Game guide:Non-Knowledge witches and other creatures: Difference between revisions

Jump to navigation Jump to search
Content added Content deleted
imported>Page-Mistress
m (Corrected spelling/grammar)
imported>Bawt
m (Substituting template per namespace rename)
Line 1: Line 1:
{{Tutorial-nav}}
{{GameGuide-nav}}
{{Cleanup}}
{{Cleanup}}
Some players may want to have witches, vampires, werewolves or plantsims which do not like being abducted or becoming various other creatures, possibly for storyline purposes or simply for more variety. The problem is, these sims may roll fears of becoming creatures, and these fears have a -5,000 aspiration point value - powerful enough to send the sims into aspiration failure if fulfilled.
Some players may want to have witches, vampires, werewolves or plantsims which do not like being abducted or becoming various other creatures, possibly for storyline purposes or simply for more variety. The problem is, these sims may roll fears of becoming creatures, and these fears have a -5,000 aspiration point value - powerful enough to send the sims into aspiration failure if fulfilled.