User talk:Kaiko Mikkusu

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I was just wondering
I was just wondering if you were this user, because if you weren't then they must have been impersonating you. --  C.Syde  ( talk &#124;  contribs ) 21:02, June 20, 2014 (UTC)


 * And this user? This contributor's opinion style is as same as yours.  .ThePeculiarMe  |  (talk to me)  |  (my mistakes)  21:26, June 20, 2014 (UTC)


 * Yup the first one is me from my mom's laptop and the second one is me from another account in this computer i made specifically for playing videogames. Kaiko Mikkusu (talk) 21:21, June 25, 2014 (UTC)

If you're editing while logged out, please remember to log in before you edit! To avoid being logged out automatically, be sure to tick the box that says "Stay logged in".

I'm saying this because it's not a good idea to edit as an unregistered user, as there's no significant evidence that it's really you or just another user. --  C.Syde  ( talk &#124;  contribs ) 04:41, June 26, 2014 (UTC)

Just curious
Do you, by any chance, read Homestuck?  Nikel  Talk  –  Vote!  16:57, July 17, 2014 (UTC)


 * I did. Well, until the end of Act 5 Part 2, where it all got... too dark and moody in my opinion. I do not like dark\moody things. Or well, i like them, but then it got way WAY too emotional. My favorite acts are actually Act 5 part 1 and Act 4. They're action-packed and fast-paced enough, but most deaths are played for laughs and it's not very moody. Then, when A5P2 comes, there is a tone shift with grimdark undertones and stuff like that. And the plot gets way too complicated. In fact, i often refer to a CAS sim who was made by combining two premades, as the "Ectobiological Spawn" of said two premades. I made the Knack-Kennedy twins* (yes, Geoff and Julienne are siblings in my headcanon) and the Wainwright-Bachelor ones. (Unless Boyd took Susan's last name when he married - they would be the Rilaygraine-Bachelor then. Is there any way to see who took whose last name? The Wainwrights are still one of my fave premades BTW if not my fave ever.) 


 * * Geoff and Erin are also spouses in a legacy of mine —Preceding unsigned comment added by Kaiko Mikkusu (talk • contribs) (UTC) - Please sign your comments with ~


 * Yeah, it indeed got gloomy starting on Act 5 Part 2! It wasn't the best part IMO, but it's still great! The pace increased too fast there, I think. Did you stop reading halfway there? I presume you haven't reached Cascade yet? If you haven't, I suggest you keep reading until that part! That's the most epic climax of the story, and it's right at the end of Act 5 Part 2!


 * Hmm, the relationships are kinda complicated in your game there. I sometimes try to relate my Sims to Homestuck but it's kinda hard. Like, I'm trying to make-believe some Sims with very distinct personalities to engage in relationship... but I'm not sure what they'll talk about? The Homestuck kids seem to have lots to talk about!  Nikel  Talk  –  Vote!  17:45, July 27, 2014 (UTC)


 * I do not know if i stopped reading halfway, but i, like, do not know the exact point i left it at. Might be a good 100-ish pages before Cascade. IIRC it was the part where Doc Scratch shows all the photos or something. I do not know if i will get uneasy between whatever page i closed last and the Cascade movie. Plus, it just might not be my genre. When (if) i make HS sims i try to make them happier and have them have happy lives and romances. The same for Kingdom Hearts sims. And the relationships are not that complicated anymore - i have not yet put those "ectokids" into my game, and even if i did, they're not connected in the family-tree, they just look like they could be kids of those pairings. Some of the Lunar Lakes residents were made by mixing premade genetics. And then recolored badly. I could redownload LL and transform everyone into actual aliens, though. But there's at least a Vanderburg (Sofia based on Francisca) Spector (Noela based on Ichabod i guess she's his great-great-niece?) Sekemoto (Gretel based on Leighton and Len based on um... a darker Christopher Steel? I think they have the same facial structure, but again, TS2 often reused facial structures on unrelated sims.) Loveland (Amelia based on Grace), Langerak-Goode (Arthur based on Parker, and Gloria based on both Goodwin and Jenni), Landgraab (clones of Christina who seems to be based on Malcolm. I think the OL versions are based on Nancy.), Bayless-Willheim (Stefan based on Gwayne and Anais based on... still Chris? Susan Wainwright? Lolita Goth? i do not know who she shares facial structure with.) Ansari (Kara based on someone and Raja based on Ayesha.), and Alto (Trenton based on Nick and Eleanor based on someone?) but the rest are unknown. Kaiko Mikkusu (talk) 19:11, July 28, 2014 (UTC)

