Comparison between The Sims 3 and The Sims Medieval: Difference between revisions

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imported>Nikel23
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==The basics==
''The Sims 3'', like previous games in [[The Sims (series)|''The Sims'' series]], is set in a modern era. While players have always been able to use [[custom content]] to simulate a medieval setting, at least to some degree, the games themselves presume a modern society with refrigerators and stoves, computers and telephones, etc.
 
''The Sims Medieval'', as its name implies, is designed to simulate a medieval setting. Therefore, it does not have modern features such as carpools, taxicabs, and telephones that would need to be disguised or worked around.
 
==Lots and homes==
''The Sims 3'', like ''The Sims'' and ''The Sims 2'', distinguishes between [[residential lot]]s and [[community lot]]s. The player can enter [[Build mode]] to freely build on these lots, or to modify existing buildings. Players can also enter [[Buy mode]] to add, remove, or move furnishings. Houses in ''The Sims Medieval'' are ready-made, and placed in the [[Kingdom mode]]. Most Hero houses contain a chamber for the Hero Sim, as well as a community area (e.g, the Throne Room in the castle). ''The Sims Medieval'' renames Buy mode as "[[Furnish mode]]".<ref name="ea-tsm-faq" /> Also, in ''The Sims Medieval'', ''any Sim can walk into any building and use the objects and furniture there freely.''
 
In ''The Sims 3'', an object currently used by one or more Sims could not be moved in Buy or Build mode. In ''Medieval'', objects in use can be moved in Furnish mode, causing the Sim to be "reset".
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