Engineer
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Engineer is a career track available in The Sims 4: Discover University.
Career levels[edit | edit source]
File:TS4 Engineer career.png Engineer Career Levels | ||
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1) Support Technician | ||
(Sim first name) couldn't wait for the opportunity to help Sims solve their problems... the trouble is, 90% of problems are solved by "turning it off and on again." (Sim first name) feels like a broken record and, at times, wonders if she/he'll ever get to tackle the more important issues that face the world. | §24/hour | S M T W T F S |
Hours: 9:00 AM - 5:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: None |
Daily Task: Tinker at Robotics Workstation | |
Bonus: None | Pension: Unknown | |
2) Engineering Intern | ||
(Sim first name) was really worried that this internship would involve running around to get coffee. Instead, it's felt like one long, endless code review meeting. She/he really wishes someone would bring her/him a coffee. | §28/hour | S M T W T F S |
Hours: 9:00 AM - 6:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 2 Robotics Skill |
Daily Task: Tinker at Robotics Workstation | |
Bonus: §375 | Pension: Unknown | |
3) Apprentice of Algorithms | ||
(Sim first name) thought that she/he knew all about algorithms but there's nothing like a good apprenticeship to show how little one actually knows. Some days feel like drinking from a firehose while trying to remember basic arithmetic but all the training will be worth it in the end! | §38/hour | S M T W T F S |
Hours: 9:00 AM - 6:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 3 Robotics Skill Reach Level 2 Programming Skill |
Daily Task: Tinker at Robotics Workstation | |
Bonus: §500; Experimental Party Motivator, Experimental Study Motivator | Pension: Unknown | |
4) Cog in the Machine | ||
No longer an apprentice, (sim first name) was ready for big, important tasks. She/he should have realized what was to come when her/his manager gave her/him a book about needing 10,000 hours of practice to master a skill. That really sums up this stage of her/his career: Endless practice... | §49/hour | S M T W T F S |
Hours: 10:00 AM - 7:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 4 Robotics Skill Reach Level 2 Handiness Skill |
Daily Task: Tinker at Robotics Workstation | |
Bonus: §650; Experimental Tidy Motivator | Pension: Unknown | |
5) Engineering Technician | ||
(Sim first name) is finally seeing substantial progress in her/his career opportunities. She/he's getting assigned to more interesting and important projects, working with well-respected engineers, and receiving the trust and approval of her/his peers. The sky's the limit from here! | §82/hour | S M T W T F S |
Hours: 10:00 AM - 6:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 5 Robotics Skill Reach Level 3 Programming Skill |
Daily Task: Tinker at Robotics Workstation | |
Bonus: §750; Experimental Energy Motivator | Pension: Unknown | |
6) Expert Engineer | ||
After countless hours of seemingly endless coding and paying dues, (sim first name) has finally reached expert status! The opportunity to mentor new engineers is quite thrilling. Maybe (sim first name) can even send the rookies on coffee runs! | §115/hour | S M T W T F S |
Hours: 10:00 AM - 6:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 6 Robotics Skill Reach Level 3 Handiness Skill |
Daily Task: Tinker at Robotics Workstation | |
Bonus: §875; Framed Blueprint | Pension: Unknown |
Computer Engineer branch[edit | edit source]
Description: "The future is in the hands of Computer Engineers building worlds within worlds to keep our own chugging along efficiently. Rewards include the Computer Glasses."
