Game guide:Earning simoleons: Difference between revisions

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{{TutorialGameGuide-nav}}
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==How To Earn Simoleons==
|name = {{PAGENAME}}
 
|image = [[Image:Money-tree-ts3.jpg|235px]]
|caption = [[Money tree|"Simoleon" trees]] in [[The Sims 3]].
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[[Simoleon]]s are the unit of currency in [[The Sims series]] games. A Sim family must have them in order to buy anything.
 
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If a Sim is good in the creative field, perhaps they should become an artist or a novelist.
 
To become an artist, all that is needed is an easel. This is a good job because it raises the Sim's Fun meter, and builds [[creativity (skill)|creativity]]{{Vgversion|TS}}{{Vgversion|TS2}} or [[painting]]{{Vgversion|TS3}}{{Vgversion|TS4}} skill while painting. Once a painting is completed, it can be sold. In ''The Sims'', what paintings sell for is strictly related to the creativity skill of the painter; a painting done by a Sim with maxed creativity will sell for §166. In ''The Sims 2'' and ''The Sims 3'', what paintings sell for is somewhat variable, but a skilled painter can regularly receive upwards of §350 for a single painting. ''The Sims 2'' and ''The Sims 3'' also allow completed paintings to be picked up and hung on the wall. If the painting is hung on the wall for a long time, it often goes up in value, and therefore can be sold for more money. In ''The Sims 4, ''paintings can sell for as much as §1,000 if they are of Great Quality (which become more apparent around Painting 5) and up to §5,000 if they're a Masterpiece. Painting when [[Inspired (emotion)|Very Inspired]] and at a high Painting level usually nets a guaranteed Great Painting, allowing you to make as much as §6,000 per 4-5 paintings, even more if you manage to get a masterpiece.
 
To become a novelist in ''The Sims 2'', a Sim must have a computer - the cheapest computer sells for §1000. Then, he or she can write a novel. This takes a while, and the [[fun]] meter will decrease while writing, but writing a novel builds creativity. (The blue bar over the Sim's head shows progress in building Creativity, not in writing the novel.) Once completed, a novel can sell for between §10001,000 and §30004,000, depending on its quality. In ''The Sims 3'', writers earn a weekly royalty for several weeks for each book written.
 
In ''The Sims'', if the woodworking or gargoyle carving bench is owned, a Sim can make garden gnomes or gargoyles (respectively), which can then be sold in buy mode. Early on, they will get little money (say §3-4 for their first creation). However, as the Sim works, his or her [[mechanical]] skill will increase. The higher the mechanical skill of the maker the more each gnome or gargoyle will be worth, to a maximum of §100 with a skill level of 10, and speed also increases. This does take a lot out of a Sim, especially comfort and energy early on, and social after a few days (since little time is left for socializing if most of the day is used on crafts) but a Sim with 10 mechanical can make §1000-1500 in one day. Woodworking returns in ''The Sims 4'', and can be very profitable when you raise your Handiness skill, allowing you to make a profit of around §3,000 per day if making the most profitable items.
 
With ''[[The Sims 2: University]]'', Sims can play musical instruments for tips: a very creative Sim will earn §100 from each Sim who tips.  Performing Sims collect their tips when they stop playing music.  As a rule, a non-active Sim will only tip once unless the performing Sim stops playing and then resumes, but that is not always the case.  Piano, guitar, bass, and drums all synchronize; the violin{{vgversion|TS2:FT}} does not synchronize with the other instruments. While performing for tips, other Sims can be asked to join if there is a collection of instruments. If non-active Sims are tipped while playing an instrument, the active Sims' household receives the simoleons when the non-active player stops playing.  Gather a group of friends with high creativity and perform sets of music working the audience again and again.  Make a community lot with an espresso bar and a stage.
In ''[[The Sims 2: Open for Business]]'', items made on the [[workbenches]] can be sold off the bench, or in Buy mode.
 
In ''[[The Sims 2: Open for Business]]'' and ''[[The Sims 2: FreeTime]]'', items made on the [[workbenches]] can be sold off the bench, or in Buy mode.
 
In ''[[The Sims 3: University Life]]'' you can make money by "making your mark" - spraying the town. Just develop the Street Art skill by taking a class and reading the skill books. It can be a risk, though, because you'll be fined $1,000 by the police, but the higher your skill, the more money you'll make.
 
If you're a singer/acrobat/magician in "[[The Sims 3: Showtime]]" they can perform for tips. Also in the base game (""[[The Sims 3]]") you can play your guitar for tips, and in "[[The Sims 3: Late Night]]" you can play the piano/bass/drums for tips.
 
[[The Sims 3: Ambitions]] provides two new ways in the creative field. If the Sim is an inventor or sculptor, they can create mechanical devices or sculptures, respectively, and sell these for a lot of money for each one.
 
==Career Reward Objects==
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==Aspiration Reward Objects==
{{Vgversion2|TS2}}
{{main|Aspiration rewardsreward (The Sims 2)}}
The aspiration reward which costs the fewest reward points is the [[Money Tree]]. Keep it watered, and it'll produce a steady stream of simoleons.
 
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To become a fisherman, just put in a pond (it must be deep enough), click on it, and select Fish With Worm. As time progresses, the Sim will earn new talent badges, allowing them to catch bigger and better fish that earn more money.
 
