List of Moodlets (The Sims 3)/Surroundings

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Objects[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Got a Good Deal +10 8 Hours Discount Saving a few Simoleons is pure satisfaction! Gained by shopping during a sale, Haggler and Bookshop Bargainer Lifetime Rewards, coupons from the Frugal trait, and cheap consignment sale.
Got Ripped Off! -20 8 Hours Consignment Store Sims hate knowing they overspent for an undervalued item! -30 for Hot-headed Sims.
Feeling Cheap -20 8 Hours Buying Cheap Items Snob Sims feel cheapened by purchasing things that aren't guaranteed new. Snobs
Great Deal! +25 2 Hours Savvy Seller's Collection There is nothing quite like finding a great deal! Buying item whose price is < 25%.
Decent Deal +15 2 Hours Savvy Seller's Collection It looks like (Sim Name) was on the better end of that deal. Buying item whose price is < 50%.
Expensive Deal -15 2 Hours Savvy Seller's Collection Sometimes you have to pay a little more for the finer things in life. Buying item whose price is > 150%.
Very Expensive Deal -25 2 Hours Savvy Seller's Collection The wallet is going to be much lighter after that purchase. Buying item whose price is > 200%.
What a Value! +15 2 Hours Dining Out Nothing beats a great deal on a great meal! From setting the food markup to < 50%
Good Deal +5 2 Hours Dining Out Good food, good company, good prices. From setting the food markup to < 75%
Expensive -5 2 Hours Dining Out That meal wasn't worth the price. From setting the food markup to > 125%
Very Expensive -15 2 Hours Dining Out That was price gouging at its finest. From setting the food markup to > 150%
New Stuff! +20 2 Hours New Objects Sims love getting new things for their homes! Possible with Science Experiment. Appears after buying new things. +30 mood for Snobs
Stuff Taken -15 24 Hours Repossession, Burglary Sims really like their stuff, and when someone grabs it, they take it quite personally. -20 for Snobs, -22 for Hot-Headed Sims. There is a glitch with this moodlet with Hot-Headed Sims when the mood is -2[clarification needed], the mood effect is angry instead of fair, with a green background.[confirmation needed]
Returned Stolen Property +15 8 Hours Returning Stolen Object Kleptos enjoy returning things even more than…ending up with them. After all, it's more difficult to do the right thing, even when it follows the wrong thing. Kleptomaniacs can Swipe Something from neighbors' homes. And if they're feeling charitable, they can return them via the neighbor's mailbox.
Feeling Anxious About Faucet -15 8 Hours Using Sink If someone left the sink on, the house could flood any minute! Neurotic Sims like to double check things... just to be sure. Neurotic Sims from using sink.
Feeling Anxious About Fireplace -15 8 Hours Using Fireplace Was the fireplace left on, meaning the entire home can go up in flames any second? Neurotic Sims like to double check things... just to be sure. Neurotic Sims from using fireplace.
Feeling Anxious About Stove -15 8 Hours Using Stove An untended stove could light the entire house on fire! Neurotic Sims like to double check things... just to be sure. Neurotic Sims from using stove.
Feeling Calm +15 3 Hours Checking Object It turns out it was just anxiety getting the best of your Sim. The object wasn't left turned on and impending disaster wasn't looming. But, double checking helps to calm the anxiety. Neurotic Sims.
Superior Equipment +30 3 Hours Fancy Fridge Food made with top-of-the-line equipment just has that superior flavor! To get the MinusOne Kelvin fridge, reach level Ten in the Culinary Career. Being in the same room with that super fridge activates this moodlet.
New Car Smell +10 2 Hours Riding a New Car, Floor Hygienator, Opportunity Ah, that new car smell is so factory fresh! The Sloppy Jalopy and the Big Lemon are not New Cars, therefore do not give the Moodlet. Possible with Science Experiment and Investigator profession.
Unreliable Engine -10 2 Hours Restorable Car This car sounds like a sick cat. Appears from revving engine.
Purrs Like A Lion +15 2 Hours Restorable Car The hard work has paid off. Listen to that engine purr! Appears from revving engine after restoring the car.
Egg-celent Find! +20 3 Hours Finding Fancy Festival Egg (Sim Name) would have settled for one of those little chocolate eggs with the crispies in it, but this decorative egg is way better!
Egg-Static! +20 Until removing exotic egg from Sim's inventory Chicken Coop Wow, you're egg-sploding with joy over your egg-ceptional egg! From exotic egg
Fresh Start +15 24 Hours Moving Moving into a new location provides a clean slate many dream of! From moving into an empty lot.
New Home +25 24 Hours Moving It's a new place to call home! From moving into a new home.
Tired From Moving -10 6 Hours Moving It's been a long day, but it's good to be home and settled in. There's a 50% chance Sims will get this moodlet when moving in, instead of the other 2 moodlets. Sleeping for at least half an hour will remove this moodlet.

Fire[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Cozy Fire +5-15 Until Sim is not around fire/flame fruit Warm Fire, Flame Fruit Sims enjoy the warm cheery glow of their fireplaces... poke them for extra warmth! Having Flame Fruit in the Sim's inventory will also cause this moodlet.
Warmed +25 3 Hours Warm Fire There is nothing like the feeling of a warm flame to make a Sim happy. "Warm Self" Action. Mummies do not like fire and will turn the fireplace off and gain the Scared moodlet.
Torched -200 15 Minutes Tomb Trap Ancient fire traps burn unsuspecting Sims just as well as low quality modern appliances. Quick! Jump in a dive well! This moodlet does not kill Sims when expired, but gives them the Singed moodlet after burning. Daredevils and Pyromaniacs would gain +50 mood, and takes 3 hours to burn.
Singed -40 Until Bathed Fire, Drill Hole Fire burns quickly, but it will burn a Singed Sim even faster, so avoid hot situations May increase chance of Death by fire. If Sims attempt to repair an electrical object with this moodlet, Death will occur almost instantly. Sim wears singed clothing until showered/bathed.
