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Employee: Difference between revisions
→The Sims 4
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For retail employees, it will show work ethic (how well they will follow instructions), sales ability (talking to customers), and maintenance skills (cleaning, restocking, etc.). Retail employees will arrive at work, and must be assigned a job in one of those three areas by the owner of the business, or a member of their household.
For restaurant employees, there are three jobs
====Firing====
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[[File: Restaurant Employee Report.png|thumb|329x329px|An example of Employee Satisfaction from a financial report of a restaurant.]]Sometimes, an employee will be unsatisfied with their job. Owners or their household members can fix this by praising the employee for their work. Criticizing employees for their work will make them work better, but lower their mood. At times, praising an employee for their work isn't enough, and the employee will ask for a promotion. In this case, not promoting the employee will lower the employee's relationship with the employer, and the employee may even quit.
In both retail and restaurants, employee behavior is a reflection of four things:
'''Mood''': Mood is very important for an employee. An employee's mood can affect how well they do their job, and could affect other customers' moods as well. Owners can improve an employee's mood by praising them or by telling them a joke to lift their spirits.
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Sims who are a part of the household that owns a retail business can do various jobs in that business. This is beneficial, as they don't need to be paid. It also allows the player to have more control over the business.
However, in an owned restaurant, the jobs of
[[Category:Open for Business]]
[[Category:Get to Work]]
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