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Environment: Difference between revisions
→The Sims 2 and The Sims Stories
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In ''The Sims 2'', it is renamed environment, and does not appear until a Sim becomes a [[teen]] (though strangely, in ''The Sims 2'', babies have the environment motive when their motives are viewed with [[testingcheatsenabled]] enabled). In ''[[The Sims 2: Pets]]'', environment is replaced with scratch (for [[cat]]s) and chew (for [[dog]]s). [[PlantSim]]s{{vgversion|TS2:S}} do not have an environment motive.
An alarm clock
If there are too many plates of spoiled food around a Sim, and a Sim's environment bar is low, he or she may [[Death|die]] by flies.
Broken objects, dirty objects, trash, dirty dishes, spoiled food, dimness and puddles also decrease a Sim's environment need.
Since it depends on a Sim's surroundings, environment is not affected by the maxmotives cheat, or by [[motive-affecting items]].
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