Elevator: Difference between revisions

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|size = 1x1{{vgversion|TS3:ITF}}, 2x2; reserved space varies
|size = 1x1{{vgversion|TS3:ITF}}, 2x2; reserved space varies
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'''Elevators''' were introduced in ''[[The Sims 2: Open for Business]]'', ''[[The Sims 2: Apartment Life]]'', ''[[The Sims 3: Late Night]]'',<ref name="available">[https://twitter.com/TheSims3/status/19862430014 Tweet] ''@TheSims3 will there be elevators?!! @eduardog3000 Yes!''</ref> ''[[The Sims 3: Into the Future]]'', and ''[[The Sims 4: City Living]]''. They allow quick travel between floors in residential and community lots, as well serving as a location for [[WooHoo]].{{Vgversion|OFB}}{{Vgversion|AL}}{{Vgversion|LN}} Toddlers and pets{{Vgversion|TS2:P}} are known for using the elevators independently in ''The Sims 2''.
'''Elevators''' were introduced in ''[[The Sims 2: Open for Business]]'', ''[[The Sims 2: Apartment Life]]'', ''[[The Sims 3: Late Night]]'',<ref name="available">[https://twitter.com/TheSims3/status/19862430014 Tweet] ''@TheSims3 will there be elevators?!! @eduardog3000 Yes!''</ref> ''[[The Sims 3: Into the Future]]'', and ''[[The Sims 4: City Living]]''. They allow quick travel between floors and Sims can [[WooHoo]] in them.


They are added in [[Build Mode]]; only elevators added in a vertical "elevator shaft" will be usable, so all elevators in a particular shaft must be above or below the others in the same shaft.
They are added in [[Build Mode]]; only elevators added in a vertical "elevator shaft" will be usable, so all elevators in a particular shaft must be above or below the others in the same shaft.
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|size = 2x2 plus 1x2 reserved space
|size = 2x2 plus 1x2 reserved space
|uses =
|uses =
}}<blockquote>Bored with trudging up and down ordinary stairs just because you want to go to another level in some building? Hark! Like angels' trumpet song, this handy item strikes into the fray! Shun those safe, but repetitive stairways for the excitement of a closed box dangling on a thin wire far above the bottom of a dank shaft. Comes fully equipped with doors and a button.</blockquote>
}}<blockquote>Bored with trudging up and down ordinary stairs just because you want to go to another level in some building? Hark! Like angels' trumpet song, this handy item strikes into the fray! Shun those safe, but repetitive stairways for the excitement of a closed box dangling on a thin wire far above the bottom of a dank shaft. Comes fully equipped with doors and a button.</blockquote>'''Environment''': 3


'''Environment''': 3
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====The Going Somewhere by UppersCo====
====The Going Somewhere by UppersCo====
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|size = 2x2 plus 1x2 reserved space
|size = 2x2 plus 1x2 reserved space
|uses =
|uses =
}}<blockquote>Is life losing its direction? Unable to find the lift you're longing for? Trapped on a stairway to nowhere? The Going Somewhere will take you to higher places... and back, without bringing you down! Whether you are rising or falling, you're on the level with The Going Somewhere. Don't just walk through life -- let UppersCo take you there!
}}<blockquote>Is life losing its direction? Unable to find the lift you're longing for? Trapped on a stairway to nowhere? The Going Somewhere will take you to higher places... and back, without bringing you down! Whether you are rising or falling, you're on the level with The Going Somewhere. Don't just walk through life -- let UppersCo take you there!Consumer Information: The Going Somewhere elevator never fails to function in laboratory simulations.


Consumer Information: The Going Somewhere elevator never fails to function in laboratory simulations.
</blockquote>



</blockquote>
'''Environment''': 3
'''Environment''': 3




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====The Ultravator Shaft by SchafftCo====
====The Ultravator Shaft by SchafftCo====
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|uses =
|uses =
}}<blockquote>Elevators are great for going from floor-to-floor, but only when there's a shaft for them to travel through. Unlock the full hidden potential of your elevator by installing this industrial strength shaft extension unit. Its steel construction and standardized interlocking attachment flanges allow you to both make those upper stories accessible and maximize plummeting speeds in a snap.</blockquote>
}}<blockquote>Elevators are great for going from floor-to-floor, but only when there's a shaft for them to travel through. Unlock the full hidden potential of your elevator by installing this industrial strength shaft extension unit. Its steel construction and standardized interlocking attachment flanges allow you to both make those upper stories accessible and maximize plummeting speeds in a snap.</blockquote>

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====Multiple Multi-Purpose Elevator====
====Multiple Multi-Purpose Elevator====
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|size = 2x2 plus 1x2 reserved space
|size = 2x2 plus 1x2 reserved space
|uses =
|uses =
}}<blockquote>Need a fast way to move up? You can now if you install one of these beauties on your lot. The Multiple Multi-Purpose Elevator will lift up your spirits when you are feeling down. Though beware that this elevator may cause you to feel down when you least expect it.</blockquote>
}}<blockquote>Need a fast way to move up? You can now if you install one of these beauties on your lot. The Multiple Multi-Purpose Elevator will lift up your spirits when you are feeling down. Though beware that this elevator may cause you to feel down when you least expect it.</blockquote>'''Environment''': 2