Singed -40 Until Bathed Electrocution Sims find it unenjoyable to be electrocuted. Until this wears off, Sims should steer clear of further potentially electrifying activities.
Dragon Singed -30 2 Hours Red Dragon Looks like you were on the wrong side of a fiery dragon!
Fiery Torment -30 3 Days Red Dragon As they say, come not between the dragon and his wrath!
On Fire -200 1 Hour Fire, Inventing, Sculpting, Taking Experimental Treatment, Spell Contrary to popular belief, being on fire is not healthy and can lead to symptoms including panic, burns, and death. Best find some water quickly!

Death by Fire in 1 hour. Daredevils and Pyromaniacs will get +50 mood for 3 hours and won't die from fire. Possible when using the Fire Blast spell by witch.

Fine Arts / Shows[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Read a Masterpiece +20 24 Hours Reading a Masterpiece Turning the last page of a masterpiece is like falling in love... It's a beautiful thing. A Sim must write 25 novels before they can write a masterpiece. This moodlet is given to anyone who finishes reading it.
Heard Theater Music +10 N/A Hearing Theater Music The music pulsing from the inside of the theater sounds awesome. Perhaps tickets are still available! Sims get this moodlet outside the theater a moment before it's closed for a symphony
Saw Great Concert +25 16 Hours Concert at Stadium Sims unanimously agree that experiencing a concert is well-worth the potential inner-ear damage. See a concert at the stadium.
Saw Great Symphony +30 16 Hours Symphony at Theater A feast for the ears, Sims devour the mellifluous melodies of symphonies with jubilee.
Saw Great Movie +10 16 Hours Show at Theater Sims have a special place in their hearts for movies on the silver screen, and a special place in their stomachs for the buttery popcorn. See a movie at the theater. This moodlet has been replaced with a specific-genre movie moodlets below, which may be either good or bad, as of patch 1.50.
Saw a Great (Genre) Movie +10 4 Hours Show at Theatre Some films strike the perfect balance of great dialogue, engaging characters, and gripping plots. (Sim Name) is in cinematic ecstasy! The genres can be either action, bro-mance, chick flick, comedy, foreign, indie, sci-fi, or thriller.
Saw a Terrible (Genre) movie -10 4 Hours Show at Theatre Terrible dialogue, limp characters and a laughable plot: (Sim Name) loves the movies, but he/she wasted his/her time with this one.
Saw Amazingly Insightful Film +20 16 Hours Film Screening Wow, that was like... deep and stuff. You'll be mulling over that one for hours. Appears after watching a beautiful film in the Film Studio on Thursday.
Saw Exciting Film +15 16 Hours Film Screening Nothing gets your heart pounding like watching a smash hit film! Appears after watching a nice film in the Film Studio on Thursday.
Saw Touching Film +15 16 Hours Film Screening Some films make you feel so mushy inside that you leave a pile of tissues in your wake. Appears after watching a great film in the Film Studio on Thursday.
Saw Insufferably Pretentious Film -10 8 Hours Film Screening Few things are more painful than suffering through a self-important director's "visionary masterpiece." Appears after watching an inappropriate film in the Film Studio on Thursday.
Saw Awful Film -10 8 Hours Film Screening That was... just bad. Not "So Bad It's Good". Just plain terrible. Appears after watching a rude film in the Film Studio on Thursday.
Adrenaline High +20 8 Hours Movie Screen Wow, that movie was intense! After watching Action Adventure movie
Afraid... Very afraid. +20 8 Hours Movie Screen Your Sim is feeling a little jumpy after that scary movie! After watching Horror movie
Feeling Frisky +20 8 Hours Movie Screen That movie has put your Sim in the mood for romance! After watching Romantic Comedy movie
Funny Stuff +20 8 Hours Movie Screen Your Sim's in stitches! After watching Comedy movie
Tear Jerker +20 8 Hours Movie Screen That movie had your Sim laughing and crying... and crying and crying. After watching Drama movie
Drawn In +5 1 Hour Watching Natural Born Performer Watching a Sim who seems to be in their natural element on a stage makes the show that much more exciting.
Saw Legendary Show +5 10 Minutes Performance Show That performance was explosive... in a good way! People will definitely be talking about it for days. Appears after watching a legendary performance
Saw Amazing Show +15 4 Hours Performance Show Wow, what a show! Performances don't get much better than this. Appears after watching an excellent performance
Saw Great Show +40 8 Hours Performance Show What a great show! That performer really knew how to work the audience! Appears after watching a great performance
Saw Awful Show -20 4 Hours Performance Show That show was really terrible! Maybe the performer was having a rough day. Appears after watching a poor performance
Saw Great Show +10 4 Hours Field Trip That was one amazing show. Can we go again? School field trip to theater.
Saw Great Game +20 16 Hours Game at Stadium, Opportunity The fans are rowdy, the food is messy, but when combined with a sports game, it's an experience Sims love! See a game at the stadium. Possible with Investigator profession.
Saw Wonderful Ballet +10 4 Hours Field Trip Those poses, those jumps, those dances, those tights! What a moving performance! A Sim must be in the Ballet afterschool program to see this moodlet. School field trip at theater can also give a sim this moodlet.
Saw Great Play +25 16 Hours Play at Theater A great play makes a sim feel exited about what's next.
Saw Great Opera +10 4 Hours Field Trip What a great show! I never knew Opera could be so entertaining. From field trip at theater
Saw Great Fireworks Show +10 16 Hours Fireworks Extravaganza It's always amazing to watch something as beautiful as colorful lights that blaze across the sky. Purchase fireworks from the China general store merchant. Requires at least 5 fireworks.
Intrigued By Great Lecture +20 3 hours Great Lecture That lecture was the greatest thing ever! Listening to lecture from Sim at level 10 in Education career. Effect will refresh when in room with the sim, similar to the Eye Candy Lifetime Reward.
Played Fairy Games +10 3 Hours Arboretum Who needs video games when fairy games are way more fun! From "Play Fairy Games" in Arboretum
Haunted +5 3 Hours Haunted House The house isn't the only thing haunted! The memories of that harrowing experience will be with (Sim Name) for a while!
