Detonation: Difference between revisions

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[[File:Explosion.jpg|thumb|Junkyard Detonation]]'''Detonate''' is a interaction introduced in ''[[The Sims 3: Ambitions]]''. Sims who are [[young adult]] or older, and who have at least 6 points in the [[inventing]] skill, have the ability to blow up objects for scrap metal by using Detonation Packs. Most objects including cars, furniture, and appliances can be detonated for a small fee (§5 to §65), depending on the size and value of the object. When detonating an object, a Sim throws a timed explosive at the object and runs for cover. After a set period of time, the Detonation Pack explodes, singeing any nearby Sims and destroying or burning any nearby objects, as well as scorching the floor. As a result of the explosion, [[scrap]] metal, which can be collected, is scattered around the area. Other objects caught in the blast radius also have a chance of exploding and may start a chain reaction. Therefore, using a Detonation Pack on a large field of small, cheap decorative objects can be an extremely effective way to create a massive explosion. This is a highly efficient method of achieving the '''Diabolical Detonator''' challenge as well as any detonation related [[wish]]es to blow up X amount of objects.
|name = Detonate
|image = [[File:Explosion.jpg|235px]]
|caption = Junkyard Detonation.
}}
[[File:Explosion.jpg|thumb|Junkyard Detonation]]'''Detonate''' is a interaction introduced in ''[[The Sims 3: Ambitions]]''. Sims who are [[young adult]] or older, and who have at least 6 points in the [[inventing]] skill, have the ability to blow up objects for scrap metal by using Detonation Packs. Most objects including cars, furniture, and appliances can be detonated for a small fee (§5 to §65), depending on the size and value of the object. When detonating an object, a Sim throws a timed explosive at the object and runs for cover. After a set period of time, the Detonation Pack explodes, singeing any nearby Sims and destroying or burning any nearby objects, as well as scorching the floor. As a result of the explosion, [[scrap]] metal, which can be collected, is scattered around the area. Other objects caught in the blast radius also have a chance of exploding and may start a chain reaction. Therefore, using a Detonation Pack on a large field of small, cheap decorative objects can be an extremely effective way to create a massive explosion. This is a highly efficient method of achieving the '''Diabolical Detonator''' challenge as well as any detonation related [[wish]]es to blow up X amount of objects.
 
It should be noted that, although the Sim who is detonating usually runs to a safe distance, this is not always the case. When exploding large junk piles, or if a chain reaction occurs, he or she may get caught up in an unpredictably large explosion and get singed. There are also times when a Detonation Pack will seemingly fail to go off, prompting the Sim to go back to examine it. This rather predictably results in it exploding in their face. The chance of this mishap occurring appears to diminish with increased Inventing skill. Sims cannot die from being caught in a blast, so it is safe to continue blasting and getting blasted even after being singed. Typically, the more it costs to detonate an object, the bigger the explosion will be, with cars and large junk piles typically resulting in the biggest individual explosions. Additionally, the more expensive the item being exploded, the more pieces of scrap metal that will be produced.
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