Game guide:Creating a tomb: Difference between revisions

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==Creating a simple trigger==
The easiest trigger to make is linking two dive wells together. Place two wells in buy mode. Remaining in buy mode, '''shift + control''' click one of the wells and select "Change this well's name (Current name:)", in the dialog box enter something simple like 'well1' and click ok. Now select the second well and repeat the process, naming it something like 'well2'. Return to the first well and select "Make this an uber warp well", in the box type 'well2'. Repeat for the second well by selecting "Make this an uber warp well" and typing 'well1', the two wells are now linked and a Sim should be able to travel between them.
 
Links are used to activate or deactivate traps, hide or unhide switches, hide or unhide holes, lock or unlock doors and much more. Every tomb should have links because without them there won't have any secrets or puzzles in the tomb, in a way that it won't look like a real tomb.
 
==Unlock tomb objects==
To unlock the switches, the holes, the movable statue, the traps and much more tomb things you will have to type some cheats codes:
*Open the cheat window using Control + Shift + C buttons.
*Type the cheat code "testingcheatsenabled" true to unlock all the chats in the game.
*Reopen the cheat window and type the "buydebug" cheat to unlock the tomb objects.
Now the new objects are in the debug section in the buy mode.
 
==Creating links.==
You can classify the links in easy and hard link for create, they are classified by difficulty when you play in your tomb. The easy classification is for links when you look for it, when playing, you already know what to do. The hard classification is for links that hard to do when play in the tomb that is being edited{{clarify}}.
 
 
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