Coward: Difference between revisions
Jump to navigation
Jump to search
Content added Content deleted
imported>AireDaleDogz (Grammar fixes.) |
|||
Line 8: | Line 8: | ||
==Attributes== |
==Attributes== |
||
*When Cowards stay in a dark room or outside at night, they will get "Afraid of the dark" moodlet instead of "It's dark" moodlet. |
*When Cowards stay in a dark room or outside at night, they will get "Afraid of the dark" moodlet instead of "It's dark" moodlet. |
||
*Cowards will faint when they encounter the [[Grim Reaper]], a [[ghost]], a [[burglar]], [[fire]], or |
*Cowards will faint when they encounter the [[Grim Reaper]], a [[ghost]], a [[burglar]], [[fire]], or [[Emit Relevart]] coming out of a time portal and will get the "Scared" moodlet. |
||
*Cowards will get scared from watching the horror channel on TV. |
*Cowards will get scared from watching the horror channel on TV. |
||
*Cowards will run away from Sims who have slapped them or fought them and won. |
*Cowards will run away from Sims who have slapped them or fought them and won. |
||
Line 16: | Line 16: | ||
*Cowards might faint after getting [[prank]]ed with the scary computer.{{Vgversion|TS3:G}} |
*Cowards might faint after getting [[prank]]ed with the scary computer.{{Vgversion|TS3:G}} |
||
*Cowards tend to have a scared reaction when misfortune strikes nearby Sims. |
*Cowards tend to have a scared reaction when misfortune strikes nearby Sims. |
||
*Cowards |
*Cowards look worried most of the time. |
||
*Cowards |
*Cowards have a different reaction when using a [[water slide]]. |
||
==Special Interactions== |
==Special Interactions== |