to the past can have huge consequences for a Sim's household (new job, new friends, new Sim in the household), while traveling to the future seems to be more harmless, though the Sim sometimes comes back with an object or moodlet. It is also possible for a Sim to return from a time travel trip with a new outfit related to the time period he or she traveled to. There are 4 unique outfits for each gender.

Both

 * Positive or negative 'Traveled in Time' moodlet.
 * Random other moodlet.
 * Cash. Between §81-§2137.
 * New clothing (including a rusty set of armor and a futuristic suit).

Past

 * New career for random member in household.
 * 3 new friends of the entire household.
 * A new Sim joins the household as child of the time traveller, though the infobox will say ancestor.
 * New outfits: Prehistoric rags and Medieval attire
 * Items:
 * Caveman Mysterious Mr. Gnome.
 * To Hunt or Gather? non-skill book, sellable for §1,239.
 * War and More War non-skill book, sellable for §1,663.
 * Fire: Terrifying but Essential non-skill book, sellable for §676
 * 1000 Ways to Stew Brontosaurus non-skill book, sellable for §1,484.
 * The Fall of Atlantis. non-skill book, sellable for §2,068.
 * Lady Veronica Farfleton and the Magical Harpsichord non-skill book, sellable for §1,577.
 * Sonaflux Guitar.
 * Firefighter of the Year wall trophy (§0).

Future

 * Items:
 * Birthday Inferno Birthday Cake.
 * SimCity 7940 Tips and Tricks non-skill book, sellable for §1707.
 * Mars Real Estate Dos and Don'ts non-skill book, sellable for §497.
 * Gone with the Solar Wind non-skill book, sellable for §967.
 * Don't Tread on Me: A Robot Manifesto for Freedom non-skill book, sellable for §1,470.
 * Blips and Bloops: A Thesis on Mechanics non-skill book, sellable for §799.
 * Remembering the Internet; How the World was Changed non-skill book, sellable for §2,754.
 * Thoggus, a new sculpture.
 * Dancing Bunny painting (§100).
 * Audio Lite by LoFi Audio.
 * XS 4258p Laptop from Landgraab Industries.
 * Death Seed
 * World's Brew Bubble Bath

Try for baby

 * Couple may get a visit from their new child, but he/she might be anything from a child to an elder.

There are no reported events from woohoo'ing in the Time Machine.

Trivia

 * Except for the mishap that brought Don Lothario to Riverview, time travel has never been featured in The Sims series before.

Machine à explorer le temps