Build mode (The Sims 4): Difference between revisions

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[[File:S4 Build.png|250px|right|thumb|Build catalog, in build mode]]{{For|build mode in other games in the series|Build mode}}
{{For|build mode in other games in the series|Build mode}}
'''Build mode''' is a main game mode in ''[[The Sims 4]]''. Build mode is used to edit a [[lot]], including architectural and construction changes, and the addition of objects. In other games in the series, purchasing, moving and manipulating objects is handled in a separate game mode, usually called [[buy mode]], but in ''[[The Sims 4]]'', these functions are included in build mode.
 
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==Build mode tools==
[[File:TS4_lot_info_panelTS4 build mode tool menu.png|thumb|x175px|Build mode tool menu (top) and lot info panel (bottom)|right]]
[[File:TS4 lot info panel.png|thumb|250px|Lot info panel|right]]
 
The following tools or menus (and their keyboard shortcuts, if applicable) are featured on the build mode tool menu:
* '''Select tool''' ({{key|H}}) - This tool allows players to pick up, move, delete, resize, and adjust objects and architectural elements on the lot.
* '''Eyedropper tool''' ({{key|E}}) - When pointed at a wall covering, floor covering, or most objects, the tool shows the name of what it is pointed at. Clicking on a wall or floor covering will switch to the appropriate area of build mode and select that covering so it can be applied. Clicking on an object will make an exact duplicate of it and will focus the catalog on that object.
* '''Sledgehammer tool''' ({{key|K}}) - This tool can quickly delete objects and architectural elements on a lot. Clicking on an object will delete the object (unless the object cannot be deleted). The tool can be clicked and dragged to select multiple objects or elements simultaneously.
* '''Design tool''' ({{Key|R}}) - This tool is used to change an object's color or pattern. Using this tool does not incur any cost.
* '''Undo''' and '''Redo''' ({{Key|Ctrl|Z}}/{{Key|Cmd|Z}} and {{Key|Ctrl|Y}}/{{Key|Cmd|Y}}) - When undo is used, the most recent change on the lot will be reversed. If an action is undone, redo will reverse the undo. Only changes made in the current session of Build Mode can be undone or redone; once play is switched to Live Mode, or the lot is exited, those actions cannot be undone or redone.
* '''Lot info panel''' - Clicking this icon will open the [[#lot info panel|]], which has several additional functions.
* '''Save to My Library''' - Clicking this tool will save the active lot into the player's library.
* '''Move Lot and House''' - Clicking this tool allows the player to move either a single house, or the entire lot.
* '''Bulldoze Lot''' - This tool allows the player to delete all objects and features from the active lot. Clicking the icon brings up a prompt to confirm the selection.
* '''Change time of day''' ({{key|L}}) - Clicking this toggles between morning, afternoon, evening, and night on the lot, while in build mode. Changing time of day does not affect the actual time on the lot, which will revert as soon as the player exits build mode.
 
==Lot info panel==
The lot info panel is accessed by clicking the icon on the top left corner. It gives information about the status and value of the active lot. Itand also allows players to change the [[lot assignment|lots assignment]]. The following information and tools are available on the lot info panel:
* '''Lot name''' - The name of the lot is given at the top of the panel, near the center. The lot name can be changed by the player by clicking on the existing name.
* '''Change venue''' - This tool allows players to adjust the [[lot assignment]]. This tool is unavailable if the lot is already owned by a Sim.
* '''Lot progress''' - Clicking the lot progress icon shows the objects needed for a particular venue to be completed, and the number of required objects present on the lot. Each venue has different object requirements in order to be considered complete.
* '''Beds and baths''' - If the lot is a [[residential lot]], two drop-down menus—'''bed''' and '''bath'''—are available. These menus indicate the number of bedrooms and bathrooms, respectively, on the lot.
* '''Lot value''' - This gives the current value, in [[simoleon]]s, of all objects and architectural features on the lot.
* '''Lot dimensions''' - This gives the size of the entire lot.
* '''Bulldoze Lot''' - This tool allows the player to delete all objects and features from the active lot. Clicking the icon brings up a prompt to confirm the selection.
* '''Beds and baths''' - If the lot is a [[residential lot]], two drop-down menus—'''bed''' and '''bath'''—are available. These menus indicate the number of bedrooms and bathrooms, respectively, on the lot.
* '''Lot progressRequirements''' - Clicking the lot progress iconrequirements shows the objects needed for a particular venue to be completed, and the number of required objects present on the lot. Each venue has different object requirements in order to be considered complete.
* '''Lot traits''' - This allows the player to choose three different [[lot trait]]s.
 
==Catalogs==
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===Objects by function===
This catalog features objects, sorted by type or purpose. There are ten standard sub-catalogs in the base game and eleven in ''[[Cats & Dogs]]'':
* Comfort - [[chair]]s, sofas and loveseats, beds[[bed]]s, outdoor seating
* Surfaces[[Surface]]s - tables, displays, desks, counters, cabinets
* Plumbing - sinks, [[toilet]]s, [[shower]]s, [[bathtub]]s
* Activities and Skills - objects to build knowledge, creativity, and fitness, recreation objects, [[bar (object)|bars]]
* [[Decorations]] - indoor plants, paintings and posters, [[mirror]]s, window coverings, sculptures, clutter, rugs, [[fireplace]]s, wall decorations, miscellaneous decor
* Pets - [[food bowl]]s, pet toys, [[pet bed]]s, [[litter box]]es, [[scratching post]]s{{Vgversion|C&D}}
* Kids - kids' decorations, kids' furniture, toys, kids' activities, play equipment
* [[Lights|Lighting]] - lamps, outdoor lights, wall lights, ceiling lights
* [[Electronics]] - [[television]]s, [[computer]]s, [[stereo]]s, alarms, clocks
* Appliances - [[refrigerator]]s, [[stove]]s, [[microwave oven]]s, small appliances, [[barbecue|barbecue grills]], trash cans
* Storage - [[bookshelf|bookshelves]], [[dresser]]s
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* [[Roof]]s - different styles of roofs (e.g. gabled roofs, hipped roofs, diagonal roofs) can be selected
* Roof patterns - appearance of shingles, tiles, or textures for a particular roof section can be adjusted
* Roof sculptures
* Roof trims
* Friezes and exterior trims
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* Stairs
* Stair railings
* [[Fence]]s - fences can be placed by drawing sections, or by drawing a fence enclosure, and existing fences can be replaced
* Outdoor plants - trees, shrubs, flowers, and rocks
* Fountains - fountains, fountain trims, water emitters, and decorations
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* Terrain paint - paints can be applied or erased, using circle or square brushes; includes a slider to adjust brush softness/sharpness. Patterns include: grass and flowers, stone and pavement, and dirt and sand
 
===HouseholdFamily inventory===
{{See also|Inventory}}
[[File:TS4 Family Inventory.png|230px|right|thumb]]
When moving between lots, household objects can be placed in the household inventory. Earned career rewards are also automatically placed in the household inventory.
Each household has their own family inventory, which can be accessed by clicking the cardboard box in the lower left corner. It is where [[career rewards]] are automatically placed, along with objects transferred through moving, if the player decides to keep the furniture from their previous house. Family inventories can store practically any object in the game.
[[Category:The Sims 4]]
[[Category:Architecture]]
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