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imported>BobNewbie (Wikifying) |
imported>WinMacSims3 m (→The Sims 2 and The Sims Stories: Added details) |
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==[[The Sims 2]] and [[The Sims Stories]]== |
==[[The Sims 2]] and [[The Sims Stories]]== |
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Fines in ''The Sims 2'' and ''The Sims Stories'' are different from The Sims. Unlike in ''The Sims'', a sound will not play in ''The Sims 2'' and ''The Sims Stories'' whenever a fine occurs. As with ''The Sims'', objects will be taken away if the player cannot pay the fine. |
Fines in ''The Sims 2'' and ''The Sims Stories'' are different from The Sims. Unlike in ''The Sims'', a sound will not play in ''The Sims 2'' and ''The Sims Stories'' whenever a fine occurs. As with ''The Sims'', objects will be taken away if the player cannot pay the fine; Funds will not be reduced to §0. If the player has no objects and has less than §500, the Police Officer/Firefighter will criticize the family for wasting their time similar to the Repo-man and then leave. |
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===Police=== |
===Police=== |
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[[File:TS2-TSS_Fine_Message.png|thumb|Being fined in ''The Sims 2'' and ''The Sims Stories''. Firefighter message is the same as the police.]] |
[[File:TS2-TSS_Fine_Message.png|thumb|Being fined in ''The Sims 2'' and ''The Sims Stories''. Firefighter message is the same as the police.]] |
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Police in ''The Sims 2'' and ''The Sims Stories'' will always fine the Sim unlike in The Sims where they would give the Sim a warning and then a fine. The police officer will lecture the Sim and fine the Sim §500. The officer may take away the object is the player has less than §500. The lecture can trigger [[Fury]] . |
Police in ''The Sims 2'' and ''The Sims Stories'' will always fine the Sim unlike in The Sims where they would give the Sim a warning and then a fine. The police officer will lecture the Sim and fine the Sim §500. The officer may take away the object is the player has less than §500. The lecture can trigger [[Fury]] . |