Attacked by the Mummy +5 3 Hours Haunted House Wow, that mummy takes his job very seriously. It'll take a little while for (Sim Name) to shake that off!
Brushed with Zombie Fingers +5 3 Hours Haunted House Being brushed by ANY uninvited fingers is an unpleasant sensation, but there's something about the clammy touch of zombie fingers that sends that extra shiver right down the spine!
Sucked Into the 4th Dimension +5 3 Hours Haunted House Boy, it never fails. You go in for a simple trip through the haunted house and you wind up hurled into a nether-realm of ghost and flame. What a hassle!
Touched by a Ghost +5 3 Hours Haunted House Unlike angels, ghosts have a nasty touch that is cold and deep. When those icy fingers phased through the skin on (Sim Name)'s arm, it felt like his/her bones were on fire!
Planeterrific +12 1 Hour Stellar Observatory What a fantastic Planetarium Show! (Sim name) is infused with fresh wonder at the splendor of the universe.
Haunted Ride +10 2 Hours Roller Coaster The only thing better than a roller coaster ride is a haunted roller coaster ride! Appears from riding a haunted-themed roller coaster.
Thrill Ride +10 2 Hours Roller Coaster What a rush! That will get the blood pumping! Appears from riding a thriller-themed roller coaster.
Wonder Ride +10 2 Hours Roller Coaster Wheeeeee! Appears from riding a wonder-themed roller coaster.
Too Scary! -10 2 Hours Roller Coaster Um...I don't feel so good... Randomly appears after a Sim rides a roller coaster.

Environment[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Dirty Surroundings -15 Until room is cleaned Dirty Room Dirty objects, garbage, and spoiled food do not improve one's surroundings and are never a kind sight to the eyes, or nose... Caused by carrying or being near expired newspapers, trash and dirty plates and so on. Does not appear on Slobs.
Filthy Surroundings -30 Until room is cleaned Filthy Room The grime and muck is really starting to pile high. It won't be long before it starts paying rent. Caused by lots of dirty objects, expired newspapers, trash and dirty plates, etc. Does not appear on Slobs.
Vile Surroundings -40 Until room is cleaned. Vile Room This room is so fetid and foul. Sims were not meant to endure such a lax household cleaning philosophy! Appears if room is filled of dirty things. Does not appear on Slobs.
Disgusted -5 10 Minutes Encountering Smelly Sim, Disgusting Food, Eating Meat, Trash pile Revolting sights and smells will have this effect on Sims, so it's best to move them away. Caused by carrying or approaching something stinky. Doesn't appear on Slobs. Vegetarians will get this moodlet if they eat meat-contained food.
Unfinished Room -10 Until room is finished Uncovered Walls or Floors This room needs proper flooring and wall covering of some sort to be considered complete. Make sure all walls and floors are covered in this room to avoid this moodlet.
Decorated +10 N/A Decorated Room Sims enjoy well furnished homes. By the looks of things, this place isn't so bad! A few decorations in the room. Does not appear on Sims who Can't Stand Art.
Nicely Decorated +25 N/A Decorated Room Well designed décor stands out in a good way and tends to make everyone happier. Lots of decorations in room. Does not appear on Sims who Can't Stand Art.
Beautifully Decorated +40 N/A Decorated Room Rooms adorned with the most expensive sculptures and paintings improve life dramatically. Room must be filled with decorations. Easily done by leveling up the Painting Skill. Possible with Science Experiment. Does not appear on Sims who Can't Stand Art.
Made Your Mark +20 24 Hours Street Art The paint is drying and (Sim Name) is getting away! His/Her name is spreading, even if it looked like a silly scribble.
Urban Work of Art +10 3 Hours Street Art With some spray paint and a healthy dose of moxie, (Sim Name) beautified his/her neighborhood.
Urban Masterpiece +20 6 Hours Street Art Struck by a lightning bolt of inspiration, (Sim Name) created a true Street Art Masterpiece. Society quakes beneath his/her feet.
Inspired +15 4 Hours Viewing Art, Time Traveling, Opportunity A genuine and original work of art can inspire and render viewers speechless upon experiencing. Possible with Science Experiment. Is also possible if Sims get an opportunity where Sims can go to a creative art seminar and get inspired. Possible with Music career.
Can't Stand Art -10 3 Hours Viewing Art One Sim's art is another Sim's garbage. Some Sims just don't appreciate the finer things in life. Sims who Can't Stand Art
It's Dark -10 N/A Darkness A little light would certainly improve things. Perhaps some windows to let some natural light in, as well? Does not appear on Evil or Brave Sims. Vampires' glowing eyes can see in the dark. In Generations, Sims listening to ghost stories will get this moodlet with no effect, as well as Cowards.
Afraid of the Dark -15 N/A Darkness, Opportunity Heading inside or finding a bit of sunlight will take care of this cowardly affliction. Cowards get this when they're outside at night or having no lights in the house at night. Non-Cowards get It's Dark moodlet. Possible with Science Experiment.
Visceroidal Nausea -25 2 Hours Tiberium in Inventory Tiberium has been slowly contaminating the planet for years, leading many to question its value when contrasted to the sickness caused. After the Tiberium is in the Sim's inventory for a few hours, he/she begins feeling ill. After the two hours Sim will go to the bathroom and vomit. If they're not near a toilet, they may just puke on the floor.
Fascinated +10 2 Hours Contemplating Surroundings, Time Traveling, Floor Hygineator Some Sims take joy in things ordinary Sims might otherwise overlook. Appears sometimes after touring a community lot. Geniuses will also randomly contemplate their surroundings (any lot) and get this moodlet. Possible with Science Experiment.
Wow! A Supernatural Sim! +5 - 40 2 Hours Encountering an Occult, Vault of Antiquity This is incredible! An encounter with a real supernatural Sim! And it turns out they're just like normal everyday Sims, except that they have incredible powers and they are totally unique and amazing!! Supernatural Fan when encountering a post-Supernatural occult, i.e. PlantSim, Mermaid, or Plumbot.
