Dog: Difference between revisions

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→‎The Sims 4: Cats & Dogs: cleanup and extra info
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(→‎The Sims 4: Cats & Dogs: cleanup and extra info)
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[[File:TS4Cats and Dogs Render 7.jpg|thumb|A dog in ''[[The Sims 4: Cats & Dogs]]'']] Dogs return as one of the two major pets in ''[[The Sims 4: Cats & Dogs]]''. They appear largely similar to those in ''The Sims 2: Pets''. They are not directly controllable, however Sims with higher [[pet training]] skill can order their dog around much more efficiently. Dogs are able to form any type of relationships with cats, except mating.
 
Dogs' needs aren't normally viewable, so the player has to rely on notifications and checking up on dogs with their Sims to find out how they are feeling. However, using [[mod]]s reveals that dogs' needs are Bladder, Hunger, Energy, Play, Affection and Bowel.
The dog needs aren't able to be viewed from a panel, instead dogs and notifications will signal the Sim or player what the dog's needs are. Dogs just like cats have their own set of unique traits, most breeds when selected will automatically give a trait based on the breed. (This is removable)
 
The pre-made dogs belonging to playable households in ''The Sims 4: Cats & Dogs'' are:
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===Dog Traits===
Dogs have a few unique traits but others they share with cats. For example: both dogs and cats can be Gluttons, and the Active trait in dogs is equivalent to the Frisky trait in cats. Selecting a pre-made dog breed in Create a Pet will automatically add a suitable (but removable) trait.
Dogs have a set of their own unique traits:
*Active
*Adventurous 
*Aggressive
*Aggresive
*Couch Potato
*Friendly
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*Hairy
*Hunter
*Independent
*Independant
*Jumpy
*Loyal
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===Fox===
{{main|Fox}}
ThereFoxes isexist as a Foxdog breed within the dog breeds andwith a unique fox voice.
 
==Trivia==
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