'''Environment''': 2
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==The Sims 3==
==The Sims 3==
===The Sims 3: Late Night===
{{Infobox object
{{Infobox object
|name = Deco Elevator
|name = Deco Elevator
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|price = §1000
|price = §1000
|size = 2x2 plus 2x2 reserved space
|size = 2x2 plus 2x2 reserved space
}}Elevators are included in ''[[The Sims 3: Late Night]]'' and ''[[The Sims 3: Into the Future]]''. Unlike elevators in ''The Sims 2'', there is no risk of the cable snapping, and they can be used by multiple Sims at a time. The elevator from ''Late Night'' also serves as a location for [[WooHoo]]. Elevators can be placed both on residential lots and community lots. Elevators in ''Late Night'' have a 2x2 footprint, with a 2x2 square in front of the doors being reserved. They can be found in the stairs, railing and elevators category of build mode. They can also be placed in high-rises. Like ''The Sims 2'', players can use elevator shafts instead of doors to skip floors.
}}
Elevators are included in ''[[The Sims 3: Late Night]]'' and ''[[The Sims 3: Into the Future]]''. Formal can be often found and typically are placed in high rises. The '''Deco Elevator''' share similar characteristics that of the elevators in previous game, as well as numerous differences. They can be found in the stairs, railing and elevators category of build mode. Elevators will play neighborhood and build mode music from ''[[The Sims]]'' when used.


Elevators can be used by up to 4 Sims at a time. Like ''The Sims 2'', elevator doors can face any direction, provided that they are all on the same shaft.
In order to built a functional consecutive elevator system, vacant space for the elevator and its entrance path must be ensure clear. Elevators in ''Late Night'' have a 2x2 footprint, with a 2x2 square in front of the doors being reserved. Despite the regulation's minimum, the clear narrow hallway of the elevator pathway must at least stretch 3 tiles away for Sims to successfully use it. Otherwise, the Sim in question will complain of unable to reach the floor when instruct. Every elevator needs to be place above ground or flooring, with the doors penetrating its width wall. Each elevator must be stack above each other, aligned with their above highlighted yellow tiles. These only appear when hovering with the hang-grabbed elevator above the placed elevator and following floor .Like ''The Sims 2'', elevator doors can face any direction, provided that they are all on the same shaft. Just like in the past, individual elevator can be recolored and retextured with the [[Create a Style]] tool.


Sims may get stuck between the doors, or fall flat out when exiting the elevator. The chances of this happening are increased for Sims who have the [[Clumsy (The Sims 3)|Clumsy]] or [[Unlucky]] trait.
{{Infobox object
|name = Elevator Shaft
|desc = Use an Elevator Shaft to connect multiple floors without the need for an elevator stop. Most often used on the thirteenth floor.
|image =
|game = The Sims 3: Late Night
|buy = Build Mode
|price = §100
|size = 2x2
}}
Like ''The Ultravator Shaft by SchafftCo'' in ''[[The Sims 2: Open for Business]]'', players can install an '''elevator shaft''' for a floor or more to restrict access for the passengers and have it be skipped.


Elevators will play neighborhood and build mode music from ''[[The Sims]]'' when used.
Unlike elevators in ''The Sims 2'', there is no risk of the cable snapping and can be used by up to 4 Sims at a time. Player can direct their Sim to go to the chosen floor by clicking on any of the elevators of the common shaft. An elevator will be instantly called in the Sim's vicinity, as the object's call button lacks pressing animation. If any Sim is left behind and can't get to the elevator for any reason, they will then be teleported in it. Sims when exiting the elevator may get stuck between the doors and fall flat out on the ground. The chances of this happening are increased for Sims who have the [[Clumsy (The Sims 3)|Clumsy]] or [[Unlucky]] trait.

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===The Sims 3: Into the Future===
===The Sims 3: Into the Future===
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|price = §200
|price = §200
|size = 1x1 plus 1x1 reserved space
|size = 1x1 plus 1x1 reserved space
|image = [[File:ITFElevator.jpg|120px]]}}Tube elevators were introduced in ''[[The Sims 3: Into the Future|Into the Future]]''. They have a 1x1 footprint, with the space in front of the tube being reserved, and can only be used by one Sim at a time. Using them increases the [[Advanced Technology]] skill, and Sims with higher Advanced Technology skill are more adept at using them.
|image = [[File:ITFElevator.jpg|120px]]}}
Tube elevators were introduced in ''[[The Sims 3: Into the Future|Into the Future]]''. They have a 1x1 footprint, with the space in front of the tube being reserved, and can only be used by one Sim at a time. Using them increases the [[Advanced Technology]] skill, and Sims with higher Advanced Technology skill are more adept at using them.


There are [http://forums.thesims.com/en_US/discussion/798802/pets-elevator-tube-fail reports] that [[Pet#The Sims 3: Pets|pets]] cannot use them.
There are [http://forums.thesims.com/en_US/discussion/798802/pets-elevator-tube-fail reports] that [[Pet#The Sims 3: Pets|pets]] cannot use them.
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==References==
==References==
{{Reflist}}
{{Reflist}}[[fr:Ascenseur]]
[[fr:Ascenseur]]
[[pt-br:Elevador]]
[[pt-br:Elevador]]
[[Category:Objects available in build mode]]
[[Category:Objects available in build mode]]