Wow! A Ghost! +5 - 40 2 Hours Encountering a Ghost, Vault of Antiquity Wow! Communication with an actual spirit! (Sim Name) has gotten a glimpse into the afterlife! Supernatural Fan
Wow! A Mummy! +5 - 40 2 Hours Encountering a Mummy, Vault of Antiquity (Sim Name) is so lucky! Very few people get to sit down and "rap" with a mummy. Supernatural Fan
Wow! A SimBot! +5 - 40 2 Hours Encountering a SimBot, Vault of Antiquity (Sim Name) just had an encounter with an entirely artificial Sim. How fascinating! The temptation to teach it how to love is almost overwhelming! (They probably get that all the time...) Supernatural Fan
Wow! A Vampire! +5 - 40 2 Hours Encountering a Vampire, Vault of Antiquity Incredible! A real, living, breathing Vampire!! Well, maybe not "living" and "breathing" but definitely real! Supernatural Fan
Wow! An Imaginary Friend! +5 - 40 2 Hours Encountering an Imaginary Friend, Vault of Antiquity Well it's certainly not every day that one can have an actual, real conversation with an imaginary friend. Wait... (Sim Name) isn't going insane, right? Supernatural Fan
Wow! A Unicorn! +5 - 40 2 Hours Encountering a Unicorn, Vault of Antiquity (Sim Name) had heard legends of their beauty, but nothing prepares you for the experience of seeing a live unicorn close enough to touch. Supernatural Fan
Wow! A Genie! +5 - 40 2 Hours Encountering a Genie, Vault of Antiquity Oh, man! That was a real Genie! (Sim Name) wonders what the most common wish is, or what the Genie would wish for! So many questions! Supernatural Fan
Wow! A Werewolf! +5 - 40 2 Hours Encountering a Werewolf, Vault of Antiquity So that was a real Werewolf. Cool! It was everything (Sim Name) expected, except with bigger teeth! Supernatural Fan
Wow! A Witch! +5 - 40 2 Hours Encountering a Witch, Vault of Antiquity (Sim Name) just had an encounter with a real, live Witch! (Sim Name) could feel the magic from the Witch! Supernatural Fan
Wow! A Fairy! +5 - 40 2 Hours Encountering a Fairy, Vault of Antiquity Oh, man! That was a real Fairy! (Sim Name) can't believe it. How cool was that? Supernatural Fan
It' Just So Tragic! -20 Nearby a Tragic Clown Tragic Clown The only thing sadder than a clown crying on the inside is one crying inside AND outside. It's unbearable!! From been near Sim who is turned into Tragic Clown
Hunted -10 N/A Non-Friend Vampire It is always best to befriend a vampire as they can emerge at anytime... such as now... and are too powerful to confront. Appears when a non-friend vampire is in the same room with the Sim. Does not appear on Brave, Daredevil or Evil Sims.
Stir Crazy -15 1 Hour Not Leaving Home Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results. Timer will reset if the Sim enters the house before the hour has passed. Does not appear on Sim who Hates the Outdoors. Adventurous Sims will get this moodlet a quarter of the time longer (±9 days) Appears if the Sim stays inside for 7 days.
Enjoying Music +10-40 N/A Stereo, Guitar, Snake Charming, Karaoke It's hard not to enjoy a beat this solid. Mood depends on the quality of the speakers and music genre, or the guitar skill or snake charming skill of the performing Sim.
One with Nature +20 Until Sim goes indoors Being Outside Outdoorsmen / Outdoorswomen find themselves quite happy when not tucked away indoors. Sim who Loves the Outdoors after spending outside for 15 minutes.
Plagued By Nature -20 Until Sim goes indoors. Being Outside It's often best for Sims that hate the Outdoors to spend as little time out there as possible. Sim who Hates the Outdoors after spending outside for 15 minutes.
Beautiful Vista +15-30 N/A Beautiful Lot This... house... is... incredible! Somebody really knows how to live 15-30 on some lots. 0 when from Science Experiment.
Beautiful Park +15 N/A Beautiful Lot The money City Hall puts into this park was well spent! Swing sets, slides and jungle gyms, oh my! Does not appear on Sim who Hates the Outdoors
Lovely Pool +15 N/A Beautiful Lot The pool is so clean and pristine. Chlorine sure works wonders!
Glorious View +20 4 Hours Hot Air Balloon Wow! That view is just... glorious! From Sightsee in Hot Air Balloon
Ew... what is that?! -20 2 Hours Hot Air Balloon Um, yeah, that is disgusting. Is there a paper bag in this thing? Randomly in Hot Air Balloon
Fit Atmosphere No Mood Effect Until Sim exits the gym. Gym Exercising at the gym really improves the quality of workout.
Festival Aficionado +10 Until Sim leaves the festival Festival Fun activities, tasty treats, the community coming together – no matter when it's held or what it celebrates, (Sim Name) loves a good festival! Appears when Sims with Festival Frequenter lifetime reward go to a festival
Love Is In The Air +10 N/A Incense They say smell is the strongest sense. Can you smell the love? From lit incense purchased from Champs Les Sims
Neuronic Synergy +10 N/A Incense A synergistic mind is a more powerful mind! Promote more synergy in your life today! From lit incense purchased from Shang Simla. Sims can complete homework 11.1% faster, meditation will speed up twice as fast, and skill gain rate is added by 30%.
Totally Mellow +10 N/A Incense The fragrant smoke of the incense leads to a completely laid back and at ease state of mind for Sims. From lit incense purchased from Al Simhara
Meditative Focus No Mood Effect 4 Hours Meditation A clear mind and a centered chi will help you get things done better and faster. The ability to meditate is gained through the Martial Arts skill. This moodlets help your Sim do things faster and learn skills faster.
Zen +20 N/A Scholar's Garden Only a place jam-packed with tranquility could promote such a powerful feeling of Zen. Namaste! Scholar's Garden in Shang Simla, China. Sims with the Zen moodlet would meditate better than normal.