File:TS4 Engineer Computer Engineer.png Engineer Career Levels - Computer Engineer Branch | ||
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7) Constructor of Computers | ||
Computers run the world. So technically, (sim first name) isn't just a constructor of Computers she/he's a constructor of our entire lifestyle... Mind-blowing! | §145/hour | S M T W T F S |
Hours: 10:00 AM - 7:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 7 Robotics Skill Reach Level 4 Programming Skill |
Daily Task: Construct Computer Chip | |
Bonus: §925; Collect Qualitative Feedback, Design New Computer Hardware and Guest Speak at Computer Engineering Class interactions; 5 Mechanisms, 3 Computer Chips, 10 Robotics Salvage | Pension: Unknown | |
8) Processor of Processors | ||
(Sim first name) is a biological processor that processes artificial processors. If (sim first name) processes an artificial processor that has superior processing skills to her/his own, can you actually say that the artificial processor was superior? After all, its superiority is a direct result of (sim first name)'s own superb processing skills. Food for thought. | §220/hour | S M T W T F S |
Hours: 10:00 AM - 6:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 8 Robotics Skill Reach Level 5 Programming Skill |
Daily Task: Construct Computer Chip | |
Bonus: §2,200; 10 Electrical Upgrade Parts | Pension: Unknown | |
9) Computer Connoisseur | ||
Near the peak of her/his career as a computer engineer, (sim first name) is soaring beyond the capabilities of consumer electronics, pioneering advancements in robotics and artificial intelligence. One day, (sim first name) could create a robotic colleague that's willing to put in the same long hours that she/he is! | §285/hour | S M T W T F S |
Hours: 12:00 PM - 7:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 9 Robotics Skill Reach Level 6 Programming Skill |
Daily Task: Construct Computer Chip | |
Bonus: §2,275; Computer Glasses | Pension: Unknown | |
10) PC Prodigy | ||
With a comprehensive knowledge in computer hardware and software, (sim first name) has the experience to truly innovate and push her/his field forward. With enough processing power and creativity, (sim first name) could create whole simulated worlds with the digital inhabitants that wouldn't even realize they weren't real! | §375/hour | S M T W T F S |
Hours: 12:00 PM - 7:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 10 Robotics Skill Reach Level 7 Programming Skill |
Daily Task: Construct Computer Chip | |
Bonus: §3,125; Framed Patent | Pension: Unknown |
Mechanical Engineer branch[edit | edit source]
Description: "It's going to take more than software to bring the world into the 22nd Century. That's where Mechanical Engineering comes in! Rewards include the ExoMech Suit and Helmet."
File:TS4 Engineer Mechanical Engineer.png Engineer Career Levels - Mechanical Engineer Branch | ||
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7) Maker of Mechanisms | ||
The world of Engineering has been a dream for (sim first name) but she/he has always wished to specialize in mechanical engineering. The design and hands-on aspects of a mechanical focus are what really drives (sim first name). Today she/he's making mechanisms... tomorrow self-aware ROBOTS! | §145/hour | S M T W T F S |
Hours: 10:00 AM - 6:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 7 Robotics Skill Reach Level 4 Handiness Skill |
Daily Task: Construct Mechanism | |
Bonus: §925; Recruit Product Tester, Review Product Specifications and Guest Speak at Mechanical Engineering Class interactions; 5 Mechanisms, 3 Computer Chips, 10 Robotics Salvage | Pension: Unknown | |
8) Artisan of Apparatuses | ||
Gears, circuit boards, and scrap metal - oh my! there's artistry that goes into the bits and bobs that make machines work and (sim first name) gets to explore every intricate detail in her/his current position. | §220/hour | S M T W T F S |
Hours: 14:00 AM - 6:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 8 Robotics Skill Reach Level 5 Handiness Skill |
Daily Task: Construct Mechanism | |
Bonus: §2,200; ExoMech Suit | Pension: Unknown | |
9) Mechanical Genius | ||
No component too complex, no invention too intricate. (Sim first name) sees blueprints in her/his sleep, the creations she/he can create are only limited by her/his imagination. Anything is a possibility when driven by such a brilliant mind! | §285/hour | S M T W T F S |
Hours: 1:00 PM - 8:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 9 Robotics Skill Reach Level 6 Handiness Skill |
Daily Task: Construct Mechanism | |
Bonus: §2,275; ExoMech Helmet | Pension: Unknown | |
10) Master of Machines | ||
(Sim first name) has reached the pinnacle of her/his career as a Mechanical Engineer. As a true Master of Machines, each design or machine created showcases the distinct touch of (sim first name)'s brilliance. | §375/hour | S M T W T F S |
Hours: 3:00 PM - 9:00 PM | ||
Ideal Mood: Unknown | ||
Promotion Tasks: Reach Level 10 Robotics Skill Reach Level 7 Handiness Skill |
Daily Task: Construct Mechanism | |
Bonus: §3,125; Framed Patent | Pension: Unknown |
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