Bigfoot: Difference between revisions

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A [[Sim]] must first locate the secret location map by either [[digging]] for treasure on the ground, going on a hike or searching the pirate ship that can be placed on community lots. Sims can find any one of the treasure maps but in order to find Bigfoot they must find the map for ''[[Hidden Burrow]]''.
 
Once the map is found, Sims can then visit the [[Secret Lots|secret spot]] by using the map. They will then be taken to Bigfoot's [[Residential lot|house]]. If a Sim becomes friends with the Bigfoot, he can be invited to move in. It is not under the usual "Propose.../Move In" menu, but once a Sim has a high enough Daily Relationship and a few Lifetime relationship points, a separate action becomes available,an "Ask Bigfoot to move in." interaction will become available. Once hemoved movesin, all Sims in anotherthe household will takereceive hisa memory of Bigfoot joining the placefamily. AWhile playerBigfoot couldwill become selectable on the hidden lot, thereforehe will not leave with the Sims' family immediately, citing the need to collect severalhis ofbelongings. theHe Bigfootwill clanappear inwith athe Sim’sSim's household when they return home from vacation.
 
A new Bigfoot is generated whenever one is moved in. A player could, therefore, collect several of the Bigfoot clan in a Sim’s household.
 
==Bigfoot Bigfoot==
There is a hidden [[NPC]] named "Bigfoot Bigfoot" which can be summoned through the use of the [[Tombstone of Life and Death]]. When summoned, Bigfoot Bigfoot is simply an ordinary [[Sim]] with Bigfoot's appearance and thus does not have the same animations as the regular Bigfoots have. Bigfoot Bigfoot also lacks the ability to give "Bigfoot hugs" and can, unlike other Bigfoots, get married and have children. However, adding this NPC to the household is not safe and may cause corruption. "Bigfoot Bigfoot's" primary purpose is to provide a template for the game to create new Bigfoot characters, and is never seen in-game under normal circumstances.
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