Aroma Energy +10 3 Hours ExtraordinAIRe-Inator Delectable scents tickle your olfactories and leave you feeling invigorated. Earned from meditating with the ExtraordinAIRe-Inator after a while.

Weather Elements[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Here Comes the Sun +40 1 Hour Sunflower A little sunlight to brighten your day... if you like those sorts of things. Near Sunflower or carrying Sunlight in inventory
Here Comes the Sun -20 1 Hour Sunflower A little sunlight to brighten your day...if you like those sorts of things. Vampire is near Sunflower or Sunlight in inventory
Bathed in Sunlight +15 2 Hours Spell It feels like the sun is reaching down and giving (Sim Name) a great, big hug! From Sunlight charm. Removes Zombification and Pestilence Curse, and gives immunity to the disease for two days after the cure.
Lunacy +40 12 Hours Full Moon You don't have to be a werewolf to feel the effects of the full moon. Even a "normal" Sim can start feeling a little loony! With this moodlet, Sims may randomly freak out, hug or slap other Sims, regardless relationships.
Heating Up -25 3 Hours Sunlight Exposure The sun is oppressive and ruinous for Vampires. The daylight will scorch a Vampire's lovely skin and neutralize their powers. Changes to Too Much Sun after 3 Hours
Too Much Sun -50 2 Days Prolonged Sunlight Exposure Vampires cannot long endure the pulsing beams of the sun. Alas, the warnings of legend and time were ignored! Now, scarred and vastly weakened, the vampire must struggle forth. Vampire powers are unavailable when this is present. Vampire's thirst will decay faster incrementally with this moodlet. Can be removed prematurely from getting a body treatment from the spa. Vampires die of thirst from "Thirsty" in 4 hours 18 minutes.
Knocked Out -25 30 Minutes Prolonged Sunlight Exposure Unfriendly aspects of the natural world have neutralized your vampiric capacity to remain awake. Sim cannot do anything while this moodlet is in effect.
Sparkly! +5 12 Hours Sunlight Exposure As if just being sparkly wasn't enough, (Sim Name) can now go out in the sun! From Vampiric Sunscreen elixir. Lifetime Reward "Immortal" gives this moodlet permanently.
Vampiric Vigor +15 12 hours Nightfall The night fills you with energy as you're invigorated by the moon beams and starlit night. Such power! Starts at 6 PM and ends 6 AM. During that time, a Vampire can read Sim's minds, make other Sims think about them and learn skills faster. If the vampire gets the "Too Much Sun" moodlet, he/she will not be able to use his/her vampire powers.
Feral Change No Mood Effect 6 Hours Full Moon, Werewolf having Bad Mood Rrrawrrrr!! Sometimes it just can't be helped - the wolf has to come out! Moodlet appears during full moon or when a werewolf is in bad mood. Sims will automatically transform into werewolf form and cannot transform into Sim form while the moodlet lasts.
Energized by Moonlight +20 N/A Nightfall The moon isn't just for werewolves! Even fairies can have Full Moon Fever! Fairies
Starving for Moonlight -5 N/A New Moon The moon? Where is it? Will it ever return? Or did (Sim Name) make it angry? (Sim Name) just can't seem to focus without the moon gazing down on him/her. Fairies
Soaked +10 2 Hours Rain, Dive Well, Prank Nothing is better than being soaked in cool clean water! Mermaids will get a positive moodlet when they're being soaked.
Soaked -5 2 Hours Rain, Dive Well, Dogs, Prank Being soaked is never really comfortable, unless it's keeping you from catching fire. Sims get soaked when they are out while it's raining, being peed on or showered by a wet dog, get wet while wearing normal outfit, sink or toilet prank, or dive in a dive well. Being soaked will keep Sims from being torched or burned. Sims can stop getting soaked by crossing a fire trap or changing clothes.
Rain Dance +10 3 Hours Bewitching Rain (Sim Name) can't say why, but suddenly... HE/SHE MUST DANCE!! Dancing is the only way to escape the darkness! Appears when Sims get soaked with Bewitching Rain summoned by witch
Reviving Sprinkle +5 3 Hours Weather Stone This rejuvenating cascade of flowers brings life back to the land. Dead flowers will spring forth with a new vitality and weeds will shrivel up and vanish. Appears from summoning reviving sprinkle from the Weather Stone as a fairy
Bewitching Rain +5 3 Hours Weather Stone This magical rain compels Sims to move in strange ways. It does not soak the skin, yet it does cleanse the soul. Appears from summoning bewitching rain from the Weather Stone as a witch
Eclipsing Fog +5 3 Hours Weather Stone Ahh... the Weather Stone has provided a nice, chilling fog for vampires to relax in. It is so much more comfortable than the burning of the cursed daystar. Appears from summoning eclipsing fog from the Weather Stone as a vampire
Hunter's Storm +5 3 Hours Weather Stone A werewolf who seeks collectibles in the Hunter's Storm is fated to find the rarest of treasures. Appears from summoning hunter's storm from the Weather Stone as a werewolf
Meteor Shower! +30 3 Hours Group Science Project Activating the Group Science Project went off without a hitch... but whats that? What is all that stuff falling from the skies? It's raining loot! From all three activities on Group Science Project, during moodlet is raining moneybags and spacerocks on lot.

Flavors[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Covered in Nectar +10 3 Hours Socialization By golly, this couldn't be any more fun! But protect the eyes, this stuff stings! Being sprayed by fizzy nectar at a bachelorette or bachelor party.
Good Nectar 8 Hours Nectar The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed. Snobs get an extra +5 mood from drinking good nectars
Astonishing Aroma +5-30 8 Hours Nectar The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed. Snobs get an extra +5 mood from drinking good nectars
Breathtaking Balance +5-30 8 Hours Nectar The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed. Snobs get an extra +5 mood from drinking good nectars
Commanding Complexity +5-30 8 Hours Nectar The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed. Snobs get an extra +5 mood from drinking good nectars
Fabulous Finish +5-30 8 Hours Nectar The flavors of the nectar are so vibrant with fruits that the tongue is practically overwhelmed. Snobs get an extra +5 mood from drinking good nectars
Bad Nectar 2 Hours Nectar When nectar tastes that bad it should just be left in the bottle!
