Environment: Difference between revisions

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In ''The Sims 2'', it is renamed environment, and does not appear until a Sim becomes a [[teen]] (though strangely, in ''The Sims 2'', babies have the environment motive when their motives are viewed with [[testingcheatsenabled]] enabled). In ''[[The Sims 2: Pets]]'', environment is replaced with scratch (for [[cat]]s) and chew (for [[dog]]s). [[PlantSim]]s{{vgversion|TS2:S}} do not have an environment motive.
 
AnIf a Sim wakes up to an an alarm clock, or a racketnoise caused by a neighbor through a shared wall,{{Vgversion|TS2:AL}} waking a Sim will make their environment bar will become completely red, until theythe turnnoise itis offgone. If they can't, their mood will drastically decrease, but it quickly recovers once they finally turn it off. An accident or fire causing Sims to panic will also drain all of their environment bar.
 
If there are too many plates of spoiled food around a Sim, and a Sim's environment bar is low, he or she may [[Death|die]] by flies.
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