Game guide:Architectural Designer scoring: Difference between revisions

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{{vgversion2a|The Sims 3: Ambitions}}
[[File:Architectural Designer career icon.png|left]]'''[[Architectural Designer]]''' is a [[profession]] from ''[[The Sims 3: Ambitions]]''. In this profession, Sims are given [[Renovation mode|renovation requests]] from other neighbors throughout the [[neighborhood]]. The objectives are rather straightforward, which is to renovate other Sims' houses with the required objects. However, there are background scores on how well Sims have made renovations depending on many factors, and high scores will benefit the Sims, including payment bonus and great overall reviews.
[[File:Architectural Designer career icon.png|left]]
[[File:Architectural Designer career icon.png|left]]'''[[Architectural Designer]]''' is a [[profession]] fromfeatured in ''[[The Sims 3: Ambitions]]''. In this profession, Sims are given [[Renovation mode|renovation requests]] from other neighbors throughout the [[neighborhood]]. The objectivesobjective areis rather straightforward, which is to: renovateRenovate other Sims' houses with the required objects. However,Once therea arerenovation backgroundis scorescomplete, onit howwill wellbe Simsscored. have made renovations depending on many factors, and highHigh scores will benefit the Sims,Sim includingvia a payment bonus and great overall reviewsreview.
 
OverallGetting reviewhigh overall reviews is verya importantkey tocomponent of fulfillfulfilling the [[lifetime wish]] to become 'a ''Home Design Hotshot''', which requires a total of 100 great reviews. Practically, this amount of tallywhich is almost impossible forvery Simsdifficult to achieve. This tutorial will help the players to understand the scoring system infor Architecturalrenovation Designerrequests, andas thewell tipsas toprovide earnadvice on earning great reviews more easily.
 
==Reviews==
In contrast, thereThere are 3 types of reviews: bad reviewreviews, good reviewreviews, and great reviewreviews. ReviewA scoringrenovation dorequest notthat haveearns a stated range or limit. Each review has range of scoring. Having score lower than 0 will giveearn the SimsSim a bad review,; a score between 0 toand 1,000 will giveearn a good review,; whileand a score higher than 1,000 will giveresult in a great review. There are also somescore thresholds ofthat score which determinesdetermine how much Simsa Sim will earn upon finishing a renovation, as shown onin the table. below:
 
{|class="plaintable heading-blue" style="float:right;"
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!Review
|-
|lessLess than 0
|None
|[[File:W receive a bad review.png]]
|-
|lessLess than 100
|None
|rowspan=5|[[File:W receive a good review.png]]
Line 45 ⟶ 47:
|}
 
BasicallyUpon telling the client that the renovation is complete, Sims'the careerrenovation levelis givesgiven a starting score onof a100. Each renovation. Higheris also automatically awarded a starting bonus, based on the Sim's Architectural Design career level. givesThe ahigher the career level, the larger the starting score, listedas illustrated below:
 
{|
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Line 61 ⟶ 64:
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This means that startingSims at level 8, the possibility to earn great review is higher than the previous levels, and Sims10 will automatically get a great review at level 10 upon finishing a renovation, as long as they don't get a penalty (e.g.due to an unfinished room, unsatisfiedfor objects, etc.example). Also, upon reporting that the renovation completes, Sims get a starting score for 100.
 
There are several ways to earn extra points on a renovation score:
There are several ways to add a bonus score if Sims to perform several things. Before beginning a renovation, Sims can take measurement on the house. It might take a while to measure the entire home, but taking a measurement will give a score boost of 50, 100, or 125 based on how long the Sim takes, so try letting the Sims finish taking measurement. Also, discussing renovation with client gives a score boost of 50, 100, or 125 based on how long the Sim discusses. Take Measurement and Discuss Renovation interactions are available at level 4 and 8, respectively.
*Sims at career level 5 and above have the option to measure the property before beginning a renovation. Although measuring the entire home takes time, doing so will give a score boost of 50, 100, or 125, based on how much time the Sim spends on taking measurements.
*Discussing the renovation with the client beforehand gives a score boost of 50, 100, or 125, again based on how long the Sim spends on the discussion. The Discuss Renovation interaction is available starting at career level 8.
*Learning a client's traits and tailoring the renovation to suit those traits. Sims can learn about their clients' traits through normal social interactions, or through the Discuss Renovation interaction if their career level is high enough.
 