Awful Aroma -5-30 8 Hours Nectar When nectar tastes that bad it should just be left in the bottle!
Bitter Balance -5-30 8 Hours Nectar When nectar tastes that bad it should just be left in the bottle!
Crooked Complexity -5-30 8 Hours Nectar When nectar tastes that bad it should just be left in the bottle!
Foul Finish -5-30 8 Hours Nectar When nectar tastes that bad it should just be left in the bottle!
Warm Fuzzies +15 5 Hours Angel Food Cake, Nectar Certain foods fill the body with a warm cozy feeling that's unlike anything else. Drinking nectar made of at least 3 Flame Fruits, eating Angel Food Cake, or having Angel Food Cake in your Sim's inventory can cause this moodlet.
Full of Life +50 8 Hours Nectar There's nothing that compares to feeling young and full of life again. Drinking nectar made with at least 5 Life Fruits.
Juiced +5 2 Hours Ordering Drinks All that sugar is really going to your head! Appears when Sims take a drink served by a proprietor.
Tastes Like Death -5 1 Hour Drinking Spoiled Drink This drink is awful! You might want to tip better next time. Appears when Sims drink a spoiled drink served by a proprietor.
A Bit Juiced +5 - Juice Keg A few swigs of juice have (Sim Name) feeling frisky! Risky behaviors don't seem so risky, and bad decisions seem better.
Super Juiced +30 - Juice Keg Not just content to have some sweet sugary juice, (Sim Name) is kicking things up a notch. Watch out!
Warmed +25 3 Hours Flaming Bar Drink There is nothing like the feeling of a warm flame to make a Sim happy. Can get this moodlet from drinking flaming drinks from mixologists.
Wide Awake +10 5 Hours Mood Drink (Energy) Wowza! A drink like that is sure to retire some sheep from the sheep counting business! From Energy mood drinks made at professional juice bars. Overrides any negative energy Moodlets but does not prevent the Sim from sleeping.
In the Mood +25 2 Hours Mood Drink (Romantic) Romance is in the air. Wait... No, it's in the drink! A good serving of some liquid romance is sure to put any Sim in the mood for love! From Romantic mood drinks made at professional juice bars. Possibly improves success with romantic interactions.
Cerebral Boost +15 4 Hours Mood Drink (Skill Gain) Intellectual aspirations are in reach when you're all hopped up on brain juice! From Skill Gain mood drinks made at professional juice bars. Sims gains skills 25% faster with this trait, while physical skills such as Athletic, Martial Arts, or Dancing skills are gained 25% slower.
Wash Away the Worry +10 2 Hours Mood Drink (Sorrow Annihilator) Drowning your worries away is much more fun than just sweeping them under a rug. From Sorrow Annihilators mood drinks made at professional juice bars. Eliminates some of negative moodlets, but not all kinds.
Going Wild! +30 5 Hours Mood Drink (Crazy) Sometimes you just gotta get down with your bad self! Party on! From Crazy mood drinks made at professional juice bars. Three of the sim's traits will be replaced with the Insane, Daredevil, and Party Animal traits until the moodlet wears off. It appears though that sims with one of the traits don't get this moodlet or any of the remaining traits.[citation needed]
Buzzed +30 3 Hours Caffeinated Beverage Caffeine can really wake a Sim. Use this time wisely, because after the high comes the low... Overrides Tired, Exhausted, and Buzz Crashed. Turns to Buzz Crashed once time runs out.
Cortado Buzz +30 3 Hours Coffee Bean (Cortado) The decadent taste of the Cortado Bean left (Sim Name) feeling ready to face the world again! This time, with fewer bathroom breaks. Sim's bladder need decays 50% slower.
Kona Lift +30 3 Hours Coffee Bean (Kona) The mysterious Kona Bean has given (Sim Name) a serious buzz. He/She feels ready to run through walls!
Maui Slappucino +30 3 Hours Coffee Bean (Maui) (Sim Name) is loving the effects of the Maui Bean yet doesn't feel a post coffee crash coming. He/She couldn't feel better!
Midnight Buzz +30 3 Hours Coffee Bean (Midnight) The effects of the Midnight Bean left (Sim Name)'s reflexes primed for any gaming challenge. Bring it on! Sims will gain the following hidden skills at 1.15x faster rate: Dominoes, Arcade Machine, Video Game, Foosball, Darts, Shuffleboard, Bowling, and Ping Pong.
Red Rocket Buzz +30 3 Hours Coffee Bean (Red Berry) The Red Berry Bean flooded (Sim Name) with B-Vitamins, X-Foliants and Oxidaziants to create an explosion of flavor in his/her mouth.
Buzz Crashed -10 3 Hours Caffeine Withdrawal Caffeine buzzes wear off eventually, leaving a sad Sim. Walk it off or have another cup! Possible with Science Experiment. Can get from juice after Wide Awake or Going Wild time runs out. Can also get after Buzzed runs out.
Liquid Energy No Mood Effect 3 Hours Energy Drink A surge of sugar from an energy drink has (Sim Name) riding high! All of his/her impulsive ideas suddenly seem like fantastic decisions.
Liquid Crash -10 4 Hours Energy Drink Anyone perfect must be lying; anything easy has its cost. An energy drink gave (Sim Name) a boost, but a hard crash follows.
Yummy Pollen Punch +50 3 Hours Pollen Punch Turns out, when Fairies whip up some punch they are really not messing around! Fairy drinking Pollen Punch in Fairy House
Refreshing Drink +10 4 Hours Lemonade Stand Ahhhh! Now that is a refreshing beverage! From Drink
Juiced Up +20 4 Hours Lemonade Stand So many delicious juices, so little time. Actually, there is plenty of time. Drink up! From 3 Drinks
Feeling Festive +20 3 Hours Egg Nog Mmm... Certain flavors instantly put (Sim Name) in the spirit of the season, and the sweet spiciness of eggnog definitely makes the list. Sims can drink egg nog from Winter concession stand
Milkshake +25 1 Hour Cow Thick, delicious, vanilla heaven. From drinking milkshake
Chocolate Milkshake +25 1 Hour Cow Thick, delicious, chocolatey heaven. From drinking chocolate milkshake
Sugar Rush +15 4 Hours Juice, Nectar, Bubble Bar (Cotton Candy) Filling up on sugary goodness makes everything more fun! Drinking nectar or juice from the bar. Freezes the "Entertained" or "Having a Blast" moodlet's duration until timed out. Appears after using the bubble bar for an extended period of time.
