Game guide:More Sims Community Lot: Difference between revisions

imported>DrakonoSkerdikas
imported>DrakonoSkerdikas
 
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===Lots===
====Setting lots with assignments====
Besides/Alongside filling residential lots with more inhabits, there are changes that you can do to [[community lot]]s to boost/nerf visitor cap. But before jumping so, you need to first understand how such lots attract sims. Each lot with the right citizens can make themthe place into potential attraction site. There are few factors, aside above npc-related, that determine the density of the lot: <u>the [[lot assignment]]</u>, <u>the instances of assignments</u>, <u>the advertising objects</u> and <u>lot’s profile-fitting applicable npcs</u>.
 
Based on the assignment the lot, the number of Sims that would visit varies. Some may have a low visitor density, while others may have extreme high one. *<!-- insert cap values of each lot*-->. University Life ones in particular attract more Sims. The lot’s assignment also determines which sims will be pulled, corresponding with the individual’s [[career]], traits[[trait]]s and a single [[skill]] point they had attained. '''Set up lot assignments that meets the popular need/theme of the world'''. <!--The distribution as followed:
 
Venues - regulation of visitation from Sims.
([[Art gallery]] with artistic without can’t stand art, [[beach]] outdoorsy/athletic /o hatesoutdoorsy, [[Diving area]] with scuba diving, [[fishing spot]] with anglers and fishing, [[graveyard]] and dive [[bars]] with criminals, [[gym]] with atheltic/criminal/military or disclined sims /o couch potatoes)-->
 
If you have lots that serve no any attractional-purpose other than to be a '''rabbit-hole site, set these has no visitor allowed'''. Sims will still visit them to enter their set [[rabbit holeshole]]s, but they won’t stay outside the building. After leaving the rabbit hole, they will immediately head home.
 
With the simulation running, individual sims are programmed to visit random lots they see fit instead of folking to single one as a bunch of collective. So just like in real life: the more lots the worlds has the more sims will be scattered around the town. However, as the side-effect of having too many instances of the lot zoning can cause certain particular lots to be visited letsless. This is especially problematic intertwined with the population issue described earlier. The main to idea for increasing the count is to '''try to keep instances per lot assignment in limited numbers ''' as possible and limit their access. Other than getting rid of them, you can set them as No Visitor Allowed-lots to revoke access from inactive Sims. For a complete optimal recommendation, it would best '''to stick with just one lot per its assignment type'''. For instance, If you have a [[library]] lot, just stick to one. However, if you plan to utilize rabbit holes in venues, you can use specific ones to the advantage of actually pulling in Sims. More on that, read the <u>'''''Combine RH with venues'''''</u> section.
 
====Combine rabbit holes with venues====