Townie and NPC Theories
I could explain my thoughts about the other Townies and NPCs such as Gordon King, Crystal Vu, Meredith Lillard and Abhijeet Cho. However it would be very complex. --  C.Syde  ( talk &#124;  contribs ) 03:49, July 31, 2014 (UTC)

Well, Bella Goth, Kaylinn Langerak, and Lolita Goth all have theory-pages of sorts, and are all basically townies\NPCs. (Bella appears as a semi-townie in Pleasantwiew and Strangetown, and Lolita is dead at the start of a TS3 savefile) and we had a theory-page for Cho SonWhun. We could easily have theory pages abouth them- through they're just little more than NPCs\townies. (Wonder why they did not make elf-eared NPC\townies in Veronaville, or alien ones in Strangetown?) Kaiko Mikkusu (talk) 07:23, July 31, 2014 (UTC)

Normally in the Sims, Aliens only Abduct Sims so they can reproduce. They don’t usually become inhabitants of the Sims planet. There are few exceptions such as Pollination Technician Nine Smith who decided to retire to his 'favourite' planet rather than the one he originated from.

This probably explains why General Buzz Grunt hates aliens because he probably thought Aliens were just a myth and he doesn't know what to expect of them.

I think at the time the developers didn't put a lot of work into making the base game Townies. Most of them were probably randomly generated by the game by going into Create a Sim and randomizing the features but very basic (e.g. default face templates, no makeup, no hats and no Unused accessories. They might have used something like the Tombstone of Life and Death. The townies just had their names randomized and mix-matched from the names of EA and Maxis staff.

The elf ears template and the hidden Pollination Technician alien template are not linked correctly, so the game doesn't use them on townies and NPCs. There is a mod that fixes the template data so that the game can use these templates to create townies and NPCs. I found information about it on this link. --  C.Syde  ( talk &#124;  contribs ) 08:44, July 31, 2014 (UTC)

I think that they might have put more effort in TS3 townies. They have unique facial features and stuff. Expecially in places like Dragon Valley or Midnight Hollow! Kaiko Mikkusu (talk) 22:02, August 2, 2014 (UTC)

They could have hit the randomize button, but yes I'm pretty sure they put more effort in the The Sims 3 Townies (e.g. unique names, facial features). --  C.Syde  ( talk &#124;  contribs ) 04:16, August 3, 2014 (UTC)