Minty Breath +5 4 hours Bubble Bar (Mint) Sims love to be around those with Minty Breath. It sure beats the alternative. Appears after using the bubble bar for an extended period of time.
Banan-ahhhhhhhhh +15 2 Hours Bubble Bar (Banana) (Sim Name) is going bonkers for banan-ahhhhhhhhhs! Appears after using the bubble bar for an extended period of time.
Chocolate Chuckles +15 2 Hours Bubble Bar (Chocolate) Sims can't resist the infectious laughter when a case of Chocolate Chuckles is going around! Spread the giggles with a good joke. Appears after using the bubble bar for an extended period of time. May possibly increase the quality of jokes.
On a Beach +15 2 Hours Bubble Bar (Pineapple) It's hard to stay stressed when there are Pineapple-flavored bubbles in the air. Sims can practically feel the sand between their toes! Appears after using the bubble bar for an extended period of time. Eliminates the Stressed moodlets (motive bar fills half-way, sim still gains fun at normal speed)
Social Strawberry +15 2 Hours Bubble Bar (Strawberry) Someone has a case of the social strawberry! (Sim Name) is the life of the party... everyone enjoys having him around. Appears after using the bubble bar for an extended period of time. Provides bonus for building relationships (if it is negative) and getting other sims' social up faster.
Blizzard +10 30 Minutes Snow Cone (Rainbow) Yes! YES!! That was the best snow cone that has ever been made ever! (Sim Name) feels ready to grab life by the throat and throttle every last bit of fun out of it! From rainbow-flavored snow cone. Sims who throw a party while still having this moodlet will be guaranteed that the guests will come.
Cheery Cherry +10 30 Minutes Snow Cone (Cherry) Cherry snow cones just make life seem friendlier! (Sim Name) is feeling a little more charismatic after enjoying that tasty treat. From cherry-flavored snow cone
Gleeful Grape +10 30 Minutes Snow Cone (Grape) Grape, better known as purple-flavor, never fails to impress. After one of these snow cones, everything just seems a little more amazing! From grape-flavored snow cone
Laidback Lemon +10 30 Minutes Snow Cone (Lemon) Ahhh... what is it about the cool tang of a lemon snow cone that seems to make all the stress just melt away? From lemon-flavored snow cone
Lucky Lime +10 30 Minutes Snow Cone (Lime) It might just be superstition, but most Sims believe that having a green tongue from eating a lime snow cone is sure to bring you good luck! From lime-flavored snow cone
Raspberry Romance +10 30 Minutes Snow Cone (Blue Raspberry) When the sun is high in the sky, the flowers are blooming, and there's a raspberry snow cone in (Sim Name)'s hand, he/she can't help but think of love... From blue-raspberry-flavored snow cone
Chamomile +10 7 Hours Herb (Chamomile) (Sim Name) feels rather social right now, and will have no trouble fitting in with any social group. Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Sims get 15% social group influence gain rate with this moodlet
Cinnamon +10 7 Hours Herb (Cinnamon) Spicy. Saucy. Brave. (Sim Name) is feeling all of these right now, and he/she's ready to get romantic! Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea.
Greenleaf +10 7 Hours Herb (Greenleaf) Losing weight won't be difficult for (Sim Name). He/She's feeling quite motivated to shed some pounds! Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Sim's weight loss rate increases by 20% with this moodlet
Basil +10 7 Hours Herb (Basil) (Sim Name) is feeling quite ambitious and opportunistic. Now's the time to show work who's boss and earn that promotion! Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Sim's opportunity award, promotion bonus, and career performance gain slightly increase with this moodlet
Bumbleleaf +10 7 Hours Herb (Bumbleleaf) (Sim Name) feels nearly invincible! He/She won't get caught tagging and cheating and can withstand fire for a few hours too. Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. The "On Fire" moodlet will last for 4 hours instead of 1 when Sims catch on fire with this moodlet
Buzzberry +10 7 Hours Herb (Buzzberry) Getting more athletic has never been easier for (Sim Name)! Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Sims get 15% Athletic skill gain rate with this moodlet
Ginseng +10 7 Hours Herb (Ginseng) If there's ever a time for late night studying or antics, it's now! (Sim Name) won't be crashing due to low energy. Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Eating another ginseng will shorten the moodlet duration by 25%.[confirmation needed]
Lavender +10 7 Hours Herb (Lavender) Sleep is for the weak, and (Sim Name) isn't weak. He/She can spend more time doing stuff and less time sleeping. Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Sims get 1.1x energy gain rate from sleeping with this moodlet
Licorice +10 7 Hours Herb (Licorice) (Sim Name) isn't feeling hungry right now. Actually, he/she probably won't be hungry for a while! Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Sim's hunger decays 30% more slowly with this moodlet
Peppermint +25 4 Hours Herb (Peppermint) Everybody loves fresh taste of peppermint, including (Sim Name). Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea.
Wonderpetal +10 7 Hours Herb (Wonderpetal) (Sim Name) is in quite the studious mood! A little studying and paying attention during class will go a long way! Can be caused by eating herbs, food containing herbs, spiced up fire, or herb tea. Sim's study rate increases by 10% with this moodlet

Travel / Exploring[edit | edit source]

Image Moodlet Name Mood Effect Time Period From Game Dialog/Description Notes EP
Creepy Graveyard -5 N/A Graveyard Graveyards are terrifying places filled with dead bodies, the ghosts of the bodies, and fear. Only at night in a graveyard. Does not appear on Evil or Brave Sims.
