Game guide:Fog emitter: Difference between revisions

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[[File:Fog Emitter in Buy mode.jpg|thumb|Fog Emitter in Buy mode]]
[[File:Fog Emitter in Buy mode.jpg|thumb|Fog Emitter in Buy mode]]
'''Fog Emitter''' is a special object in ''The Sims 3'' that can be used to create special effects in the game, such as steam, waterfall, and so on. It was first introduced and only available in ''[[Ambitions]]'', but as of [[The Sims 3/Patch 42|patch 1.42]], the fog emitter was made available for base game.
'''Fog Emitter''' is a special object in ''The Sims 3'' that can be used to create visual effects in the game, such as steam, waterfall, and so on. It was first introduced and only available in ''[[Ambitions]]'', but as of [[The Sims 3/Patch 42|patch 1.42]], the fog emitter was made available for the base game.
The fog emitter appears under buyDebug Buy mode category. To access, use <code>[[testingCheatsEnabled]] true</code> and <code>buyDebug on</code> cheats. The object will be available under miscellaneous debug section it appears as a floating blue sphere.
The fog emitter appears under buyDebug Buy mode category. To access, use <code>[[testingCheatsEnabled]] true</code> and <code>buyDebug on</code> cheats. The object will be available under the miscellaneous debug section as a metallic blue sphere.


To use the fog emitter, ctrl+shift+click at the object to bring up the options. The players can set visual effect, disable visual effect, or add the ability to add triggers and activated behaviors (as part of tomb building interactions). Choosing the "set visual effect" interaction will bring up a window. There is no list to display, so the players are expected to have known what effect to use. There have been tens of thousands of effects in all. [http://www.mediafire.com/download/j0c1cvzv3ftqkra/Fog_Emitter_Codes_Updated_to_Island_Paradise.txt The list of fog emitter codes for ''Island Paradise'' is available for download] in .txt file, credits to [http://www.simified.com/ Simified]. All effects don't have descriptions, as the names are all self-explanatory. For example, ''waterfall_1_short'' is used for waterfall effect, but it's unclear which waterfall effect it will display, as there are many other waterfall effects.
To use the fog emitter, ctrl+shift+left click on the object to bring up the options. There are options to set visual effect, disable visual effect, or add the ability to add triggers and activated behaviors as part of tomb-building interactions. Choosing the "set visual effect" interaction will bring up a text entry field. There is no list to choose from, so players are expected to know the codes for the effects they want to display. There are many effects available, some of which have not been documented. [http://www.mediafire.com/download/j0c1cvzv3ftqkra/Fog_Emitter_Codes_Updated_to_Island_Paradise.txt The list of fog emitter codes up to the release of ''Island Paradise'' is available for download] in .txt format (credits to [http://www.simified.com/ Simified].) There are no descriptions, as the names are all self-explanatory. For example, ''waterfall_1_short'' is a waterfall effect (it should be noted that there are many other waterfall effects.)


If the Store Premium Content [http://store.thesims3.com/productDetail.html?productId=OFB-SIM3:37838&categoryId=13144 Lady Ravendancer Goth's Book o' Spells] is installed, ''store_spellbook_moons_stars'' is also a valid code.
[[File:Fog Emitter cloud effects.png|thumb|Some examples of the effects that can be made with the Fog Emitter]]
There's a [http://www.modthesims.info/download.php?t=498474 mod] at ModTheSims by Buckley that enables the player to shift the fog emitter up and down, which allows more flexibility for effect creations.


[[File:Fog Emitter cloud effects.png|thumb|Some examples of the effects that can be made with the Fog Emitter]]
Also something to note is that the effect will stay in place even when the lot using the fog emitter is exported and shared, so effects will not be lost or improperly missing when other players use the shared lots.
There is a [http://www.modthesims.info/download.php?t=498474 mod] at ModTheSims by Buckley that enables the player to shift the fog emitter up and down, which allows more flexibility for creating effects.


Effect stay in place even when lots using the fog emitter are exported and shared--effects are not lost when other players use the shared lots.
[[Category:The Sims 3 game guides]]
[[Category:The Sims 3 game guides]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 05:07, 5 December 2015

Fog Emitter in Buy mode

Fog Emitter is a special object in The Sims 3 that can be used to create visual effects in the game, such as steam, waterfall, and so on. It was first introduced and only available in Ambitions, but as of patch 1.42, the fog emitter was made available for the base game. The fog emitter appears under buyDebug Buy mode category. To access, use testingCheatsEnabled true and buyDebug on cheats. The object will be available under the miscellaneous debug section as a metallic blue sphere.

To use the fog emitter, ctrl+shift+left click on the object to bring up the options. There are options to set visual effect, disable visual effect, or add the ability to add triggers and activated behaviors as part of tomb-building interactions. Choosing the "set visual effect" interaction will bring up a text entry field. There is no list to choose from, so players are expected to know the codes for the effects they want to display. There are many effects available, some of which have not been documented. The list of fog emitter codes up to the release of Island Paradise is available for download in .txt format (credits to Simified.) There are no descriptions, as the names are all self-explanatory. For example, waterfall_1_short is a waterfall effect (it should be noted that there are many other waterfall effects.)

If the Store Premium Content Lady Ravendancer Goth's Book o' Spells is installed, store_spellbook_moons_stars is also a valid code.

Some examples of the effects that can be made with the Fog Emitter

There is a mod at ModTheSims by Buckley that enables the player to shift the fog emitter up and down, which allows more flexibility for creating effects.

Effect stay in place even when lots using the fog emitter are exported and shared--effects are not lost when other players use the shared lots.