Talk:The Sims 3/cheats

Snooty Sims Cheat
I heard about a cheat on Snooty Sims that said you can take a sim back to CAS to alter their look. It is not listed here, but I was wonderin' if it is true can you also change their name, sex, skin, color, traits, etc? I hope so!!!!!!!!!--Bella Goth 06:27, 6 June 2009 (UTC)Bella Goth


 * I dont know if it works. But "Edit in CAS" cheat is listed in Gamespot.

I dunno, I tried it too but it didn't work.I hear ppl got form the prima guide. went my prima guide gets finished being shiped to me, i 'll confirm it for you ,ok?:)FREEDOM 55

I had that cheat listed, but someone said that it didn't work though it was listed in the prima guide (and commented so beside it on the page), and another user later removed it. inchwyrm


 * I removed them because they do not work as tested by myself and others. I'm curious about this Prima strategy guide as it seems to be the source of these fake/incorrect cheats that's been distributed to too many cheat sites. They don't make sense in the Sims console command syntax; one simply does not "edit in cas" as it has spaces (which would be fine if it was a command like boolprop, but that doesn't exist in Sims 3). Bottom line is there is no cheat to edit a sim back in CAS AFAIK. There may be a hidden code like "editsim" that hasn't been dug out yet, but it's definitely not "edit in cas" or any of the other codes listed so far. Gnu32 02:53, 8 June 2009 (UTC)
 * Often differences in the Prima and Brady guides from the real game is caused by the fact that they get beta copies of the game. These are never the same as the copy that is released. This is because they need to be able to have it printed and ready for release along side the game, and that just cannot be done using final versions. Another reason is that their editors aren't very good (I remember the Prima guide for Oblivion said there are 10 places where you can find Aeliad Statues, then proceeded to list 11 of them. I searched that 1 with a fine toothed comb before I counted and realized Prima's mistake). As such, don't trust the Prima guide too much. That's what Wikia and other online guides are for. At least they're based on the final game, even if they aren't available right away! —ErzengelLichtes (Contribs) 06:30, 8 June 2009 (UTC)
 * Very good point that. Tis' a shame there couldn't be an actual 'edit in CAS' code though. But who knows, that might come up in the later expansion packs. Cheers for the explanation! Gnu32 22:36, 8 June 2009 (UTC)

There can only be one explenation for this mess, EA his figured out that most players use only cheat codes to play these games and now there screwing around with our minds with fake codes, I wouldn't put it past them to do somthing like that. Drsdino 03:20, 8 June 2009 (UTC)
 * As an industry professional, I highly doubt that. A lot of developers have codes that are used for debug purposes only. Some leave them in, some remove them. Leaving them in can be a problem because they're a part of the game and are expected to work, and so the producers and managers might require such cheats be tested thoroughly. Taking them out presents a different set of problems: You need to thoroughly test the version without cheats, as taking them out could have broken something, but now you don't have the debug tools to make testing easier! More than likely, EA always intended on removing whatever cheats they removed. They may have neglected to mention this to Prima, or Prima may not have gotten the message. It's unlikely that they're screwing with the heads of their customers (that's the job of Marketing and DRM Integration).—ErzengelLichtes (Contribs) 06:30, 8 June 2009 (UTC)


 * Whatever this is, don't add it until we are sure this is a cheat. Amy Cotton 06:46, 8 June 2009 (UTC)

ok. i have the prima guide guys. and before you type in non basic cheats, it seems  you hav e  type 'testingCheats Enabled' in the cheat box and hit enter. just like how i wrote it above.this enbles cheat functionality. I'm going to check this out right now in my game ...so as this SECOND i'm only 97% sure this  works. If you think a bout it, the cheat would make sense to being able to go back in,since sism go in CAS anyways whn they want to change their wardrobe,accessories, and or make-up.FREEDOM 55 20:05, 9 June 2009 (UTC)

Grim Reaper
unlockOutfits on/off doesn't unlock the Grim Reaper --   † The Falling Øne©  07:14, 13 June 2009 (UTC)

Aging Cheat
We need to find the cheat that can turn off the aging. I wish Sunny was here to help. Amy Cotton 13:54, 19 June 2009 (UTC)


 * you go to the options menu for the aging cheat!

There's no need for a cheat to turn off aging, as you can disable it in the standard options screen.

Lifetime Reward Points
There is a way to cheat up your lifetime reward points without needed any mods. Enter the "testingCheatsenabled on" cheat in the Main Menu, and then Ctrl-Click on the right area of your Lifetime Reward tab. Like so:

I think it should be added to the main page, but don't feel like updated it myself right now.


 * I couldn't get this to work. Are you certain it was this and not just your sim being very happy?—ErzengelLichtes (Contribs) 00:55, 17 July 2009 (UTC)

It won't work for me. Plz send video like this. :( --86.177.23.223 07:48, 1 August 2009 (UTC)
 * Worked Fine For Me, Just Remember You Need To Enter The Cheat At The Select A Game/Town/Save Screen Adi Waco 19:51, November 5, 2009 (UTC)

This does work and was tested on 11/25/09

Nice
Thanks! I wonder why most well known cheat websites don't have all of these, they are very helpful.--Cubs197 06:19, September 28, 2009 (UTC)

job cheat
hi, i saw the cheat to force a job opportunity, however after i did the boolproptesting cheats enabled true, i didnt know where to shift click, it only says click on "the building that your sim works in" can you please tell me where that is?


 * It depends on what your Sim's job is. If he's a musician, it's the theatre, if he's in Law Enforcement it's the police station, et cetera. Basically it would be wherever your Sim goes to work. 58.172.41.7 00:19, November 1, 2009 (UTC)

Adventure scripting
Just added the section on scripting for adventure items, i've managed to get a set of stairs to appear when a statue is pushed, the dive wells can also be quite easily cloned and linked to provide quick transportation, plus you can hide anything from unique relics, keystones, ancient coin piles and rare items in them by using the "Treasure component" option. Now all we need is floor and wall buttons and we should be able to make our own adventures.Ҵїҫэӌ Ҭӈә Ѕҥїʐʐɻє 17:10, December 17, 2009 (UTC)