A Hole in the Ground: Difference between revisions

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imported>Panerai
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<blockquote class=note>Who knows where this whole thing goes? This is no simple hole dug with gardening hoes. Around and around she goes, where she stops nobody knows. Because this is a spot fit for magical toes, or for those who can't pay the cart due to Simoleon woes, but keep in mind how the MagiCo slogan goes: every hole is deeper then its polyphonic prose.</blockquote>
 
 
'''A Hole in the Ground''' was introduced in ''[[The Sims: Makin' Magic]]''. [[Sim]]s can jump in the Hole to go to [[Magic Town]], or to go from one Magic Town lot to another. Sims do not need to have magic to use the Holes, and using them is free. [[Child]]ren can use them to go to Magic Town on their own. Neighborhood Sims visiting a Magic Town community lot will use the Holes on that lot to enter and leave, even if their home lot does not have a Hole.
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If the [[Tragic Clown]] is trapped in a room, he will use a Hole in the Ground to escape from it, and teleport to the resident Sims. It is not known whether MagiCo adapted this into a transport system, or if the Clown modified a MagiCo Hole for his own purposes.
 
 
===Other games===
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[[fr:Trou dans le sol]]
[[pt-br:Um Buraco no Chão]]
[[Category:Objects in Makin' Magic]]
[[Category:Transportation]]
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