Forum:Best Expansion/Stuff Packs The Sims 3: Difference between revisions

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* Into the Future: Plumbots alone is the bomb and I personally like them more than Simbots. However, most of the other things are rather difficult to take advantage of, such as the utopian RAINBOWWWZZZZAAAHHHH which are awesome but rather annoying due to the blasted walk animation. However, this is pretty much Win tier, plenty of minor yet good interactions here and there such as the sprites.
* Late Night: I may hate the celebrity system with a passion due to the forced snootiness that makes me apecrap insane, but suffice to say that it adds a huge bit to the gameplay. My playstyle doesn't favor LN as much as the others, but the pack is good, since it was the expansion that introduced the breast slider and the zodiac (which eventually was added to the base game itself).
* World Adventures: All glory to Nectar Making. Martial Arts could have been better, but the skill still makes for great eye-candy and source of raw materials, particularly for Simbots.
 
=== OK Tier ===
* Seasons: Can't say I liked it too much: Snow was great, but it gets annoying when it builds into the game lag (and I have an i5) which becomes more irritating than welcome. The festival grounds offer bite-size fun such as the easter egg hunt, but nothing too big that I could go without. Heck, the forced Alien eyes on Alien hybrid is the one thing that made me give up on making my sims hybrids. However, the Alien eyes CAS slider on the other hand is great, especially if you are into the more big eye aesthetics a la manga. Basically, it wasn't great because it doesn't have the big, juicy interactive stuff that I like, but then it has other redeeming factors to make it not stink. Also, hibernation that screws with harvest.
* Generations: They add a little bit to the non-adult stages. The only problem is that my gameplay centers on unaging adults. Ironically, this is the expansion that allowed for the unaging adults without turning aging off. Motive Mobile is also good, if it weren't for its slow speed. It is sad that one has to have children to get to the imaginary friend, either by adoption or... [[WooHoo|heresy]]. Potions are also rather lackluster especially in light of elixirs.
* Island Paradise: The biggest problem is that all the features are concentrated on the neighborhood. Unless you're willing to invest time to make a world yourself, it's difficult to enjoy all the contents in another neighborhood.
 
=== Bleh Tier ===
* Pets: To the inferno with the routing problems that pets spawn. Also, down with those random raccoons and especially those BLASTED DEERS which will eat your crops. Horses and Unicorns are ok, but it's difficult to justify the routing problems and those rage-inducing dog holes, which doesn't help my disdain for dogs and cats.
* Showtime: Showtime lacks much of the crafting and interaction things that I look for in an expansion pack. Nonetheless, the decorations are good, and genies add some redeeming value to the pack. But that's about it.
 
[[User:Mathetesalexandrou|<span style="color:#00CC33">MILK FOR THE UNYUUFEX, </span><span style="color:#00AADD">FLAT CHEST FOR THE CUTENESS THRONE, </span><span style="color:#88AAAA">SKULLS FOR THE SKULL PROBES </span>]] ([[user talk:Mathetesalexandrou]]) 09:10, December 31, 2014 (UTC)
 
== My Favourite Sims 2 Expansion Packs ==
 
I am very unfamiliar with this forum, in fact I'm completely new to it. So please no negative responses.
 
=== Best Expansion Pack ===
 
The best expansion pack would have to be Nightlife, cause it's got cars, bowling alleys, downtown, etc. Also there's a lot of additional clothes and hairstyles.
 
=== Second Best Expansion Pack ===
 
Definitely the best expansion pack after Nightlife would be Apartment Life, because you no longer have to take a taxi to travel to community lots. And because you get witches and apartments. While there aren't really a lot of additional hairstyles that my Sims benefit from, there are a lot of additional clothes.
 
=== Third Best Expansion Pack ===
 
Open for Business because you can start businesses, although the main reason I like it is the additional clothes, hairstyles and items.
 
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P.S. I'd have to say University would be my fourth favourite, even though I'm not terribly keen on the concept of my Sims going to college instead of having careers. -- '''[[User:C.Syde65|<font color="maroon">C.Syde</font>]]''' ([[User talk:C.Syde65|<font color="black">talk</font>]] &#124; [[:Special:Contributions/C.Syde65|<font color="black">contribs</font>]]) 07:06, January 1, 2015 (UTC)
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I may as well post what I think of the expansion packs although given I don't have all of them and haven't played in ages this might not be the best but let's give it a shot!
*World Adventures - I don't mind World Adventures. The tombs were fun to do the first time and the worlds all look fairly nice, however that's all I can really think of. Its a good way to get some money at the very least. My main gripe lies with how I've had glitches with the quest board thing for something like 4 years across two different computers.
*Ambitions - Twinbrook is a nice neighborhood but I feel Open for Business did this gimmick better. Professions are a good addition and I can't think of any glaring faults this one has.
*Late Night - I guess I like the vampires? It ends about there because Bridgeport is utter garbage as a neighborhood and is barely playable without editing it or modding the game, whichever you prefer. I've still got memories of sims trapped for ages inside one of the glitchy nightclub elevators. Also added stuff like the somewhat annoying fame system which you couldn't disable until two EP's later, and I believe it also added numerous things like all the generic cars spawning in parking spots and ghosts driving away from the cemetary.
*Pets - Lazy job, the pet models look very similar to those from TS2 and I'm pretty sure they even recycled some animations. Compared to your sims the pets don't feel as alive. I can't remember anything else that was added but I don't think the neighborhood was that bad, but it wasn't outstanding.
*Showtime - I've only played this once or twice so I can't really write that much but I can't remember any glaring flaws. It could probably have been easily merged into Late Night or vice versa which is my main issue though.
*Supernatural - My favourite EP by far. I've said many times in many different places that my favourite sims game is Makin' Magic and I'm happy there's an actual magic themed EP, I've always liked the idea of using magic in games in general. Moonlight Falls looks beautiful to boot and really gets across the vibe they were going for in my opinion at least.
-- {{WHsig|07:46, January 1, 2015 (UTC)}}
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