Fighting: Difference between revisions

91 bytes added ,  6 years ago
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imported>K6ka
(testing suggests this was removed after expansions are installed)
imported>IsaiahScribblenauts
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Beginning with ''[[Nightlife]]'', a fight can trigger [[fury]]. This can also happen in ''The Sims Stories''. If a Sim catches their children fighting, they will lecture the child. After a fight, the Sims involved get a [[memory]] of winning or losing a fight. In ''[[The Sims 2]]'' and ''[[The Sims Stories]]'', Attack is a Fight social instead of a [[Mean (social type)|Mean social]]. The chances of winning the fight is modified by approximately +5% for each body point the Sim has that the other Sim doesn't, or vice versa.
 
If ''[[The Sims 2: Pets|Pets]]'' is installed, two [[pet]]s can start a fight with each other if their relationship is low enough. Like normal Sim fights, nearby Sims will watch the fight and react differently depending on their personality. It is, however, likely that the pet will run away if they lose a fight against a [[wolf]].
 
==The Sims 3==