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Cheats: Difference between revisions
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*'''boolProp snapObjectsToGrid true/false''': objects are not fixed to grid. Useful for decorative purposes, can sometimes lead to strange animations that don't line up with the object in question, but thats about it.
*'''boolprop constrainFloorElevation true/false''': Allows player to raise the floor even if there are objects or a second floor above the area. This cheat is more useful that in sounds. Learn about it [[boolprop constrainFloorElevation true/false|here]]
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