Bug collecting: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
imported>K6ka
mNo edit summary
imported>Dharden
No edit summary
Line 9: Line 9:
|caption= A Sim releasing caught fireflies
|caption= A Sim releasing caught fireflies
}}
}}
'''Bug Catching''' was first introduced in ''[[The Sims 2: Seasons]]'', allowing [[Sim]]s to catch butterflies and fireflies. ''[[The Sims 2: FreeTime]]'' allows the catching of bugs and adding them to a collection. ''[[The Sims Castaway Stories]]'' and the [[The Sims 2 Castaway (Nintendo DS)|DS version]] allow the player to gather bugs, to either eat, trade and keep and collect. ''[[The Sims 3]]'' also features [[collecting]] butterflies and beetles. ''[[The Sims 3: Into the Future]]'' features robotic bugs called nanites.
'''Bug Catching''' was first introduced in ''[[The Sims 2: Seasons]]'', allowing [[Sim]]s to catch butterflies and fireflies. ''[[The Sims 2: FreeTime]]'' allows Sims to catch bugs and add them to a collection. In ''[[The Sims Castaway Stories]]'' and the [[The Sims 2 Castaway (Nintendo DS)|DS version]], it is possible to gather bugs, which can be eaten, traded, or kept and collected. ''[[The Sims 3]]'' also features [[collecting]] butterflies and beetles. ''[[The Sims 3: Into the Future]]'' features robotic bugs called nanites.


== The Sims 2 ==
== The Sims 2 ==
Line 15: Line 15:
{{Vgversion2|The Sims 2: Seasons|Castaway Stories}}
{{Vgversion2|The Sims 2: Seasons|Castaway Stories}}


Butterflies may appear during the day and fireflies may appear in the evening. A Sim can try to catch a butterfly or firefly in a jar by clicking on the tile where they appear. It may take several tries before they catch one. Once one is caught, Sims can view them inside the jar or release them. If they are left in the jar they will eventually die.
Butterflies may appear during the day and fireflies may appear in the evening. A Sim can try to catch a butterfly or firefly in a jar, though it may take several tries before they succeed. This is usually initiated by the player clicking on the tile where the butterflies or fireflies appear, though Sims may also do it autonomously. Once butterflies or fireflies are caught, Sims can view them inside the jar or release them. If they are left in the jar, they will eventually die, though this can be avoided by using a cheat.

A Sim may have [[Wants and Fears|wants]] to hunt butterflies or fireflies, but the want will not be fulfilled until the Sim actually catches one.

With ''[[The Sims 2: FreeTime|FreeTime]]'', trying to catch butterflies or fireflies will build [[Nature]] [[enthusiasm]], as will viewing captured ones. Also, Sims who catch butterflies might occasionally put them in their bug collection.


{{Cheat enable|bugJarTimeDecay on|bugJarTimeDecay off
{{Cheat enable|bugJarTimeDecay on|bugJarTimeDecay off
|notes=Enabling this cheat will make caught butterflies and fireflies live forever.}}
|notes=Enabling this cheat will make caught butterflies and fireflies live forever.}}

A Sim may have [[Wants and Fears|wants]] to catch butterflies or fireflies, but the want will not be fulfilled until the Sim actually catches one.

With ''[[The Sims 2: FreeTime|FreeTime]]'', trying to catch butterflies or fireflies will build [[Nature]] [[enthusiasm]], as will viewing captured ones. Also, Sims who catch butterflies might occasionally put them in their bug collection.


=== Bug Hunting ===
=== Bug Hunting ===
{{Vgversion2|FreeTime}}
{{Vgversion2|FreeTime}}


There are three types of bugs a Sim can catch: '''Beetles''', '''Butterflies''' and '''Spiders'''. To catch bugs, click on an area outside and select "Hunt Bugs". Sims will continue this action indefinitely but will not always catch anything. Once a Sim catches a bug it will be placed in their collection box, which can be found in their inventory. Players can view the collection by placing it on the lot and selecting "View". When Sims go [[Hiking and jogging|hiking]], they might catch a bug. If they already have that bug in the collection, they'll release it. A Sim must have at least level 8 [[enthusiasm]] in the [[Nature]] [[hobby]] to be able to collect all of the bugs.
There are three types of bugs a Sim can catch: '''Beetles''', '''Butterflies''' and '''Spiders'''. To have a Sim catch bugs, click on outdoor terrain and select "Hunt Bugs". Sims will continue this action indefinitely but will not always catch anything. Once a Sim catches a bug it will be placed in their collection box, which can be found in their inventory. Players can view the collection by placing it on the lot and selecting "View". When Sims go [[Hiking and jogging|hiking]], they might catch a bug. If they already have that bug in the collection, they'll release it. A Sim must have at least level 8 [[enthusiasm]] in the [[Nature]] [[hobby]] to be able to collect all of the bugs.


A Sim with Nature enthusiasm may have a [[Wants and Fears|want]] to hunt bugs, but the want will not be fulfilled until the Sim actually catches a bug.
A Sim with Nature enthusiasm may have a [[Wants and Fears|want]] to hunt bugs, but the want will not be fulfilled until the Sim actually catches a bug.
Line 516: Line 516:


===Nanites===
===Nanites===
Nanites are robotic bugs featured in ''[[The Sims 3: Into the Future]]''. They can be found in [[Oasis Landing]]. Unlike butterflies and beetles, Sims can design and create them; doing this requires [[Reventlov's Bot Workshop]]. Designing and creating a nanite increases the [[Bot Building]] skill. Nanites can also be reverse engineered.Reverse engineering a nanite lets a Sim learn how to design it, and may yield empty processors.
Nanites are robotic bugs featured in ''[[The Sims 3: Into the Future]]''. They can be found in [[Oasis Landing]]. Nanites are essential components of some, but not all, [[trait chip]]s, and some advanced chips require specific nanites

Unlike butterflies and beetles, Sims can design and create nanites; doing this requires [[Reventlov's Bot Workshop]]. Designing and creating a nanite increases the [[Bot Building]] skill. Nanites can also be reverse engineered. Reverse engineering a nanite lets a Sim learn how to design it, and may yield empty processors.


{| class="plaintable sortable small-text-cells" style="border-collapse:collapse; border-color: black; font-size:small;" border="1" cellpadding="5"
{| class="plaintable sortable small-text-cells" style="border-collapse:collapse; border-color: black; font-size:small;" border="1" cellpadding="5"