Horrified -35 8 Hours Mausoleum, Drill Hole Terrible things have been seen underneath the mausoleum. Explorers beware. Unable to explore catacombs until moodlet expires. Sims will appear singed after exploring even though they do not get that moodlet. Possible with Science Experiment.
Mauled By Bear -35 8 hours Mausoleum It seems bears don't like it when others explore their catacombs. The emotional scars, not to mention the huge physical scars, are not so easily forgotten. May be earned from exploring the catacombs.
Cavernous Adventure +10 4 Hours Field Trip Exploring that mausoleum was utterly terrifying... and a total adrenaline rush! When can we go back? School field trip to mausoleum.
Traveled in Time +20 4 Hours Time Traveling Adventures in time are not for the faint of heart, cowardly, or historically inappropriate. Positive or negative moodlet after using the Time Machine
-25
Embracing the Future +5 Until Sim goes back to the present world Going to the Future Recent time travel has infused (Sim Name) with hands-on knowledge of Advance Technology. He'll/She'll gain the Advanced Technology Skill at an accelerated rate! Sims with this moodlet will gain Advanced Technology skill at 50% faster rate. Sims who master Advanced Technology skill will no longer gain this moodlet. &EP11
Abducted -10 10 Hours Alien Abduction (Sim Name) can't help but feel a little... probed. What happened up there?? When male Sims get abducted, there is a 33.3% chance they get pregnant with an alien.
Had a Space Adventure! +10 5 Hours UFO Travel VrrrRRRRmmm! Pew Pew Pew! Shields up!! Is there anything more exciting than zipping through space in a real UFO?
Invader! +10 5 Hours UFO Invasion Mwah-ha-haaa!! Did you see those humans scatter when they saw a UFO? What a blast. (Sim Name) felt just like some kind of invader... from space!
Adventuring +10 N/A Tomb Room Danger! Fortune! Destiny! Aren't adventures exciting? Adventurous Sims while exploring tombs.
Boosted Courage +25 3 Hours Liquid Courage Just one sip of Liquid Courage can transform the most cowardly of Sims into stalwart tomb explorers in mere seconds. Step aside, fear! Liquid Courage can be bought at a special merchant for level 1 Visa and 40 Ancient Coins. Replaces one of the drinker's traits with Brave trait for 3 hours.
Visited (Location) +15 2 Days Visiting Adventure Destination Sims freshly returned from an adventure abroad feel relaxed, but also tired and a tad winded. They need a bit of a break before venturing out of the country again. Sims cannot travel with this moodlet. Adventurous Sims have this moodlet only for 28.8 hours. Sims who are cursed by a mummy will not receive this moodlet.
Great Trip +5 3 Hours Free Vacation Time away from home without any children... could anything be more relaxing? A free vacation for parents is when teens can throw wild teen parties.
Good Memories +10 3 Hours Photograph Reminiscing upon past foreign travels is a great way to pass the time! Adventurous Sims have the option to reminisce upon photographs they took while abroad.
Fear Varies Varies Various Traps Tombs are laden with terrors that fill even the bravest with dread. Mood effect varies from -10 (from bugs on hand, lasting 20 minutes) up to -100 (from mummy's curse, lasting 12 hours). Sims are unable to touch traps while in fear. If the mood effect is over -80, Sims will also be unable to interact with floor switches or pushable statues, and allows Sims to evacuate from the tomb, returning the feared Sim back to the base camp instantly removing the moodlet but leaves the Sim "Embarrassed". Sims with the Coward trait will recieve this moodlet when using a dive well.
Knocked Out -25 30 Minutes Dart Trap, Mummy, Sunlight Exposure (Vampires) Various obstacles in tombs wreak havoc on the Sim body such that from time to time it cries "uncle!" and takes an impromptu break. Sim cannot do anything while this moodlet is in effect. Very slightly fills the Energy need.
Oppressive Heat No Mood Effect N/A Tomb Room This tomb has heat pouring out of every crack and corner, as if an ancient volcano pulses underneath its cracked floors. Appears in the tomb of the Burning Sands, in Al Simhara. A Sim with this Moodlet's Hygiene decays faster than normal.
Humid Atmosphere No Mood Effect N/A Tomb Room (Water) The dripping, dank environments of a watery tomb are filled with ancient water, crisp dive wells, and steam-powered dangers! Appears when in a tomb room with a Tomb Marker set to "Water" in buydebug Mode.
Mystical Feeling No Mood Effect N/A Tomb Room (Magical) Some tombs pulse with a magical energy that cannot be explained by science, but merely described in myth and legend. Appears when in a tomb room with a Tomb Marker set to "Magic" in buydebug Mode.
Creeping Dead No Mood Effect N/A Tomb Room (Death) These tombs stand atop an ancient burial ground or something more dreadful. There is a chill in the air, as if thousands of restless spirits are spying your every move. Appears when in a tomb room with a Tomb Marker set to "Death" in buydebug Mode.
Wondrous Collection +10-30[1] N/A Complete Collection A complete collection of (Collection Name) is quite the sight to see! Must be in the room with the displayed collection. Collect and display various collections (i.e. Gold Figurines, Zodiac Animals, etc.) through adventuring. Awards 10, 20 or 30 mood depending on the collection.[1]
Mummy's Curse -25 14 Days Defeated by Mummy That mummy has left with you more than a scratch... The eerie feeling of doom must be remedied by the Sphinx before it's too late! Death by Mummy's Curse when timer expires. Being cursed by another Mummy with the moodlet resets the timer back to 14 days. The cursed Sim will have one of the traits replaced with the "Evil" trait when the moodlet expires. Sims will not die when the moodlet expires outside of a lot due to technical limitations.
Blessing of the Sphinx +25 2 Days Soulpeace Statue The ever merciful Sphinx has lifted quite a weight from your shoulders. Talking to the soulpeace statue inside The Great Sphinx tomb, when you are cursed by a mummy.

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Notes[edit | edit source]

  1. 1.0 1.1 Relic Connoisseurs will receive 50% more mood.