Criminal: Difference between revisions

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!colspan="4"|1) Pickpocket
!colspan="4"|1) Pickpocket
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|rowspan="4" valign="top"|Entry-level two-bit thief--but you are your own boss. Dexterity and physical speed are obviously important. A certain amount of charisma is helpful, too, if you are going to charm those people. before you dip into their coats.
|rowspan="4" valign="top"|Entry-level two-bit thief--but you are your own boss. Dexterity and physical speed are obviously important. A certain amount of charisma is helpful, too, if you are going to charm those marks before you dip into their coats.
|width="50px"|[[File:Skill Cooking.png|25px|Cooking|link=Cooking]] 0
|width="50px"|[[File:Skill Cooking.png|25px|Cooking|link=Cooking]] 0
|width="50px"|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 0
|width="50px"|[[File:Skill Mechanical.png|25px|Mechanical|link=Mechanical]] 0
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==The Sims 3==
==The Sims 3==
'''Criminal''' is one of the basic [[career track]]s in ''The Sims 3''. Sims can be employed from the [[newspaper]], [[computer]], or [[abandoned warehouse]]. Sims work at a society named "The Organization," as stated in the descriptions. It has two branches, which are Thief and Evil. Evil branch requires the Sims to build good relationship with their boss, while Thief branch requires Sims to build relationship with their accomplices, and they can sneak their neighbors and rob their house.
'''Criminal''' is one of the basic [[career track]]s in ''The Sims 3''. Sims can be employed from the [[newspaper]], [[computer]], or [[abandoned warehouse]]. Sims work at a syndicate named "The Organization," as stated in the descriptions. It has two branches, which are Thief and Evil. Evil branch requires the Sims to build good relationship with their boss, while Thief branch requires Sims to build relationship with their accomplices, and they can sneak their neighbors and rob their house.


Occasionally, Sims will go home and bring back a "borrowed" item from work. Sims who reach the top of Thief branch will get The Fox statue which will give "I am the Greatest" moodlet, while the top of Evil branch will give a red aura. [[Good]], [[Friendly (trait)|Friendly]], and [[Family-Oriented]] Sims will boo, [[Coward]]s, [[Loser]]s, [[Neurotic]], and [[Over-Emotional]] Sims will run away, while [[Evil]], [[Mean Spirited]], and [[Insane]] Sims and other Sims who work in Criminal career will get a boost relationship with the Sim. Sims who work in this career will not get robbed by [[burglar]]s.
Occasionally, Sims will go home and bring back a "borrowed" item from work. Sims who reach the top of Thief branch will get The Fox statue which will give "I am the Greatest" moodlet, while the top of Evil branch will give a red aura. [[Good]], [[Friendly (trait)|Friendly]], and [[Family-Oriented]] Sims will boo, [[Coward]]s, [[Loser]]s, [[Neurotic]], and [[Over-Emotional]] Sims will run away, while [[Evil]], [[Mean Spirited]], and [[Insane]] Sims and other Sims who work in Criminal career will get a boost relationship with the Sim. Sims who work in this career will not get robbed by [[burglar]]s.
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!colspan="3"|1) Decoy
!colspan="3"|1) Decoy
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|rowspan="6" valign="top"|Can you keep a secret? The local crime society is looking for a few good people to join the groyo.. Specifically, somebody is needed who is in good physical condition, can get along with the rest of the gang, and has no problem doing things that some might label as "criminal." There's room at the top for world class thieves and the truly diabolical!
|rowspan="6" valign="top"|Can you keep a secret? The local crime syndicate is looking for a few good people to join the ranks. Specifically, somebody is needed who is in good physical condition, can get along with the rest of the gang, and has no problem doing things that some might label as "criminal." There's room at the top for world class thieves and the truly diabolical!
|width="100px"|§17/hour
|width="100px"|§17/hour
|width="100px"|No Bonus
|width="100px"|No Bonus