Genetics: Difference between revisions

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!Dominant skintones
|[[File:Skin-green.png|50px|Alien skintone]] [[File:Skin-mannequin.png|50px|Mannequin skintone]] [[File:Skin-zombie.png|50px|Zombie skintone [TS2:U]]]
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!Co-dominant skintones
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==The Sims 3==
=== Physical characteristics ===
Genetics in ''[[The Sims 3]]'' are much more simplified. There are no dominant and recessive genes, and the game simply combines features of the parents, pulling occasionally from earlier generations such as grandparents. There is a very high mutation (i.e. two dark-haired parents having a child with blonde hair, even though nobody in their family has that hair color) rate of 10%, which can be lowered to a more reasonable rate using [[mod]]s.
 
Skin tones are blended by ''The Sims 3'' genetics. For example, a Sim with light green skin and another with dark blue can still have a child with dark green or light blue skin, as the light or dark and hue are handed down separately.
 
=== Inheritable traits ===
Sims may pass on traits when traits are randomly determined.<ref>The Sims 3 Game Guide, Page 20</ref>
Sims can also inherit [[hidden traits]] from their parents; there is a 50% chance of passing one of these traits on if one of the parents has one.
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