User:Mhari/memstable

In The Sims 2, when special, weird, tragic, or happy occasions occur in a Sim's life, they often gain a memory so they won't forget what happened. These memories can be seen in a Sims memory panel. Sims also get memories about Sims close to them. Below is an incomplete list of memories that can be obtained:

basic

 * Met a Sim - positive
 * Became friends with a Sim - positive
 * Became BFF's with a Sim (The Sims 2: FreeTime) - positive
 * Became best friends with a Sim - positive
 * Lost a Sim as a Best friend - negative (there is also a glitch where it is positive (Patrizio Monty)
 * Had first kiss with Sim - positive
 * Was rejected for first kiss - negative
 * Kissed a Sim for the first time - positive
 * Made Out with a Sim - positive
 * Was rejected to make out with Sim - negative
 * Relative got engaged - positive
 * Relative got married - positive
 * Got engaged - positive (negative for Romance Sims, but there is also a glitch where non romance sims sometimes get a negative memory of engagement)
 * Got Rejected for Engagement Proposal - negative
 * Got married - positive (negative for Romance Sims)
 * Got Left at the Altar - negative
 * Relative Got Left At the Altar - negative
 * Sim joined the family - positive
 * Got a child taken away by a Social Worker - negative
 * Got a grandchild - positive
 * Learned to study - positive
 * Taught another Sim to study - positive
 * Went to College (The Sims 2: University) - positive
 * Made Dean's List (University) - positive
 * Other Sim made Dean's List (University) - positive
 * Went on Academic Probation (University) - negative
 * Completed Freshmen/Sophomore/Junior Year (University) - positive
 * Graduated with or without Honors (University) - positive
 * Never Went to College (University) - negative
 * Failed College (University) - negative
 * Dropped Out of College (University) - negative
 * Got abducted by aliens - negative (positive for Knowledge Sims)
 * Relative got abducted by aliens - negative (positive for Knowledge Sims)
 * Fell in love with a Sim - positive
 * Fell out of love a Sim - negative
 * Had # of Lovers - positive
 * Went steady with a Sim - positive/negative
 * Was rejected to go steady with a Sim - negative
 * Had an affair with a Sim - positive/negative
 * Got caught cheating by a Sim - negative
 * Broke up with a Sim - positive/negative
 * Obtained a pet (Pets) - positive
 * Met a pet (Pets) - positive
 * Was chased by a pet (Pets) - negative
 * Was chased by a wolf (Pets) - it is shown as positive which is a glitch but it is actually negative.
 * Became a PlantSim (The Sims 2: Seasons) - positive
 * Was cured of PlantSim (Seasons) - positive
 * Became a Vampire (The Sims 2: Nightlife) - positive
 * Cured of Vampirism (Nightlife) - positive
 * Became a Werewolf (The Sims 2: Pets) - negative (though if you read it it should be a positive memory)
 * Saw first snow (Seasons) - positive
 * Had First date with a Sim (Nightlife) - positive
 * Had a bad date with a Sim (Nightlife) - negative
 * Had a great date with a Sim (Nightlife) - positive
 * Had a dream date with a Sim (Nightlife) - positive
 * Sim died - positive/negative (usually negative, however, most people in Riverblossom Hills have positive memories of this because of a glitch)
 * Got a promotion - positive
 * Got a demotion - negative
 * Reached the top of a specific career - positive
 * Got a big bonus - positive
 * Maximized a skill - positive
 * Maximized all skills - positive
 * Got a job - positive
 * Got fired from a job - negative
 * Quit a job - positive
 * Learned how to make a certain food - positive
 * Burnt Food - negative
 * Fire! - negative
 * Saw Vermin - negative
 * Became enemies with a Sim - negative
 * Had # of best friends - positive
 * Saved another Sim from death - positive
 * Failed to save another Sim from death - negative
 * Had very first WooHoo - positive
 * Had WooHoo with a service Sim (maid, gardener, etc.) - positive
 * Had WooHoo with a robot - positive
 * Had WooHoo in public - positive
 * Had WooHoo with Sim for the first time (University) - positive
 * Ate Grilled Cheese (Sims with Grilled Cheese aspiration only) - positive
 * Had Golden Anniversary - positive
 * Retired - positive
 * Was visited by the Repoman - negative
 * Had a big bonus - positive
 * Snuck Out - positive
 * Got caught sneaking out - negative
 * Saw Ghost - positive for knowledge sims, negative for other sims
 * Changed Aspiration (Nightlife) - positive
 * Became Big Man/Woman on Campus (University) - positive
 * Opened First Business (Open For Business) - positive
 * Business got a Good/Bad Review (Open For Business) - positive/negative
 * Owned a Top-Level Business (Open For Business) - positive
 * Had a Burglar - negative
 * Owned 5 Top-Level businesses (Open For Business) - positive
 * Earned a certain amount of money in a lifetime (§5,000; §10,000; §25,000; §50,000; and §100,000) - positive
 * Received inheritance from a dead Sim - positive/negative
 * Married a rich Sim - positive
 * Moved into a new house - positive
 * Moved out of a house - positive
 * Had a party - positive
 * Had a lousy party - negative
 * Had a great party - positive
 * Had an awesome party - positive
 * Won First Cooking Contest - positive (Freetime)
 * Reached Maximum Enthusiasm of a specific hobby - positive (Freetime)
 * Discovered specific hobby lot - positive (Freetime)
 * Wrote first novel - positive (FreeTime)
 * Repaired the first broken down car - positive (FreeTime)
 * Found Magic Wishing Lamp - positive (Freetime)


 * Had a good reputation - positive (Apartment Life)


 * Found a roommate - positive (Apartment Life)


 * Kicked Out a Roommate - positive (Apartment Life)


 * Learned about Lifelong Happiness, Couples Counseling, Fire Safety, Anger Management, or Physiology - positive (Apartment Life)


 * Became a witch - positive (Apartment Life)


 * Was cured of witchiness - positive (Apartment Life)