Mummy



The mummy is a new life state that was originally introduced in The Sims 2 (Nintendo DS), but makes its first major appearance in The Sims 3: World Adventures. Mummies basically resemble Zombies from The Sims 2. Normally, mummies are NPCs but sleeping in a Cursed Sarcophagus of the Kings can turn a Sim into one. Mummies also groan a lot, and a mummy can only awaken if a Sim looks inside its sarcophagus, or its stealing treasure.

There is a bug that may cause mummies appear as only a head, showing no other parts such as body, legs, or even arms.

Biology
A player controlled mummy will be Elderly if it was summoned using canopic jars, while Sims who were transformed into mummies while sleeping in the Cursed Sarcophogas of the Kings will retain their age. Mummies enjoy longer lives than normal Sims and do not have the energy or bladder needs. Mummies do not have any apparent gender differences, and their gender will be marked on their personality page; however, they are unable to reproduce. Mummies also have several special conversation topics. Outside of these differences, a mummy will control like any normal Sim.

Disadvantages

Mummies move incredibly slow, and thus will limp from location to location. Mummies are also covered in old, flammable rags. Thus if they catch fire, instead of the usual hour a Sim has before they die, a mummy will die instantly. Because the speed at which a mummy will die by fire, mummy Sims will receive the 'Scared' Moodlet whenever they are in the same room as a lit fireplace, and will "quickly" move to put it out. Catching fire can be avoided by either getting soaked in showers and diving wells or you can get a Sim to take Fireproof Homestead (Ambitions) as a Lifetime Reward. Mummies are unable to be recolored without using mods.

Unless mods are used, Mummy Sims are unable to get pregnant or impregnate other Sims.

Becoming a Mummy
A Sim is able to become a mummy by sleeping in a Cursed Sarcophagus of the Kings twice for a few hours - roughly, 24 hours in total. The first time they emerge, a message will appear to the player hinting at the cursed powers of the sarcophogas affecting the Sim. The next time that Sim sleeps in the sarcophogas, they will emerge as a full-blown mummy. Sleeping in the Cursed Sarcophagus has an advantage however; a Sim's Body skill increases while they sleep, though the progress bar will not show.

Sims as young as Teenagers can sleep in the Cursed Sarcophagus, They Can Become Mummies Doing So.

To reverse the mummy state and become a normal Sim again, simply have a mummy sleep in the Blessed Sarcophagus of the Kings for a day or so. When the Sim emerges, they will no longer be a mummy.

Both Sarcophagi can be "bought" in buy mode under the category with a question mark with the "buydebug" cheat on.

Ghost Sims can also become mummies. Other Sims will react to a ghost Sim who has been mummified as if that Sim was a mummy, rather than react to them being a ghost. Being a ghost and a mummy, does not, however, make the Sim fireproof.

Owning a Mummy
Interestingly enough, players can add their very own mummy to their Sims' home! To do so, you will need to acquire all 5 pieces of any sarcophagus and construct it. Then, with 5 of any canopic jars from the Canopic Jars relic collection in your Sim's inventory, click on the sarcophagus and choose the option "Summon Mummy". This will consume the jars but a mummy will emerge and be added to the household! Mummies are elderly Sims and can get jobs, gain skills, and even fall in love. Just remember to fire-proof the home!

A Sim that is a mummy won't be attacked by other mummies.

Fighting Mummies
An NPC mummy will normally be inside their sarcophagus resting. However, if a Sim looks inside the sarcophagus or steals a treasure in the mummy's chamber, they will awaken and pick a fight with the Sim that is treasure hunting. If the Sim loses the fight, they may become cursed. However, a fight can be avoided by simply leaving the room where the mummy's sarcophagus is, as the mummy is unable to leave the room.

If the Sim happens to have a Mummy Snack in their inventory, the mummy will automatically remove it and return to their sarcophagus until they are disturbed again. A mummy can be defeated if a Sim has a Martial Arts skill of 8 or more, which can be trained in Shang Simla, China.

As mummies are vulnerable to fire, they can be tricked onto hidden fire traps, incinerating them.

The most effective and "profitable" way is using the testingcheatsenabled + buydebug. Use that combination and [shift] + click on the mummy an select Delete this object. Or if you want a fast and easy mummy destroyer + easy relic, edit the pyramid (still using the cheats combination) place the trap under the mummy (the setting must be fire because mummies are immune to the electric trap, use [ctrl] + [shift] +click on the trap to select the type). Don't forget to edit the doors to normal doors so it's easy to pass the room to room.

Note: for that method, the recommended setting is the fire type-traps place under the mummy and "armed and hidden" state.

Mummy's Curse
A Sim is cursed when the mummy knocks them unconscious or breathes a dark foggy haze on the Sim. A message will appear warning the player of the curse.

There are five ways to cure this curse (without using testing cheats).

One way is the Sim must plead with the sphinx in Al Simhara, explore it completely, and use "cleanse" interaction on a special statue.

The second is to rebuild both King's Sarcophagi - Blessed and Cursed, sleep in the Cursed Sarcophagus first (turning the Sim into a mummy) and then in the Blessed Sarcophagus. This can be done in the Sim's home.

Another way is to buy a snake charming basket in Al Simhara. Cursed Sim can practice snake charming to unlock the option to upgrade to a King Cobra. Using the kiss from a King Cobra can cure Mummy's curse.

The fourth way is to get the moodlet manager lifetime happiness reward and click the mummy's curse moodlet

The fifth and the easiest way is to make the Sim meditate. The curse vanishes in few hours.

If the curse is not lifted within two weeks the Sim will pass away. Within the final days of these cursed weeks, a dark black haze will slowly surround the borders of the player's computer screen whenever the affected Sim is selected, as if the vision of the hapless victim is slowly clouding over.

Images
Momie