Environment: Difference between revisions

33 bytes removed ,  5 years ago
no edit summary
imported>K6kaBOT
m (Bot: Removing invisible Unicode characters)
imported>K6ka
No edit summary
Line 1:
{{See also|Decorations}}
<blockquote class="note">Decorations and landscaping around the lot will affect the environment. Sims like bright, clean spaces with plently of color and light. A well kept house and yard will surely fulfill this need.</blockquote>
― ''The Sims 2''
{{All
|name = Environment
|image = [[File:Ts2 poorly maintained room.png|240px]]
|caption= A messy and poorly maintained room}}
<blockquote class="note">{{Quote|Decorations and landscaping around the lot will affect the environment. Sims like bright, clean spaces with plentlyplenty of color and light. A well kept house and yard will surely fulfill this need.</blockquote>|''The Sims 2''}}
'''Environment''' (in ''[[The Sims 2]]'' and ''[[The Sims Stories]]''), also known as '''Room''' (in ''[[The Sims]]'' and console games of ''[[The Sims 2 (console)|The Sims 2]]'' and ''[[The Sims 2: Pets (console)|The Sims 2 Pets]]''), is an often overlooked [[motive]] that determines how happy a Sim is with the environment around him or her. It is a combined rating that analyzes the design and content of the room that the Sim is currently standing in. Different factors can affect this motive; for example, Sims don't like small rooms, or rooms with not enough light or windows, nor do they like dead fish in the aquarium, dead plants, walls with no texture on them, foundations with no floor texture on them, dirty plates, puddles, ash piles, or dirty or broken objects. Certain purchases will improve the room rating, such as expensive fireplaces, sculptures, landscaping, or paintings.
 
Anonymous user