Fanon:Hekatonschoinos

Hekatonschoinos is the capital world of the Church of Alexandros, and the seat of power of Kallisto's Papal State. It is currently underdeveloped, and most residents are either the followers of the new religion or immigrants seeking work.

Geographically, Hekatonschoinos is divided into 7 distinct parts: There is the Northwestern Islet, which is the smallest Islet of Hekatonschoinos, and there is only one lot: the second Palace of Pella-Syrakousai which is marked as a exclusive lounge, without its exclusivity. Bordering that is the Cradle of the Faithful, which is shaped sort of like the Triskelion, and it is quite densly laid with residential lots, most of them developed. It is the only segment of the Hekatonschoinos to have the Naos-Stratopedon style dwellings, and the more traditional Ancient Greek-style houses are also common in the said region. It is also the most important, as it is where the Hekatonschoinos Chapter of the Union of the Insane lives, but also because of the strategic Tiberium field just below their dwelling along with the Palaistra Stratotike (the Martial Arts Academy) which is designed to have more of the Eastern feel, the Art Gallery and the Junkyard. Below that is the Islet of Governance, which is insignificant for the most part, with only the City Hall and another Traditional Ancient Greek-style house located at the islet, although with some fishes and collectibles there. Below that is what ended up being the East Asian Enclave, and there was most of the unoccupied residential lots, as well as it being the center of small-scale employment, although it also housed the Theatron, the Science Lab, and a Mausoleion. Moving Southeastward is the Military islet, housing one residential lot, the Military Base, and the Rocket Assembly. Moving East is the Lower Nome, the largest portion of Hekatonschoinos, housing the Plumbbob Film Recording Center, the Eastwind Trade Center, a Gymnasion, and a Library, as well as the Central Park, and it too has a number of residential lots, 4 of them of the semi-modern "Attic" style, as well as a Epiteichisma style (which was more of a medieval castle influenced lot) housing that was used by the Scholars' Union and the Alkmaionids back in Sunset Valley, both relocated to Hekatonschoinos. Connecting from the Lower Nome is the India Islet, jokingly named because it was located the farthest to the east with few large lots, and the second largest islet above it (and connected to the west by the Cradle of the Faithful), where some businesses and school existed, as well as an library and a public Nectary, alongside a few residential lots, most of them empty, although at the southern jut, there is the Stadion, the Hospital (named Asklepeion), and the Attalid dwelling in their Palace resort style. Connected to it alone, is the Central Islet with its large beach and the Agora.

With development still in progress, the Papal State added two new public building (as well as a premade coffee shop packed in with Showtime) as well as a residential lot: first in the Asian Enclave the Papal Authority created a Meditative Ground in which practitioners are to medidate (in comparison to the Naiskos Propatros (and the Temple at the Agora) used more for communal gatherings) Secondly at the lower nome the Papal State creates the greenhouse for purposes of publically sharing bred plants, featuring some Trees of Prosperity created form R&D. The Papal State also creates the Megaron Epitropou, or Mansion of the Governor, which essentially hints at Kallisto's wish to make segmented representation at the core of the new state.

Check out the pictures taken from the hours wasted trying to find the error here!

The World editing is now at the bundling phase (translation done, only need to include non-store CC used), and it is expected to be released no later than July 27th. '''NOTICE: Given some criticism as noted by the poll, I am working to update the World: First fixing the roads to better align with the lot boundaries, adding new families, updating relationships, adding cheaper lots, and adding more original lots, while removing many of the lots that are taken from the preexisting packages. '''

'''More specifically, the Central Islet will grow bigger, and it will be much more dense in terms of structure to better reflect its role as an Agora. There are also new lots, such as the House of Austerity (cost of 12k fully furnished), Akroikos, and others.'''

le Poll What is your opinion about the new world? Needs moar screenshots Looks good Needs moar lots Needs moar sims Needs moar money Needs less money Needs moar ore Needs less ore Needs moar Hellenism Needs moar effort Crud

