Business career (The Sims)

''This page is about The Sims Business Career Track. For The Sims 2 Career Track, see Business''

Promotion Levels
Mechanical: 2 Charisma: 2 Mechanical: 2 Charisma: 2 Logic: 2 Mechanical: 2 Charisma: 3 Logic: 3 Creativity: 2 Mechanical: 2 Charisma: 4 Logic: 4 Creativity: 2 Body 2 Mechanical: 2 Charisma: 5 Logic: 6 Creativity: 3 Body 2 Mechanical: 2 Charisma: 6 Logic: 7 Creativity: 5 Body 2 Mechanical: 2 Charisma: 8 Logic: 9 Creativity: 6 Body 2
 * 1
 * Mailroom Clerk
 * Minimum wage, but you're on the ground floor of one of SimCity's mega-corps. Keep the copier and coffee machine in working order. Be organized, prompt, and friendly when you push the cart through the halls - maybe some sharp-eyed company officer will consider you for a kick upstairs.
 * §120
 * 9:00 - 15:00 [[Image:09001500.png]]
 * None
 * 0
 * 2
 * Executive Assistant
 * Longer hours, but an opportunity to work the phones, increase people skills, and keep the Boss happy. If you work on your mechanical skill, you might be able to repair that infernal copy machine the next time it breaks. Now THAT would make your boss notice you.
 * §180
 * 9:00 - 16:00 [[Image:09001600.png]]
 * None
 * 0
 * 3
 * Field Sales Rep
 * Before you move up in the company, you'll have to earn your dues putting in a long day on the road. Meet your quotas (charisma can make a good sales pitch great) and make good contacts and you'll be ripe for a promotion to an office with wheels.
 * §250
 * 9:00 - 16:00 [[Image:09001600.png]]
 * Mechanical: 2
 * 0
 * 4
 * Junior Executive
 * Now you have your own grunt to boot around, a personal cubicle, and a nice salary - but it's still a long walk down the hall to the washrooms. Good relationships with people to whom you've proven your superior logic skill will definitely get you noticed.
 * §320
 * 9:00 - 16:00 [[Image:09001600.png]]
 * Junior Executive
 * Now you have your own grunt to boot around, a personal cubicle, and a nice salary - but it's still a long walk down the hall to the washrooms. Good relationships with people to whom you've proven your superior logic skill will definitely get you noticed.
 * §320
 * 9:00 - 16:00 [[Image:09001600.png]]
 * 1
 * 5
 * Executive
 * You have your own Junior Executive, and an actual office with a door that closes. Problem is, the Executive level at your company is heavily populated. Well-rounded skills and a good work attitude will help you stand out from the crowd and impress the higher ups.
 * §400
 * 9:00 - 16:00 [[Image:09001600.png]]
 * 9:00 - 16:00 [[Image:09001600.png]]
 * 3
 * 6
 * Senior Manager
 * Salary hops up, as you are now overseeing several franchise offices. There are a lot of executives under your command, so charisma and logic help in settling disputes and keeping the various teams running smoothly. Your golf game needs to be good if you expect to close deals, so a little more work in the body department might not be a bad idea.
 * §520
 * 9:00 - 16:00 [[Image:09001600.png]]
 * 9:00 - 16:00 [[Image:09001600.png]]
 * 6
 * 7
 * Vice President
 * The corner office is yours. Pay takes another leap. However, competition is rougher on this floor.  Keep sharpening those skills and keep making lots of friends. You never know when you'll need them.
 * §660
 * 9:00 - 17:00 [[Image:09001700.png]]
 * 9:00 - 17:00 [[Image:09001700.png]]
 * 8
 * 8
 * President
 * The company sends a town car to pick you up in the morning. You get the top floor suite and a hefty paycheck. Your creative juices are flowing and you're feeling smart and powerful. But there's a downside as well. More stress, and some of the neighbours might resent your success (Nothing a barbecue at your place wouldn't fix. And who knows, you might meet someone new...)
 * §800
 * 9:00 - 17:00 [[Image:09001700.png]]
 * 9:00 - 17:00 [[Image:09001700.png]]
 * 10
 * 9
 * CEO
 * Top of the heap at your company. But can a powerful, well-to-do exec balance the responsibilities of the office with mate, children and friends?  Social responsibilities are peaking - it might be time to move up to a bigger house, to better entertain bigwigs.
 * §950
 * 9:00 - 16:00 [[Image:09001600.png]]
 * 9:00 - 16:00 [[Image:09001600.png]]
 * 12
 * 10
 * Business Tycoon
 * You're a corporate raider and mogul, heading a world wide conglomerate. But not that you're a famous local figure, guess what? You'll be expected to give money to charities to maintain your standing with your fellow Sims. Still, it does feel good to glow in the bask of success.
 * §1200
 * 9:00 - 15:00 [[Image:09001500.png]]
 * 9:00 - 15:00 [[Image:09001500.png]]
 * 14
 * }
 * }