Comparison between The Sims 2 and The Sims 3: Difference between revisions

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** Ability to visit other homes
** [[Story progression]] - non-active households evolve during gameplay (can turn on or off)
** VariableAdjustable [[lifespan]]
* [[Create-A-Sim]] features:
** Continuous [[body shapes]] ([[muscularity]]muscular/[[obesity]]obese) and skin colors
** Enhanced facial customization features
** Independent [[footwear]] (was attached to legwear in ''The Sims 2'')
** Different [[painting]]voice motifstypes
** Ability to change voice
* [[Trait]]s.
* [[Moodlets]]
* [[Favorites]] (food, color and music)
* [[Create A Style|Create-A-Style]]
* Ability to adjust [[lifespan]]
** Ability to turn off aging (possible through cheats in ''The Sims 2'')
* Many new and more enhanced [[skill]]s
* New [[skill]]s: [[guitar skill|guitar]], [[painting]] and [[writing]].
** New [[Upgrade|Upgrading]]s ability
** [[Cooking (The Sims 3)#Recipes|Recipes]]
** [[Bookstore#Sheet music|Sheet music]]
** [[Skill book]]s at different levels for all skills
** Different [[painting]] motifs
** Unique books, and new literary genres
** Different workout abilities
** Skill achievements
* "[[Rabbit hole]]s" - elementary, opaque civic buildings
** [[Skill class]]es at rabbit holes
** [[Community Eventsevent]]s at rabbit holes, such as plays, concerts, games and [[spa]] treatment (''Bon Voyage'' had on-screen massage and saunas, though conceptuallycommunity different)lots
** Maintaining controls over Sims at school or workplace
* [[Opportunity|Opportunities]]
* Enhanced [[job]] features
** Job performance options
** Dynamic performance criteria (skills, co-workerscoworkers, assignments)
** [[Career#Pay raises|Raises]]
** Branching careers
* [[Ghost]] interaction and playable Ghostsghosts.
* New music and TV channels
* [[Ghost]] interaction and playable Ghosts.
 
===In The Sims 3 expansion packs===
* Basement tool ([[Basement]]s were made by using [[foundation]]s and as part of feature in ''The Sims 2: Nightlife'') {{Vgversion|TS3:WA}}
* Being able to sing songs from other countries [[Laundry]]{{Vgversion|TS3:WAA}}
* [[Tattoo]]{{Vgversion|TS3:A}}
* New [[skill]]s: ([[Martial arts]]{{Vgversion|TS3:WA}}, [[Nectar making]]{{Vgversion|TS3:WA}} [[photography]]{{Vgversion|TS3:WA}}, [[inventing]]{{Vgversion|The Sims 3: Ambitions|}} and [[sculpting]]{{Vgversion|The Sims 3: Ambitions|}} Piano, Bass, Drumset "Late Night Expansion")
* [[LaundryFountain]] tool{{Vgversion|TS3:ALN}}
* TattooBreast Systemand inmuscle CAS.definition slider{{Vgversion|TS3:ALN}}
* Body Hair Sliders in CAS. hair{{vgversion|TS3:G}}
* [[Fountain]] tool (adds ability to create custom fountains) {{Vgversion|TS3:LN}}
* BreastControllable and[[pet]]s Muscle(possible Definitionthrough Slidercheats in CAS.''The Sims 2: Pets''){{Vgversionvgversion|TS3:LNP}}
* Body Hair Sliders in CAS. {{vgversion|TS3:G}}
* Fully Controllable Pets (without cheats) {{vgversion|TS3:P}}
 
 
==The Sims 2 expansion features in The Sims 3 base game==
Many features introduced in ''The Sims 2'' expansions appear in ''The Sims 3'' base game, to some extent.
 
