Coward: Difference between revisions

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imported>AireDaleDogz
(Grammar fixes.)
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==Attributes==
==Attributes==
*When Cowards stay in a dark room or outside at night, they will get "Afraid of the dark" moodlet instead of "It's dark" moodlet.
*When Cowards stay in a dark room or outside at night, they will get "Afraid of the dark" moodlet instead of "It's dark" moodlet.
*Cowards will faint when they encounter the [[Grim Reaper]], a [[ghost]], a [[burglar]], [[fire]], or seeing [[Emit Relevart]] coming out of time portal and will get the "Scared" moodlet.
*Cowards will faint when they encounter the [[Grim Reaper]], a [[ghost]], a [[burglar]], [[fire]], or [[Emit Relevart]] coming out of a time portal and will get the "Scared" moodlet.
*Cowards will get scared from watching the horror channel on TV.
*Cowards will get scared from watching the horror channel on TV.
*Cowards will run away from Sims who have slapped them or fought them and won.
*Cowards will run away from Sims who have slapped them or fought them and won.
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*Cowards might faint after getting [[prank]]ed with the scary computer.{{Vgversion|TS3:G}}
*Cowards might faint after getting [[prank]]ed with the scary computer.{{Vgversion|TS3:G}}
*Cowards tend to have a scared reaction when misfortune strikes nearby Sims.
*Cowards tend to have a scared reaction when misfortune strikes nearby Sims.
*Cowards sims always looks worried most of the time.
*Cowards look worried most of the time.
*Cowards sims have different reaction when using Water Slide.
*Cowards have a different reaction when using a [[water slide]].


==Special Interactions==
==Special Interactions==