The Sims Wiki:Newsletter/July 2012
A town, a stuff pack and a Facebook game were released!
These past weeks were filled with new releases from players all over the place to rejoice and enjoy them. However, most (or all) of these were met with criticism. Let's start with the stuff pack:
On the beginning of June, Katy Perry Sweet Treats was released and wasn't very welcomed to the series, probably due to being an unrealistic pack (with such objects as cotton candy trees), the fact that it was endorsed by Katy Perry (another attempt by EA to make some more money) or just simply the fact that there it was so much candy in there that it would give players "Type 2 Diabetes", as some Simmers said throughout the web.
Lucky Palms, announced on June 18th and released ten days later, is a downloadable neighborhood which is, in this reporter's opinion, very pricey: Around 2,450 SimPoints (almost $25) for the regular version and 4,350 SimPoints (almost $44) for the deluxe version, the latter being bundled with The Lucky Simoleon Casino. A review of Lucky Palms can be read further ahead in this issue.
The Facebook game, this one being unrelated to the Series (but part of the SimCity Series), is SimCity Social, which focuses on building a town. However, this wasn't received so well by the community since it was more social and less realistic than other games of the franchise.
The Newsletter Team hopes you have an awesome time reading this issue!
Lucky Palms Review
Lucky Palms was released last month and it features the Sims in a desert landscape with several patches of land. Just like previous reviews, I will talk about each parameter and rate it in a scale of one to five.
Lucky Palms' storyline is set somewhat before The Sims 2, because we have the return of a well known Sim from that game: Darren Dreamer, who is younger and single. We also have his future wife, Darleen (who is still alive), and her family. All other Sims are new, but having some older and already-known Sims is always good - a couple more of these would be welcome.
The road layout is good. There are two parts of the town: The center, where we can find most rabbit holes, public services, a pier with residential houses (more on that later) and where a good part of the population lives. The other side has more low-end houses, the roads aren't in good conditions and we can find the Lab, the Warehouse and the Military Base. Long story short, it's a fairly decent layout. However, cars can't drive into the pier.
The houses are, in lack of a better term, pretty. Some of them are modern, while others are more traditional. Everything is well balanced. There are also the houses on the pier, which look a bit like house-boats, and are perfect for a small family. The houses are actually well furnished and are very pleasing to play in.
Cost and Advertising
Lucky Palms comes in two editions: The normal one, which comes with the neighborhood and a wishing well, that costs 2,450 SimPoints (around $25) and the deluxe version, that comes bundled with the Lucky Simoleon Casino, which costs 4,350 SimPoints (around $44). The neighborhood was somewhat advertised and there was a developers' live chat.
Other content included
The Lucky Simoleon Casino, also sold separately, is somewhat entertaining. There are a few new objects and construction materials, but one thing that stands out is the Wishing Well, that can give your Sim wealth and love, among other things. There aren't any clothes that those ugly randomly-generated Sims can wear, and most rabbit holes are re-colorings of base game ones, which can give more variety to a custom town.
All in all, it is a good neighborhood and a change of environment to the desert is good. And if you don't care about the price, you should get it.
MTDM, your departure from our team saddens every single one of us. We all cherished many moments, from picking the new logo, to writing those main articles, and even making that April Fools' joke.
We all hope that even though you are very busy, you sometimes can make a special guest appearance on an article or two. We'd enjoy that very much.
Now, that you are in that big, wide open world, all we wish... is the best for you.
From the Editor...
We hope you all had an awesome time reading this issue! Until next issue...