Belladonna Cove: Difference between revisions

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imported>K6ka
(EA deleted the original cemetery lots before shipping, so the tombstones have an invalid destination. the fixed templates move the tombstones to Gamesend Grounds, but the lot must be loaded once for them to appear)
imported>K6kaBOT
m (Bot: cleaned up using AWB, typos fixed: based off of → based on)
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* Unlike the other neighborhoods, there are no male maids in Belladonna Cove.
* Unlike the other neighborhoods, there are no male maids in Belladonna Cove.
* There are no premade [[Repo-man|repo-men]] in Belladonna Cove. They will be generated by the game once a Sim gets repossessed.
* There are no premade [[Repo-man|repo-men]] in Belladonna Cove. They will be generated by the game once a Sim gets repossessed.
* The industrial factory and pig balloon is likely based off of the [[wikipedia:Pink Floyd|Pink Floyd]] album "[[wikipedia:Animals (Pink Floyd album)|Animals]]"
* The industrial factory and pig balloon is likely based on the [[wikipedia:Pink Floyd|Pink Floyd]] album "[[wikipedia:Animals (Pink Floyd album)|Animals]]"
* A strange glitch occurs in Belladonna Cove where most of the ancestors of premade families cannot be married to their former wife/husband. This glitch applies to all the families in the neighborhood with the exception of the Green, Gere, Weir, and Cordial families.
* A strange glitch occurs in Belladonna Cove where most of the ancestors of premade families cannot be married to their former wife/husband. This glitch applies to all the families in the neighborhood with the exception of the Green, Gere, Weir, and Cordial families.
* A glitch in the neighborhood exists where the gravestones that were originally supposed to appear in the neighborhood would simply vanish, likely due to a developer's oversight. This can be corrected with the [http://meetme2theriver.livejournal.com/63030.html fixed neighborhood templates] and the [http://modthesims.info/d/456523 Hoodchecker] tool.
* A glitch in the neighborhood exists where the gravestones that were originally supposed to appear in the neighborhood would simply vanish, likely due to a developer's oversight. This can be corrected with the [http://meetme2theriver.livejournal.com/63030.html fixed neighborhood templates] and the [http://modthesims.info/d/456523 Hoodchecker] tool.