Firefighter





The Firefighter career is a career track in The Sims 3: Ambitions. Firefighters work at the Fire Station lot.

Athleticism and Handy skills are useful in this career. In-depth tasks include maintaining both the station's alarm system and fire truck, but when the bell goes, it means dropping everything and racing to the site of the emergency which might be a small fire, gnome invasion, massive inferno, earthquake, or an experiment gone catastrophically wrong at the science lab. Firefighters are given a letter grade (A through F) based on how well they handle an emergency. During a fire, doors must be broken down with an axe. A Sim with higher athleticism can break down a door faster. Victims trapped inside will remain in one place panicking until they are rescued or die. Once a firefighter has reached a victim, they must use the "Convince to Run" interaction to get them to leave the building. Babies, toddlers, and children must be carried out by the firefighter as they are too scared to run on their own.

The appearance of the firefighter uniform in the trailer and screenshots appears drastically different than the one on the game cover and those seen in the base game. The clothes seen in earlier trailers are new outfits, while firefighter Sims will wear a uniform while on duty, and the base game's firefighter suit when responding to an emergency.

Instead of being paid per hour, Firefighters are paid on a weekly basis. Additionally, the 'job performance' bar has been exchanged for a 'job experience' panel, that must be filled before a Sim can receive a promotion. The job experience panel is filled by Sims performing their job responsibilities (waterboy: emergencies, skills and co-workers).

Note: There is currently a glitch with the firefighting career where your Sim puts out all the fires, captures all the gnomes, leaves the venue after one hour, etc, but the mission clock still runs. Sims around the house will still be doing the Simlish fire dance and the mission will never end until you leave the lot, resulting in mission failure and loss of job experience. It can't be helped for now, but the issue may be fixed in a future update. This glitch can also occur in the ghost hunting career track, where you catch all the spirits but the mission doesn't end.

Small House Fire
Firefighter puts out usually just one little house fire.

Large House Fire
Firefighter tasks include:
 * Putting out fires on building windows (must be done before sim may enter building).
 * Extinguishing flames within and outside of structure.
 * Breaking open doors.
 * Convincing trapped adults to escape buillding.
 * Carrying children out of builing.

Angry Gnome Attack
A household will be 'attacked' by four Mysterious Mr. Gnomes. The firefighter simply needs to capture 4-5 gnomes.

Building Disaster
Can happen in any rabbithole in the city. Firefighter simply goes into the rabbithole for one hour and comes out and the job should be complete.

Evil Plan Backfire
Happens at the criminal hideout rabbithole. A large thundercloud will appear over the hideout. It is basically the same task as building disaster.

Earthquake
This is the most difficult task of them all.

The player's screen shakes. A message will appear prompting the firefigter to check ou the fire station to see if they need help. They will then have to go to about 3-5 house and need to do the following tasks: put out several fires, save sims trapped under rubble, and stopping gas leaks.