Game camera: Difference between revisions

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{{For|the object in The Sims 3 World Adventures|Camera}}
{{For|the object in The Sims 3 World Adventures|Camera}}
{{cleanup}}
'''Game Camera''' is a feature of games in The Sims series that can be used to control the camera. The camera is controllable in many ways such as the <code>,</code> and <code>.</code> keys, the middle mouse button, Ctrl + Right mouse button{{Vgversion|TS2}}{{Vgversion|TSS}}{{Vgversion|TS3}}{{Vgversion|TSM}}, Shift + WASD keys{{Vgversion|TSS}} or Ctrl + WASD or Arrow Keys{{Vgversion|TS3}}{{Vgversion|TSM}} (Windows and Mac OS X); The right analog/C-Stick (All consoles except the Wii); C + Control Stick{{Vgversion|TS2 PC}}(Wii). Starting with ''[[The Sims 2]]'' and ''[[The Urbz: Sims in the City]]'', the camera control can be reverted to The Sims 1 style.
In [[The Sims series]], the '''Game camera''' is the feature which shows the simulated world on the player's screen. The camera can be controlled in many ways. In addition to using the buttons in the user interface, it can be rotated by using the <code>,</code> and <code>.</code> keys, and zoomed in and out by using the <code>+</code> and <code>-</code> keys. It can also be controlled with the middle mouse button, Ctrl + Right mouse button{{Vgversion|TS2}}{{Vgversion|TSS}}{{Vgversion|TS3}}{{Vgversion|TSM}}, Shift + WASD keys{{Vgversion|TSS}} or Ctrl + WASD or Arrow Keys{{Vgversion|TS3}}{{Vgversion|TSM}} (Windows and Mac OS X); The right analog/C-Stick (All consoles except the Wii); C + Control Stick{{Vgversion|TS2 PC}}(Wii). Starting with ''[[The Sims 2]]'' and ''[[The Urbz: Sims in the City]]'', the camera control can be reverted to The Sims 1 style.


==The Sims era==
==The Sims era==
In the original PC version of ''[[The Sims]]'', there was no 3D camera. There were four viewing angles, and three zoom levels. The <code>,</code> and <code>.</code> keys would change the viewing angle -- <code>,</code> went right and <code>.</code> went left.{{confirm}} Zoom could be controlled with the <code>+</code> and <code>-</code> keys.
In the original PC version of ''[[The Sims]]'', the camera was somewhat limited. There were four viewing angles, each of which was 90 degrees apart; and three zoom levels.


[[File:TS Options Interface.png|300px|]]
In the [[The Sims (console)|console versions of ''The Sims'']], ''[[The Sims Bustin' Out]]'' and ''The Urbz: Sims in the City'', the camera is in 3D format and the control is similar to the one used in ''The Sims 2'' and [[The Sims Stories]]. The player can control the camera using the Right Analog Stick or C-Stick. In ''The Urbz: Sims in the City'', the camera control can be inverted, similar to the Sims 1 Style in ''The Sims 2'' and ''The Sims Stories''. Also in ''The Urbz: Sims in the City'', the camera can be put to ground level as in ''The Sims 2'' and The Sims Stories.

In addition to the controls in the Control Panel, the <code>,</code> and <code>.</code> keys would rotate the view -- <code>,</code> went right and <code>.</code> went left. Zoom could be controlled with the <code>+</code> and <code>-</code> keys.

In the [[The Sims (console)|console versions of ''The Sims'']], ''[[The Sims Bustin' Out]]'' and ''The Urbz: Sims in the City'', the camera is in 3D format and the control is similar to the one used in ''The Sims 2'' and [[The Sims Stories]]. The player can control the camera using the Right Analog Stick or C-Stick. In ''The Urbz: Sims in the City'', the camera control can be inverted, similar to the Sims 1 Style in ''The Sims 2'' and ''The Sims Stories''. Also in ''The Urbz: Sims in the City'', the camera can be brought to ground level as in ''The Sims 2'' and The Sims Stories.


==The Sims 2 and The Sims Stories==
==The Sims 2 and The Sims Stories==
The camera is now in 3D format and the controls now use The Sims 2 style instead of The Sims 1 style (Later used in The Sims 3 and The Medieval). You can control it by using the Middle Mouse, Ctrl + Right Mouse Button or using the controls in the UI. The camera can be inverted (But not Vertically) by using '''Sims 1 Style'''. Like The Urbz: Sims in the City, the camera can be put to ground level by pressing +.
The camera is now in 3D, which allows the view to be rotated 360 degrees and tilted up and down. The Sims 1 style of camera rotation can be selected in [[Game option#The Sims 2 and The Sims Stories|Game options]]. The UI controls, <code>,</code> and <code>.</code> keys, and <code>+</code> and <code>-</code> keys work as in ''The Sims'', although the 3D environment allows for smooth zooming instead of being limited to preset zoom levels. If the mouse has a scroll wheel, it can be used to zoom in and out. The camera can also be controlled by using the middle mouse button (if present), or by holding down the Ctrl button and the right mouse button. As in ''The Urbz: Sims in the City'', the camera can be brought to ground level.