*BOOT- §15
*LARGEMOUTH BASS- §33
 
*JUMBO LARGEMOUTH BASS- §3361
*BLUE CATFISH- §49
 
*JUMBO LARGEMOUTHBLUE BASSCATFISH- §61124
*RAINBOW TROUT- §87
 
*JUMBO RAINBOW TROUT- §221
BLUE CATFISH- §49
*GOLDEN TROUT- §518
 
JUMBO BLUE CATFISH- §124
 
RAINBOW TROUT- §87
 
JUMBO RAINBOW TROUT- §221
 
GOLDEN TROUT- §518
 
This may not seem like much money, but if a Sim spends time catching fish and earning Talent Badges, large amounts of money can be earned.
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==Cooking for Cash==
 
Some expansion packs for ''The Sims'' added objects which allow Sims to make money by cooking. ''[[The Sims: Hot Date]]'' added the '''Boggs Home Canning Center''', which allows Sims to make preserves. They don't sell for much, but making them does build the [[Cooking]] skill.
 
''[[The Sims: Makin' Magic]]'' added the '''[[Butter churn|Old-Fashioned Butter Churn]]''' and the '''[[beehive|Wax 'n' Honey Maker]]''', which allow Sims to churn butter, and to harvest beeswax and honey. Again, they don't produce much income, but do build the Cooking skill. Of course, the honey can be used in the '''A Pressing Feeling''' nectar press.
 
If the '''A Pressing Feeling''' nectar press is owned, Sims may create [[nectar]] from grapes, elderberries, honey, and sugar. For a Sim with high cooking skill, nectar can sell for hundreds of simoleons a batch (§500 with cooking at 10), which can allow for a substantial income even if all ingredients are bought. Sims can raise their own grapes and elderberries, so sugar is the only ingredient that has to be bought.
 
==Cash In The Cosmos==
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==Repairing for Revenue==
In ''[[Free Time|The Sims 2: Free Time]]'', the player can have a Sim purchase a [[One Man's Junk Car|junk car]], repairrestore it, and sell it for a good profit.
 
==Mixing Magic and Science==
{{vgversion2|The Sims 3: Supernatural|The Sims 3: University Life}}
If a family has a [[Witch]], they are able to conjure [[apple]]s out of thin air and then convert these to random items. If a high value item pops up (such as a Rainbow Gem), any Sim with Level 9 [[Science (skill)|Science]] skill can clone these and then sell them for infinite money.
 
==Marrying a Rich Sim==
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After a Sim dies of old age, they often will leave behind money for their friends and relatives. Obviously, this does not apply to ''The Sims''.
 
==Breakthrough Equations==
{{vgversion2|TS3|}}
If a Sim has the [[Genius (The Sims 3)|Genius]] trait, they are able to use a computer to 'Solve the Unsolvable'; how long this takes is determined by the Sim's logic skill and has a random chance to either succeed or fail. If the attempt is successful, they can earn a random amount of simoleons, often between §40 and §500 for each success.
 
==If You're Lucky==
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==Hacking your Way to Success==
{{vgversion2|TS3|TS4}}
 
Firstly buy a computer.In ''The cheapestSims one costs §13'',000. Make a simSims with the [[Computer Whiz]] trait can make money by [[Hacking#The Sims 3|hacking]]. At first, youthey will earn 300§300 per night at maximum, but as youthey work on yourtheir logic and [[Secret skills#The Sims 3|hacking]] skills, youthey will evencan earn §4,000§ per night! Also make sure that your sim sleeps early in the morning, and make sure you hack as frequently as possibly, to increase your hacking skill.
 
In ''The Sims 4'', alongside Programming and Video Gaming in the PC sphere, you can also make money by hacking various funds or developing viruses, when you reach the appropriate [[Programming]] level. As you advance in the skill, new, richer foundations can be hacked, allowing you to earn as much as §4-6,000 per a couple days if you hack all of them as soon as the timer resets.
 
==Cheating==
 
{{Main|Money cheats}}
{{Cheat enable|klapaucius|game=The Sims (unpatched)|notes=Household receives §1,000}}
{{Cheat enable|rosebud|game=The Sims (patched)|notes=Household receives §1,000}}
{{Cheat enable|kaching|game=The Sims 2, The Sims 3 & The Sims 34|notes=Household receives §1,000}}
{{Cheat enable|motherlode|game=The Sims 2, The Sims 3 & The Sims 34|notes=Household receives §50,000}}
{{Cheat enable|familyfunds [household] [amount]|game=The Sims 2 Nightlife & The Sims 3|notes=Assigns money value to a family from the neighborhood level. In The Sims 3, [[testingcheatsenabled]] must be activated first.}}
{{Cheat enable|money <value>|game=The Sims 4|notes=Sets current household funds' amount to the input value. Testing cheats must be activated before use.}}
{{Cheat enable|sims.modify_funds <amount>|game=The Sims 4|notes=Modifies the household current funds' amount by the value. Can be negative. Testing cheats must be activated before use.}}
 
''The Sims'' has no equivalent to motherlode, however it is still possible to increase the amount of simoleons earned without having to reopen the cheat box over and over again. Type ''klapaucius'' or ''rosebud'', then type !;!;!;!;!;!;x. Any amount of ! and ; can be added, as long as there are at least one of each. The "X" can be replaced with any character, as long as it is not ! or ;. Press and hold the Enter key. A dialog box will repeatedly appear, saying that the cheat doesn't exist; however, Simoleons will still be added to the household. Repeat and hold for as long as desired.
 
While this is not exactly a cheat, ''The Sims 3'' for 3DS has a glitch that can be taken advantage of. After going to Buy mode, the player can open the shop tablet on the right and click the purchase button. This will buy the item again, even if the household cannot afford it. These items can then be sold.
''The Sims'' has no equivalent to motherlode.
 
==Become a Celebrity==
Add !; to rosebud for an extra 1,000. This works to infinity so rosebud!;!;!;!;!; = 6,000
 
As well as discounts, sometimes Sims get free stuff. The more the celebrity status a Sim has, the more likely he/she gets the freebies.
 
{{Feat game guide|September 2011}}
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