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Game guide:More Sims Community Lot: Difference between revisions
→Setting lots with assignments
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{{Vgversion2|The Sims 3}}
===External means===
One of which is by doing modification outside the game, by '''unparking your CPU'''. By following the tutorial instructions of the author in the link, this should increase the performance, allowing for effective and quickly pulls more sims to lots.
===Sims===
To populate lots, you would of course need
Kind of an obvious, but sort of a crucial part: '''Move in sims''' by either doing it manually from [[edit town]] mode or waiting for the simulation to do the job for you.
If possible, include as many diverse Sims as possible, that are with varying [[traits]], [[skills]] and work schedules. This will push available and ‘promoted’ inactive sims to visit the corresponding commercial lot. Also, giving residents or changing their existing traits to a [[party animal]] and [[social butterfly]] would also help encourage more sims to leave their homes. Play around, try things and experiments. Really this depends of the worlds setting based of the number of the population and by their current conditions.
====Trivial notes
===Lots===
====Setting lots with assignments====
Based on the assignment the lot, the number of Sims that would visit varies. Some may have a low visitor density, while others may have extreme high one.
Venues - regulation of visitation from Sims.
([[Art gallery]] with artistic without can’t stand art, [[beach]] outdoorsy/athletic /o hatesoutdoorsy, [[Diving area]] with scuba diving, [[fishing spot]] with anglers and fishing, [[graveyard]] and dive [[bars]] with criminals, [[gym]] with atheltic/criminal/military or disclined sims /o couch potatoes)-->
If you have lots that serve no any attractional-purpose other than to be a '''rabbit-hole site, set these has no visitor allowed'''. Sims will still visit them to enter their set [[rabbit
With the simulation running, individual sims are programmed to visit random lots they see fit instead of folking to single one as a bunch of collective. So just like in real life: the more lots the worlds has the more sims will be scattered around the town. However, as the side-effect of having too many instances of the lot zoning can cause certain particular lots to be visited
====Combine rabbit holes with venues====
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