Gate: Difference between revisions

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''[[The Sims 2: Open for Business]]'' introduced the ability to lock gates.<ref>Custom gates made before ''Open for Business'' or that were made to be base-game compatible will not be lockable. However, this can be fixed with [[Package editor#SimPE|SimPE]]; see [http://www.modthesims.info/showthread.php?p=1332487#post1332487 here] for instructions. This change will update a gate to use the same semi-global menu as doors, which is what ''Open for Business'' did with Maxis gates. These gates will be lockable, but will not be compatible with games that do not have ''Open for Business'' or a later EP or SP.</ref>
 
Gate locking was introduced into ''The Sims 3'' with ''[[The Sims 3: World Adventures]]'', and into ''The Sims 4'' with [[The_Sims_4/Patch_21|Patch 21]].
 
In ''[[The Sims 2: Pets]]'' and, ''[[The Sims 3: Pets]]'' and ''[[The Sims 4: Cats & Dogs]]'', individual gates can be set so that pets either can or cannot use them.
 
==Notes==
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