Kallisto's renovations and Urban Problems
Having made the renovations mentioned above, the world soon became a fully functional town. Although quite imbalanced, having very few employees in the actual academic fields, this was offset by two important reforms: The formation of the career-oriented schools at workplaces (such as the Ergasterion Epistemikon (the Science Lab, literally the Scientific Factory) and the Culinary schools revolving around numerous restaurants) led to a lightening on the much lacking teacher population, where Leonardo Mathis originally assumed the role as the teacher until he quit, replaced by Kallistrata's 2nd simbot and 4th Deutarchon Aristophanes. In addition, most of the town's population that is not affiliated with Kallisto were mostly residing in the Nesos Poleos (named after the Roman Insula, which also meant the apartment as well as an island), turning Nesos Poleos, which was originally meant to house the lower-class quite spaciously with plenty of facilities into a slum of sorts: a building originally planned for 16 housing somewhere near 20. This was not helped by Melissa's choice to move into the 1st floor quarters (the Nesos designed to house 2 pairs of companions each floor) further reduced available room. On top of that, Kallisto had one fatal problem: a lack of lower-class dwelling in general, all buildings worth more than the standard amount 17,000 simoleons, which discouraged immigration (Klerouchoi an exception since Kallisto houses them for free in exchange for allegiance and maintenance).

Beginner Homes (25,000§ or less)

 * Oikos Ptochon, purchasing price at 19,065 §. 2 Units, located at the 1 Persis Road and 11 Persis Road
 * Apopsyche pros Penon, purchasing price at 22,089 §, 3 Units, located at 21 Basilike Keleuthos, 31 Basilike Keleuthos, and 41 Basilike Keleuthos
 * Oikos Nomadon, purchasing price at 19,400 §. 2 Units, located at 1 Real Nomads Road and 11 Real Nomads Road
 * House of Austerity, purchasing price around 12,000 §. 1 Unit located at 6 Real Nomads Road. (Upcoming)

Lower-end Homes (Less than 100,000 §)

 * Oikos Pollon, price 54,568 §. 1 Unit, located at 1 Ptolemaios Road
 * Maze of Tzeentch, price 61,064 §. 1 Unit, located at 21 Ptolemaios Road
 * Nesos Poleos, price 48,620 §. 2 Units, located at 31 Alexandros Road and 11 Mysian Road
 * Agroikotatos, price range around 82,000 §. 3 Units, located at 16 Seleukos Road, 1 Taxila Road and 11 Taxila Road.
 * Attic House, price 75,228 §, 4 Units, Located at 71,81,91, and 101 Seleukos Road
 * Cars and Smiles, price 49,022 §, located at 6 Neilos Road.
 * Akroikos, price estimated around 55,000 §. Located at 31 Mysian Road (Upcoming)

Middle-Class Homes (100,000§ to 250,000§)

 * Megaron Laikon, Price around 130,000 §. 1 Unit, located at 11 Alexandros Road
 * Megaron Pollon, price 133,637 §, 1 Unit, located at 6 Ptolemaios Road
 * Epiteichisma, price 149,159 §, 1 Unit, located @ 21 Near East Road
 * Hellenic Oikos, price ranging around 117,000 §, 3 Units, located at 6 Alexandros Road, 61 Seleukos Road, and 16 Seleukos Road
 * Flawless Garden (Preset from Sunset Valley), located at 1 Seleukos Road
 * Old Tudor (Preset from Sunset Valley), located at 21 Taxila Road
 * Haven of Nerds, Price 144,024 §. located at 16 Mysian Road

Elite Homes (over 250,000§)

 * Megaron Epitropou, Price around 310,000 §. 1 Unit, located at 16 Fayuum Depression Road
 * Megaron Philon, Price around 331,000 §. 1 Unit
 * Naos-Stratopedon I, base price around 300,000 §. 4 Units, located at 11 Ptolemaios Road, 2 Alexandros Road, 1 Basilike Keleuthos, and 11 Basilike Keleuthos
 * Attalid Resort, price be around 340,000 §, located at Near East Baktria
 * Basileion Seleukeias, Price around 368,229 §. Located at 16 Real Nomads Road.
 * Ziggurat Palace, Price estimated to be around 320,000 §. Located at 1 Seleukos Road. (Upcoming)

