The Sims Bustin' Out (handheld)

The Sims Bustin' Out is the first title in The Sims handheld series. This version of Bustin' Out was released for the Game Boy Advance and N-Gage in the fourth quarter of 2003. As the title suggests, Sims can get out of the house to visit other locations. Unlike other games in the series, this game is not a life-simulation; it is now an adventure game.

Gameplay
The Game Boy Advance version puts the player's Sim in a place called "SimValley" for summer holiday. Like the console version, GBA version gameplay is objective-based - every time the player completes a series of tasks, the game is allowed to progress. In this game, there are no furnishing objects to unlock. Instead, the player must complete all tasks to unlock new houses.

Deviating from the "point-and-click" selection process heretofore used in every Sims title, this version allows the user to control their Sim directly, using the GBA's directional pad.

There are various locations Sims may visit throughout the course of the game. As Sims advance through the game, new areas become accessible, and new mini-games may be unlocked in certain areas.

differences Between The PC Game's Gameplay and This Versions Gameplay

 * There is no Death, Any time you "Pass Out" A Genie Will come and send you to the hospital
 * The ways to Pass Out:
 * Drowning
 * letting the hunger go too low
 * Running into the Robot Chicken
 * Get too Close to the Boxer and he'll Knock you Out!
 * There is no Description for skills in game (i.e. In the PC version you click on Cooking and it will tell you what the skill is and what it does.)
 * There is no Room Meter, Instead, it's a Homesick Meter (Despite the Icon being the Same as the Room meter) the longer You're Away from home, The More the Meter Goes down.
 * However, There is a potion That will Fully Restore the Homesick Meter.
 * There is No Labor System (i.e. In The PC Version, You Read The Newspaper or look it up on Computers and get paid From Jobs)
 * This Version Has MiniGames Instead!
 * In This Version, It Costs §20 to Get a Meal out of the Fridge and §10 to get a Drink or Food out the Vending Machine!
 * Needs Can Actually Interfere With Making Friends With Other Sims.
 * There is No Way to Control the Time (Aside From sleeping)
 * There is Also no Control Whether you will get a Social Action that will Have Negative or positive Results
 * There is No Buy Mode Or Build Mode
 * There is No Repo Man
 * Paying Bills is Easier as you could pay part of it then the later part later (i.e. §500 Bill if you have §250 and you pay with that amount then you come back with another §250 and bam the bill is paid)
 * This Game Has Rain Every So Often

Controls

 * Arrows: to move or select
 * A: accept
 * B: exit; press while walking to run
 * L and R: to change the colors of furniture (this only applies to some); to change menu choices
 * Start: Shows your goals, personality, items, etc.
 * Select: Menu

Characters

 * Bucki Brock
 * Chet R. Chase
 * Claire Clutterbell
 * Daddy Bigbucks
 * Daschell Swank
 * Det. Dan D. Mann
 * Duane Doldrum
 * Dusty Hogg
 * Eddie Renalin
 * Ephram Earl
 * Giuseppi Mezzoalto
 * Heidi Shadows
 * Hester Primm
 * Lottie Cash
 * Mad Willie Hurtzya
 * Maximilian Moore
 * Mel Odious
 * Misty Waters
 * Nicki Knack
 * Nora Zeal-Ott
 * O. Phil McClean
 * Olde Salty
 * Uncle Hayseed
 * Vera Vex
 * Vernon Peeve

Trivia
That was in Sims 3.
 * This Game's Homesick Meter Is Similar to A Moodlet (Can't Remember What)

Gallery
es:Los Sims: Toman la calle (consola portátil) Die Sims brechen aus Les Sims Permis de Sortir (console portable)