A Hole in the Ground: Difference between revisions

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The '''Hole in the Ground''' was introduced in ''[[Makin' Magic|''The Sims]]: [[Makin' Magic]]'']]. [[Sim]]s can jump in the Hole to go to [[Magic Town]], or to go from one Magic Town lot to another. Sims do not have to have magic to use the Holes, and [[children]] can use them to go to Magic Town on their own.
 
The [[Mystery Man]]'s package contains a Hole in the Ground, and it can also be bought in [[Buy mode]].
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===Other games===
*In some Sims games, such as ''[[The Sims 2 (console)]]'', if a Sim is trapped or for some reason cannot escape, he/she will simply throw a small, round black hole on to the ground and jump into it to escape.
*''[[The Sims 3: Ambitions]]'' introduced the [[inventing]] skill. One of the inventions is a [[miner]] which can drill deep holes, that can be connected in a tunnel network. While this is not the same sort of Hole in the Ground that MagiCo or the Tragic Clown use, it can be argued that these tunnel networks are precursors of Magic Town's network of Holes.
[[Category:Objects in Makin' Magic]]
[[Category:Transportation]]
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