Game guide:FFS Lot Debugger options: Difference between revisions
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A bug exists in the [[The Sims 2: Pets|''Pets'']] expansion where pet pregnancy controllers will not remove themselves after the pregnancy is conceived, resulting in a mass build-up of unused controllers. If this is left unchecked, the lot could potentially become unplayable. This option will delete the controllers. |
A bug exists in the [[The Sims 2: Pets|''Pets'']] expansion where pet pregnancy controllers will not remove themselves after the pregnancy is conceived, resulting in a mass build-up of unused controllers. If this is left unchecked, the lot could potentially become unplayable. This option will delete the controllers. |
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'''Note''': [ |
'''Note''': [https://modthesims.info/d/326049 This mod] automatically removes any redundant pregnancy controllers, effectively fixing the issue. |
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====Stuck SFX==== |
====Stuck SFX==== |
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Removes any useless, safe to remove memories. The most notable ones are the "Met Sim" memories. |
Removes any useless, safe to remove memories. The most notable ones are the "Met Sim" memories. |
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'''Note''': You cannot individually choose which memories to delete - any memories that meet the criteria are removed via this option. See [ |
'''Note''': You cannot individually choose which memories to delete - any memories that meet the criteria are removed via this option. See [https://modthesims.info/showthread.php?p=3919115#post3919115 this thread] for instructions on removing memories manually in [[Package editor#SimPE|SimPE]]. |
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====Nuke Attraction Markers==== |
====Nuke Attraction Markers==== |
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====Clear Restock Signs==== |
====Clear Restock Signs==== |
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There is an infamous bug in which restock signs are misplaced (e.g. appearing at the far corner of a lot).<ref> |
There is an infamous bug in which restock signs are misplaced (e.g. appearing at the far corner of a lot).<ref>https://modthesims.info/wiki.php?title=Game_Help:Restock_Signs_Misplaced</ref> This option will delete all restock signs on the lot. |
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====Move HQ Here==== |
====Move HQ Here==== |
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====Respawn Tombstone==== |
====Respawn Tombstone==== |
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Attempts to generate a [[tombstone]] for the selected Sim. To do this, you need to spawn the dead Sim using the [[Tombstone of Life and Death]], and then quickly pause the game before the ghost disappears. Make him/her selectable, select them, and then use this option before unpausing the game. [[J. M. Pescado]] recommends giving the deceased Sim a few commands in the queue (e.g. "Go Here") before attempting to spawn a tombstone. This option may not work the first time, so additional attempts may be necessary.<ref> |
Attempts to generate a [[tombstone]] for the selected Sim. To do this, you need to spawn the dead Sim using the [[Tombstone of Life and Death]], and then quickly pause the game before the ghost disappears. Make him/her selectable, select them, and then use this option before unpausing the game. [[J. M. Pescado]] recommends giving the deceased Sim a few commands in the queue (e.g. "Go Here") before attempting to spawn a tombstone. This option may not work the first time, so additional attempts may be necessary.<ref>https://modthesims.info/showthread.php?p=5153335#post5153335</ref> |
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Alternatively, players can use the [http://www.modthesims.info/download.php?t=236885 Urnstone Spawner] to achieve the same results. |
Alternatively, players can use the [http://www.modthesims.info/download.php?t=236885 Urnstone Spawner] to achieve the same results. |
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====Break Inducer==== |
====Break Inducer==== |
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This option creates a [ |
This option creates a [https://modthesims.info/t/308110 break inducer]. Once a break inducer is created on the lot, all objects will repeatedly break. |
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===Nuke=== |
===Nuke=== |