The Sims Wiki talk:Project Simology/Manual of style

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Traits page standardization[edit source]

As Duskey said on Talk:List of Traits, there should be some standards for the Traits articles. Below is an example of the (rough) standard I've been using:


<Image> Trait A is a <mental, physical, social, lifestyle> trait in <game>. <It conflicts with <Trait B> and is available at <age> (if this information is not available or not known by me, I leave it blank)>

The in-game Trait description is here, italicized

<Heading - Behaviors (again, not the best wording>

  • List of Trait attributes
  • Most are taken from in-game text

<Heading - Related Skills (if applicable>

  • Skill (bolded if the skill is directly related to the moodlet)

<Heading - Possible Lifetime Wishes (if applicable)>

  • Most of these are a stab in the dark

<Heading -Sims with Trait A>

Examples of <Trait A possessing> Sims: List of example Sims, linked to their articles.

I've also been inserting, between the lifetime wish and example sims, a list of 1 or 2 related traits, though only in the last few articles I've made (Green Thumb, Loves The Outdoors).

I've added each article to two categories... the first is the Traits category, the second is the category corresponding to the trait, example "Sims with Green Thumbs" or "Snobs".

So...what do we want to adopt as a standard? LostInRiverview 07:39, June 13, 2010 (UTC)

Yes! Attributes that's the word we can use for the ingame text. I noticed A morris added "Unlocked interaction" to some traits which I like. I'm also quite prone to adding "Player notes" or something along those lines, though we could call that "Behaviours". Duskey 07:45, June 13, 2010 (UTC)
Agreed, I think 'Attributes' is a good word for both situations. The reason I've avoided using "unlocked interaction" is because it's sometimes hard to classify what is an interaction... maybe I'm splitting hairs. I like the idea of Player Notes - it can be put in when a player has a comment that wasn't part of the original in-game text. I'm going to buzz through the articles and change 'Behavior' to 'Attributes' where it exists. LostInRiverview 07:50, June 13, 2010 (UTC)

Updated style[edit source]

As a few more "tricks" and such have come to the forefront since this was written, I think a slight modification of the "official standard style" is in order. Something along these lines:

[[File:Trait image.png|left]]
'''Trait''' is a <type of trait> [[trait]] found in ''[[The Sims 3]]'' (or, if in an 
expansion, list the expansion instead). It conflicts with the ''[[trait]]'' trait, and is 
available at <life stage>. (if this information is missing, either find it or leave it blank)

''In-Game text describing the trait, italicized as it is quoted.''{{clrl}}

==Attributes==
*List in-game text description of the trait.
*List them in bullet form
*When the game lists a trait as "Your Sim...", remove the "your" before posting.

If additional information is available, list it in the following categories - you do not need 
to use all categories.

==Player Notes==
*Space for observations made by players that are not listed in in-game text.

==Related Skill(s)==
*If the trait affects one or more skills (example; [[handy]] trait affects [[handiness]]), 
list the skill(s) here. If multiple skills are affected, '''bold''' those skill(s) affected 
most or most directly.

==Possible Lifetime Wishes==
*If a skill may cause a Sim to have a certain Lifetime Wish, list those wishes here.

==Sims who have trait (reworded to include whichever trait is the article focus; Clumsy Sims, 
Neat Sims, etc)==

Link to the category page for the trait: done by typing [[:Category:<category name>]]. Each 
trait has a category, which is usually already categorized to the trait page.

{{<type of trait> (traits)}} - template for bottom-of-page links to other traits of the same 
trait type.

Are there any refinements to the style that anyone else wants to make? LostInRiverview (talk)(blog) 11:05, June 19, 2010 (UTC)