Fortune teller

Fortune Teller is a career introduced in The Sims 3: Supernatural. It is split into two branches which are Mystic and Scam Artist. Sims who have "Fortune Teller" as their career go to work at the Gypsy Wagon, a rabbit hole featured in the same pack.

They can apply the career at the available Gypsy Wagon in their town - although the only neighborhood that has the Gypsy Wagon is in Moonlight Falls - or at their computers and laptops. At level six of the career, they have to choose one of the two branches. One focuses on mystic powers while the other focuses on making Simoleons. Fortune tellers will need to gain their Charisma and Logic skills (Scam Artist) or Alchemy skill (Mystic) to progress their career.

At level 2 of the career, they will have the Perform Private Reading interaction. This allows them to earn more Simoleons for their career and boosts their relationship with potential clientèle. This is a very important factor in progressing within the Mystic Branch.

At level 7 of the Mystic branch, they will get discounts at any Elixir consignment shop in the town.

At level 10 of the Mystic branch, the Sim will have the Mystic Aura. This aura will provide a glow around them when they are performing a private reading near the Gypsy Wagon and will cause scientists and Sims with Family-Oriented, Good, or Friendly trait to dislike them.

At level 8 of the Scam Artist branch, if they ride a taxi or carpool to work before level 8, the transport will be replaced with a limousine.

At level 10 of the Scam Artist branch, they can Hold Psychic Conventions. These conventions can only be held at an interval of 2–3 days.

Career Tones
As a fortune teller starts their career, they can choose one of seven different tones with different effects while working. Most of them progress their career quicker, but it will depend on what tone they chose.

Mystic Branch

 * The mystic aura appears when a good sim or a scientist is around and lowers your sims relations with them.

Trivia

 * Townies are often employed in this career at the start of the game.
 * An opportunity within the career for staying past the usual shift hours refers to Murphy's Law.