==The Sims 2 Console games==
==The Sims 2 Console games==
It is the same as The Urbz: Sims in the City except that the camera can be inverted for either Direct or Classic Control (The Sims 2 and The Sims 2 Pets).
The camera works as in ''The Urbz: Sims in the City'', except that the camera controls can be set to either Direct or Classic Control (The Sims 2 and The Sims 2 Pets).


==The Sims 3 and The Sims Medieval==
==The Sims 3 and The Sims Medieval==
Camera controls in The Sims 3 and The Sims Medieval are the same as The Sims 2 and The Sims Stories but you can now use the CTRL + WASD/Arrow Keys. Prior to version 1.3 of The Sims Medieval, Lots did not have 3D view and only a Stage view was allowed. The Sims 3 and The Sims Medieval can still be inverted to 'Sims 1 Style' but now allows the vertical camera control to be inverted.
Camera controls in ''[[The Sims 3]]'' and ''[[The Sims Medieval]]'' are the same as ''The Sims 2'' and The Sims Stories. However, the CTRL + WASD/Arrow Keys can now be used. Prior to version 1.3 of The Sims Medieval, lots did not have 3D view, and only a Stage view was allowed. ''The Sims 3'' and ''The Sims Medieval'' can still be set to use the "Sims 1 Style" of camera control, but this now allows the vertical camera control to be used.
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 20:16, 10 April 2012

For the object in The Sims 3 World Adventures, see Camera.
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In The Sims series, the Game camera is the feature which shows the simulated world on the player's screen. The camera can be controlled in many ways. In addition to using the buttons in the user interface, it can be rotated by using the , and . keys, and zoomed in and out by using the + and - keys. It can also be controlled with the middle mouse button, Ctrl + Right mouse button[TS2][TSS][TS3][TSM], Shift + WASD keys[TSS] or Ctrl + WASD or Arrow Keys[TS3][TSM] (Windows and Mac OS X); The right analog/C-Stick (All consoles except the Wii); C + Control Stick[TS2 PC](Wii). Starting with The Sims 2 and The Urbz: Sims in the City, the camera control can be reverted to The Sims 1 style.

The Sims era

In the original PC version of The Sims, the camera was somewhat limited. There were four viewing angles, each of which was 90 degrees apart; and three zoom levels.

In addition to the controls in the Control Panel, the , and . keys would rotate the view -- , went right and . went left. Zoom could be controlled with the + and - keys.

In the console versions of The Sims, The Sims Bustin' Out and The Urbz: Sims in the City, the camera is in 3D format and the control is similar to the one used in The Sims 2 and The Sims Stories. The player can control the camera using the Right Analog Stick or C-Stick. In The Urbz: Sims in the City, the camera control can be inverted, similar to the Sims 1 Style in The Sims 2 and The Sims Stories. Also in The Urbz: Sims in the City, the camera can be brought to ground level as in The Sims 2 and The Sims Stories.

The Sims 2 and The Sims Stories

The camera is now in 3D, which allows the view to be rotated 360 degrees and tilted up and down. The Sims 1 style of camera rotation can be selected in Game options. The UI controls, , and . keys, and + and - keys work as in The Sims, although the 3D environment allows for smooth zooming instead of being limited to preset zoom levels. If the mouse has a scroll wheel, it can be used to zoom in and out. The camera can also be controlled by using the middle mouse button (if present), or by holding down the Ctrl button and the right mouse button. As in The Urbz: Sims in the City, the camera can be brought to ground level.

The Sims 2 Console games

The camera works as in The Urbz: Sims in the City, except that the camera controls can be set to either Direct or Classic Control (The Sims 2 and The Sims 2 Pets).

The Sims 3 and The Sims Medieval

Camera controls in The Sims 3 and The Sims Medieval are the same as The Sims 2 and The Sims Stories. However, the CTRL + WASD/Arrow Keys can now be used. Prior to version 1.3 of The Sims Medieval, lots did not have 3D view, and only a Stage view was allowed. The Sims 3 and The Sims Medieval can still be set to use the "Sims 1 Style" of camera control, but this now allows the vertical camera control to be used.