==Special objects==
Some objects give extra points evenEven though they are not required for the renovation, placing certain objects will yield extra renovation points. Each plant and rug placed gives an extra 10 points. (It's notunclear statedif whetherthis itrefers could be eitherto decorative plants or, garden plants, or both.)
 
{|style="float:right;"
|[[File:W use homemade painting for job.png]][[File:W use homemade photo for job.png]][[File:W use homemade sculpture for job.png]]
|}
Sims can get bonusbonuses by placing homemade [[painting]]s, [[Photography|photographs]], and [[Sculpting|sculptures]] onduring a renovation. Each homemade object adds 100 onpoints to the scoring,score. andAn extra 100 points is awarded if anythe homemade object is a portrayal of the homemadeclient, objectsthe areclient's partner, a member of the subjectclient's household, or a Sim whose partner is a member of either:the client's household, bringing the object's total up to 200 points. Another 10 points is awarded per environment score of the homemade objects.
 
*The client,
==Bonus byClients' traits==
*The client's partner,
Learning a client's trait(s) before beginning a renovation is hugely beneficial for an architectural designer. If a Sim knows his/her client's traits, the renovation can be tailored to said traits, thus earning more renovation points. Below is a scoring chart detailing the various bonuses based on client traits:
*The member of the client's household, or
*A Sim whose partner is the member of the client's household
(e.g. a painting of the client), an extra 100 points will be added for the object, making it worth 200 points. Also, an extra 10 points is given per environment score of the homemade objects.
 
==Bonus by traits==
Learning the clients' traits is beneficial for architectural designers. Certain traits affect the scoring based on the renovation the Sims do. Below is the detailed scoring based on client's traits.
{|class="wikitable"
!Trait
!Effect
!Effects
|-
|[[Artistic]]
|0.1 points awarded per environment scorepoint of decorative objects.
|-
|[[Bookworm]]
|20 points awarded per bookshelf.
|-
|[[Can't Stand Art]]
|Contrary to popular belief, addingAdding artwork doesn't deduct points.
|-
|[[Computer Whiz]]
|10 points awarded per non-cheap computer.
|-
|[[Couch Potato]]
|1 point awarded per comfycomfort point of objects.
|-
|[[Easily Impressed]]
|Randomly awards 10 pointspoint bonus, regardless of renovation content.
|-
|[[Evil]] / [[Hates the Outdoors]]
|100 points awarded per room with no windows.
|-
|[[Frugal]]
|0.1 points awarded per Simoleon not spent.
|-
|[[Loves the Outdoors]]
|10 points awarded per window.
|-
|[[Natural Cook]]
|
|*50 points awarded per non-cheap food preparation object,<br 100 for non-cheap food appliance./> 
*100 points awarded per non-cheap food appliance
|-
|[[Party Animal]]
|
|*20 points awarded per bar, nectar rack, buffet table, or similar object.<br Stereos don't contribute any points./> 
*Stereos don't award any points
|-
|[[Snob]]
|0.01 points deducted per Simoleon not spent.
|-
|[[Technophobe]]
|Adding electronic devices dondoesn't deduct points.
|-
|[[Virtuoso]]
|
|*20 points awarded per [[guitar]] and stereo.<br Apparently other instruments don't count./> 
*Other instruments do not result in points awarded
|-
|[[Workaholic]]
|
|20 points awarded per desk. Computers don't contribute any points.
*20 points awarded per desk<br /> 
|20 points awarded per desk. *Computers don't contribute any points.
|}
 
