The Sims Bustin' Out (handheld)

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The Sims Bustin' Out

The Sims Bustin' Out
Box art for The Sims Bustin' Out
Developer(s) Maxis
Publisher(s) Electronic Arts
Ratings ESRB: E (GBA)
T (N-Gage)
PEGI: 3+
Series The Sims
Release date(s) GBA
NA December 2, 2003
PAL December 19, 2003
NA May 12, 2004
PAL May 10, 2004
Technical information
Platform(s) N-Gage, GBA
Mode(s) Single-player, multiplayer
Game features
Genres Life simulation
For the console version, see The Sims Bustin' Out (console).

The Sims Bustin' Out is the first title in The Sims handheld series. This version of Bustin' Out was released for the Game Boy Advance and the N-Gage in the fourth quarter of 2003. As the title suggests, Sims can get out of the house to visit other locations. Unlike most other games in the series, this game isn't a life-simulation; it's now an adventure game. The handheld version of The Urbz: Sims in the City serves as its sequel.

Gameplay[edit | edit source]

The Game Boy Advance version puts the player's Sim in a place called "SimValley" for summer holiday. Like the console version, GBA version gameplay is objective-based - every time the player completes a series of tasks, the game is allowed to progress. In this game, there are no furnishing objects to unlock. Instead, the player must complete all tasks to unlock new houses.

Deviating from the "point-and-click" selection process heretofore used in most Sims titles, this version allows the user to control their Sim directly, using the GBA's directional pad.

There are various locations Sims may visit throughout the course of the game. As Sims advance through the game, new areas become accessible, and new mini-games may be unlocked in certain areas.

Gameplay differences[edit | edit source]

PC vs. Handheld[edit | edit source]

  • There is no death; every time a Sim "passes out", a genie will come and send them to the hospital (Hayseed Farm in the first two stages)
  • There is no description for skills in game.
  • There is no room motive. It's replaced by the homesick motive. The motive replenishes by staying at home and depletes by leaving home.
    • The homesick motive cannot be restored by a potion bought from VirtuChem Labs.
  • The job system involves mini games.
  • There are no time control settings (aside from sleeping).
  • There is no Buy mode or Build mode; objects have to be bought straight from the store.
  • There is no repo-man.
  • It is possible to partially pay off bills, so that the rest can be paid later.
  • Weather exists in the game, unlike the PC version.

GBA vs. N-Gage[edit | edit source]

  • The player always carries a Nokia handphone in the N-Gage version. The handphone is absent in the GBA version.
    • The player would also have to find several SIM cards scattered in SimValley to unlock the handphone's games.
  • The dart game is only playable in the N-Gage version.
  • There are differences in connection destination using the computer in the library.
  • Making calls using the public telephone costs 10 Simoleons in the N-Gage version while it costs only one Simoleon in the GBA version.
  • The jingle played when a goal is completed is different for both versions.

Controls[edit | edit source]

  • Arrows: to move or select
  • A: accept
  • B: exit; press while walking to run
  • L and R: to rotate the orientation of an item, to change the colors of furniture (this only applies to some); to change menu choices
  • Start: Shows your goals, personality, items, etc.
  • Select: Menu

Characters[edit | edit source]

See also[edit | edit source]

Gallery[edit | edit source]

Wikipedia logo silver.png This page uses content from Wikipedia. The original article was at The Sims Bustin' Out (handheld). The list of authors can be seen in the page history. As with The Sims Wiki, the text of Wikipedia is available under the Creative Commons Attribution-ShareAlike 3.0 license.

es:Los Sims: Toman la calle (consola portátil) de:Die Sims brechen aus fr:Les Sims Permis de Sortir (console portable) ru:The Sims Bustin' Out (на портативных устройствах)