Car: Difference between revisions

No change in size ,  11 years ago
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imported>Dharden
(Noted that TS2 cars enter and leave lots as carpools and taxis do.)
imported>Nikel23
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Cars can only be driven by teenage Sims or older. All cars have the option to have an alarm installed. A car alarm costs §250 and takes an hour in Sim time to be installed. An armed car alarm will go off whenever a [[burglar]] is near, even if the car happens to be inside a garage.
 
A car must be placed on a [[driveway]] or driveway extension for Sims to be able to use it. In ''The Sims 2'' a driveway has a 5x8 section that a car can be placed on, a 5x2 section that connects it to the street, and a 12x3 section which is at right angles to rest of the driveway. That section is placed over the street, and is used when cars back out of, or pull into, the driveway. Except for using the driveway, a car enters and leaves the lot in the same wasway as the [[carpool]] or [[Taxicab#The Sims 2|taxi]]. Some pre-made residential lots, as made, do not have room for a driveway. Normally, a driveway cannot be placed unless there is room for the entire street section, however, later expansions allow the player to override this by using the ''moveobjects on'' cheat. Since a driveway placed in this manner will not have room to show a car backing out into the street, or pulling into the driveway, a car placed on it will fade out when Sims drive off, and fade in when they return. In ''The Sims 3'', the driveway is small and can be placed anywhere on the lot.
 
Most of the families in ''The Sims 3'' and its expansion packs already own cars which are either on their lot or in their inventories.
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