Animal: Difference between revisions

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(Adding "era" template, and removing the cleanup template. The article seems pretty clean to me right now, if there's anything that needs "clean up" or just simple organization it's the TS4 section.)
imported>Dharden
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'''Animals and pets''' are featured throughout [[The Sims series|''The Sims'' series]].
 
==''The Sims''==
===''The Sims: Hot Date''===
The first animal introduced in the franchise was [[Claire the Bear]], a bear who was introduced in ''[[The Sims: Hot Date]]''. She occasionally wanders onto the lot being played, and although she means no harm, she often roots around in the trashcan, and looks for food in it, waking up all the [[Sim]]s in the house. She iswill also interactiveinteract with, otheror objectsat inleast thereact lotto, asthe ifBuster theO’Beast woodenstuffed bear statue is outsideand the housebearskin when she appearsrug, she will wave at it. and ifmay thereattempt isto asteal bear skin rug Claire will start crying. Also if a Sim leaves partlypartially-filled honey jars afterof harvestinghoney from the [[beehive, she may come and try to get the honey - and may be driven off by angry bees]].{{vgversion|TS:MM}}
===''The Sims: Unleashed''===
[[Pet]]s were firstly introduced in ''[[The Sims: Unleashed]]'' and can be bought from pet stores, also, [[stray|stray pets]] may appear occasionally on the lot being played, and can be adopted if a Sim builds a high relationship with them.
 
===''The Sims: Unleashed''===
Also, with the new gardening system in ''Unleashed'', came new wild critters. When a Sim has a vegetable patch with crops in it, especially carrots, then the lot is likely to be visited by rabbits and gophers, which can quickly destroy the garden. The only way of getting rid of them is by buying a cat or a scarecrow to scare them off.
[[Pet]]s were firstlyfirst introduced in ''[[The Sims: Unleashed]]'' and can be bought from pet stores, also, [[stray|stray pets]] may appear occasionally appear on the lot being played, and can be [[Adoption#Adopting pets|adopted]] if a Sim builds a high relationship with them.
 
Also, new wild animals came with the new gardening system in ''Unleashed'', came new wild critters. When a Sim has a vegetable patch with crops in it, especially carrots, then the lot is likely to be visited by rabbits and gophers, which can quickly destroy the garden. The only way of getting rid of them is by buying a [[cat]] or using a scarecrow to scare them off.
[[El Bandito|Raccoons]] can also appear, but they aren't as troublesome. Like Claire the bear, raccoons like to paw around in the trashcan, waking the Sims in the dead of night. Sims can shoo raccoons or call Animal Control to humanely remove them before they get into the garbage. Another possible solution (If a family owns a dog), is getting the dog chase El Bandito away. The [[Henri LeStanc|skunk]] is another visitor, and although it doesn't wake up Sims, it can spray them if they go to pet it, which will put their hygiene down to zero. Pets can get sprayed as well if they go to investigate it. The skunk will leave after a few days, but Sims can phone [[Animal Control]] and they will humanely remove the skunk from the property for §30.
 
[[El Bandito|Raccoons]] can also appear, but they aren't as troublesome. Like Claire the bearBear, raccoons like to paw around in the trashcan, waking the Sims in the dead of night. Sims can shoo raccoons or call [[Animal Control]] to humanely remove them before they get into the garbage. Another possible solution (Ifis ato family ownsget a [[dog)]], iswhich gettingmay the-- dogor may not -- chase El Bandito away. The [[Henri LeStanc|skunk]] is another visitor, and although it doesn't wake up Sims, it can spray them if they go to pet it, which will putdrop their hygiene down to zero. Pets can get sprayed as well if they go to investigate itthe. The skunk will leave after a few days, but Sims can phone [[Animal Control]] andto theyhave willthe skunk humanely remove the skunkremoved from the property for §30.
===''The Sims: Makin' Magic''===
 
===''The Sims: Makin' Magic''===
In ''[[The Sims: Makin' Magic]]'', there is a [[Spells (The Sims: Makin' Magic)|spell]] named Toadification that temporarily turns a Sim into a toad. However it's rather dangerous, since it's stated that since the mayor's wife was caught kissing one, toads were run out of [[SimCity]] and are declared illegal (even though it's not in some areas, don't let people catch the Sim casting the spell). Besides the toad, if one of the spells backfires, there is a chance that the Sim will be swarmed by snakes and freak out. However, toads and snakes do not appear unless summoned or created by magic. Also, Sims should be extra careful using this spell if they have Dragons, since they enjoy eating toads, and that will cause the Sim transformed to die.
 
[[Dragon]]s are also types of pets available in ''[[The Sims: Makin' Magic]]''. Dragon eggs cost 49 MagiCoins, and are available from [[Vicki Vampiress]] in [[Magic Town]], where dragon treats and toys can also be bought. There are three colors of the dragons, red, gold and purple, and named Burnie, Pyritie, and Torch respectively. The color of a dragon depends on how the Sim interacts with it. Dragons eat flowers around the lot, especially yellow daffodils. They may also eat spoiled food and trash piles. Toads are a special Dragon delicacy, so when Sims have a Dragon, they should be extra careful using the Toadification [[Spells (The Sims: Makin' Magic)|spell]] if they want to see their neighbors again.
 
==''The Sims 2''==
In ''[[The Sims 2]]'', flies and cockroaches are pests. Flies signify rotten food and although harmless by themselves can swarm in great numbers and kill Sims with [[death by flies]]. Cockroaches only appear if there is a great mess in the vicinity. Sims will [[autonomous reactions|autonomously]] try to squash cockroaches, earning a bad [[memory]], triggering the cockroach [[fears|fear]], and the Sim might get sick. Sims can spray cockroaches to get rid of them, but the best thing to do is to call the [[NPCs|exterminator]].
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