List of Non-rabbit hole Community Lots

 * Bibliotheke kai Didaskoleion: Public Library, 1 Unit located at 56 Seleukos Road.
 * Bibliotheke Agathon: Public Library, located at 26 Basilike Keleuthos, replacing the previous Bibliotheke kai Didaskoleion duplicate.
 * Basilikos Paradeisos Pankarpion: Big Park/Public Garden, located at 6 Near East Road
 * Gymnasion kai Palaistra Athletike: Large Gym, located at 21 Fayuum Depression Road.
 * Agora: Big Park/Market: Located at 21 Mysian Road
 * Ergasterion Demosion: Big Park/Public Workshop, located at 36 Mysian Road
 * Gymnasion Hellenikon: Gym, located at 26 Mysian Road, a direct copy of the Greek Gym from the Greek themed contents.
 * Metalleia Thraikike: Small Park/Mine, located above the Mysian Roads, address Metalleia Euroure
 * Emporion Demosion: Consignment Store, located at 1 Alexandros Road
 * Chledeion: Junkyard, located at 31 Ptolemaios Road
 * Palaistra Stratiotike: Martial Arts Academy, located at 0 Ptolemaios Road
 * Meditative Grounds: Zen Garden, located at 6 Seleukos Road
 * Basileion Pelles (kai) Syrakouson: Exclusive Lounge (minus access restrictions)
 * Agora Nektaros: Large Nectary, located at 16 Basilike Keleuthos
 * Choma Hippeon Nomadon: Horse Ranch, located at 6 Real Nomads Road.
 * Telma Polyphora: Fishing Spot, located at 6 Saka Road.
 * Telma Sakas: Fishing Spot, located at Chighu right next to the empty lot with the address Sai Yavuga.
 * Hylai Nomadon: Small Park, located at Saka Yabgu, connected to the Real Nomads Road by a pedestrian trail that also connects to the Sai Yavuga and Telma Sakas.
 * Pandokeion: Base Camp, located at 41 Mysian Road
 * Epibatikeion: Swimming Pool, located at 11 Syrian Road (formerly Saka Road)

Community Lots to be added with the next update/Changes (not complete)

 * Balaneion: Unclassified Community Lot, located at the Agora area of the Central Islet (Address not assigned) It functions as a hot bath, swimming pool, and a gym, which is reflective of the tepidarium/caldarium, frigidarium (an liberty, given that the frigidarium isn't always a swimming pool, although there are frigidariums that contain swimming pools), and palaistra respectively in a thermae. There are no hypocausts given the lack of proper tools, and it is "recreated' via numerous fireplaces, as a way to provide the "warmed" moodlet.
 * Pyrgion Paralias: classified as a Beach lot, located to the right of the Paralia Haple.
 * Beaches are now given names: Paralia at the end of the Mysian Road at the Central Islet, and the Paralia Haple at the upper boundaries of the Lower Nome.
 * Ergasterion Limenos Emporikou: a hybrid lot including both rabbit holes and non-rabbit holes, located at 16 Ptolemaios Road.
 * Pyrgos Pragmas (Doo Peas Business Tower lot) is now a hybrid lot, and will be a double tower.
 * Hippeutike Choma kai Apotheke removed, replaced with a pre-existing horse ranch from the library.

