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In ''The Sims 3'' and ''The Sims 4'', objects still have an environment rating, and Sims who are standing in a room with a high environment rating will get a "Decorated" or "Nicely Decorated" moodlet. Sims in a room with trash, puddles, spoiled food, and dirty objects will get the "Dirty Surroundings", "Filthy Surroundings" or "Vile Surroundings" moodlets based on how dirty the room is.
 
In ''The Sims 4'', decorative objects provide a moodlet that gives the Sims inside a happy moodlet, and multiple decorations stack the moodlets and make the Sims happier. Conversely, spoiled food, puddles, trash, and damaged items give nearby Sims tenseuncomfortable moodlets.
 
In [[The Sims 4/Patch 95|patch 95]] of ''The Sims 4'', all architectural elements such as wall patterns, floor patterns, fences, and columns will have impact on environment either positive or negative. This means that an undecorated room will get a "Poorly Decorated" Uncomfortable +1 moodlet. This feature can be disabled in the gameplay option menu.
 
{{Motives}}
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