Fire

Fires in The Sims Fires can happen in a few different situations. They are:

a) A Sim with little or no Cooking skill decides to cook a meal and messes up the oven, setting it ablaze.

b) A Sim, probably trying to create a romantic and cosy atmosphere, lights the fireplace. If there are tables or other furniture too close to the fireplace, sparks can jump out and cause them to catch fire. Before the Sim knows it, the entire living room is in flames.

c) A foolish Sim, attempting to raise their Fun bar, sets off the rocket set. A rocket hits them and they catch fire.

If the room has a fire alarm, the fire department will rush over and put out any fires. If the house doesn't have a fire alarm, it is up to your Sims to take action, either by calling the fire department or by selecting the fire and chosing 'Extinguish'. There is no way to buy a fire alarm while the fire is there as build mode and buy mode are disabled. The longer a sim is in proximity to the fire (and because all sims are autonomously brought to the fire to institate the 'panic' action they will be in) the greater the chance is that they will catch fire. Even if sims escape unscathed from a fire hygiene and fun motives will seriously drop in proximity to the fire.

It is therefore better to call a fireman because your sim has a bigger chance of dying if he or she tries to extinguish the fire him/herself. Always have a fire alarm in a kitchen, near a fireplace or anywhere else you think there can be a fire.

Fire in the Sims 2

In The Sims 2, fire can be started, as well as by the usual ways, by the fire fountains that come with Nightlife. A sim may catch fire while roasting marshmellows over one. The same occurs with the bonfire from University and any fire place. Also in University are sprinklers that will immediately extinguish a fire, cooking or lighter induced, although it leaves a watery mess behind.

In The Sims 2, Death by fire has its own ghost type.