List of Families
Parenthesized number meaning new fund with the update.
 * Ecclesiarchy, Hekatonschoinos Chapter: 6 Basilike Keleuthos
 * §20,000,000
 * Difficulty: 6
 * Kallisto Syrakosia, Kallistrata Pellaia, Stratonike Attalida, Hypatia Pydnaia, Lysistrata Amphipolita, Eurydike Alkmaionida, Galatea "Pi" Tarantina, Jessica Tesla
 * The effective ruler of the Papal State and by extension the capital, the Ecclesiarchy's top members are located here. An academic conglomerate of unprecendented scale and quality, the Ecclesiarchy commands riches and skills like no other. However, Kallisto certainly wants more and megalomania is always an visible variable in the house...
 * Player Notes: Ecclesiarchy is the easiest family to play financially, given the almost complete control of all enterprises, as well as their extreme wages, as all of the Big 6 save Kallistrata earns more than 1,000§ per hour. On top, they are located closest to the Tiberium vein, and the biggest factor is that they pay no bills: they own the place! Kallistrata may not earn wages, but still is a huge factor given her uncontested supremacy in nectar making both quantitatively and qualitatively, which is complemented by the Ecclesiarchal control of extremely high quality fruits. However, the Ecclesiarchal chapter is composed of 8 members at the moment, making gameplay slightly busy. They also have upgraded Nectar Makers in the family inventory, allowing Kallistrata to resume production even after their transfer to the Naos-Stratopedon III. In the actual relesase version, they will own the most expensive real estates, although smaller ones will be open for purchase.
 * Story Progression Notes: If possible, get the NRaas mods, and have their Kinsey Values at say -50000 (if the value does not persist) to reflect the setting that they are anti-romance and anti-WooHoo. As they are the family that I play with the most, I have not gotten a significant pattern, although it seems like they tend to hack and dump their stock of fruits. It is possible with NRaas that they will produce nectar.


 * Kang Family: 1 Seleukos Road
 * §200,000 (§80,000)
 * Difficulty: 5
 * Tae Jong Kang, Gwi Bin Kang, Yu Ri Kang (Yuri), Ho Young Kang, Gyuri Kang, Sung Hoon Kang
 * The Korean patriarchal family of the 3rd Timeline, they are a proud family to say the least, standing against the Chinese and the Japanese in the three-way feud. However Yuri was a solid friend of an equally techy Eun Jin, who happened to be a Philhellene. This would play a critical role in the resolution of the conflict with the arrival of the Greeks, who would naturally find Eun Jin the most open of them all. With the Greek power play, the Koreans find the forged alliance quite beneficial, and Tae Jong, who was quite tired of all the ethnic conflict, decides to accompany Eun Jin to take a rest as well as to thank the foreign power. Was this a good choice?
 * Player Notes: As it is with most families, Kang Family will initially suffer a financial deficit, especially so as Tae Jong and Gwi Bin aren't high up in the career rung, and Sung Hoon has not found an employment yet. Yuri serves as an interesting variable: Yuri initially is working as an inventor, which earns no wages. However, Yuri has points on both Handiness and Invention, allowing Yuri a route in either the Science or the Military career.
 * Story Progression Notes: This family will almost always split, and Yuri and Sung Hoon will usually leave the household for whatever reason assuming the usage of NRaas Story Progression. They do not take a significant role in Story Progression otherwise, and is not too active on the fields of romance.


 * Attalid Family: Near East Road, Baktria
 * §450,000
 * Difficulty: 5
 * Philetairos Attalides, Eumenes Attalides, Parthenope Attalida, Theophania Attalida, Thetis Attalida, Olympias Attalida, Polyxena Attalida
 * The Attalids are one of the oldest families, as well as the most reputable to be a party flock. So great was the party-hosting of their first timeline that the reputation pretty much crossed the timeline via the gossips. However, such was a good past, and the Attalids have lost much of the party-hosting steam. Despite that, the Attalids still look for a good party, and has gone to Hekatonschoinos for one reason: the extremely large party lounge Basileion Pelles kai Syrakouson noted to be the largest in the world. The Attalids also have interests in the Ecclesiarchy, namely their own family member in the ranks, Stratonike. Will this place hold the opportunities for the good life and parties as they wish it is?
 * Player Notes: The Attalids live in the 2nd most expensive abode. However, despite the high bills that would be associated with the extremely lavish house, the Attalids have high wage earners: Philetairos and Eumenes earn well over 200§ per hour, and Polyxena earns 444§ per hour as an Mad Scientist. On top, all of the Attalids are in an wage-earning career (save Olympias), and all are able to do so with ease. As such, the Attalids can expect a minimal surplus despite a crushing bill.
 * Story Progression Notes: The Attalids are very likely to split, with Eumenes and Polyxena usually separating away taking the pony Peppers. Otherwise, expect them to lead the Equestrian notification screen once Pepper develops into an adult. Assumes the usage of NRaas Story Progression Mod.


