Buy mode: Difference between revisions

97 bytes added ,  5 years ago
→‎Buy mode tools: More fluid (switching to modes applies only by eyedropper)
imported>DrakonoSkerdikas
(→‎Buy mode tools: (emphasis) Automatical selection works to specific items; coverings exist only in build mode)
imported>DrakonoSkerdikas
(→‎Buy mode tools: More fluid (switching to modes applies only by eyedropper))
Line 77:
==Buy mode tools==
[[File:Ts3 buytools.jpg|thumb|Buy mode tools in ''[[The Sims 3]]''.]]
These tools, for the most part, can be used interchangeably to change the elements of andboth furnishing entermodes (buy and build mode).
 
'''Hand Tool (''hotkey'' H):''' The hand tool is the default tool and is used to add, pick up, rotate, and move items. Some items cannot be moved, while others can only be placed in certain locations. When holding an item, the highlighted tile(s) which show its footprint also show which side is considered the front (depending on the object, this may or may not be the side Sims will approach it from).{{Vgversion|TS2}}{{Vgversion|TS3}} If the tile is highlighted green, the item may be placed at that location; otherwise, it will be red—{{Vgversion|TS2}}{{Vgversion|TS3}}attempting to place the item will give a description of the problem. Objects can be picked up by clicking on them. When holding an existing object, the player can delete the object by clicking on the bottom of the screen, or by pressing the {{Key|Del}} key. To rotate an object, the player can either use the {{Key|<}} and {{Key|>}} keys, or drag the cursor around in the direction they wish their object to face in. When a new certain item is purchased, the hand tool will automatically be selected and used to place the new item; holding {{Key|Shift}} while placing the item allows the player to place multiple copies of the same item.{{Vgversion|TS2}}{{Vgversion|TS3}} Pressing the {{Key|Esc}} key will cancel the placement of an object. In ''The Sims'', the direction the object is facing in is indicated by the arrows shown while rotating an object with the mouse—the white arrow indicates the front side of the object, while the black arrow indicates the back.
 
'''Eyedropper Tool (''hotkey'' E):'''{{Vgversion|TS2}}{{Vgversion|TS3}} When pointed at a wall covering, floor covering, or most objects, will show the name of what it's pointed at. Clicking on a wall or floor covering will switch to the appropriate area of build mode and select that covering so it can be applied. Clicking on an object will make an exact duplicate of it, and will focus the catalog on that object. If the clicked object is from another mode, the game will then switch to that mode. A glitch can sometimes occur where the item doesn't immediately appear on the cursor, and thus needs to be reselected manually.
 
'''Design Tool (''hotkey'' R):'''{{Vgversion|TS2}} Allows a recolor change for a selected item. Costs §15 per use, regardless of what was changed. Objects that do not have recolors cannot be changed with this tool.
 
'''Create a Style (''hotkey'' R):'''{{Vgversion|TS3}} This tool opens up the [[Create a Style]] menu, which allows the player to redecorate and recolor most items using both preselected styles and colors, or by manually using a color wheel and different available textures. Use of this tool is free.