Build mode (The Sims 4): Difference between revisions

imported>SimDestroyer
imported>SimDestroyer
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==Build mode tools==
[[File:TS4 lotbuild infomode paneltool menu.png|thumb|x175px|Build mode tool menu (top) and lot info panel (bottom)|right]]
[[File:TS4 lot info panel.png|thumb|250px|Lot info panel|right]]
 
The following tools{{Clarify}} or menus (and their keyboard shortcuts, if applicable) are featured on the build mode tool menu:
* '''Select tool''' ({{key|H}}) - This tool allows players to pick up, move, delete, resize, and adjust objects and architectural elements on the lot.
* '''Eyedropper tool''' ({{key|E}}) - When pointed at a wall covering, floor covering, or most objects, the tool shows the name of what it is pointed at. Clicking on a wall or floor covering will switch to the appropriate area of build mode and select that covering so it can be applied. Clicking on an object will make an exact duplicate of it and will focus the catalog on that object.
* '''Sledgehammer tool''' ({{key|K}}) - This tool can quickly delete objects and architectural elements on a lot. Clicking on an object will delete the object (unless the object cannot be deleted). The tool can be clicked and dragged to select multiple objects or elements simultaneously.
* '''Design tool''' ({{Key|R}}) - This tool is used to change an object's color or pattern. Using this tool does not incur any cost.
* '''Undo''' and '''Redo''' ({{Key|Ctrl|Z}} and {{Key|Ctrl|Y}}) - When undo is used, the most recent change on the lot will be reversed. If an action is undone, redo will reverse the undo. Only changes made in the current session of Build Mode can be undone or redone; once play is switched to Live Mode, or the lot is exited, those actions cannot be undone or redone.
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