 * Choi Family: 16 Seleukos Road
 * §200,000 (§55,000)
 * Difficulty: 3
 * Bong Jun Choi, Eun Jin Choi, Cur, Useless Dog
 * Eun Jin is one of the high priority figures as Ecclesiarchy sees, given the fact that Eun Jin was the big Philhellen who drew the attention of the Greek time travelers. Eun Jin is on top quite a valuable figure, as the Ecclesiarchy constantly scout Eun Jin (alongside Yuri) hoping to recruit her into the machine cult. Internally, Eun Jin is quite troubled, since her father Bong Jun loves dogs, and Eun Jin does not share his love for the furry animals. Only thing that keeps Eun Jin from exploding? A hefty money grant from the Greek benefactors. Is this enough?
 * Player Notes: the Choi family is challenging to play initially, as Bong Jun has just started in a career, and thus cannot cover the bill even though their residence is at the lower echelons. Eun Jin however has 6 points in handiness, which puts her in a similar position to Yuri, although much less profitable since Eun Jin can't put the skills to use immediately. However, the Choi family is quite fortunate in that it is a small family, allowing them to easily degrade to the smallest houses if needed.


 * Hugo's Orphanage: 1 Basilike Keleuthos
 * §300,000 (§110,000)
 * Difficulty: 5
 * Hugo-Kais Aunel, Leonardo Mathis, Athena Aithalida, Eirene Chalkida, Herakleia Eurypontida, Emil McGee, Felix McGee
 * The stars of the New Homeland, they are guests to the Papal State, offered residency here as an compensation for the inadvertent destruction of their old facilities. However, Kallisto seems to have ulterior plans with them...
 * Player Notes: The Orphanage is by far the most difficult family to play for several reasons: 5 of the 7 family members are minors, and Leonardo prefers to work as a sculptor, meaning his income is irregular, leaving Hugo to be the only one to earn regular wages (not counting the part-time works). On top, given their numbers, degrading is extremely difficult tedious: the Hugo's Orphanage has plenty of cash. However, a suitable lot is lacking, and extensive building is needed to effectively downgrade.
 * Story Progression: Leonardo is one of the sims noted to break away with the NRaas Story Progression. In addition, they will be the artistic family, churning out artwork and sculptures like no other.


 * Rich Girls and Butlers: 21 Near East Road
 * §280,000 (§100,000)
 * Difficulty: 4
 * Herakleitos Massaliotes, Maria Linder, Miyu Gozen'in, Chiranjivi Maurya, Neru Shiromiya, Shironeko
 * As a part of the forged alliance by none other than Kallisto herself, Miyu is an hostage sent by the patriarch and grandfather Daisuke. However, the presense of Chiranjivi seems to make things bearable, and Miyu could learn a thing or two from the Ecclesiarchy, if she wills it. Chiranjivi is particularly interested in seeing his employer doing just that, although he has his own issues, given the Ecclesiarchal interest in recruiting him.
 * Player Notes: They are at the middle in terms of difficulty: their bills aren't as high as say the Orphanage, but they also aren't too ahead in the careers. However, their hope lies in Chiranjivi, who has maxed out his Athletic skills, and has significant number of points in Handiness, pretty much setting him up for the Military career or the Professional Sports career. It could be argued that their financial status is stable, since the initial starting funds is probably enough to wait for Chiranjivi (and to consider the potential promotions, as well as Miyu to a lesser degree). 


