Community lot: Difference between revisions

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==The Sims 2==
As in ''The Sims'', residential lots become static when a Sim visits a community lot. Sims do not age while on community lots, but their [[Aspiration (The Sims 2)|aspiration]] level will still decay. [[Babies]] and [[toddler]]s cannot visit community lots, but [[Child#The Sims 2|children]] can if they are accompanied by older household members. If a child is taken to a community lot, neighborhood children may appear with one or both of their parents, while [[townie]] children will come alone. NPC children will not appear if the currently active [[household]] did not bring a child along with them to the community lot.
 
Much like ''The Sims'', all community lots have at least one [[phone|telephone booth]] and [[garbage can|garbage bin]]. By default, these are located outside of the lot's boundaries and cannot be moved without the use of the [[moveobjects]] cheat. However, additional phone booths and garbage bins may be purchased from [[buy mode]] and placed anywhere on the lot. Sims cannot build skills on community lots, but can build [[Fitness (attribute)|fitness]]. However, there is a [http://www.moreawesomethanyou.com/smf/index.php/topic,11216.0.html mod] that allows Sims to build skill on community lots.
 
Travel to community lots is not instantaneous, and the game clock will reflect this. Since time stops on a Sim's residential lot while he or she is visiting community lots, this is primarily for "color", and has no real effect on gameplay. Sims must leave community lots using the same method of transport they used to get there. For example, if a Sim called a [[taxi|cab]] to get to the lot, they must call a cab in order to leave the lot, and cannot use a [[car]] or [[walking|walk]] to get off the lot. Likewise, a Sim who walks to a community lot must walk off the lot, and cannot call a cab to leave.
 
Certain expansion packs had introduced new gameplay [[NPC]]s, that typically can be found in community lots. In ''[[The Sims 2: Nightlife]]'', a downtown community lot may be visited by '''[[Mrs. CrumpleBottom]]''', a hostile old lady who lectures and beat Sims for romancing one another. ''[[The Sims 2: Bon Voyage|Bon Voyage]]'' introduced the [[Unsavory Charlatan]], a pickpocket that may appear on any community lot at random. He will attempt to greet Sims and may successfully pick the pockets of those with a low [[logic]] skill. ''[[The Sims 2: Apartment Life|Apartment Life]]'' introduced [[witch|high witches]] that may appear on community lots at random, usually accompanied by special effects depending on their alignment.
 
Until ''Apartment Life'', non-controllable Sims on community lots did not need to be greeted before being able to interact with them. Starting with ''Apartment Life'', Sims on community lots need to be greeted before other social interactions become available, much like ''The Sims''. Sims may also autonomously attempt to greet Sims they have not greeted yet.