Free will: Difference between revisions

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==The Sims 2==
In ''[[The Sims 2]]'', free will is no longer global, and can now be enabled or disabled for each individual house. Free will is more advanced than in ''The Sims''. Sims will generally make better choices, but may decide to do things such as make a very filling meal when they're only slightly hungry. Sims may make free will choices even while the player is looking though an object's menu. When making free will decisions to use objects, Sims in ''The Sims 2'' are notably poor about judging whether or not another Sim is already using them. For example, a hungry sim might walk across the room to the fridge when another sim is already using it and start to fuss about not being able to get to it.
 
With the ''[[The Sims 2: Pets|Pets]]'' [[expansion pack]], Sims will frequently interact with pets as a result of free will, and pets may autonomously seek to interact with Sims.
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