Game guide talk:Avoiding corruption: Difference between revisions

imported>Mariaw
imported>Mate1234
 
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::::I'm pretty sure it's possible to fix that by removing all the household Sims' relationships and family tree relations from all other Sims outside of the household before packaging the file (and then maybe re-adding them after packaging). If they have already been packaged, when they are moved into a new neighbourhood, the redundant Sims can either be fixed with [[Game guide:Bringing Sims back to life|this guide]], or deleted entirely with [[Game guide:How to delete a Sim correctly|this guide]].
::::I also forgot to mention that deleting a Sim's tombstone (without the No Unlink on Delete mod installed) does the same as deleting Sims from the family bin, shredding their appearance info, unlinking the character file, but leaving enough so that the game can read the Sim's data. [[User:Mariaw|Mariaw]] ([[User talk:Mariaw|talk]]) 15:45, April 21, 2019 (UTC)
:::::So that means if an user has accidentally moved an occupied house, deleted a gravestone or a Sim from the bin, they can use the resurrection guide to restore the Sims in the original and new neighborhood. I remember deleting Darleen's grave, and it wiped her relationships with other Sims, along with most of the character data and set her as unlinked and 'unknown'. This makes me think that Jeff and Diane Pleasant might have originally been playable, or at least that they were alive almost until the very end of the production. [[User:Mate1234|Mate1234]] ([[User_talk:Mate1234|talk]]) 16:43, April 21, 2019 (UTC)
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