* [[Young adult]]{{Vgversion|TS2:U}}: Part of the regular life state now.
* [[Influence]] (University) - combined with [[Charisma]] skill
* Treadmill{{Vgversion|TS2:U}}
* [[Young adult]]s ([[University]]): This life stage was for college years. Now it is a regular life stage.
* [[Mobile phoneInventory]]s (University){{Vgversion|TS2:NL}}: Each Sim thathas ispersonal a childinventory and older now has a mobile phone fixed in theirfamily inventory.
* [[Cemetery|Cemeteries]] (Nightlife){{Vgversion|TS2:NL}}
* Treadmill (University)
* [[Gardening]]{{Vgversion|TS2:S}}
* [[Library|Libraries]] and [[Gym]]s (University, Open For Business and Free Time): Player Sims in ''[[The Sims 2]]'' cannot normally build skills on community lots (see above). Students in ''University'' can do this, because their [[semester]] clock always ticks down. In ''Open For Business'', Sims can run a venue with bookshelves and gym machines for townie Sims. [[Hobby lots]] in ''Free Time'' allows this exploit.
* [[Fishing]]{{Vgversion|TS2:S}}
* [[Inventory|Personal inventory]] (Nightlife) - now limited to vehicles and portable objects
* [[Leftover]]{{Vgversion|TS2:S}}
* [[Cemetery|Cemeteries]] (Nightlife)
* [[Journalism]] and [[Music (career)|Music]] careers (Seasons){{Vgversion|TS2:S}}
* [[Gardening]] ([[Seasons]]) - expanded
* [[Jewelry]]{{Vgversion|TS2:BV}}
* [[Fishing]] (Seasons) - expanded
* [[Walking]] between lots ([[Bon Voyage]]){{Vgversion|TS2:BV}}
* Storing and eating [[leftovers]] (Seasons)
* [[Beach]]es{{Vgversion|TS2:BV}}, though Sims are unable to swim in the open sea.
* [[Journalism]] and [[Music (career)|Music]] careers (Seasons)
* [[Bug collecting]]{{Vgversion|TS2:S}}{{Vgversion|TS2:FT}}
* [[Jewelry]] ([[Bon Voyage]]) - though many kinds of jewelry (such as face piercings) are left out without the addition of custom content
* [[Hiking and jogging|Jogging]] (Free Time){{Vgversion|TS2FT}}: Now in the open environment, instead of off-screen.
* [[Walking]] between lots ([[Bon Voyage]])
* [[Toothbrushing]]{{Vgversion|TS2:AL}}
* [[Beach]]es ([[Bon Voyage]]), no beach [[swimming]], though
* [[Bug catching]] (Free Time): See [[collecting]].
* [[Hiking and jogging|Jogging]] (Free Time): Now in the open environment, instead of off-screen.
* [[Toothbrushing]] (Apartment Life): As it was featured in ''The Sims'' base game.
 
===Objects===
* [[Mobile phone]]s{{Vgversion|TS2:U}}: Each Sim that is a child and older now has a mobile phone fixed in their inventory.
* [[Guitar]] (University){{Vgversion|TS2:U}}: As many games and expansions featured a fixed electric guitar, ''The Sims 3'' has a portable acoustic guitar with a designated [[guitar skill]].
* [[Car|Private cars]] ([[Nightlife]])
* [[Car|Ownable cars]]{{Vgversion|TS2:NL}}
* Roof Objects ([[Seasons]])
* Roof objects{{Vgversion|TS2:S}}
* [[American football]] (Free Time). Was an action in ''Free Time'' with no object needed, but appears as an object in ''TS3''.
* Activity table ([[Free Time]]){{Vgversion|TS2:FT}}: [[Toddler]]s no longer gain regular skills, but certain activities can give skills asskill theyfrom growusing upit.
* [[Playground]] objects{{Vgversion|TS2:AL}}
* [[Jungle gym]] and [[slide]] (Apartment Life)
* [[Ceiling]]s ([[Apartment Life]]){{Vgversion|TS2:AL}}
 
==Lost features==
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* [[Cinematic]]s
* [[Aspiration]]: -Replaced replaced bywith [[lifetime happiness]].
* [[Slacker]] career - replaced by part-time jobs
* [[Fears]]: -Replaced with negative moodlets.
* [[Underwear]]: stylesUnderwear -clothing thoughstyle underwearis canpart be used as theof [[pajamas]] style or added in custom content.
* [[Private school]],: TS3Reappears has only one public school.as [[Boarding school]]s appear in ''[[The Sims 3: Generations]]''.
* Visible retail stores: -Reappears replacedas by "[[rabbit holemarket]]s".{{Vgversion|TS3:WA}} Retail stores reappeared inand [[Theconsignment Sims 3: World Adventuresstore]] and subsequent expansion packs.{{Vgversion|TS3:A}}
* [[Interests]] - only favorites now
* [[Memories]] (although moodlets act as temporary memories): Returns in ''[[The Sims 3: Generations]]''
* [[Alien]]s, [[alien abduction]], and [[pregnancy|alien pregnancy]]. In CAS there is a green skin tone that can be adjusted to the yellowish green that the Aliens from TS2 had. This along with changing the shape and color of the eyes, nose and ears allows the user to create a sim that looks very close to an alien.
* Flower beds that require watering and bushes that require trimming
* [[Environment]] and [[comfort]] needs: (replacedReplaced by [[moodlets]])
* The ability to create new neighborhoods. replacedReplaced by [[Create-A-World]]
* [[Illness]]
* [[Inheritance]]: Returns as a [[Lifetime Reward]]{{Vgversion|TS3:G}}
* [[Inheritance]] returns in The Sims 3: Generations as a Lifetime Reward<ref>[http://www.thesimsresource.com/artists/BlackGarden/blog/view-post/post/20997 ''Generations'' review in The Sims Resource.]</ref>
* [[Photo album]] - Screenshots are uploaded to [[TheSims3.com]] where stories are created.
* The need to buy clothes - your Sims already has everything.
* [[Cockroaches]]. -Returns Althoughas they can be collected. Seea [[Bug collecting|collectibles]].
* [[Dreaming]] during sleep: (reRe-added in patch 1.5/1.6)
* [[Body Shop]]
* Crosswords in [[newspaper]]s
* [[Zodiac|Astrological signs]]: (re-addedReturns in ''[[The Sims 3: Late Night]]'')
* [[Influence]]: (re-addedReturns in ''[[The Sims 3: Late Night)]]''
* The abilityneed to [[bath]]ebathe babies and toddlers (Replaced by [[diaper]] changing when the need is low)
 
