Employee: Difference between revisions

227 bytes added ,  12 years ago
imported>Dharden
imported>Dharden
(→‎Raising wages and promoting employees: I have seen this happen.)
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'''Raising Wages''' - Changing an employee's wages is easy, and is important to keep employees happy as they gain skills and badge levels. Sims with higher skills and/or talents demand a higher salary, and Sims who are underpaid may refuse to come in. If employees are too underpaid, or underpaid for too long, they'll quit. If they are "fairly paid" they will stay longer.
 
'''Promoting''' (Community Business Only) - Promoting an employee to Manager allows a business owner to make a profit from a business without being at the business. Only employees with 5 talent points (Bronze Badge = 1, Silver Badge = 2, Gold Badge = 3) are eligible for promotion. Promotion is done by selecting a business owner, clicking on the employee, and selecting management/promote to manager. If ''[[FreeTime]]'' is installed, a playable employee who receives a [[Chance card#The Sims 2|hobby chance card]] outcome that results in a promotion will be promoted to manager even if he or she does not have 5 talent points. Once promoted, the new manager becomes selectable. Managers can be told to Mind the Store, meaning that a business owner need not visit the business for it to function.
 
===Firing and laying off employees===
Anonymous user