Yup. TS2 Townies were pratically blank slates fresh out of the ToLaD. TS3 Townies (well, except the ones that arrive later and are Face 1) are unique characters with unique names and appearances, sometimes even an unique haircolor or eyecolor. Their clothes are CASt'ed and they match the town's theme. Do you see any alien townies\NPCs in Strangetown? Even through the Veronaville playables have the Shakespearean names, we get townies named Rebecka Chun and Nathen Custer. There is also a Gretchen Stompel and a Regina Tsvirkunov. And their gardener is also named Meredith Lillard (reused from Strangetown) plus there is some guy named Patrick Vu and a teen girl named Chris Cho, they're not related to Chrystal and Abhjeet respectively, right? But instead, Dragon Valley townies actually have names that seem elven - not very much, actually, but there is a Majella Shanahan and a Sky Elovir (the pizza delivery girl, who of course is a cyan SweetBerry.) along with Samuel Galamin  and Eavan Galadiir. Midnight Hollow has a Warren Delgado and an Estella Stout, along with a Mallory Weeks and an Iris Rutledge, Luella Horn, and Virgil Ratliff, cannot deny these are not stereotipically "Gothy" names. Roaring Heights has Peggy Brown, Josephine Blanchard, and Katherine Wealdon, along with  Dale Crisp, Howard Smiley , Dorothy Weiss , and Barbara Emerson within the NPCs, these are all very "Roaring Twenties"-type names - even though it's set during Goneril's childhood in the 1980-1990, it has a very Twenties-type feel. Oasis Landing is all up with future-y names. There is someone called Celest Tenelle' yes that's an apostroph in there. Along with a Bexley Goldstone, Samantha Leecious, Cynthia Roffle, Reeski Rhubarb, Allonsy Dawl, Aristi Coast , and Zorron Heritage, among others. (It's the 2960-ish, AKA long enough that everyone calls their kids weird-ass names, but short enough that everyone still looks like 1960's people playing aliens in some Doctor Who-type movie) Lunar Lakes does not go for future-y NPC\townie names, though. Maybe that's because they reuse surnames from the previous towns, and it's just the 2060's so the first names are mostly the same. If i just looked at the townies and NPC names and did not know what town were they in, i would guess some sort of music-themed world. And most of the playables are just bad recolors of the previous town's playables. So i do not like it very much... If i want a future-y world, i just go play much in Oasis Landing, or download my own! Kaiko Mikkusu (talk) 12:57, August 4, 2014 (UTC)

RE: About Mrs. Wainwright's eyecolor (and other's)
Blair's eye color looks nowhere near green to me, but others might have more subtle perception. Out of curiosity, why are you telling me this?  Nikel  Talk  –  Vote!  11:44, September 7, 2014 (UTC)

I did not say Blair's eyecolor being green, but Susan looks like she has light teal eyes to me, Boyd has indigo eyes and Blair has dark blue. Or at least, these are the eyecolors i recall them having after i take a long break from the game, and these are what i would say were their eyecolors in a fanfiction if i made a fanfiction about them. I think Susan's eyecolor might actually have more green than blue. Of course since it's been very long that i've played TS3 and looked clearly at her eyecolor, http://i.imgur.com/b3jWr8W.jpg it looks slightly more green than blue there. And i think i did not have default replacements there, so i'm guessing with some default eye replacements, her eyecolor is more blue, and with others, it's more green? Of course she has a lot of reds, oranges, and yellows (this screenshot is a bit Uncanny sunset Valley) so perception could be skewed. (Also, why is she mostly wearing grey, black, and orange accent if her fave color is green? Someday i will be changing her clothes, makeovering and depuddify all of SV. Almost everyone will be wearing their fave colors plus some accent colors maybe.) Kaiko Mikkusu (talk) 17:57, September 7, 2014 (UTC)

Just a note
Just a note for future reference. Normally when other users post you messages on your talk page, you should reply to them on their talk page. Because when you reply to them on your talk page, there's always the chance that the other user might not go back to your talk page and see your reply! :) --  C.Syde  ( talk &#124;  contribs ) 21:17, September 7, 2014 (UTC)

Hair color
The Boyd Wainwright article has been locked due to edit warring. Instead, a discussion has been started on Talk:Boyd Wainwright to determine the Sim's actual hair color. Please participate in this discussion, so that we can resolve this disagreement. --  LostInRiverview talk • blog  •  contribs 15:04, October 31, 2014 (UTC)

For all we know, maybe it turns out that you're lost in Riverview, but Riverview is lost in Boyd's haircolor. As in, the Wainwright Hair is actually like a chameleon, a white color that changes shine and highlights depending on the general climate and pressure in the Riverview area. Kaiko Mikkusu (talk) 19:53, October 31, 2014 (UTC)