==Scoring penalties==
OtherIn thanaddition penaltiesto trait-based on client's traits such as Snobpenalties, there are several factors that causes deduction of the renovationresult scoresin aspoint well.deductions:
 
#1,000 points are deducted for each unsatisfied required object for a renovation.
* 1,500 points are deducted for each unroutable object. An unroutable object is one that can't be accessed or properly interacted with due to improper placement—for example, a couch that isn't sittable because there is a bookshelf placed directly in front of it.
#50 points are deducted for each object with blocked slots.
#500* 1,000 points are deducted forper eachitem objecton placedthe onrenovation request that does not appear in anthe unroutablefinished surfaceroom.
#1,* 500 points are deducted for each object placed on an unroutable objectsurface.
#* 500 points are deducted for each broken object placed by the player.
#* 500 points are deducted for each dirty object placed by the player.
#* 50 points are deducted for each object with blocked slots. For example, a dining table that is up against a wall on one side.
#0.5 point is deducted for each reduced environment score of objects prior to renovation.
#* 20 points are deducted for each unlit room.
#* 20 points are deducted for each undecorated room.
#1,000* 0.5 points are deducted for each unsatisfiedenvironment requiredpoint object forlost aduring renovation.
So basically, those are the things players must avoid while renovating a house.
 
[[Category:The Sims 3 tutorials]]
==Miscellaneous==
[[File:Interior Designer lesson.png|thumb|right|A Sim using the drafting table]]
* It's important to remember that colors, styles, patterns, etc., of objects don't affect the renovation's score.
* Buy both an [[Easel#The Sims 3|easel]] and a [[drafting table]] (don't forget to buy the stool, as well). Each one has its advantages and disadvantages with regards to raising the Painting skill. Researching architectural design via the drafting table will raise a Sim's career experience faster than practicing painting on an easel. On top of that, once a Sim's Painting skill is maxed out, painting on the easel won't raise a Sim's career experience. A Sim can always gain career experience via the drafting table, even if his/her Painting skill is maxed out. Don't be too quick to get rid of the easel, though. Sims can get good money from selling their paintings, so it's a potential source of side income.
* Useful traits for architects:
** [[Artistic]] Sims will be able to raise their [[Painting]] skill more quickly, which will result in them getting promoted faster.
** [[Perceptive]] Sims will be able to learn clients' traits more quickly through socializing. This will lessen the time spent talking to the clients, allowing Sims to get more renovations done.
** The [[Savvy Sculptor]] and [[Photographer's Eye]] traits could be useful secondary traits. The two traits make it easier to increase their respective skills, which makes it easier for Sims to create expensive sculptures/photos to be placed in renovations.
** The [[Charismatic]] trait might also be useful as a secondary trait, as Sims will spend a lot of time talking to clients. Charismatic Sims also learn other Sims' traits faster.
* Once a Sim has completed a renovation, he/she will be given the option to take a picture for his/her portfolio. Do it right away—don't select the "Take Photo Later" option, because the Sim will lose the option to take the photo as soon as he/she leaves the lot. Don't worry if the photo doesn't really do a good job of capturing the renovation, though. A great photo that captures the entire room and a picture of a tiny section of the floor will both result in the same amount of progress for the Sim's portfolio.
* If you have ''[[The Sims 3: World Adventures]]'' installed, consider getting the "[[Lifetime reward#World Adventures|Inappropriate but in a Good Way]]" [[lifetime reward]] (not to be confused with the [[Inappropriate]] trait). "Inappropriate but in a Good Way" allows a Sim to act inappropriately (e.g., use another Sim's fridge or bed) without getting in trouble. This can be helpful during renovations if you want to exit Buy Mode and use your Sim to test out the positioning of objects.
* The "Observant" lifetime reward may also be useful for architectural designers. It enables Sims to instantly learn three traits of any Sim they meet. This helps for knowing which objects to use and which to avoid, in order to maximise the renovation score.
 
{{Feat game guide|January - March 2016}}
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