Genetics: Difference between revisions

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A born-in-game Sim can have between 25 and 35 personality points, whereas a Create-A-Sim Sim can only have 25. Personality points are assigned to each trait in a random order. If the number of points at any time reaches 35, then every trait being set thereafter will have no points in it. On the other hand, if, after setting all five traits, the point total is less than 25, then points will randomly be assigned to any traits with low numbers until the point total equals 25.
 
==='''Dominant and Recessive Genes'''===
 
'''Dominant and recessive genes also play a part in The Sims 2 genetics. As quoted from AgifemGynor on [[TheSims2.com]]:'''
 
'''''"For eye color and hair color:''
''Each parent give one of his/her two alleles, chosen randomly, to the child.''
''If the child has two dominant alleles, he will express one of them, chosen randomly.''
''If he has two recessive alleles, he will also express one of them, chosen randomly.''
''If he has a dominant and a recessive allele, the dominant allele will show, always.'''''
 
'''''Dominant alleles for hair color : black and brown.''
''Recessive alleles for hair color : blonde and red.''
''Dominant alleles for eyes color : brown and dark blue.''
''Recessive alleles for eyes color : light blue, green and grey.'''''
 
'''''Alien eyes are dominant alleles.''
''Custom content is either dominant or recessive, but the game chooses which it is, apparently randomly."'''''
 
'''However, most custom content (especially custom skintones) is dominant. ACHOOO sorry about that!'''
 
===Skin colors===
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