===Lost skills===
* [[Mechanical]] skill: -Replaced replaced bywith [[Handiness]]
* [[Cleaning]] skill
* [[Cleaning]] skill - ''TS3'' has neat and slob Sim [[trait]]s, and the "Fast cleaner" lifetime happiness award
* [[creativityCreativity (skill)|Creativity]] skill: -Replaced replaced bywith several otherrelevant skills:; [[GuitarInstrument skill|Guitar]], [[Painting]], and [[Writing]] in TS3 base game, and additional skills from [[Inventingexpansion pack]],s including [[Sculpting]], [[Piano]], [[Bass]], and [[Drums]] skills in expansion packs.
* [[Yoga]] secret skill
* [[Meditation]] -secret re-added in [[The Sims 3skill: World Adventures]] as a [[self-interaction]] that a sim willAn receiveability upon reaching level 5 of the [[Martial Arts]] skill.
 
===Lost NPCs===
[[NPC]]s that were in ''The Sims 2'' base game, but not in ''The Sims 3''.
 
* [[Exterminator]]
* [[Headmaster]]
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* [[Therapist]]
* [[Gardener]]
* [[Nanny]]: (replacedReplaced with [[babysitter]]).
* Cashier: Reappears in [[market]]{{Vgversion|TS3:WA}} and [[consignment store]]{{Vgversion|TS3:A}}.
* Shop assistant: Re-added in ''World Adventures'' at the markets, and in ''Ambitions'' at the [[Consignment store|Consignment Shop]].
* [[Bartender]]: Replaced with Mixologist{{Vgversion|TS3:LN}}
* [[Bartender]] (Re-added with Sims 3 Late Night but now called Mixologist)<ref>[http://www.simfans.de/sims3/erweiterungspack/late-night/screenshots/058.jpg The picture of service Sims for hire in ''Late Night''.]</ref>
 
===Lost objects===
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* [[Aspiration rewards]] - replaced by [[Lifetime reward|lifetime happiness rewards]]
* [[Career rewards]]
* All ''TS2'' careers have [[career reward objects]] (sandbag, hydroponic garden, obstacle course, etc.), but only a few ''TS3'' careers do. ''The Sims 3: Ambitions'' contain decorative reward objects.
* [[Piano]] -: Returned in ''[[The Sims 3: Late Night]]''
* [[Pinball Machine]]s - Returned as Premium Content toin [[The Sims 3 Store]]<ref>[http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:43459 Pinball machine available at the Store.]</ref>
* [[Diving board]] - though [[swimming pool]]s remain
* [[Hot tub]] -: Returned in ''[[The Sims 3: Late Night]]''
* Retail objects - [[(cash register]], shelves, etc.): Cash registers are addedReturned in ''WA''[[The forSims markets3: andWorld stores.Adventures]]'' Shelvesand are''[[The addedSims in3: Ambitions for the consignment store (but they are only for decoration)]]''.
* [[Magazine]]s
* [[Farstar e3]] [[Telescope]] - the simple telescope remains
* [[Wedding arch|Wedding arch ]](returns: Returned in ''[[The Sims 3: Generations)]]''
* Specialized [[weight machine]]s - the game now has only one combined weight machine.
* [[Magazine]]s to change interests - though there are non-interactive "decor" magazines.
* [[Wedding arch|Wedding arch ]](returns in The Sims 3: Generations)
* Changing tables
 
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* [[Death]]
* [[Marriage]]
* MakeMaking Outout: (has been toned down, possibly for ratings)
* Getting in and out of a [[vehicle]] (Sims now spawn in and out of vehicles).
 
==See also==
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* [[Comparison between The Sims 2: Bon Voyage and The Sims 3: World Adventures]]
* [[Comparison between The Sims 3 and The Sims Medieval]]
 
==References==
<references/>
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