 * Alkmaionidai: 6 Alexandros Road
 * §150,000 (§60,000)
 * Difficulty: 3
 * Kleisthenes Alkmaionides, Helene Alkmaionida, Andromeda Alkmaionida, Chryseis Alkmaionida
 * The oldest of the sims in terms of chronology, they may not seem entirely successful on their own. However, this doesn't take into account the fact that their interest is well represented in the Ecclesiarchy, given Eurydike and their former houseguest Lysistrata. Will this representation do them any good?
 * Player Notes: Their status is lot like the Attalids: Decent wages and high bills, although the Alkmaionids have lower wages and smaller bills. Andromeda is right behind Philetairos as a leading figure in the Culinary career, and Kleisthenes is quite high on the Journalism career. Chryseis is underperforming, but is very likely to get promoted given her high skill parameters.
 * Story Progression Notes: Tend to be rather inactive, although they often go horse after their pet Jackrabbit grows into an adult.


 * Mathetai: 11 Alexandros Road
 * §90,000 (§20,000)
 * Difficulty: 3
 * Immanuel Ames, Liam Awlaki, Tiffany Dennis, Shirley Anley
 * Former disciples of none other than Kallistrata herself, the Mathetai moved to Hekatonschoinos simply because they had no other place to go. Having been the test subject of the Ecclesiarchal tertiary education, they are more than equipped to forge a path...
 * Player Notes: A challenging family to play: They are quite "average": not too high, not too low in almost all matters. However, they are quite lacking in initial funds, and as such the initial deficit will hurt them lot more.


 * Swanson Family: 2 Alexandros Road
 * §350,000 (§150,000)
 * Difficulty: 2
 * Tessa Swanson, Nicole Swanson, Rachel Swanson
 * Effective servitors to the Ecclesiarchy, they are extremely unfortunate yet fortunate. In the fortunate side, they were finally united by the Ecclesiarchal string pulls, although they are also unfortunate as they would never be able to find true love that they always wished for given the Ecclesiarchy's attitude about Romance... or can they?
 * Player Notes: Perhaps one of the easiest family to play, as Tessa and Nicole earn very high wages as a International Super Spy and Dynamic DNA Profiler respectively. As such, they can actually afford to maintain the current lot, which requires extensive maintenance. On top, there are 3 Swansons, and there are 8 in the Ecclesiarchal chapter, making for a far more leisurely experience on the player's side.


 * The Working Immigrants: 81 Seleukos Road
 * §75,000 (§8,750)
 * Difficulty: 3
 * Teddy Kaplan, Strauss Gauss, Cherry LaPlace, Hye Ri Wang
 * Currently the only independent immigrants who immigrated out of free will, they wish to improve their lot just as immigrants had wished to do so via immigration to America. Of course, we don't have a stock bubble to screw them up... but then one always has to watch out for the ordinances.
 * Player Notes: Challenging initially given their low initial wages. However, their bills aren't as large, so it isn't too difficult to handle given time... Except that time is short given their low initial funds... Except that they are on track for quick promotions.


 * Libuoi: 1 Taxila Road
 * §60,000 (§10,000)
 * Difficulty: 3
 * Thrasymachos Kyrenaios, Hippias Karchedonios, Heron Aithiopikos, Attalos Aithiopikos
 * The African Cleruchs, they are considered due to Kallisto's staunch anti-racist policy that led Kallisto to shower some benefits to the Africans. Hellenized they may be, but African nonetheless are they, and Kallisto wishes to use them as a bulwark against the primarily Western Celebrity Culture.
 * Player Notes: Similar to the Working Immigrants, except with less money and skills.


