The Sims 4

The Sims 4 is the fourth main installment in The Sims franchise. Like the previous games in the series, The Sims 4 focuses on creating and controlling a neighborhood of virtual people, called "Sims". The Sims 4 boasts an overhauled and intuitive Create a Sim, updated building tools, and deeper, more complex Sims through the addition of emotions and new traits.

The game is under development, with an official release date of September 2, 2014.

Official description
The Sims 4 is the highly anticipated life simulation game that lets you play with life like never before. Control smarter Sims with unique appearances, personalities, behaviors, and emotions. Experience new levels of creativity when you sculpt Sims with the powerful Create A Sim and design beautiful homes with tactile, room-based Build Mode. Use The Gallery to browse, share, and download new content without ever leaving your game. Control the mind, body, and heart of your Sims and explore your new gameplay possibilities in vibrant neighborhoods that bring your stories to life.
 * Smarter Sims. Weirder Stories


 * Features
 * Smarter Sims – Create and control smarter Sims with unique appearances, personalities, and emotions in The Sims 4.
 * Create unique Sims and customize their appearance, fashion styles, personality traits, skills, careers, and walk styles. For the first time, Sims both feel and express emotions. Your Sims experience a range of emotional states driven by your actions and influenced by other Sims, events, and objects within the game. Emotions offer you more choices and give you the opportunity to create gameplay moments with even more possibilities. Enjoy how your Sims interact and express their distinct personalities in social settings within the game.


 * Create and control the mind, body, and heart of your Sims and bring your stories to life like never before in The Sims 4.


 * Powerful, Creative Tools – Create A Sim and Build Mode are more powerful, intuitive, and fun than ever before. You have the control to sculpt Sims with tactile precision. Effortlessly construct the home of your dreams with the all new, room-based Build Mode.
 * Vibrant Neighborhoods – Experience new gameplay opportunities brought to life within vibrant and dynamic neighborhoods. Choose among beautiful and diverse lots for your Sims to build their homes and explore activities. Expand your social circle and interact with other Sims in the neighborhood and hang out in community parks and venues.
 * Rich Rewards – Earn new objects, outfits, and traits by completing events, discovering collectables, and unlocking achievements.
 * Share Your Creations – The Gallery allows you to browse, share, and download new content without ever leaving your game. Get inspired by rich content created by The Sims community and add new experiences to your game.

Announcement
On Monday, May 6th 2013, Maxis confirmed that it will be released on Mac and PC in 2014. . The original game announcement reads:

The Sims franchise is fueled by the passion and creativity of its millions of fans around the world. Their continued devotion to the franchise ignites the fire of creativity of the team at The Sims Studio, driving them to continually improve and innovate on one of the world’s most successful simulation game that has sold more than 150 million copies worldwide.

The Sims 4 celebrates the heart and soul of the Sims themselves, giving players a deeper connection with the most expressive, surprising and charming Sims ever in this single-player offline experience. The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans.

They say that the eyes are the window into the soul, let’s just say that these eyes are a window into our future. We can’t wait to show you more.

Teasers
After the July 23 live broadcast, in which The Sims 4 teasers were shared by The Sims Team , the official Sims Facebook page updated with more teasers and details on The Sims 4 game features and the big reveal at Gamescom.

So far, these features have been teased (this does not, however, prove that these features will actually be in the game; this is only speculation of what the images represent):
 * Returning objects from previous games in the series, examples are punching bags and tiki-styled objects ;
 * Multitasking, such as drinking and talking at the same time ;
 * Advanced options when choosing clothes and outfits ;
 * Molding and sculpting the faces and bodies of Sims in Create a Sim ;
 * More body shaping options, such as hip sliders ;
 * Different accessories 'work' with any outfit and hairstyle ;
 * Expressive Sims with different opinions that vary on personality ;
 * Advanced Party options and possibly more 'alive' parties ;
 * "Wild parties" with DJs and glowsticks
 * Open restaurants ;

Gamescom Reveal and Leak
It was confirmed at the June 18 live broadcast (and July 23 live broadcast, regarding August 22, 2013) that The Sims 4 will have a huge reveal, including a trailer ), at Gamescom on August 20, 2013 (14:00 UTC) and a further preview on August 22, 2013 at (15:00 UTC) containing a live gameplay demo. The preview will be shown at EA channel in Twitch, instead of streaming via TheSims channel on YouTube.

Meanwhile, SimsCamp was an event planned for late August, 2013 in Cologne, Germany. It is centered around 'The Sims 4' reveal at Gamescom. Many well-known fansites and personalities (called the "YibSims", meaning best friends in Simlish) were invited to be part of the event. They had the opportunity to ask questions and play the game for the first time.

Before the Gamescom reveal, multiple fansites have created articles which leaked the game's previews and information, which was found on the servers running on thesims.com website. There were many renders leaked as well and the leak also included an article from PC Powerplay, a gaming magazine.

The reveal was presented by Rachel Franklin, the executive producer on The Sims 4. She explained "SmartSim", a feature which enriches emotions for the Sims. In the game, the Sims' emotions are affected in many ways, for example, relationships, furniture, etc.

She also showed "creative tools", like the similar Create a Sim and Build Mode, which was reinvented to make them "intuitive, powerful and flexible". In build mode, you can still place a room and then "push and pull" these walls to extend. You can also drag rooms to anywhere "like ripping a page from a magazine". In Create a Sim, you can "sculpt a Sim" as if you are "playing with clay" and set their walk styles. It also shows off new and returning objects like a voodoo doll, a violin and a punching bag.

At the end of the reveal, she stated that the official website for The Sims 4 is ready and pre-orders for Limited Edition and Digital Deluxe can be made.

Release information
The game was to be released early in 2014, but the date was pushed back to late 2014. At the 2014 E3, an official North America release date of September 2, 2014 was confirmed.

Worlds
In The Sims 4, the classic concept of neighborhoods has been replaced with worlds. Each world consists of multiple distinct neighborhoods. Sims can be in any or all neighborhoods within a world at a given time, but the player can only fully control interactions and actions within whichever neighborhood is loaded at the time. Sims outside the loaded neighborhood can still be controlled to a limited degree. Players can switch between which neighborhood is loaded, though this brings up a loading screen. There is currently one confirmed world for The Sims 4, called Willow Creek.

Other Information

 * The Sims 4 will be set in a new time period and have no continuity to previous games. However, some Sims from previous games (such as the Goth family) will appear; the timeline for The Sims 4 therefore exists in an "alternate universe" from the timeline of the first three games.
 * The Sims 4 might have mass transit (tram / streetcar) as revealed in The Sims 4 Build Mode video.
 * The Sims 4 will have an autosave feature.
 * The Sims 4 was confirmed in an interview with SimGuruGraham to be an open world like the Sims 3 with Sims 2 qualities that made the places we visit more personal.

Gallery
Offical Images=

References and notes
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