Vampire (The Sims 3)

While not included in the base game, vampires are included in The Sims 3: Late Night expansion pack as well as a theme pack for The Sims 3 iPhone. Before the Late Night expansion is released, using CAS, players can create a Sim with a pale skin, red eyes, and (with Custom Content) protruding teeth, for a vampire-looking Sim.

Late Night
Vampires are social creatures of the night. They are inspired by the more popular interpretation of vampires of the late 90s and 2000s as opposed to the more classically-inspired vampires of The Sims 2. They have certain powers which sets them aside from normal Sims, but they also have certain disadvantages. Vampires are not immortal, though they tend to live longer than normal Sims (about 100 days longer for an young adult on the normal setting)

Their appearance is comprised of a paler, slightly glowing, layer over their normal skin tone (no set vampire skin tone), fangs and glowing eyes. .

A vampire's hunger motive is replaced with thirst. It works in the same way, but can only be filled by eating Plasma, the sim-equivalent of blood. Plasma comes from feeding on Sims, the Plasma Fruit or Plasma packs. In order to feed from a Sim, the vampire must ask permission and generally have good relations with the Sim. A desperate vampire can even go to the local Hospital or nearest shopping center and choose to raid and receive Plasma but should watch out as they might get caught. Vegetarian vampires are limited to the Plasma Fruit.

To feed from other Sims, the vampire needs to ask permission. A high relationship score helps. Other Sims reply with funny messages. Feeding off of a random Sim gives the vampire a +20 Moodlet, while feeding off of a Sim who is the vampire's prey gives a +50 Moodlet.

All other Motives function like they do for normal Sims. Vampires also still need to sleep (which they prefer doing during the day). Unlike vampires in Nightlife, the Late Night vampires do not necessarily sleep in coffins. A new bed is available which reportedly is "Quite haunting" They are 2,500 Simoleons but you can sleep on public ones like in the basment of Plasma 501.

Sims near a vampire they do not know will suffer from a "Hunted" moodlet. Vampires get a moodlet at night that gives them +15 Mood and accelerated skill building.

Sims can become vampires by having a high relationship score with a vampire and then ask them to make them a vampire. It will take two days from a bite till a Sim becomes a vampire.

Finding a vampire isn't too hard, but it is easier to find them at The Plasma 501, thevampire bar which is located in a huge skyscraper, right in the heart of the town. Sims can come in too but they need to bribe their way in unless they have the celebrity status of 2

If a vampire wishes to become a normal Sim again, they can go to the science lab, which has an anti-vampirism potion however it costs 2000 Simoleons.

The vampires bite in different places, on the the wrist of a friend and on the neck of a lover.

Vampires can't drink Plasma from children, ghosts, mummies, pregnant Sims or SimBots.

There is a one out of four chance a sim will be turned into a vampire on the first bite, and a 50/50 chance on a second bite. It takes about a two days to become a vampire after the bite. There is a moodlet for the bite.Vampire bite marks are visible on a Sim's skin for several days.

Plasma boost all Vampires motives except for Bladder.

Vampire children
Vampirism is inherited. If two vampires have a child it is certain that the child will become a vampire. If a normal Sim and vampire have a baby, it has a 50% chance of being a vampire. The vampire genes will not take full control until the child enters their teen life stage and until then the child acts like a normal Sim (eg. eating normal food) but can look like a vampire. A preview shows a vampire toddler and child with glowing eyes and pale-ish skin.

A preview reports that despite children not being vampires yet, they can still bite their teddies. Although it wasn't specific if this interaction is exclusive to both toddlers and children or just children.

Vampire powers

 * Enhanced motives 
 * Hunt - Gives Sims a thermal aura around them which reveals which Sim has the best plasma . This also gives them a tag in the map view .Vampire_hunting.JPG
 * Make Sim think of you - Makes a target Sim think of the vampire, which makes them like him/her more


 * Read mind - Reveals all traits of target Sim as well as their career, star sign, relationship status and favorites.


 * Super speed and endurance - Can dash from one point to another in few seconds with little effort . Vampires move at "Speed 5" , at this speed a motion blur can be seen around the Vampire.


 * Learn skills faster - Vampires can learn skills faster, but only at night


 * Persuade - Vampires can persuade other Sims to perform certain tasks

Vampire weaknesses

 * Thirst - Instead of hunger.
 * Sunlight - Vampires can go out in the sunlight for a certain amount of time before getting the "Heating Up" moodlet, it will last for 3 hours, then change to the "Burning Up" moodlet, this moodlet will last two days and will remain if continues to go outside. While in the sun, a sizzling sound is heard and the vampire smokes.
 * Garlic -It can make the vampire sick . Eating garlic or drinks with garlic will give a Vampire the Garlic Breath moodlet and will cause them to pass out.
 * Sim Food - Vampires can eat Sim food, but it will not satisfy their Thirst moodlet.

Trivia

 * It normally takes two days for the transformation from Sim to Vampire to comlete.
 * Using the "cure" interaction of The Moodlet Manager (if successful) on a Sim who has begun the transformation to Vampire will cause that Sim to instantly become a Vampire.