 * Mathetai Mouson: 1 Ptolemaios Road
 * §87,500 (§50,000)
 * Difficulty: 5
 * Okeanos Iolkios, Zoe Drabesike, Melissa Epeirota, Persephone Phalara, Seleukis Enopronos, Krinias Enopronos
 * They are one of the Klerouchoi families, although they are the most unusual of the Klerouchoi. As their name would suggest (it means the disciple of the Muses), they are talented in the arts, particularly music, something that isn't esteemed too much by the Ecclesiarchy. However, they also are represented in the Ecclesiarchy by none other than Esomena Protogena, a member who was long believed to be lost. It was Esomena who wanted to help them out, but the Mathetai aren't used to a settled life nor high taxes. Was Esomena's recommendation a mistake?
 * Player Notes: One of the difficult family to play given the difficulty downgrading. The bill is one of the smallest given their cheap housing, but their wages are also low, and they have 3 minors, so they have a goon number of mouths to feed on a limited wage and reserve funds. Also, the Hekatonschoinos will contain one that looks significantly different to the one in the picture in the Fanon page.


 * Ptolemaioi: 16 Fayuum Depression Road
 * §300,000
 * Difficulty: 5
 * Ptolemaios Soter, Berenike Ptolemaie, Ptolemaios Philadelphos, Arsinoe Ptolemaie (Arsione II), Arsinoe Lysimache (Arsinoe I), Kleito Ptolemaie, Ptolemaios Euergetes
 * Ptolemaioi are what it says on the tin: the Ptolemaic dynasty. However, this by itself is a bit of a problem, given their adoption of Egyptian practices, including one that involves something heretical by the Ecclesiarchy. On top, Philadelphos got both of his consorts, Arsinoe I and Arsione II alive, which causes some problems naturally. Will they be able to settle all of the crises?
 * Player Notes: Difficult initially given brutally high bills. However, they are earning fair wages, and all are able to work on full-time jobs except one. Arsinoe Ptolemaie and Kleito earning the top wages in the Ptolemaioi for the moment, they must supplement that income, although their initial fundings give them some leeway.


 * Strategoi: 11 Alexandros Road
 * §200,000 (§50,000)
 * Difficulty: 3
 * Phylagoras Megistos Massaliotes, Epicharis Alexandreiana, Xenotima Chersonesia, Kalliphana Pergamena
 * Kallistrata's buddies tracing back to Kallistrata's creation at Pella, they were eventually lured into the capital by their former mate from across the Mediterranean (and Pontos Euxeinos), from Massalia/Marseille all the way to the Crimea. They themselves aren't the most normal of the bunch, and share with Kallistrata the disdain for natural procreation. What will be their move afterward?
 * Player Notes: An easy family, with stable wages and a diverse range of skills. Phylagoras serves as the main bread winner as the Squadron Leader, while Epicharis, Xenotima, and Kalliphana more than fit for a rapid progression. 

New Families to be included in the Upcoming revised release

 * Gao Family
 * §15,000
 * Difficulty: 3
 * Gao Rui Long, Gao Ai, Gao Shu, Gao Mu Kwan
 * A Chinese family with an harsh past, they ran the Beijing Palace, which was for a time being one of the most popular restaurants in an unknown town in SimNation. However, the restaurant was put out of business by a larger competitor, and having been driven by thugs hired by the said competitor, Gao business was shamed for good after a PR propaganda. However, such status was not a concern to the Ecclesiarchy. With nothing to lose, they moved to this town, hoping to make a new beginning. They have skills, now will they be able to forge a new path, or see that their efforts are all but naught?
 * Player Notes: To reflect their role as a restaurant owner, they will start out with complete ownership over a restaurant.


