Animal: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
imported>Jadd.H
(Improved article with sections about TS1 and LL, with adding the {{Era}} template.)
imported>Jadd.H
(Adding pictures.)
Line 13: Line 13:


===The Sims: Livin' Large===
===The Sims: Livin' Large===
[[File:Roach_Freak_Out.png|thumb|A Sim freaking out over cockroaches in ''Living Large'']]
Cockroaches were the second animals appearing in the franchise. In Livin' Large, having roaches on a lot can cause considerable distraction, as Sims and visitors may autonomously "Freak Out", neglecting their motives in order to go stomp on roaches on the other side of the lot. However, roaches can easily be killed by instructing a Sim to spray them. If the Sim instructed to spray them is in a good mood, they will automatically spray every group of roaches on the lot, until there are no more roaches left or their motives drop too low.
Cockroaches were the second animals appearing in the franchise. In Livin' Large, having roaches on a lot can cause considerable distraction, as Sims and visitors may autonomously "Freak Out", neglecting their motives in order to go stomp on roaches on the other side of the lot. However, roaches can easily be killed by instructing a Sim to spray them. If the Sim instructed to spray them is in a good mood, they will automatically spray every group of roaches on the lot, until there are no more roaches left or their motives drop too low.


Line 28: Line 29:
===The Sims: Makin' Magic===
===The Sims: Makin' Magic===
In ''[[The Sims: Makin' Magic]]'', there is a [[Spells (The Sims: Makin' Magic)|spell]] named Toadification that temporarily turns a Sim into a toad. However it's rather dangerous, since it's stated that since the mayor's wife was caught kissing one, toads were run out of [[SimCity]] and are declared illegal (even though it's not in some areas, don't let people catch the Sim casting the spell). Besides the toad, if one of the spells backfires, there is a chance that the Sim will be swarmed by snakes and freak out. However, toads and snakes do not appear unless summoned or created by magic. Also, Sims should be extra careful using this spell if they have Dragons, since they enjoy eating toads, and that will cause the Sim transformed to die.
In ''[[The Sims: Makin' Magic]]'', there is a [[Spells (The Sims: Makin' Magic)|spell]] named Toadification that temporarily turns a Sim into a toad. However it's rather dangerous, since it's stated that since the mayor's wife was caught kissing one, toads were run out of [[SimCity]] and are declared illegal (even though it's not in some areas, don't let people catch the Sim casting the spell). Besides the toad, if one of the spells backfires, there is a chance that the Sim will be swarmed by snakes and freak out. However, toads and snakes do not appear unless summoned or created by magic. Also, Sims should be extra careful using this spell if they have Dragons, since they enjoy eating toads, and that will cause the Sim transformed to die.
[[File:Sirxtommy123-Scrapbook6b.jpg|thumb|left|The three dragons available in ''Makin' Magic'', from left to right: Burnie, Torch and Pyritie]]

[[Dragon]]s are also types of pets available in ''[[The Sims: Makin' Magic]]''. Dragon eggs cost 49 MagiCoins, and are available from [[Vicki Vampiress]] in [[Magic Town]], where dragon treats and toys can also be bought. There are three colors of the dragons, red, gold and purple, and named Burnie, Pyritie, and Torch respectively. The color of a dragon depends on how the Sim interacts with it. Dragons eat flowers around the lot, especially yellow daffodils. They may also eat spoiled food and trash piles. Toads are a special Dragon delicacy, so when Sims have a Dragon, they should be extra careful using the Toadification [[Spells (The Sims: Makin' Magic)|spell]] if they want to see their neighbors again.
[[Dragon]]s are also types of pets available in ''[[The Sims: Makin' Magic]]''. Dragon eggs cost 49 MagiCoins, and are available from [[Vicki Vampiress]] in [[Magic Town]], where dragon treats and toys can also be bought. There are three colors of the dragons, red, gold and purple, and named Burnie, Pyritie, and Torch respectively. The color of a dragon depends on how the Sim interacts with it. Dragons eat flowers around the lot, especially yellow daffodils. They may also eat spoiled food and trash piles. Toads are a special Dragon delicacy, so when Sims have a Dragon, they should be extra careful using the Toadification [[Spells (The Sims: Makin' Magic)|spell]] if they want to see their neighbors again.


Line 38: Line 39:
In the neighborhood view, there are also certain birds and ducks that players can place as decorations.
In the neighborhood view, there are also certain birds and ducks that players can place as decorations.
===The Sims 2: Pets===
===The Sims 2: Pets===
[[File:Ts2 pets pagecover image.png|thumb|Pets and their owners in ''The Sims 2: Pets'']]
[[Cat]]s and [[dog]]s arrived as the main feature in ''[[The Sims 2: Pets]]'' and are the most versatile animals. They can be created in [[Create a Pet|CAS]] just like a Sim and can be assigned a personality. They also have a motive panel, memories, can learn commands and behaviors. (For example, a cat sitting on a kitchen counter can be praised or scolded by a Sim, which will affect the likelihood of the action being repeated.) However, they are not directly controllable, although if a pet is taught a certain command, a Sim can later command them to do an activity related to that command. For example, a pet that knows the Come command can be told to go inside/outside.
[[Cat]]s and [[dog]]s arrived as the main feature in ''[[The Sims 2: Pets]]'' and are the most versatile animals. They can be created in [[Create a Pet|CAS]] just like a Sim and can be assigned a personality. They also have a motive panel, memories, can learn commands and behaviors. (For example, a cat sitting on a kitchen counter can be praised or scolded by a Sim, which will affect the likelihood of the action being repeated.) However, they are not directly controllable, although if a pet is taught a certain command, a Sim can later command them to do an activity related to that command. For example, a pet that knows the Come command can be told to go inside/outside.