Major

Majors are areas of academic study in The Sims 2: University and The Sims 3: University Life.

The Sims 2: University
The Sims 2: University requires young adults to declare a major at college before their Junior year (3rd year). Majors can be declared by using the phone or computer (under the college menu), but Sims will not do this autonomously. Sims who have not declared a major before the end of their Sophomore year will automatically be enrolled in the Philosophy major when they become Juniors. Sims cannot have more than one major, but can change their major at any time before the end of their Junior year.

All majors have one class per semester. While classes normally last two hours, each major has one or two classes that last for three. All majors have a mixture of morning, afternoon, and evening/night classes.

Each major requires different skills that compliment specific career tracks. Each major is associated with certain specific career tracks. If a Sim who graduated with honors enters a career track related to his or her major, he or she will get a bonus of 1, 2, or 3 levels. (+1 for Cum Laude, +2 for Magna Cum Laude, +3 for Summa Cum Laude).

Sims who have not declared a major may roll a want to declare one. This is a 2500 point want, so while players can ignore it, it is a good way to give a Sim's aspiration bar a quick boost. These Sims may also roll fears of declaring certain majors.

The Sims 3: University Life
Majors returned in The Sims 3: University Life. The number of majors available is lower than in The Sims 2: University, with a grand total of six. The six majors are Business, Communications, Fine Arts, Physical Education, Science and Medicine, and Technology.

A Sim may take up to 3 classes per term. All classes last 2 hours, start at either 8 am, noon, or 4 pm, and meet Monday, Wednesday, and Friday. Each major will have a 2-hour class activity and a 2-hour lecture; one of these will be scheduled for Tuesday, and the other for Thursday.