 * Xue Family
 * TBA, although Xue will be an upper-middle class family.
 * Difficulty: 2
 * Xue Meng, Xue Qiang, Xue Lin
 * Xue Meng was a leading politician in a Taiwanese-filled city of SimNation. However, Xue Meng was also fervently anti-Korean and often pushed policies to check the power of the growing Korean businesses. However, the Korean businesses grew large enough that they placed a moderate in the place, driving him out. His brother, Qiang, was one of the more careful one, one who advised Meng to take shelter someplace else. To them, Papal State seemed to be an answer, only to find the Kang (and the Choi) family which had courted favor with the Greek ruling power.
 * Player Notes: TBA


 * Tycoons Family
 * §75,000
 * Difficulty: 4
 * Alexei Zharkov, Ulrich Hermann, Erland Bjorkman, Esteban Rojas, Oksana Zharkova
 * Alexei, Ulrich, Erland, and Esteban originally were simple stock traders. However, one lucky touch and a collaboration between the 4 suddenly left them with a pile of cash as well as a budding feeling of companionship. Having struck gold, they decided to take what they claim to be a very long business trip to Hekatonschoinos in search for more profitable businesses to invest in. Their goal? Significant share in the juggernaught that is Kallistrata's nectar industry.


 * Mate Family
 * §12,000
 * Difficulty: 2
 * Stale Mate, Check Mate
 * The Mate are Czech handymen. They are most noted for unintended consequences, both good and bad given their lack of attention/long term thinking. Nevertheless, the Ecclesiarchy saw value in having male technicians, and had them come over to demonstrate the power of creativity and salvaging.
 * Trivia: The Mates family is a direct homage to "Pat and Mat," a Czech animation that was also a childhood favorite of mine. This is noted by the names, Pat meaning stalemate and Mat meaning checkmate.

Townies

 * Leukas Alexandros
 * Ariadne Rhodia
 * Stasikrateia Euergeta
 * Atlas Sikyonios
 * Abdul Hamid
 * Mac Pringle
 * LaShawn Silva

Trivia
*Schoinos means rope, and the plural form is Schoinoi. There is region in Ptolemaic Egypt named Triakontaschoinos, meaning 30 ropes, which is the basis for the name. This is the reason for the usage of the singular form schoinos at the ending rather than schoinoi. This is because numbers above 3 does not have inflections. The name might be unfitting, since the name Hekatonschoinos implies that is is much larger than the Ptolemaic Egyptian region, as Hekaton means 100 (and Triakonta 30). However, since Schoinos does not have an exact measure (the unit historically varied between region), the name might make sense if the unit was drastically smaller, sinice Hekatonschoinos is a large city at best, Triakontaschoinos an entire region between Thebais, the lower end of Lower Egypt and Kush marking Upper Egypt.
 * The literal translation of Basilikos Paradeisos Pankarpion, one of the new additions to the neighborhood, is Royal Garden of all Fruits.
 * Nesos Poleos means the Island of the City. However, the Latin word for island is insula, which also refers to many of the apartment style building back in Rome Barbaropolis, which is the reference the name is aimed at.
 * Doron Pragmas is a reference to Doron Aroures, the gift of land, which is mentioned in Europa Barbarorum as a method of population appeasement. Of course, in this case, Doron Pragmas is more or less used interchangeably with Kallisto's Klerouchiai (which itself is better named Katoikia, since no grant of land is involved) system in which participants receive work opportunities and dwelling in exchange for religious affiliation and participation in certain Ecclesiarchal programs.
 * Arsinoe Ptolemaie (Arsinoe II) is marked as the mother of Ptolemaios Euergetes as Arsinoe is marked as Ptolemaios Philadelphos's wife, although it is Arsinoe I (Fanon: Arsinoe Lysimache) who is the mother of Ptolemaios.
 * The Libuoi and the Hugo's Orphanage are the only families in which the male Sim population outnumber the female population. The Kang Family, the Choi Family, the Mathetai, and the Working Immigrants Family have the 50:50 ratio, while the rest, the Ecclesiarchal Chapter, the Attalids, the Alkmaionids, the Ptolemaioi, the Strategoi, the Mathetai Mouson, the Swansons, and the Rich Girls and Butlers have more female Sim members than males. Two households are comprised entirely of females: the Swansons and the Ecclesiarchal Chapter. One household is comprised entirely of males, the Libuoi (Mates if including the upcoming update). With the upcoming update, all additional families except the Gao family will have more males than females.