Forum:Bridgeport Graveyard Remains: Difference between revisions

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I went to the Bridgeport Eternal Rest Graveyard, with a Kleptomaniac Sim in the daytime. I couldn't take any named graves, but I found I could take the "Remains" by dragging them. My Sim was a Ghost Hunter, so I could use "Appease Ghost". I'm assuming that these particular remains have ghosts, right? If not, then how do I steal the named ones?[[User:Kevinl0828|Kevinl0828]] 21:36, May 29, 2011 (UTC)
I went to the Bridgeport Eternal Rest Graveyard, with a Kleptomaniac Sim in the daytime. I couldn't take any named graves, but I found I could take the "Remains" by dragging them. My Sim was a Ghost Hunter, so I could use "Appease Ghost". I'm assuming that these particular remains have ghosts, right? If not, then how do I steal the named ones?[[User:Kevinl0828|Kevinl0828]] 21:36, May 29, 2011 (UTC)
:The ones called remains don't have a ghost associated with them. However, the named ones (I think there's three) do have a ghost. It is possible to steal them, but only if you have not stolen more than three things already and the ghost is not out. It might also have to be done at night, I am not sure. --'''[[User:Woganhemlock|<font face="Trebuchet MS" color="black">W</font>]][[User_blog:Woganhemlock|<font color="orange">H</font>]] <sup>[[User_talk:Woganhemlock|<font color="grey">(Talk)</font>]]</sup>''' 21:33, May 29, 2011 (UTC)
:The ones called remains don't have a ghost associated with them. However, the named ones (I think there's three) do have a ghost. It is possible to steal them, but only if you have not stolen more than three things already and the ghost is not out. It might also have to be done at night, I am not sure. --'''[[User:Woganhemlock|<font face="Trebuchet MS" color="black">W</font>]][[User_blog:Woganhemlock|<font color="orange">H</font>]] <sup>[[User_talk:Woganhemlock|<font color="grey">(Talk)</font>]]</sup>''' 21:33, May 29, 2011 (UTC)
:How do I replace the remains then? I've made a mini-graveyard in my backyard :)[[User:Kevinl0828|Kevinl0828]] 21:36, May 29, 2011 (UTC)
::How do I replace the remains then? I've made a mini-graveyard in my backyard :). If they're irreplaceable, how much do they usually cost? 0$?[[User:Kevinl0828|Kevinl0828]] 21:36, May 29, 2011 (UTC)
:::I'm not sure how to replace the ones at the cemetary, which I assume you'retalking about. You might be able to use cheats or kill your sims to get the desired effect. --'''[[User:Woganhemlock|<font face="Trebuchet MS" color="black">W</font>]][[User_blog:Woganhemlock|<font color="orange">H</font>]] <sup>[[User_talk:Woganhemlock|<font color="grey">(Talk)</font>]]</sup>''' 21:39, May 29, 2011 (UTC)
::::Meh. I'll stick them in the Mausoleum.[[Special:Contributions/98.195.110.99|98.195.110.99]] 21:50, May 29, 2011 (UTC)

Latest revision as of 00:41, 3 November 2012

Forums: IndexGame discussionsBridgeport Graveyard Remains | Post

I went to the Bridgeport Eternal Rest Graveyard, with a Kleptomaniac Sim in the daytime. I couldn't take any named graves, but I found I could take the "Remains" by dragging them. My Sim was a Ghost Hunter, so I could use "Appease Ghost". I'm assuming that these particular remains have ghosts, right? If not, then how do I steal the named ones?Kevinl0828 21:36, May 29, 2011 (UTC)

The ones called remains don't have a ghost associated with them. However, the named ones (I think there's three) do have a ghost. It is possible to steal them, but only if you have not stolen more than three things already and the ghost is not out. It might also have to be done at night, I am not sure. --WH (Talk) 21:33, May 29, 2011 (UTC)
How do I replace the remains then? I've made a mini-graveyard in my backyard :). If they're irreplaceable, how much do they usually cost? 0$?Kevinl0828 21:36, May 29, 2011 (UTC)
I'm not sure how to replace the ones at the cemetary, which I assume you'retalking about. You might be able to use cheats or kill your sims to get the desired effect. --WH (Talk) 21:39, May 29, 2011 (UTC)
Meh. I'll stick them in the Mausoleum.98.195.110.99 21:50, May 29, 2011 (UTC)